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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "AnimationNodeAnimation"  inherits= "AnimationRootNode"  version= "4.1"  xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation= "../class.xsd" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
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										Input animation to use in an [AnimationNodeBlendTree].
							 
						 
					
						
							
								
									
										
										
										
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									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
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										A resource to add to an [AnimationNodeBlendTree]. Only features one output set using the [member animation] property. Use it as an input for [AnimationNode] that blend animations together.
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link  title= "AnimationTree" > $DOCS_URL/tutorials/animation/animation_tree.html</link> 
							 
						 
					
						
							
								
									
										
										
										
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										<link  title= "3D Platformer Demo" > https://godotengine.org/asset-library/asset/125</link> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<link  title= "Third Person Shooter Demo" > https://godotengine.org/asset-library/asset/678</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "animation"  type= "StringName"  setter= "set_animation"  getter= "get_animation"  default= "&""" > 
							 
						 
					
						
							
								
									
										
										
										
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											Animation to use as an output. It is one of the animations provided by [member AnimationTree.anim_player].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "play_mode"  type= "int"  setter= "set_play_mode"  getter= "get_play_mode"  enum= "AnimationNodeAnimation.PlayMode"  default= "0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											Determines the playback direction of the animation.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
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									</members> 
							 
						 
					
						
							
								
									
										
										
										
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									<constants > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "PLAY_MODE_FORWARD"  value= "0"  enum= "PlayMode" > 
							 
						 
					
						
							
								
									
										
										
										
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											Plays animation in forward direction.
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "PLAY_MODE_BACKWARD"  value= "1"  enum= "PlayMode" > 
							 
						 
					
						
							
								
									
										
										
										
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											Plays animation in backward direction.
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
									
										
										
										
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								</class>