2021-11-01 18:00:58 -07:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								<class  name= "PhysicsPointQueryParameters2D"  inherits= "RefCounted"  version= "4.0" >  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<brief_description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Parameters to be sent to a 2D point physics query.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										This class contains the position and other parameters to be used for [method PhysicsDirectSpaceState2D.intersect_point].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "canvas_instance_id"  type= "int"  setter= "set_canvas_instance_id"  getter= "get_canvas_instance_id"  default= "0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If different from [code]0[/code], restricts the query to a specific canvas layer specified by its instance id. See [method Object.get_instance_id].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "collide_with_areas"  type= "bool"  setter= "set_collide_with_areas"  getter= "is_collide_with_areas_enabled"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]true[/code], the query will take [Area2D]s into account.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "collide_with_bodies"  type= "bool"  setter= "set_collide_with_bodies"  getter= "is_collide_with_bodies_enabled"  default= "true" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]true[/code], the query will take [PhysicsBody2D]s into account.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "collision_mask"  type= "int"  setter= "set_collision_mask"  getter= "get_collision_mask"  default= "4294967295" > 
							 
						 
					
						
							
								
									
										
										
										
											2021-11-15 10:43:07 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
							 
						 
					
						
							
								
									
										
										
										
											2021-11-01 18:00:58 -07:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "exclude"  type= "Array"  setter= "set_exclude"  getter= "get_exclude"  default= "[]" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The list of objects or object [RID]s that will be excluded from collisions.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "position"  type= "Vector2"  setter= "set_position"  getter= "get_position"  default= "Vector2(0, 0)" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The position being queried for, in global coordinates.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>