2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*************************************************************************/
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								/*  func_ref.cpp                                                         */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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											2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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											2014-03-13 22:57:24 -03:00
										 
									 
								 
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								#include "func_ref.h"
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								Variant FuncRef::call_func(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
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									if (id == 0) {
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										r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
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										return Variant();
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									}
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									Object *obj = ObjectDB::get_instance(id);
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									if (!obj) {
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										r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
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										return Variant();
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									}
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									return obj->call(function, p_args, p_argcount, r_error);
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								}
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								Variant FuncRef::call_funcv(const Array &p_args) {
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									ERR_FAIL_COND_V(id == 0, Variant());
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									Object *obj = ObjectDB::get_instance(id);
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									ERR_FAIL_COND_V(!obj, Variant());
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									return obj->callv(function, p_args);
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								}
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								void FuncRef::set_instance(Object *p_obj) {
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									ERR_FAIL_NULL(p_obj);
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									id = p_obj->get_instance_id();
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								}
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								void FuncRef::set_function(const StringName &p_func) {
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									function = p_func;
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								}
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								bool FuncRef::is_valid() const {
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									if (id == 0)
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										return false;
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									Object *obj = ObjectDB::get_instance(id);
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									if (!obj)
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										return false;
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									return obj->has_method(function);
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								}
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								void FuncRef::_bind_methods() {
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									{
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										MethodInfo mi;
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										mi.name = "call_func";
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										Vector<Variant> defargs;
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										ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_func", &FuncRef::call_func, mi, defargs);
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									}
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									ClassDB::bind_method(D_METHOD("call_funcv", "arg_array"), &FuncRef::call_funcv);
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									ClassDB::bind_method(D_METHOD("set_instance", "instance"), &FuncRef::set_instance);
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									ClassDB::bind_method(D_METHOD("set_function", "name"), &FuncRef::set_function);
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									ClassDB::bind_method(D_METHOD("is_valid"), &FuncRef::is_valid);
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								}
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											2018-12-08 15:07:33 -05:00
										 
									 
								 
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								FuncRef::FuncRef() :
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										id(0) {
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								}
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