godot/modules/gdscript/editor/script_templates/EditorPlugin/plugin.gd

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# meta-description: Basic plugin template
@tool
extends _BASE_
func _enable_plugin() -> void:
# Add autoloads here.
pass
func _disable_plugin() -> void:
# Remove autoloads here.
pass
func _enter_tree() -> void:
# Initialization of the plugin goes here.
pass
func _exit_tree() -> void:
# Clean-up of the plugin goes here.
pass