| 
									
										
										
										
											2017-03-05 15:47:28 +01:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  rasterizer_storage_gles3.cpp                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
											2017-03-05 15:47:28 +01:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
											2017-04-08 00:11:42 +02:00
										 |  |  | /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
							| 
									
										
										
										
											2017-03-05 15:47:28 +01:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #include "rasterizer_storage_gles3.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "project_settings.h"
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | #include "rasterizer_canvas_gles3.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "rasterizer_scene_gles3.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | /* TEXTURE API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | #define _EXT_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RED_RGTC1_EXT 0x8DBB
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RED_RGTC1 0x8DBB
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RG_RGTC2 0x8DBD
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_ETC1_RGB8_OES 0x8D64
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_SLUMINANCE_NV 0x8C46
 | 
					
						
							|  |  |  | #define _EXT_SLUMINANCE_ALPHA_NV 0x8C44
 | 
					
						
							|  |  |  | #define _EXT_SRGB8_NV 0x8C41
 | 
					
						
							|  |  |  | #define _EXT_SLUMINANCE8_NV 0x8C47
 | 
					
						
							|  |  |  | #define _EXT_SLUMINANCE8_ALPHA8_NV 0x8C45
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_ATC_RGB_AMD 0x8C92
 | 
					
						
							|  |  |  | #define _EXT_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
 | 
					
						
							|  |  |  | #define _EXT_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
 | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
 | 
					
						
							|  |  |  | #define _GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #define _EXT_COMPRESSED_R11_EAC 0x9270
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_R11_EAC 0x9271
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RG11_EAC 0x9272
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SIGNED_RG11_EAC 0x9273
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGB8_ETC2 0x9274
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB8_ETC2 0x9275
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGBA8_ETC2_EAC 0x9278
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
 | 
					
						
							|  |  |  | #define _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < levels; i++) { | 
					
						
							|  |  |  | 		glTexImage2D(target, i, internalformat, width, height, 0, format, type, NULL); | 
					
						
							|  |  |  | 		width = MAX(1, (width / 2)); | 
					
						
							|  |  |  | 		height = MAX(1, (height / 2)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 	glTexStorage2D(target, levels, internalformat, width, height); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 19:33:11 +11:00
										 |  |  | GLuint RasterizerStorageGLES3::system_fbo = 0; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	r_compressed = false; | 
					
						
							|  |  |  | 	r_gl_format = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Ref<Image> image = p_image; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	srgb = false; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	bool need_decompress = false; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (p_format) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		case Image::FORMAT_L8: { | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_R8; | 
					
						
							|  |  |  | 			r_gl_format = GL_RED; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							| 
									
										
										
										
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										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_LUMINANCE; | 
					
						
							|  |  |  | 			r_gl_format = GL_LUMINANCE; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_LA8: { | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RG8; | 
					
						
							|  |  |  | 			r_gl_format = GL_RG; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_LUMINANCE_ALPHA; | 
					
						
							|  |  |  | 			r_gl_format = GL_LUMINANCE_ALPHA; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_R8: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_R8; | 
					
						
							|  |  |  | 			r_gl_format = GL_RED; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RG8: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RG8; | 
					
						
							|  |  |  | 			r_gl_format = GL_RG; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGB8: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 			r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? GL_SRGB8 : GL_RGB8; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_format = GL_RGB; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 			srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBA8: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_format = GL_RGBA; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 			r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? GL_SRGB8_ALPHA8 : GL_RGBA8; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 			srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBA4444: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RGBA4; | 
					
						
							|  |  |  | 			r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_SHORT_4_4_4_4; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBA5551: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RGB5_A1; | 
					
						
							|  |  |  | 			r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_SHORT_5_5_5_1; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RF: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_R32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RED; | 
					
						
							|  |  |  | 			r_gl_type = GL_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGF: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RG32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RG; | 
					
						
							|  |  |  | 			r_gl_type = GL_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBF: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RGB32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RGB; | 
					
						
							|  |  |  | 			r_gl_type = GL_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBAF: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RGBA32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 			r_gl_type = GL_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RH: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_R32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RED; | 
					
						
							|  |  |  | 			r_gl_type = GL_HALF_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGH: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RG32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RG; | 
					
						
							|  |  |  | 			r_gl_type = GL_HALF_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBH: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RGB32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RGB; | 
					
						
							|  |  |  | 			r_gl_type = GL_HALF_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBAH: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			r_gl_internal_format = GL_RGBA32F; | 
					
						
							|  |  |  | 			r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 			r_gl_type = GL_HALF_FLOAT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-26 21:49:49 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGBE9995: { | 
					
						
							|  |  |  | 			r_gl_internal_format = GL_RGB9_E5; | 
					
						
							|  |  |  | 			r_gl_format = GL_RGB; | 
					
						
							|  |  |  | 			r_gl_type = GL_UNSIGNED_INT_5_9_9_9_REV; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_DXT1: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.s3tc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV : _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_DXT3: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.s3tc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV : _EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_DXT5: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.s3tc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV : _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-26 21:49:49 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGTC_R: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.rgtc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_RED_RGTC1_EXT; | 
					
						
							|  |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				need_decompress = true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_RGTC_RG: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.rgtc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_RED_GREEN_RGTC2_EXT; | 
					
						
							|  |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				need_decompress = true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_BPTC_RGBA: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.bptc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_ALPHA_BPTC_UNORM : _EXT_COMPRESSED_RGBA_BPTC_UNORM; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_BPTC_RGBF: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.bptc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT; | 
					
						
							|  |  |  | 				r_gl_format = GL_RGB; | 
					
						
							|  |  |  | 				r_gl_type = GL_FLOAT; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_BPTC_RGBFU: { | 
					
						
							|  |  |  | 			if (config.bptc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT; | 
					
						
							|  |  |  | 				r_gl_format = GL_RGB; | 
					
						
							|  |  |  | 				r_gl_type = GL_FLOAT; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_PVRTC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.pvrtc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT : _EXT_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_PVRTC2A: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.pvrtc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT : _EXT_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_PVRTC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.pvrtc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT : _EXT_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_PVRTC4A: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.pvrtc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT : _EXT_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.etc_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_internal_format = _EXT_ETC1_RGB8_OES; | 
					
						
							|  |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC2_R11: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.etc2_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_R11_EAC; | 
					
						
							|  |  |  | 				r_gl_format = GL_RED; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC2_R11S: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.etc2_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_SIGNED_R11_EAC; | 
					
						
							|  |  |  | 				r_gl_format = GL_RED; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC2_RG11: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.etc2_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_RG11_EAC; | 
					
						
							|  |  |  | 				r_gl_format = GL_RG; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC2_RG11S: { | 
					
						
							|  |  |  | 			if (config.etc2_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_internal_format = _EXT_COMPRESSED_SIGNED_RG11_EAC; | 
					
						
							|  |  |  | 				r_gl_format = GL_RG; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC2_RGB8: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.etc2_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB8_ETC2 : _EXT_COMPRESSED_RGB8_ETC2; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGB; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC2_RGBA8: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.etc2_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : _EXT_COMPRESSED_RGBA8_ETC2_EAC; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_ETC2_RGB8A1: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (config.etc2_supported) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 				r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? _EXT_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : _EXT_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				r_gl_format = GL_RGBA; | 
					
						
							|  |  |  | 				r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 				r_compressed = true; | 
					
						
							|  |  |  | 				srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				need_decompress = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		default: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 			ERR_FAIL_V(Ref<Image>()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (need_decompress) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 		if (!image.is_null()) { | 
					
						
							|  |  |  | 			image = image->duplicate(); | 
					
						
							|  |  |  | 			image->decompress(); | 
					
						
							|  |  |  | 			ERR_FAIL_COND_V(image->is_compressed(), image); | 
					
						
							|  |  |  | 			image->convert(Image::FORMAT_RGBA8); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		r_gl_format = GL_RGBA; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? GL_SRGB8_ALPHA8 : GL_RGBA8; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		r_gl_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 		r_compressed = false; | 
					
