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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  random_pcg.cpp                                                        */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
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							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
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							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
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							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
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							|  |  |  | /**************************************************************************/ | 
					
						
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							|  |  |  | #include "random_pcg.h"
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							|  |  |  | #include "core/os/os.h"
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										 |  |  | #include "core/templates/vector.h"
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										 |  |  | RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) : | 
					
						
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										 |  |  | 		pcg(), | 
					
						
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										 |  |  | 		current_inc(p_inc) { | 
					
						
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										 |  |  | 	seed(p_seed); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void RandomPCG::randomize() { | 
					
						
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										 |  |  | 	seed(((uint64_t)OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | int64_t RandomPCG::rand_weighted(const Vector<float> &p_weights) { | 
					
						
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										 |  |  | 	ERR_FAIL_COND_V_MSG(p_weights.is_empty(), -1, "Weights array is empty."); | 
					
						
							|  |  |  | 	int64_t weights_size = p_weights.size(); | 
					
						
							|  |  |  | 	const float *weights = p_weights.ptr(); | 
					
						
							|  |  |  | 	float weights_sum = 0.0; | 
					
						
							|  |  |  | 	for (int64_t i = 0; i < weights_size; ++i) { | 
					
						
							|  |  |  | 		weights_sum += weights[i]; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	float remaining_distance = randf() * weights_sum; | 
					
						
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										 |  |  | 	for (int64_t i = 0; i < weights_size; ++i) { | 
					
						
							|  |  |  | 		remaining_distance -= weights[i]; | 
					
						
							|  |  |  | 		if (remaining_distance < 0) { | 
					
						
							|  |  |  | 			return i; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	for (int64_t i = weights_size - 1; i >= 0; --i) { | 
					
						
							|  |  |  | 		if (weights[i] > 0) { | 
					
						
							|  |  |  | 			return i; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	return -1; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | double RandomPCG::random(double p_from, double p_to) { | 
					
						
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										 |  |  | 	return randd() * (p_to - p_from) + p_from; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | float RandomPCG::random(float p_from, float p_to) { | 
					
						
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										 |  |  | 	return randf() * (p_to - p_from) + p_from; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | int RandomPCG::random(int p_from, int p_to) { | 
					
						
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										 |  |  | 	if (p_from == p_to) { | 
					
						
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										 |  |  | 		return p_from; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	int64_t min = MIN(p_from, p_to); | 
					
						
							|  |  |  | 	int64_t max = MAX(p_from, p_to); | 
					
						
							|  |  |  | 	uint32_t diff = static_cast<uint32_t>(max - min); | 
					
						
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							|  |  |  | 	if (diff == UINT32_MAX) { | 
					
						
							|  |  |  | 		// Can't add 1 to max uint32_t value for inclusive range, so call rand without passing bounds.
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							|  |  |  | 		return static_cast<int64_t>(rand()) + min; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return static_cast<int64_t>(rand(diff + 1U)) + min; | 
					
						
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										 |  |  | } |