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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  sample_player_editor_plugin.cpp                                      */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2016-01-01 11:50:53 -02:00
										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "sample_player_editor_plugin.h"
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							|  |  |  | #include "scene/resources/sample_library.h"
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							|  |  |  | void SamplePlayerEditor::_notification(int p_what) { | 
					
						
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										 |  |  | 	if (p_what==NOTIFICATION_ENTER_TREE) { | 
					
						
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										 |  |  | 		play->set_icon( get_icon("Play","EditorIcons") ); | 
					
						
							|  |  |  | 		stop->set_icon( get_icon("Stop","EditorIcons") ); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditor::_node_removed(Node *p_node) { | 
					
						
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							|  |  |  | 	if(p_node==node) { | 
					
						
							|  |  |  | 		node=NULL; | 
					
						
							|  |  |  | 		hide(); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditor::_bind_methods() { | 
					
						
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_play"),&SamplePlayerEditor::_play); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_stop"),&SamplePlayerEditor::_stop); | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditor::_play() { | 
					
						
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							|  |  |  | 	if (!node) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	if (samples->get_item_count()<=0) | 
					
						
							|  |  |  | 		return; | 
					
						
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							|  |  |  | 	node->call("play",samples->get_item_text( samples->get_selected() )); | 
					
						
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										 |  |  | 	stop->set_pressed(false); | 
					
						
							|  |  |  | 	play->set_pressed(true); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditor::_stop() { | 
					
						
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							|  |  |  | 	if (!node) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	if (samples->get_item_count()<=0) | 
					
						
							|  |  |  | 		return; | 
					
						
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							|  |  |  | 	node->call("stop_all"); | 
					
						
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										 |  |  | 	print_line(TTR("STOP ALL!!")); | 
					
						
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										 |  |  | 	stop->set_pressed(true); | 
					
						
							|  |  |  | 	play->set_pressed(false); | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditor::_update_sample_library() { | 
					
						
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							|  |  |  | 	samples->clear(); | 
					
						
							|  |  |  | 	Ref<SampleLibrary> sl = node->call("get_sample_library"); | 
					
						
							|  |  |  | 	if (sl.is_null()) { | 
					
						
							|  |  |  | 		samples->add_item("<NO SAMPLE LIBRARY>"); | 
					
						
							|  |  |  | 		return; //no sample library;;
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							|  |  |  | 	} | 
					
						
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							|  |  |  | 	List<StringName> samplenames; | 
					
						
							|  |  |  | 	sl->get_sample_list(&samplenames); | 
					
						
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										 |  |  | 	samplenames.sort_custom<StringName::AlphCompare>(); | 
					
						
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										 |  |  | 	for(List<StringName>::Element *E=samplenames.front();E;E=E->next()) { | 
					
						
							|  |  |  | 		samples->add_item(E->get()); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditor::edit(Node *p_sample_player) { | 
					
						
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							|  |  |  | 	node=p_sample_player; | 
					
						
							|  |  |  | 	if (node) { | 
					
						
							|  |  |  | 		_update_sample_library(); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
							|  |  |  | SamplePlayerEditor::SamplePlayerEditor() { | 
					
						
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							|  |  |  | 	play = memnew( Button ); | 
					
						
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							|  |  |  | 	play->set_pos(Point2( 5, 5 )); | 
					
						
							|  |  |  | 	play->set_toggle_mode(true); | 
					
						
							|  |  |  | 	play->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,250); | 
					
						
							|  |  |  | 	play->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,230); | 
					
						
							|  |  |  | 	play->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0); | 
					
						
							|  |  |  | 	play->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0); | 
					
						
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							|  |  |  | 	add_child(play); | 
					
						
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							|  |  |  | 	stop = memnew( Button ); | 
					
						
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							|  |  |  | 	stop->set_pos(Point2( 35, 5 )); | 
					
						
							|  |  |  | 	stop->set_toggle_mode(true); | 
					
						
							|  |  |  | 	stop->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,220); | 
					
						
							|  |  |  | 	stop->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,200); | 
					
						
							|  |  |  | 	stop->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0); | 
					
						
							|  |  |  | 	stop->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0); | 
					
						
							|  |  |  | 	add_child(stop); | 
					
						
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							|  |  |  | 	samples = memnew( OptionButton ); | 
					
						
							|  |  |  | 	samples->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,190); | 
					
						
							|  |  |  | 	samples->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,5); | 
					
						
							|  |  |  | 	samples->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0); | 
					
						
							|  |  |  | 	samples->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0); | 
					
						
							|  |  |  | 	add_child(samples); | 
					
						
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							|  |  |  | 	play->connect("pressed", this,"_play"); | 
					
						
							|  |  |  | 	stop->connect("pressed", this,"_stop"); | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditorPlugin::edit(Object *p_object) { | 
					
						
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							|  |  |  | 	sample_player_editor->edit(p_object->cast_to<Node>()); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool SamplePlayerEditorPlugin::handles(Object *p_object) const { | 
					
						
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							|  |  |  | 	return p_object->is_type("SamplePlayer2D") || p_object->is_type("SamplePlayer") || p_object->is_type("SpatialSamplePlayer"); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void SamplePlayerEditorPlugin::make_visible(bool p_visible) { | 
					
						
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							|  |  |  | 	if (p_visible) { | 
					
						
							|  |  |  | 		sample_player_editor->show(); | 
					
						
							|  |  |  | 		sample_player_editor->set_fixed_process(true); | 
					
						
							|  |  |  | 	} else { | 
					
						
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							|  |  |  | 		sample_player_editor->hide(); | 
					
						
							|  |  |  | 		sample_player_editor->set_fixed_process(false); | 
					
						
							|  |  |  | 		sample_player_editor->edit(NULL); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | SamplePlayerEditorPlugin::SamplePlayerEditorPlugin(EditorNode *p_node) { | 
					
						
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							|  |  |  | 	editor=p_node; | 
					
						
							|  |  |  | 	sample_player_editor = memnew( SamplePlayerEditor ); | 
					
						
							|  |  |  | 	editor->get_viewport()->add_child(sample_player_editor); | 
					
						
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							|  |  |  | 	sample_player_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); | 
					
						
							|  |  |  | 	sample_player_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); | 
					
						
							|  |  |  | 	sample_player_editor->set_margin(MARGIN_LEFT,250); | 
					
						
							|  |  |  | 	sample_player_editor->set_margin(MARGIN_RIGHT,0); | 
					
						
							|  |  |  | 	sample_player_editor->set_margin(MARGIN_TOP,0); | 
					
						
							|  |  |  | 	sample_player_editor->set_margin(MARGIN_BOTTOM,10); | 
					
						
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							|  |  |  | 	sample_player_editor->hide(); | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | SamplePlayerEditorPlugin::~SamplePlayerEditorPlugin() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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