						
							|  |  |  | 		srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		return image; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return image; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | static const GLenum _cube_side_enum[6] = { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GL_TEXTURE_CUBE_MAP_NEGATIVE_X, | 
					
						
							|  |  |  | 	GL_TEXTURE_CUBE_MAP_POSITIVE_X, | 
					
						
							|  |  |  | 	GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, | 
					
						
							|  |  |  | 	GL_TEXTURE_CUBE_MAP_POSITIVE_Y, | 
					
						
							|  |  |  | 	GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, | 
					
						
							|  |  |  | 	GL_TEXTURE_CUBE_MAP_POSITIVE_Z, | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID RasterizerStorageGLES3::texture_create() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Texture *texture = memnew(Texture); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!texture, RID()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	glGenTextures(1, &texture->tex_id); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->active = false; | 
					
						
							|  |  |  | 	texture->total_data_size = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	return texture_owner.make_rid(texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GLenum format; | 
					
						
							|  |  |  | 	GLenum internal_format; | 
					
						
							|  |  |  | 	GLenum type; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool compressed; | 
					
						
							|  |  |  | 	bool srgb; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { | 
					
						
							|  |  |  | 		p_flags &= ~VS::TEXTURE_FLAG_MIPMAPS; // no mipies for video
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->width = p_width; | 
					
						
							|  |  |  | 	texture->height = p_height; | 
					
						
							|  |  |  | 	texture->format = p_format; | 
					
						
							|  |  |  | 	texture->flags = p_flags; | 
					
						
							|  |  |  | 	texture->stored_cube_sides = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	texture->target = (p_flags & VS::TEXTURE_FLAG_CUBEMAP) ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	_get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, format, internal_format, type, compressed, srgb); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	texture->alloc_width = texture->width; | 
					
						
							|  |  |  | 	texture->alloc_height = texture->height; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->gl_format_cache = format; | 
					
						
							|  |  |  | 	texture->gl_type_cache = type; | 
					
						
							|  |  |  | 	texture->gl_internal_format_cache = internal_format; | 
					
						
							|  |  |  | 	texture->compressed = compressed; | 
					
						
							|  |  |  | 	texture->srgb = srgb; | 
					
						
							|  |  |  | 	texture->data_size = 0; | 
					
						
							|  |  |  | 	texture->mipmaps = 1; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 	glBindTexture(texture->target, texture->tex_id); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		//prealloc if video
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexImage2D(texture->target, 0, internal_format, p_width, p_height, 0, format, type, NULL); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->active = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!texture->active); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(texture->render_target); | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	ERR_FAIL_COND(texture->format != p_image->get_format()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_image.is_null()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GLenum type; | 
					
						
							|  |  |  | 	GLenum format; | 
					
						
							|  |  |  | 	GLenum internal_format; | 
					
						
							|  |  |  | 	bool compressed; | 
					
						
							|  |  |  | 	bool srgb; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (config.keep_original_textures && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { | 
					
						
							|  |  |  | 		texture->images[p_cube_side] = p_image; | 
					
						
							| 
									
										
										
										
											2016-12-23 00:37:38 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, format, internal_format, type, compressed, srgb); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		texture->alloc_height = MAX(1, texture->alloc_height / 2); | 
					
						
							|  |  |  | 		texture->alloc_width = MAX(1, texture->alloc_width / 2); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 		if (texture->alloc_width == img->get_width() / 2 && texture->alloc_height == img->get_height() / 2) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 			img->shrink_x2(); | 
					
						
							| 
									
										
										
										
											2017-05-26 21:49:49 -03:00
										 |  |  | 		} else if (img->get_format() <= Image::FORMAT_RGBA8) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 			img->resize(texture->alloc_width, texture->alloc_height, Image::INTERPOLATE_BILINEAR); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	texture->data_size = img->get_data().size(); | 
					
						
							|  |  |  | 	PoolVector<uint8_t>::Read read = img->get_data().read(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 	glBindTexture(texture->target, texture->tex_id); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	texture->ignore_mipmaps = compressed && !img->has_mipmaps(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 	if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && !texture->ignore_mipmaps) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, config.use_fast_texture_filter ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR_MIPMAP_LINEAR); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_FILTER) { | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (config.srgb_decode_supported && srgb) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); | 
					
						
							|  |  |  | 			texture->using_srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); | 
					
						
							|  |  |  | 			texture->using_srgb = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (texture->flags & VS::TEXTURE_FLAG_FILTER) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // raw Filtering
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 	if (((texture->flags & VS::TEXTURE_FLAG_REPEAT) || (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT) { | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//glTexParameterf( texture->target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE );
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameterf(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 		glTexParameterf(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | //set swizle for older format compatibility
 | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (texture->format) { | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		case Image::FORMAT_L8: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_R, GL_RED); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_G, GL_RED); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_B, GL_RED); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_A, GL_ONE); | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case Image::FORMAT_LA8: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_R, GL_RED); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_G, GL_RED); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_B, GL_RED); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_A, GL_GREEN); | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		default: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_R, GL_RED); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_G, GL_GREEN); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_B, GL_BLUE); | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	if (config.use_anisotropic_filter) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_ANISOTROPIC_FILTER) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, config.anisotropic_level); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, 1); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 	int mipmaps = ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && img->has_mipmaps()) ? img->get_mipmap_count() + 1 : 1; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	int w = img->get_width(); | 
					
						
							|  |  |  | 	int h = img->get_height(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int tsize = 0; | 
					
						
							| 
									
										
										
										
											2017-05-26 21:49:49 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < mipmaps; i++) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		int size, ofs; | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 		img->get_mipmap_offset_and_size(i, ofs, size); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		//print_line("mipmap: "+itos(i)+" size: "+itos(size)+" w: "+itos(mm_w)+", h: "+itos(mm_h));
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (texture->compressed) { | 
					
						
							|  |  |  | 			glPixelStorei(GL_UNPACK_ALIGNMENT, 4); | 
					
						
							| 
									
										
										
										
											2017-05-26 21:49:49 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			int bw = w; | 
					
						
							|  |  |  | 			int bh = h; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glCompressedTexImage2D(blit_target, i, internal_format, bw, bh, 0, size, &read[ofs]); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { | 
					
						
							|  |  |  | 				glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glTexImage2D(blit_target, i, internal_format, w, h, 0, format, type, &read[ofs]); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		tsize += size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		w = MAX(1, w >> 1); | 
					
						
							|  |  |  | 		h = MAX(1, h >> 1); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	info.texture_mem -= texture->total_data_size; | 
					
						
							|  |  |  | 	texture->total_data_size = tsize; | 
					
						
							|  |  |  | 	info.texture_mem += texture->total_data_size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//printf("texture: %i x %i - size: %i - total: %i\n",texture->width,texture->height,tsize,_rinfo.texture_mem);
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->stored_cube_sides |= (1 << p_cube_side); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 	if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP) || texture->stored_cube_sides == (1 << 6) - 1)) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		//generate mipmaps if they were requested and the image does not contain them
 | 
					
						
							|  |  |  | 		glGenerateMipmap(texture->target); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	} else if (mipmaps > 1) { | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, mipmaps - 1); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->mipmaps = mipmaps; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//texture_set_flags(p_texture,texture->flags);
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	ERR_FAIL_COND_V(!texture, Ref<Image>()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!texture->active, Ref<Image>()); | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 	ERR_FAIL_COND_V(texture->data_size == 0 && !texture->render_target, Ref<Image>()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	if (!texture->images[p_cube_side].is_null()) { | 
					
						
							| 
									
										
										
										
											2016-12-23 00:37:38 -03:00
										 |  |  | 		return texture->images[p_cube_side]; | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-23 00:37:38 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	PoolVector<uint8_t> data; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, texture->mipmaps > 1 ? -1 : 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	PoolVector<uint8_t>::Write wb = data.write(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glBindTexture(texture->target, texture->tex_id); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-21 14:20:35 -03:00
										 |  |  | 	glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-23 10:32:52 +02:00
										 |  |  | 	//print_line("GET FORMAT: " + Image::get_format_name(texture->format) + " mipmaps: " + itos(texture->mipmaps));
 | 
					
						
							| 
									
										
										
