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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "AnimationNodeStateMachine"  inherits= "AnimationRootNode"  version= "4.1"  xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation= "../class.xsd" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
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										State machine for control of animations.
							 
						 
					
						
							
								
									
										
										
										
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									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
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										Contains multiple nodes representing animation states, connected in a graph. Node transitions can be configured to happen automatically or via code, using a shortest-path algorithm. Retrieve the [AnimationNodeStateMachinePlayback] object from the [AnimationTree] node to control it programmatically.
							 
						 
					
						
							
								
									
										
										
										
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										[b]Example:[/b]
							 
						 
					
						
							
								
									
										
										
										
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										[codeblocks]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[gdscript]
							 
						 
					
						
							
								
									
										
										
										
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										var state_machine = $AnimationTree.get("parameters/playback")
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										state_machine.travel("some_state")
							 
						 
					
						
							
								
									
										
										
										
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										[/gdscript]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[csharp]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										var stateMachine = GetNode< AnimationTree> ("AnimationTree").Get("parameters/playback") as AnimationNodeStateMachinePlayback;
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										stateMachine.Travel("some_state");
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[/csharp]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										[/codeblocks]
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link  title= "AnimationTree" > $DOCS_URL/tutorials/animation/animation_tree.html</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<methods > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "add_node" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "1"  name= "node"  type= "AnimationNode"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "2"  name= "position"  type= "Vector2"  default= "Vector2(0, 0)"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Adds a new node to the graph. The [param position] is used for display in the editor.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "add_transition" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "from"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "1"  name= "to"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "2"  name= "transition"  type= "AnimationNodeStateMachineTransition"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Adds a transition between the given nodes.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_graph_offset"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "Vector2"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the draw offset of the graph. Used for display in the editor.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_node"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "AnimationNode"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the animation node with the given name.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_node_name"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "node"  type= "AnimationNode"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the given animation node's name.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "get_node_position"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "Vector2"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the given node's coordinates. Used for display in the editor.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "get_transition"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "AnimationNodeStateMachineTransition"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the given transition.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_transition_count"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the number of connections in the graph.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_transition_from"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the given transition's start node.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_transition_to"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the given transition's end node.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "has_node"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "bool"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if the graph contains the given node.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "has_transition"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "bool"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "from"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "1"  name= "to"  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if there is a transition between the given nodes.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "remove_node" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Deletes the given node from the graph.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "remove_transition" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "from"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "1"  name= "to"  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Deletes the transition between the two specified nodes.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "remove_transition_by_index" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "idx"  type= "int"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Deletes the given transition by index.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "rename_node" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "1"  name= "new_name"  type= "StringName"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2019-05-20 19:45:23 -07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Renames the given node.
							 
						 
					
						
							
								
									
										
										
										
											2018-07-26 11:56:21 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-18 09:14:39 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<method  name= "replace_node" > 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-30 15:28:05 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-06 21:11:48 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "1"  name= "node"  type= "AnimationNode"  /> 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-18 09:14:39 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2018-07-26 11:56:21 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										<method  name= "set_graph_offset" > 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-30 15:28:05 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-06 21:11:48 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<param  index= "0"  name= "offset"  type= "Vector2"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Sets the draw offset of the graph. Used for display in the editor.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2018-08-21 00:35:30 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<method  name= "set_node_position" > 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-30 15:28:05 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<return  type= "void"  /> 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-06 21:11:48 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<param  index= "0"  name= "name"  type= "StringName"  /> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<param  index= "1"  name= "position"  type= "Vector2"  /> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Sets the node's coordinates. Used for display in the editor.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</methods> 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-31 21:17:29 +09:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "allow_transition_to_self"  type= "bool"  setter= "set_allow_transition_to_self"  getter= "is_allow_transition_to_self"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]true[/code], allows teleport to the self state with [method AnimationNodeStateMachinePlayback.travel]. When the reset option is enabled in [method AnimationNodeStateMachinePlayback.travel], the animation is restarted. If [code]false[/code], nothing happens on the teleportation to the self state.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-18 11:02:28 +09:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "reset_ends"  type= "bool"  setter= "set_reset_ends"  getter= "are_ends_reset"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]true[/code], treat the cross-fade to the start and end nodes as a blend with the RESET animation.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											In most cases, when additional cross-fades are performed in the parent [AnimationNode] of the state machine, setting this property to [code]false[/code] and matching the cross-fade time of the parent [AnimationNode] and the state machine's start node and end node gives good results.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<member  name= "state_machine_type"  type= "int"  setter= "set_state_machine_type"  getter= "get_state_machine_type"  enum= "AnimationNodeStateMachine.StateMachineType"  default= "0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											This property can define the process of transitions for different use cases. See also [enum AnimationNodeStateMachine.StateMachineType].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-31 21:17:29 +09:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-18 11:02:28 +09:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									<constants > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "STATE_MACHINE_TYPE_ROOT"  value= "0"  enum= "StateMachineType" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											Seeking to the beginning is treated as playing from the start state. Transition to the end state is treated as exiting the state machine.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "STATE_MACHINE_TYPE_NESTED"  value= "1"  enum= "StateMachineType" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											Seeking to the beginning is treated as seeking to the beginning of the animation in the current state. Transition to the end state, or the absence of transitions in each state, is treated as exiting the state machine.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "STATE_MACHINE_TYPE_GROUPED"  value= "2"  enum= "StateMachineType" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											This is a grouped state machine that can be controlled from a parent state machine. It does not work on standalone. There must be a state machine with [member state_machine_type] of [constant STATE_MACHINE_TYPE_ROOT] or [constant STATE_MACHINE_TYPE_NESTED] in the parent or ancestor.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
									
										
										
										
											2018-07-26 11:56:21 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								</class>