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								/*  gdscript_language_server.h                                            */
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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											2019-06-14 22:38:54 +08:00
										 
									 
								 
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								#ifndef GDSCRIPT_LANGUAGE_SERVER_H
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								#define GDSCRIPT_LANGUAGE_SERVER_H
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								#include "../gdscript_parser.h"
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								#include "editor/editor_plugin.h"
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								#include "gdscript_language_protocol.h"
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								class GDScriptLanguageServer : public EditorPlugin {
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									GDCLASS(GDScriptLanguageServer, EditorPlugin);
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									GDScriptLanguageProtocol protocol;
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									Thread thread;
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									bool thread_running = false;
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									bool started = false;
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									bool use_thread = false;
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											2021-09-01 18:56:19 -04:00
										 
									 
								 
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									String host = "127.0.0.1";
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									int port = 6005;
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									static void thread_main(void *p_userdata);
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								private:
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									void _notification(int p_what);
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								public:
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									GDScriptLanguageServer();
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									void start();
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									void stop();
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								};
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								void register_lsp_types();
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								#endif // GDSCRIPT_LANGUAGE_SERVER_H
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