										
											2016-12-21 14:20:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < texture->mipmaps; i++) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		int ofs = 0; | 
					
						
							|  |  |  | 		if (i > 0) { | 
					
						
							|  |  |  | 			ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, i - 1); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (texture->compressed) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glPixelStorei(GL_PACK_ALIGNMENT, 4); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGetCompressedTexImage(texture->target, i, &wb[ofs]); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2016-12-21 14:20:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			glPixelStorei(GL_PACK_ALIGNMENT, 1); | 
					
						
							| 
									
										
										
										
											2016-12-21 14:20:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGetTexImage(texture->target, i, texture->gl_format_cache, texture->gl_type_cache, &wb[ofs]); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	wb = PoolVector<uint8_t>::Write(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-21 14:20:35 -03:00
										 |  |  | 	data.resize(data_size); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, texture->format, data)); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	return Ref<Image>(img); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #else
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_EXPLAIN("Sorry, It's not posible to obtain images back in OpenGL ES"); | 
					
						
							| 
									
										
										
										
											2017-05-17 07:36:47 -03:00
										 |  |  | 	return Ref<Image>(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::texture_set_flags(RID p_texture, uint32_t p_flags) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							|  |  |  | 	if (texture->render_target) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		p_flags &= VS::TEXTURE_FLAG_FILTER; //can change only filter
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	bool had_mipmaps = texture->flags & VS::TEXTURE_FLAG_MIPMAPS; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 	glBindTexture(texture->target, texture->tex_id); | 
					
						
							|  |  |  | 	uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->flags = p_flags | cube; // can't remove a cube from being a cube
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 	if (((texture->flags & VS::TEXTURE_FLAG_REPEAT) || (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT) { | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		//glTexParameterf( texture->target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE );
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameterf(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 		glTexParameterf(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (config.use_anisotropic_filter) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_ANISOTROPIC_FILTER) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, config.anisotropic_level); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, 1); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 	if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && !texture->ignore_mipmaps) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (!had_mipmaps && texture->mipmaps == 1) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			glGenerateMipmap(texture->target); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, config.use_fast_texture_filter ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR_MIPMAP_LINEAR); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_FILTER) { | 
					
						
							|  |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (config.srgb_decode_supported && texture->srgb) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (texture->flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); | 
					
						
							|  |  |  | 			texture->using_srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); | 
					
						
							|  |  |  | 			texture->using_srgb = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (texture->flags & VS::TEXTURE_FLAG_FILTER) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // raw Filtering
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | uint32_t RasterizerStorageGLES3::texture_get_flags(RID p_texture) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!texture, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return texture->flags; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Image::Format RasterizerStorageGLES3::texture_get_format(RID p_texture) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!texture, Image::FORMAT_L8); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return texture->format; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-05-20 10:09:36 +10:00
										 |  |  | uint32_t RasterizerStorageGLES3::texture_get_texid(RID p_texture) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!texture, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return texture->tex_id; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | uint32_t RasterizerStorageGLES3::texture_get_width(RID p_texture) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!texture, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return texture->width; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | uint32_t RasterizerStorageGLES3::texture_get_height(RID p_texture) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!texture, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return texture->height; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::texture_set_size_override(RID p_texture, int p_width, int p_height) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(texture->render_target); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(p_width <= 0 || p_width > 16384); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_height <= 0 || p_height > 16384); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	//real texture size is in alloc width and height
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->width = p_width; | 
					
						
							|  |  |  | 	texture->height = p_height; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::texture_set_path(RID p_texture, const String &p_path) { | 
					
						
							|  |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->path = p_path; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | String RasterizerStorageGLES3::texture_get_path(RID p_texture) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!texture, String()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	return texture->path; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::texture_debug_usage(List<VS::TextureInfo> *r_info) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	List<RID> textures; | 
					
						
							|  |  |  | 	texture_owner.get_owned_list(&textures); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (List<RID>::Element *E = textures.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		Texture *t = texture_owner.get(E->get()); | 
					
						
							|  |  |  | 		if (!t) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		VS::TextureInfo tinfo; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		tinfo.path = t->path; | 
					
						
							|  |  |  | 		tinfo.format = t->format; | 
					
						
							|  |  |  | 		tinfo.size.x = t->alloc_width; | 
					
						
							|  |  |  | 		tinfo.size.y = t->alloc_height; | 
					
						
							|  |  |  | 		tinfo.bytes = t->total_data_size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		r_info->push_back(tinfo); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::texture_set_shrink_all_x2_on_set_data(bool p_enable) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.shrink_textures_x2 = p_enable; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-23 00:37:38 -03:00
										 |  |  | void RasterizerStorageGLES3::textures_keep_original(bool p_enable) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.keep_original_textures = p_enable; | 
					
						
							| 
									
										
										
										
											2016-12-23 00:37:38 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) { | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->detect_3d = p_callback; | 
					
						
							|  |  |  | 	texture->detect_3d_ud = p_userdata; | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) { | 
					
						
							|  |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	texture->detect_srgb = p_callback; | 
					
						
							|  |  |  | 	texture->detect_srgb_ud = p_userdata; | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-16 21:47:28 -03:00
										 |  |  | void RasterizerStorageGLES3::texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) { | 
					
						
							|  |  |  | 	Texture *texture = texture_owner.get(p_texture); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!texture); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	texture->detect_normal = p_callback; | 
					
						
							|  |  |  | 	texture->detect_normal_ud = p_userdata; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_resolution) const { | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *texture = texture_owner.get(p_source); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!texture, RID()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP), RID()); | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	bool use_float = config.hdr_supported; | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_resolution < 0) { | 
					
						
							|  |  |  | 		p_resolution = texture->width; | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glBindVertexArray(0); | 
					
						
							|  |  |  | 	glDisable(GL_CULL_FACE); | 
					
						
							|  |  |  | 	glDisable(GL_DEPTH_TEST); | 
					
						
							|  |  |  | 	glDisable(GL_SCISSOR_TEST); | 
					
						
							|  |  |  | 	glDisable(GL_BLEND); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 	glBindTexture(texture->target, texture->tex_id); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 	if (config.srgb_decode_supported && texture->srgb && !texture->using_srgb) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); | 
					
						
							|  |  |  | 		texture->using_srgb = true; | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (!(texture->flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { | 
					
						
							|  |  |  | 			texture->flags |= VS::TEXTURE_FLAG_CONVERT_TO_LINEAR; | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 			//notify that texture must be set to linear beforehand, so it works in other platforms when exported
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	glActiveTexture(GL_TEXTURE1); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 	GLuint new_cubemap; | 
					
						
							|  |  |  | 	glGenTextures(1, &new_cubemap); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	glBindTexture(GL_TEXTURE_CUBE_MAP, new_cubemap); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GLuint tmp_fb; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glGenFramebuffers(1, &tmp_fb); | 
					
						
							|  |  |  | 	glBindFramebuffer(GL_FRAMEBUFFER, tmp_fb); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	int size = p_resolution; | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int lod = 0; | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	shaders.cubemap_filter.bind(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int mipmaps = 6; | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int mm_level = mipmaps; | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	GLenum internal_format = use_float ? GL_RGBA16F : GL_RGB10_A2; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	GLenum format = GL_RGBA; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	GLenum type = use_float ? GL_HALF_FLOAT : GL_UNSIGNED_INT_2_10_10_10_REV; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (mm_level) { | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < 6; i++) { | 
					
						
							|  |  |  | 			glTexImage2D(_cube_side_enum[i], lod, internal_format, size, size, 0, format, type, NULL); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		lod++; | 
					
						
							|  |  |  | 		mm_level--; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (size > 1) | 
					
						
							|  |  |  | 			size >>= 1; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, lod - 1); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	lod = 0; | 
					
						
							|  |  |  | 	mm_level = mipmaps; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	size = p_resolution; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, false); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (mm_level) { | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < 6; i++) { | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, _cube_side_enum[i], new_cubemap, lod); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glViewport(0, 0, size, size); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 			glBindVertexArray(resources.quadie_array); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::FACE_ID, i); | 
					
