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								/*************************************************************************/
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								/*  video_stream_gdnative.h                                              */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef VIDEO_STREAM_GDNATIVE_H
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								#define VIDEO_STREAM_GDNATIVE_H
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								#include "../gdnative.h"
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								#include "core/os/file_access.h"
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								#include "scene/resources/texture.h"
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								#include "scene/resources/video_stream.h"
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								struct VideoDecoderGDNative {
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									const godot_videodecoder_interface_gdnative *interface;
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									String plugin_name;
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									Vector<String> supported_extensions;
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									VideoDecoderGDNative() :
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											interface(NULL),
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											plugin_name("none") {}
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									VideoDecoderGDNative(const godot_videodecoder_interface_gdnative *p_interface) :
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											interface(p_interface),
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											plugin_name(p_interface->get_plugin_name()) {
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										_get_supported_extensions();
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									}
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								private:
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									void _get_supported_extensions() {
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										supported_extensions.clear();
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										int num_ext;
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										const char **supported_ext = interface->get_supported_extensions(&num_ext);
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										for (int i = 0; i < num_ext; i++) {
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											supported_extensions.push_back(supported_ext[i]);
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										}
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									}
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								};
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								class VideoDecoderServer {
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								private:
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									Vector<VideoDecoderGDNative *> decoders;
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									Map<String, int> extensions;
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									static VideoDecoderServer *instance;
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								public:
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									static VideoDecoderServer *get_instance() {
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										return instance;
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									}
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									const Map<String, int> &get_extensions() {
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										return extensions;
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									}
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									void register_decoder_interface(const godot_videodecoder_interface_gdnative *p_interface) {
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										VideoDecoderGDNative *decoder = memnew(VideoDecoderGDNative(p_interface));
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										int index = decoders.size();
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										for (int i = 0; i < decoder->supported_extensions.size(); i++) {
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											extensions[decoder->supported_extensions[i]] = index;
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										}
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										decoders.push_back(decoder);
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									}
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									VideoDecoderGDNative *get_decoder(const String &extension) {
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										if (extensions.size() == 0 || !extensions.has(extension))
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											return NULL;
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										return decoders[extensions[extension]];
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									}
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									VideoDecoderServer() {
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										instance = this;
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									}
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									~VideoDecoderServer() {
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										for (int i = 0; i < decoders.size(); i++) {
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											memdelete(decoders[i]);
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										}
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										decoders.clear();
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										instance = NULL;
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									}
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								};
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								class VideoStreamPlaybackGDNative : public VideoStreamPlayback {
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									GDCLASS(VideoStreamPlaybackGDNative, VideoStreamPlayback);
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									Ref<ImageTexture> texture;
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									bool playing;
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									bool paused;
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									Vector2 texture_size;
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									void *mix_udata;
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									AudioMixCallback mix_callback;
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									int num_channels;
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									float time;
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									bool seek_backward;
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									int mix_rate;
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									double delay_compensation;
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									float *pcm;
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									int pcm_write_idx;
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									int samples_decoded;
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									void cleanup();
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									void update_texture();
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								protected:
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									String file_name;
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									FileAccess *file;
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									const godot_videodecoder_interface_gdnative *interface;
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									void *data_struct;
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								public:
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									VideoStreamPlaybackGDNative();
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									~VideoStreamPlaybackGDNative();
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									void set_interface(const godot_videodecoder_interface_gdnative *p_interface);
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									bool open_file(const String &p_file);
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									virtual void stop();
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									virtual void play();
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									virtual bool is_playing() const;
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									virtual void set_paused(bool p_paused);
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									virtual bool is_paused() const;
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									virtual void set_loop(bool p_enable);
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									virtual bool has_loop() const;
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									virtual float get_length() const;
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									virtual float get_playback_position() const;
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									virtual void seek(float p_time);
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									virtual void set_audio_track(int p_idx);
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									//virtual int mix(int16_t* p_buffer,int p_frames)=0;
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											2019-10-24 01:35:47 +01:00
										 
									 
								 
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									virtual Ref<Texture> get_texture() const;
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											2018-07-29 01:31:30 +05:30
										 
									 
								 
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									virtual void update(float p_delta);
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									virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata);
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									virtual int get_channels() const;
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									virtual int get_mix_rate() const;
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								};
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								class VideoStreamGDNative : public VideoStream {
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									GDCLASS(VideoStreamGDNative, VideoStream);
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									String file;
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									int audio_track;
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								protected:
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									static void
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									_bind_methods();
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								public:
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									void set_file(const String &p_file);
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									String get_file();
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									virtual void set_audio_track(int p_track);
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									virtual Ref<VideoStreamPlayback> instance_playback();
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									VideoStreamGDNative() {}
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								};
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											2018-12-12 15:47:57 +01:00
										 
									 
								 
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								class ResourceFormatLoaderVideoStreamGDNative : public ResourceFormatLoader {
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								public:
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									virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
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									virtual void get_recognized_extensions(List<String> *p_extensions) const;
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									virtual bool handles_type(const String &p_type) const;
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									virtual String get_resource_type(const String &p_path) const;
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								};
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											2018-07-29 01:31:30 +05:30
										 
									 
								 
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								#endif
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