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								/**************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*  missing_node.cpp                                                      */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/**************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                         This file is part of:                          */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                             GODOT ENGINE                               */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
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								# include  "missing_node.h" 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								bool  MissingNode : : _set ( const  StringName  & p_name ,  const  Variant  & p_value )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( is_recording_properties ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										properties . insert ( p_name ,  p_value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return  true ;  //always valid to set (add)
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										if  ( ! properties . has ( p_name ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											return  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										properties [ p_name ]  =  p_value ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								bool  MissingNode : : _get ( const  StringName  & p_name ,  Variant  & r_ret )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( ! properties . has ( p_name ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									r_ret  =  properties [ p_name ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  MissingNode : : _get_property_list ( List < PropertyInfo >  * p_list )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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									for  ( const  KeyValue < StringName ,  Variant >  & E  :  properties )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										p_list - > push_back ( PropertyInfo ( E . value . get_type ( ) ,  E . key ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  MissingNode : : set_original_class ( const  String  & p_class )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									original_class  =  p_class ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								String  MissingNode : : get_original_class ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  original_class ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  MissingNode : : set_recording_properties ( bool  p_enable )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									recording_properties  =  p_enable ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								bool  MissingNode : : is_recording_properties ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  recording_properties ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								Array  MissingNode : : get_configuration_warnings ( )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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									// The mere existence of this node is warning.
 
							 
						 
					
						
							
								
									
										
										
										
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									Array  ret ; 
							 
						 
					
						
							
								
									
										
										
										
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									ret . push_back ( vformat ( RTR ( " This node was saved as class type '%s', which was no longer available when this scene was loaded. " ) ,  original_class ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ret . push_back ( RTR ( " Data from the original node is kept as a placeholder until this type of node is available again. It can hence be safely re-saved without risk of data loss. " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  ret ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  MissingNode : : _bind_methods ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_original_class " ,  " name " ) ,  & MissingNode : : set_original_class ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_original_class " ) ,  & MissingNode : : get_original_class ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_recording_properties " ,  " enable " ) ,  & MissingNode : : set_recording_properties ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " is_recording_properties " ) ,  & MissingNode : : is_recording_properties ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									// Expose, but not save.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : STRING ,  " original_class " ,  PROPERTY_HINT_NONE ,  " " ,  PROPERTY_USAGE_NONE ) ,  " set_original_class " ,  " get_original_class " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL ,  " recording_properties " ,  PROPERTY_HINT_NONE ,  " " ,  PROPERTY_USAGE_NONE ) ,  " set_recording_properties " ,  " is_recording_properties " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								MissingNode : : MissingNode ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								}