						
							|  |  |  | 			shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::ROUGHNESS, lod / float(mipmaps - 1)); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 			glBindVertexArray(0); | 
					
						
							|  |  |  | #ifdef DEBUG_ENABLED
 | 
					
						
							|  |  |  | 			GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			ERR_CONTINUE(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (size > 1) | 
					
						
							|  |  |  | 			size >>= 1; | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 		lod++; | 
					
						
							|  |  |  | 		mm_level--; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	//restore ranges
 | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, lod - 1); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 19:33:11 +11:00
										 |  |  | 	glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 	glDeleteFramebuffers(1, &tmp_fb); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *ctex = memnew(Texture); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ctex->flags = VS::TEXTURE_FLAG_CUBEMAP | VS::TEXTURE_FLAG_MIPMAPS | VS::TEXTURE_FLAG_FILTER; | 
					
						
							|  |  |  | 	ctex->width = p_resolution; | 
					
						
							|  |  |  | 	ctex->height = p_resolution; | 
					
						
							|  |  |  | 	ctex->alloc_width = p_resolution; | 
					
						
							|  |  |  | 	ctex->alloc_height = p_resolution; | 
					
						
							|  |  |  | 	ctex->format = use_float ? Image::FORMAT_RGBAH : Image::FORMAT_RGBA8; | 
					
						
							|  |  |  | 	ctex->target = GL_TEXTURE_CUBE_MAP; | 
					
						
							|  |  |  | 	ctex->gl_format_cache = format; | 
					
						
							|  |  |  | 	ctex->gl_internal_format_cache = internal_format; | 
					
						
							|  |  |  | 	ctex->gl_type_cache = type; | 
					
						
							|  |  |  | 	ctex->data_size = 0; | 
					
						
							|  |  |  | 	ctex->compressed = false; | 
					
						
							|  |  |  | 	ctex->srgb = false; | 
					
						
							|  |  |  | 	ctex->total_data_size = 0; | 
					
						
							|  |  |  | 	ctex->ignore_mipmaps = false; | 
					
						
							|  |  |  | 	ctex->mipmaps = mipmaps; | 
					
						
							|  |  |  | 	ctex->active = true; | 
					
						
							|  |  |  | 	ctex->tex_id = new_cubemap; | 
					
						
							|  |  |  | 	ctex->stored_cube_sides = (1 << 6) - 1; | 
					
						
							|  |  |  | 	ctex->render_target = NULL; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return texture_owner.make_rid(ctex); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | RID RasterizerStorageGLES3::sky_create() { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	Sky *sky = memnew(Sky); | 
					
						
							|  |  |  | 	sky->radiance = 0; | 
					
						
							|  |  |  | 	return sky_owner.make_rid(sky); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | void RasterizerStorageGLES3::sky_set_texture(RID p_sky, RID p_panorama, int p_radiance_size) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	Sky *sky = sky_owner.getornull(p_sky); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!sky); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	if (sky->panorama.is_valid()) { | 
					
						
							|  |  |  | 		sky->panorama = RID(); | 
					
						
							|  |  |  | 		glDeleteTextures(1, &sky->radiance); | 
					
						
							|  |  |  | 		sky->radiance = 0; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	sky->panorama = p_panorama; | 
					
						
							|  |  |  | 	if (!sky->panorama.is_valid()) | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 		return; //cleared
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	Texture *texture = texture_owner.getornull(sky->panorama); | 
					
						
							|  |  |  | 	if (!texture) { | 
					
						
							|  |  |  | 		sky->panorama = RID(); | 
					
						
							|  |  |  | 		ERR_FAIL_COND(!texture); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glBindVertexArray(0); | 
					
						
							|  |  |  | 	glDisable(GL_CULL_FACE); | 
					
						
							|  |  |  | 	glDisable(GL_DEPTH_TEST); | 
					
						
							|  |  |  | 	glDisable(GL_SCISSOR_TEST); | 
					
						
							|  |  |  | 	glDisable(GL_BLEND); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 	glBindTexture(texture->target, texture->tex_id); | 
					
						
							| 
									
										
										
										
											2017-07-05 19:36:56 -03:00
										 |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //need this for proper sampling
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (config.srgb_decode_supported && texture->srgb && !texture->using_srgb) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); | 
					
						
							|  |  |  | 		texture->using_srgb = true; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (!(texture->flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { | 
					
						
							|  |  |  | 			texture->flags |= VS::TEXTURE_FLAG_CONVERT_TO_LINEAR; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 			//notify that texture must be set to linear beforehand, so it works in other platforms when exported
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE1); | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	glGenTextures(1, &sky->radiance); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 	if (config.use_texture_array_environment) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		//texture3D
 | 
					
						
							|  |  |  | 		glBindTexture(GL_TEXTURE_2D_ARRAY, sky->radiance); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		GLuint tmp_fb; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		glGenFramebuffers(1, &tmp_fb); | 
					
						
							|  |  |  | 		glBindFramebuffer(GL_FRAMEBUFFER, tmp_fb); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		int size = p_radiance_size; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		int array_level = 6; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		bool use_float = config.hdr_supported; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		GLenum internal_format = use_float ? GL_RGBA16F : GL_RGB10_A2; | 
					
						
							|  |  |  | 		GLenum format = GL_RGBA; | 
					
						
							|  |  |  | 		GLenum type = use_float ? GL_HALF_FLOAT : GL_UNSIGNED_INT_2_10_10_10_REV; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, internal_format, size, size * 2, array_level, 0, format, type, NULL); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		GLuint tmp_fb2; | 
					
						
							|  |  |  | 		GLuint tmp_tex; | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			//generate another one for rendering, as can't read and write from a single texarray it seems
 | 
					
						
							|  |  |  | 			glGenFramebuffers(1, &tmp_fb2); | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_FRAMEBUFFER, tmp_fb2); | 
					
						
							|  |  |  | 			glGenTextures(1, &tmp_tex); | 
					
						
							|  |  |  | 			glBindTexture(GL_TEXTURE_2D, tmp_tex); | 
					
						
							|  |  |  | 			glTexImage2D(GL_TEXTURE_2D, 0, internal_format, size, size * 2, 0, format, type, NULL); | 
					
						
							|  |  |  | 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tmp_tex, 0); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | #ifdef DEBUG_ENABLED
 | 
					
						
							|  |  |  | 			GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		for (int j = 0; j < array_level; j++) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 			glBindFramebuffer(GL_FRAMEBUFFER, tmp_fb2); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 			if (j == 0) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, true); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_PANORAMA, true); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DIRECT_WRITE, true); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_DUAL_PARABOLOID_ARRAY, false); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.bind(); | 
					
						
							|  |  |  | 				glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 				glBindTexture(texture->target, texture->tex_id); | 
					
						
							|  |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, true); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_PANORAMA, false); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_DUAL_PARABOLOID_ARRAY, true); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DIRECT_WRITE, false); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.bind(); | 
					
						
							|  |  |  | 				glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 				glBindTexture(GL_TEXTURE_2D_ARRAY, sky->radiance); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::SOURCE_ARRAY_INDEX, j - 1); //read from previous to ensure better blur
 | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				glViewport(0, i * size, size, size); | 
					
						
							|  |  |  | 				glBindVertexArray(resources.quadie_array); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::Z_FLIP, i > 0); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::ROUGHNESS, j / float(array_level - 1)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
					
						
							|  |  |  | 				glBindVertexArray(0); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tmp_fb); | 
					
						
							|  |  |  | 			glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, sky->radiance, 0, j); | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_READ_FRAMEBUFFER, tmp_fb2); | 
					
						
							|  |  |  | 			glReadBuffer(GL_COLOR_ATTACHMENT0); | 
					
						
							|  |  |  | 			glBlitFramebuffer(0, 0, size, size * 2, 0, 0, size, size * 2, GL_COLOR_BUFFER_BIT, GL_NEAREST); | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_PANORAMA, false); | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, false); | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_DUAL_PARABOLOID_ARRAY, false); | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DIRECT_WRITE, false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//restore ranges
 | 
					
						
							|  |  |  | 		glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 		glBindTexture(GL_TEXTURE_2D_ARRAY, sky->radiance); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glGenerateMipmap(GL_TEXTURE_2D_ARRAY); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
					
						
							| 
									
										
										
										
											2017-07-05 19:36:56 -03:00
										 |  |  | 		glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							|  |  |  | 		glDeleteFramebuffers(1, &tmp_fb); | 
					
						
							|  |  |  | 		glDeleteFramebuffers(1, &tmp_fb2); | 
					
						
							|  |  |  | 		glDeleteTextures(1, &tmp_tex); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		//regular single texture with mipmaps
 | 
					
						
							|  |  |  | 		glBindTexture(GL_TEXTURE_2D, sky->radiance); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		GLuint tmp_fb; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		glGenFramebuffers(1, &tmp_fb); | 
					
						
							|  |  |  | 		glBindFramebuffer(GL_FRAMEBUFFER, tmp_fb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int size = p_radiance_size; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int lod = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int mipmaps = 6; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int mm_level = mipmaps; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		bool use_float = config.hdr_supported; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		GLenum internal_format = use_float ? GL_RGBA16F : GL_RGB10_A2; | 
					
						
							|  |  |  | 		GLenum format = GL_RGBA; | 
					
						
							|  |  |  | 		GLenum type = use_float ? GL_HALF_FLOAT : GL_UNSIGNED_INT_2_10_10_10_REV; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 		glTexStorage2DCustom(GL_TEXTURE_2D, mipmaps, internal_format, size, size * 2.0, format, type); | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, mipmaps - 1); | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		lod = 0; | 
					
						
							|  |  |  | 		mm_level = mipmaps; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		size = p_radiance_size; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, true); | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_PANORAMA, true); | 
					
						
							|  |  |  | 		shaders.cubemap_filter.bind(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		while (mm_level) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, sky->radiance, lod); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | #ifdef DEBUG_ENABLED
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 			GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							|  |  |  | 			ERR_CONTINUE(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				glViewport(0, i * size, size, size); | 
					
						
							|  |  |  | 				glBindVertexArray(resources.quadie_array); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 				shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::Z_FLIP, i > 0); | 
					
						
							|  |  |  | 				shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::ROUGHNESS, lod / float(mipmaps - 1)); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 				glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
					
						
							|  |  |  | 				glBindVertexArray(0); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 			if (size > 1) | 
					
						
							|  |  |  | 				size >>= 1; | 
					
						
							|  |  |  | 			lod++; | 
					
						
							|  |  |  | 			mm_level--; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, false); | 
					
						
							|  |  |  | 		shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_SOURCE_PANORAMA, false); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		//restore ranges
 | 
					
						
							|  |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							|  |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, lod - 1); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-04 23:52:23 -03:00
										 |  |  | 		glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							|  |  |  | 		glDeleteFramebuffers(1, &tmp_fb); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | /* SHADER API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | RID RasterizerStorageGLES3::shader_create() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Shader *shader = memnew(Shader); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	shader->mode = VS::SHADER_SPATIAL; | 
					
						
							|  |  |  | 	shader->shader = &scene->state.scene_shader; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	RID rid = shader_owner.make_rid(shader); | 
					
						
							|  |  |  | 	_shader_make_dirty(shader); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shader->self = rid; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return rid; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::_shader_make_dirty(Shader *p_shader) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (p_shader->dirty_list.in_list()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_shader_dirty_list.add(&p_shader->dirty_list); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | void RasterizerStorageGLES3::shader_set_code(RID p_shader, const String &p_code) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Shader *shader = shader_owner.get(p_shader); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	ERR_FAIL_COND(!shader); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	shader->code = p_code; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String mode_string = ShaderLanguage::get_shader_type(p_code); | 
					
						
							|  |  |  | 	VS::ShaderMode mode; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	if (mode_string == "canvas_item") | 
					
						
							|  |  |  | 		mode = VS::SHADER_CANVAS_ITEM; | 
					
						
							|  |  |  | 	else if (mode_string == "particles") | 
					
						
							|  |  |  | 		mode = VS::SHADER_PARTICLES; | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		mode = VS::SHADER_SPATIAL; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (shader->custom_code_id && mode != shader->mode) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		shader->shader->free_custom_shader(shader->custom_code_id); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		shader->custom_code_id = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	shader->mode = mode; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ShaderGLES3 *shaders[VS::SHADER_MAX] = { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		&scene->state.scene_shader, | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		&canvas->state.canvas_shader, | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		&this->shaders.particles, | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	shader->shader = shaders[mode]; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	if (shader->custom_code_id == 0) { | 
					
						
							|  |  |  | 		shader->custom_code_id = shader->shader->create_custom_shader(); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	_shader_make_dirty(shader); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | String RasterizerStorageGLES3::shader_get_code(RID p_shader) const { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Shader *shader = shader_owner.get(p_shader); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!shader, String()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return shader->code; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	_shader_dirty_list.remove(&p_shader->dirty_list); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	p_shader->valid = false; | 
					
						
							| 
									
										
										
										
											2017-06-12 19:23:37 -03:00
										 |  |  | 	p_shader->ubo_size = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	p_shader->uniforms.clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ShaderCompilerGLES3::GeneratedCode gen_code; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ShaderCompilerGLES3::IdentifierActions *actions = NULL; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (p_shader->mode) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		case VS::SHADER_CANVAS_ITEM: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			p_shader->canvas_item.light_mode = Shader::CanvasItem::LIGHT_MODE_NORMAL; | 
					
						
							|  |  |  | 			p_shader->canvas_item.blend_mode = Shader::CanvasItem::BLEND_MODE_MIX; | 
					
						
							| 
									
										
										
										
											2017-06-26 22:58:03 -03:00
										 |  |  | 			p_shader->canvas_item.uses_screen_texture = false; | 
					
						
							|  |  |  | 			p_shader->canvas_item.uses_screen_uv = false; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_canvas.render_mode_values["blend_add"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_ADD); | 
					
						
							|  |  |  | 			shaders.actions_canvas.render_mode_values["blend_mix"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_MIX); | 
					
						
							|  |  |  | 			shaders.actions_canvas.render_mode_values["blend_sub"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_SUB); | 
					
						
							|  |  |  | 			shaders.actions_canvas.render_mode_values["blend_mul"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_MUL); | 
					
						
							|  |  |  | 			shaders.actions_canvas.render_mode_values["blend_premul_alpha"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_PMALPHA); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_canvas.render_mode_values["unshaded"] = Pair<int *, int>(&p_shader->canvas_item.light_mode, Shader::CanvasItem::LIGHT_MODE_UNSHADED); | 
					
						
							|  |  |  | 			shaders.actions_canvas.render_mode_values["light_only"] = Pair<int *, int>(&p_shader->canvas_item.light_mode, Shader::CanvasItem::LIGHT_MODE_LIGHT_ONLY); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-26 22:58:03 -03:00
										 |  |  | 			shaders.actions_canvas.usage_flag_pointers["SCREEN_UV"] = &p_shader->canvas_item.uses_screen_uv; | 
					
						
							|  |  |  | 			shaders.actions_canvas.usage_flag_pointers["SCREEN_PIXEL_SIZE"] = &p_shader->canvas_item.uses_screen_uv; | 
					
						
							|  |  |  | 			shaders.actions_canvas.usage_flag_pointers["SCREEN_TEXTURE"] = &p_shader->canvas_item.uses_screen_texture; | 
					
						
							| 
									
										
										
										
											2017-09-05 00:30:39 -03:00
										 |  |  | 			shaders.actions_canvas.usage_flag_pointers["TIME"] = &p_shader->canvas_item.uses_time; | 
					
						
							| 
									
										
										
										
											2017-06-26 22:58:03 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			actions = &shaders.actions_canvas; | 
					
						
							|  |  |  | 			actions->uniforms = &p_shader->uniforms; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		case VS::SHADER_SPATIAL: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			p_shader->spatial.blend_mode = Shader::Spatial::BLEND_MODE_MIX; | 
					
						
							|  |  |  | 			p_shader->spatial.depth_draw_mode = Shader::Spatial::DEPTH_DRAW_OPAQUE; | 
					
						
							|  |  |  | 			p_shader->spatial.cull_mode = Shader::Spatial::CULL_MODE_BACK; | 
					
						
							|  |  |  | 			p_shader->spatial.uses_alpha = false; | 
					
						
							| 
									
										
										
										
											2017-08-08 17:23:44 -03:00
										 |  |  | 			p_shader->spatial.uses_alpha_scissor = false; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			p_shader->spatial.uses_discard = false; | 
					
						
							|  |  |  | 			p_shader->spatial.unshaded = false; | 
					
						
							| 
									
										
										
										
											2017-09-01 12:56:52 -03:00
										 |  |  | 			p_shader->spatial.no_depth_test = false; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			p_shader->spatial.uses_sss = false; | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 			p_shader->spatial.uses_vertex_lighting = false; | 
					
						
							| 
									
										
										
										
											2017-06-05 22:33:01 -03:00
										 |  |  | 			p_shader->spatial.uses_screen_texture = false; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			p_shader->spatial.uses_vertex = false; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 			p_shader->spatial.writes_modelview_or_projection = false; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_scene.render_mode_values["blend_add"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_ADD); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["blend_mix"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_MIX); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["blend_sub"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_SUB); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["blend_mul"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_MUL); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_scene.render_mode_values["depth_draw_opaque"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_OPAQUE); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["depth_draw_always"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_ALWAYS); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["depth_draw_never"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_NEVER); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["depth_draw_alpha_prepass"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_scene.render_mode_values["cull_front"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_FRONT); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["cull_back"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_BACK); | 
					
						
							|  |  |  | 			shaders.actions_scene.render_mode_values["cull_disabled"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_DISABLED); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_scene.render_mode_flags["unshaded"] = &p_shader->spatial.unshaded; | 
					
						
							| 
									
										
										
										
											2017-09-01 12:56:52 -03:00
										 |  |  | 			shaders.actions_scene.render_mode_flags["depth_test_disable"] = &p_shader->spatial.no_depth_test; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 			shaders.actions_scene.render_mode_flags["vertex_lighting"] = &p_shader->spatial.uses_vertex_lighting; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_scene.usage_flag_pointers["ALPHA"] = &p_shader->spatial.uses_alpha; | 
					
						
							| 
									
										
										
										
											2017-08-08 17:23:44 -03:00
										 |  |  | 			shaders.actions_scene.usage_flag_pointers["ALPHA_SCISSOR"] = &p_shader->spatial.uses_alpha_scissor; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_scene.usage_flag_pointers["VERTEX"] = &p_shader->spatial.uses_vertex; | 
					
						
							| 
									
										
										
										
											2016-12-02 22:23:16 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.actions_scene.usage_flag_pointers["SSS_STRENGTH"] = &p_shader->spatial.uses_sss; | 
					
						
							|  |  |  | 			shaders.actions_scene.usage_flag_pointers["DISCARD"] = &p_shader->spatial.uses_discard; | 
					
						
							| 
									
										
										
										
											2017-06-05 22:33:01 -03:00
										 |  |  | 			shaders.actions_scene.usage_flag_pointers["SCREEN_TEXTURE"] = &p_shader->spatial.uses_screen_texture; | 
					
						
							| 
									
										
										
										
											2017-09-05 00:30:39 -03:00
										 |  |  | 			shaders.actions_scene.usage_flag_pointers["TIME"] = &p_shader->spatial.uses_time; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 			shaders.actions_scene.write_flag_pointers["MODELVIEW_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection; | 
					
						
							|  |  |  | 			shaders.actions_scene.write_flag_pointers["PROJECTION_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			actions = &shaders.actions_scene; | 
					
						
							|  |  |  | 			actions->uniforms = &p_shader->uniforms; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		case VS::SHADER_PARTICLES: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			actions = &shaders.actions_particles; | 
					
						
							|  |  |  | 			actions->uniforms = &p_shader->uniforms; | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Error err = shaders.compiler.compile(p_shader->mode, p_shader->code, actions, p_shader->path, gen_code); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(err != OK); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	p_shader->shader->set_custom_shader_code(p_shader->custom_code_id, gen_code.vertex, gen_code.vertex_global, gen_code.fragment, gen_code.light, gen_code.fragment_global, gen_code.uniforms, gen_code.texture_uniforms, gen_code.defines); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	p_shader->ubo_size = gen_code.uniform_total_size; | 
					
						
							|  |  |  | 	p_shader->ubo_offsets = gen_code.uniform_offsets; | 
					
						
							|  |  |  | 	p_shader->texture_count = gen_code.texture_uniforms.size(); | 
					
						
							|  |  |  | 	p_shader->texture_hints = gen_code.texture_hints; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	p_shader->uses_vertex_time = gen_code.uses_vertex_time; | 
					
						
							|  |  |  | 	p_shader->uses_fragment_time = gen_code.uses_fragment_time; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	//all materials using this shader will have to be invalidated, unfortunately
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (SelfList<Material> *E = p_shader->materials.first(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		_material_make_dirty(E->self()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	p_shader->valid = true; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	p_shader->version++; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::update_dirty_shaders() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (_shader_dirty_list.first()) { | 
					
						
							|  |  |  | 		_update_shader(_shader_dirty_list.first()->self()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Shader *shader = shader_owner.get(p_shader); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	ERR_FAIL_COND(!shader); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (shader->dirty_list.in_list()) | 
					
						
							|  |  |  | 		_update_shader(shader); // ok should be not anymore dirty
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Map<int, StringName> order; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = shader->uniforms.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-17 11:03:48 -03:00
										 |  |  | 		if (E->get().texture_order >= 0) { | 
					
						
							|  |  |  | 			order[E->get().texture_order + 100000] = E->key(); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			order[E->get().order] = E->key(); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (Map<int, StringName>::Element *E = order.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		PropertyInfo pi; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[E->get()]; | 
					
						
							|  |  |  | 		pi.name = E->get(); | 
					
						
							|  |  |  | 		switch (u.type) { | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_VOID: pi.type = Variant::NIL; break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_BOOL: pi.type = Variant::BOOL; break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_BVEC2: | 
					
						
							|  |  |  | 				pi.type = Variant::INT; | 
					
						
							|  |  |  | 				pi.hint = PROPERTY_HINT_FLAGS; | 
					
						
							|  |  |  | 				pi.hint_string = "x,y"; | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_BVEC3: | 
					
						
							|  |  |  | 				pi.type = Variant::INT; | 
					
						
							|  |  |  | 				pi.hint = PROPERTY_HINT_FLAGS; | 
					
						
							|  |  |  | 				pi.hint_string = "x,y,z"; | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_BVEC4: | 
					
						
							|  |  |  | 				pi.type = Variant::INT; | 
					
						
							|  |  |  | 				pi.hint = PROPERTY_HINT_FLAGS; | 
					
						
							|  |  |  | 				pi.hint_string = "x,y,z,w"; | 
					
						
							|  |  |  | 				break; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			case ShaderLanguage::TYPE_UINT: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_INT: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				pi.type = Variant::INT; | 
					
						
							|  |  |  | 				if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { | 
					
						
							|  |  |  | 					pi.hint = PROPERTY_HINT_RANGE; | 
					
						
							|  |  |  | 					pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_IVEC2: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_IVEC3: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_IVEC4: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_UVEC2: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_UVEC3: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_UVEC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				pi.type = Variant::POOL_INT_ARRAY; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_FLOAT: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				pi.type = Variant::REAL; | 
					
						
							|  |  |  | 				if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { | 
					
						
							|  |  |  | 					pi.hint = PROPERTY_HINT_RANGE; | 
					
						
							|  |  |  | 					pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]) + "," + rtos(u.hint_range[2]); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			case ShaderLanguage::TYPE_VEC2: pi.type = Variant::VECTOR2; break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_VEC3: pi.type = Variant::VECTOR3; break; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			case ShaderLanguage::TYPE_VEC4: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { | 
					
						
							|  |  |  | 					pi.type = Variant::COLOR; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					pi.type = Variant::PLANE; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} break; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			case ShaderLanguage::TYPE_MAT2: pi.type = Variant::TRANSFORM2D; break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_MAT3: pi.type = Variant::BASIS; break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_MAT4: pi.type = Variant::TRANSFORM; break; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			case ShaderLanguage::TYPE_SAMPLER2D: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_ISAMPLER2D: | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_USAMPLER2D: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				pi.type = Variant::OBJECT; | 
					
						
							|  |  |  | 				pi.hint = PROPERTY_HINT_RESOURCE_TYPE; | 
					
						
							|  |  |  | 				pi.hint_string = "Texture"; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			case ShaderLanguage::TYPE_SAMPLERCUBE: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				pi.type = Variant::OBJECT; | 
					
						
							|  |  |  | 				pi.hint = PROPERTY_HINT_RESOURCE_TYPE; | 
					
						
							|  |  |  | 				pi.hint_string = "CubeMap"; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		p_param_list->push_back(pi); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::shader_set_default_texture_param(RID p_shader, const StringName &p_name, RID p_texture) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Shader *shader = shader_owner.get(p_shader); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	ERR_FAIL_COND(!shader); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_texture.is_valid() && !texture_owner.owns(p_texture)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_texture.is_valid()) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		shader->default_textures[p_name] = p_texture; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	else | 
					
						
							|  |  |  | 		shader->default_textures.erase(p_name); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	_shader_make_dirty(shader); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::shader_get_default_texture_param(RID p_shader, const StringName &p_name) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Shader *shader = shader_owner.get(p_shader); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!shader, RID()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Map<StringName, RID>::Element *E = shader->default_textures.find(p_name); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	if (!E) | 
					
						
							|  |  |  | 		return RID(); | 
					
						
							|  |  |  | 	return E->get(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* COMMON MATERIAL API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::_material_make_dirty(Material *p_material) const { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (p_material->dirty_list.in_list()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_material_dirty_list.add(&p_material->dirty_list); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::material_create() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = memnew(Material); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return material_owner.make_rid(material); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::material_set_shader(RID p_material, RID p_shader) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Shader *shader = shader_owner.getornull(p_shader); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (material->shader) { | 
					
						
							|  |  |  | 		//if shader, remove from previous shader material list
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		material->shader->materials.remove(&material->list); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	material->shader = shader; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (shader) { | 
					
						
							|  |  |  | 		shader->materials.add(&material->list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	_material_make_dirty(material); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::material_get_shader(RID p_material) const { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Material *material = material_owner.get(p_material); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!material, RID()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (material->shader) | 
					
						
							|  |  |  | 		return material->shader->self; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return RID(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::material_set_param(RID p_material, const StringName &p_param, const Variant &p_value) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_value.get_type() == Variant::NIL) | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		material->params.erase(p_param); | 
					
						
							|  |  |  | 	else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		material->params[p_param] = p_value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	_material_make_dirty(material); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Variant RasterizerStorageGLES3::material_get_param(RID p_material, const StringName &p_param) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Material *material = material_owner.get(p_material); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!material, RID()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (material->params.has(p_param)) | 
					
						
							|  |  |  | 		return material->params[p_param]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	return Variant(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | void RasterizerStorageGLES3::material_set_line_width(RID p_material, float p_width) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	material->line_width = p_width; | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-08 12:34:05 -03:00
										 |  |  | void RasterizerStorageGLES3::material_set_next_pass(RID p_material, RID p_next_material) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	material->next_pass = p_next_material; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | bool RasterizerStorageGLES3::material_is_animated(RID p_material) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!material, false); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	if (material->dirty_list.in_list()) { | 
					
						
							|  |  |  | 		_update_material(material); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-08 12:34:05 -03:00
										 |  |  | 	bool animated = material->is_animated_cache; | 
					
						
							|  |  |  | 	if (!animated && material->next_pass.is_valid()) { | 
					
						
							|  |  |  | 		animated = material_is_animated(material->next_pass); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return animated; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | bool RasterizerStorageGLES3::material_casts_shadows(RID p_material) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!material, false); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	if (material->dirty_list.in_list()) { | 
					
						
							|  |  |  | 		_update_material(material); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-08 12:34:05 -03:00
										 |  |  | 	bool casts_shadows = material->can_cast_shadow_cache; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!casts_shadows && material->next_pass.is_valid()) { | 
					
						
							|  |  |  | 		casts_shadows = material_casts_shadows(material->next_pass); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return casts_shadows; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::material_add_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Map<RasterizerScene::InstanceBase *, int>::Element *E = material->instance_owners.find(p_instance); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	if (E) { | 
					
						
							|  |  |  | 		E->get()++; | 
					
						
							|  |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		material->instance_owners[p_instance] = 1; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::material_remove_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Map<RasterizerScene::InstanceBase *, int>::Element *E = material->instance_owners.find(p_instance); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!E); | 
					
						
							|  |  |  | 	E->get()--; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (E->get() == 0) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 		material->instance_owners.erase(E); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-01 12:56:52 -03:00
										 |  |  | void RasterizerStorageGLES3::material_set_render_priority(RID p_material, int priority) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(priority < VS::MATERIAL_RENDER_PRIORITY_MIN); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(priority > VS::MATERIAL_RENDER_PRIORITY_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Material *material = material_owner.get(p_material); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	material->render_priority = priority; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataType type, const Variant &value, uint8_t *data, bool p_linear_color) { | 
					
						
							|  |  |  | 	switch (type) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		case ShaderLanguage::TYPE_BOOL: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			bool v = value; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			*gui = v ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = v & 1 ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[1] = v & 2 ? GL_TRUE : GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC3: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = v & 1 ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[1] = v & 2 ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[2] = v & 4 ? GL_TRUE : GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = v & 1 ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[1] = v & 2 ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[2] = v & 4 ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[3] = v & 8 ? GL_TRUE : GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_INT: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							|  |  |  | 			gui[0] = v; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int> iv = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			int s = iv.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int>::Read r = iv.read(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				if (i < s) | 
					
						
							|  |  |  | 					gui[i] = r[i]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					gui[i] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC3: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int> iv = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			int s = iv.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int>::Read r = iv.read(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 3; i++) { | 
					
						
							|  |  |  | 				if (i < s) | 
					
						
							|  |  |  | 					gui[i] = r[i]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					gui[i] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int> iv = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			int s = iv.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int>::Read r = iv.read(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 				if (i < s) | 
					
						
							|  |  |  | 					gui[i] = r[i]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					gui[i] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UINT: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = v; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int> iv = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			int s = iv.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int>::Read r = iv.read(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				if (i < s) | 
					
						
							|  |  |  | 					gui[i] = r[i]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					gui[i] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC3: { | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int> iv = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			int s = iv.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int>::Read r = iv.read(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 3; i++) { | 
					
						
							|  |  |  | 				if (i < s) | 
					
						
							|  |  |  | 					gui[i] = r[i]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					gui[i] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC4: { | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int> iv = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			int s = iv.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<int>::Read r = iv.read(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 				if (i < s) | 
					
						
							|  |  |  | 					gui[i] = r[i]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					gui[i] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_FLOAT: { | 
					
						
							|  |  |  | 			float v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							|  |  |  | 			gui[0] = v; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC2: { | 
					
						
							|  |  |  | 			Vector2 v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							|  |  |  | 			gui[0] = v.x; | 
					
						
							|  |  |  | 			gui[1] = v.y; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC3: { | 
					
						
							|  |  |  | 			Vector3 v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							|  |  |  | 			gui[0] = v.x; | 
					
						
							|  |  |  | 			gui[1] = v.y; | 
					
						
							|  |  |  | 			gui[2] = v.z; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (value.get_type() == Variant::COLOR) { | 
					
						
							|  |  |  | 				Color v = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 				if (p_linear_color) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					v = v.to_linear(); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				gui[0] = v.r; | 
					
						
							|  |  |  | 				gui[1] = v.g; | 
					
						
							|  |  |  | 				gui[2] = v.b; | 
					
						
							|  |  |  | 				gui[3] = v.a; | 
					
						
							|  |  |  | 			} else if (value.get_type() == Variant::RECT2) { | 
					
						
							|  |  |  | 				Rect2 v = value; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-04 00:25:13 +02:00
										 |  |  | 				gui[0] = v.position.x; | 
					
						
							|  |  |  | 				gui[1] = v.position.y; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				gui[2] = v.size.x; | 
					
						
							|  |  |  | 				gui[3] = v.size.y; | 
					
						
							|  |  |  | 			} else if (value.get_type() == Variant::QUAT) { | 
					
						
							|  |  |  | 				Quat v = value; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				gui[0] = v.x; | 
					
						
							|  |  |  | 				gui[1] = v.y; | 
					
						
							|  |  |  | 				gui[2] = v.z; | 
					
						
							|  |  |  | 				gui[3] = v.w; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				Plane v = value; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				gui[0] = v.normal.x; | 
					
						
							|  |  |  | 				gui[1] = v.normal.y; | 
					
						
							| 
									
										
										
										
											2017-08-17 18:26:57 -03:00
										 |  |  | 				gui[2] = v.normal.z; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				gui[3] = v.d; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT2: { | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			Transform2D v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			gui[0] = v.elements[0][0]; | 
					
						
							|  |  |  | 			gui[1] = v.elements[0][1]; | 
					
						
							|  |  |  | 			gui[2] = v.elements[1][0]; | 
					
						
							|  |  |  | 			gui[3] = v.elements[1][1]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT3: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			Basis v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			gui[0] = v.elements[0][0]; | 
					
						
							|  |  |  | 			gui[1] = v.elements[1][0]; | 
					
						
							|  |  |  | 			gui[2] = v.elements[2][0]; | 
					
						
							|  |  |  | 			gui[3] = 0; | 
					
						
							|  |  |  | 			gui[4] = v.elements[0][1]; | 
					
						
							|  |  |  | 			gui[5] = v.elements[1][1]; | 
					
						
							|  |  |  | 			gui[6] = v.elements[2][1]; | 
					
						
							|  |  |  | 			gui[7] = 0; | 
					
						
							|  |  |  | 			gui[8] = v.elements[0][2]; | 
					
						
							|  |  |  | 			gui[9] = v.elements[1][2]; | 
					
						
							|  |  |  | 			gui[10] = v.elements[2][2]; | 
					
						
							|  |  |  | 			gui[11] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT4: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Transform v = value; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			gui[0] = v.basis.elements[0][0]; | 
					
						
							|  |  |  | 			gui[1] = v.basis.elements[1][0]; | 
					
						
							|  |  |  | 			gui[2] = v.basis.elements[2][0]; | 
					
						
							|  |  |  | 			gui[3] = 0; | 
					
						
							|  |  |  | 			gui[4] = v.basis.elements[0][1]; | 
					
						
							|  |  |  | 			gui[5] = v.basis.elements[1][1]; | 
					
						
							|  |  |  | 			gui[6] = v.basis.elements[2][1]; | 
					
						
							|  |  |  | 			gui[7] = 0; | 
					
						
							|  |  |  | 			gui[8] = v.basis.elements[0][2]; | 
					
						
							|  |  |  | 			gui[9] = v.basis.elements[1][2]; | 
					
						
							|  |  |  | 			gui[10] = v.basis.elements[2][2]; | 
					
						
							|  |  |  | 			gui[11] = 0; | 
					
						
							|  |  |  | 			gui[12] = v.origin.x; | 
					
						
							|  |  |  | 			gui[13] = v.origin.y; | 
					
						
							|  |  |  | 			gui[14] = v.origin.z; | 
					
						
							|  |  |  | 			gui[15] = 1; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		default: {} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | _FORCE_INLINE_ static void _fill_std140_ubo_value(ShaderLanguage::DataType type, const Vector<ShaderLanguage::ConstantNode::Value> &value, uint8_t *data) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (type) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		case ShaderLanguage::TYPE_BOOL: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			*gui = value[0].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = value[0].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[1] = value[1].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC3: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = value[0].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[1] = value[1].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[2] = value[2].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = value[0].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[1] = value[1].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[2] = value[2].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							|  |  |  | 			gui[3] = value[3].boolean ? GL_TRUE : GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_INT: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							|  |  |  | 			gui[0] = value[0].sint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].sint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC3: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 3; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].sint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].sint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UINT: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLuint *gui = (GLuint *)data; | 
					
						
							|  |  |  | 			gui[0] = value[0].uint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].uint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC3: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 3; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].uint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC4: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLint *gui = (GLint *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].uint; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_FLOAT: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							|  |  |  | 			gui[0] = value[0].real; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC2: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].real; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC3: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 3; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].real; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC4: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 4; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].real; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT2: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].real; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT3: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			gui[0] = value[0].real; | 
					
						
							|  |  |  | 			gui[1] = value[1].real; | 
					
						
							|  |  |  | 			gui[2] = value[2].real; | 
					
						
							|  |  |  | 			gui[3] = 0; | 
					
						
							|  |  |  | 			gui[4] = value[3].real; | 
					
						
							|  |  |  | 			gui[5] = value[4].real; | 
					
						
							|  |  |  | 			gui[6] = value[5].real; | 
					
						
							|  |  |  | 			gui[7] = 0; | 
					
						
							|  |  |  | 			gui[8] = value[6].real; | 
					
						
							|  |  |  | 			gui[9] = value[7].real; | 
					
						
							|  |  |  | 			gui[10] = value[8].real; | 
					
						
							|  |  |  | 			gui[11] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT4: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			GLfloat *gui = (GLfloat *)data; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < 16; i++) { | 
					
						
							|  |  |  | 				gui[i] = value[i].real; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		default: {} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | _FORCE_INLINE_ static void _fill_std140_ubo_empty(ShaderLanguage::DataType type, uint8_t *data) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (type) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BOOL: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_INT: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UINT: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_FLOAT: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			zeromem(data, 4); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC2: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC2: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC2: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC2: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			zeromem(data, 8); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC3: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC3: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC3: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC3: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC4: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC4: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC4: | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC4: | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		case ShaderLanguage::TYPE_MAT2: { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			zeromem(data, 16); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		case ShaderLanguage::TYPE_MAT3: { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			zeromem(data, 48); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		case ShaderLanguage::TYPE_MAT4: { | 
					
						
							|  |  |  | 			zeromem(data, 64); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		default: {} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::_update_material(Material *material) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (material->dirty_list.in_list()) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		_material_dirty_list.remove(&material->dirty_list); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (material->shader && material->shader->dirty_list.in_list()) { | 
					
						
							|  |  |  | 		_update_shader(material->shader); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-06-12 19:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (material->shader && !material->shader->valid) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	//update caches
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		bool can_cast_shadow = false; | 
					
						
							|  |  |  | 		bool is_animated = false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (material->shader && material->shader->mode == VS::SHADER_SPATIAL) { | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (!material->shader->spatial.uses_alpha && material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX) { | 
					
						
							|  |  |  | 				can_cast_shadow = true; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (material->shader->spatial.uses_discard && material->shader->uses_fragment_time) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				is_animated = true; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (material->shader->spatial.uses_vertex && material->shader->uses_vertex_time) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				is_animated = true; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (can_cast_shadow != material->can_cast_shadow_cache || is_animated != material->is_animated_cache) { | 
					
						
							|  |  |  | 				material->can_cast_shadow_cache = can_cast_shadow; | 
					
						
							|  |  |  | 				material->is_animated_cache = is_animated; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				for (Map<Geometry *, int>::Element *E = material->geometry_owners.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 					E->key()->material_changed_notify(); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				for (Map<RasterizerScene::InstanceBase *, int>::Element *E = material->instance_owners.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 					E->key()->base_material_changed(); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	//clear ubo if it needs to be cleared
 | 
					
						
							|  |  |  | 	if (material->ubo_size) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (!material->shader || material->shader->ubo_size != material->ubo_size) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			//by by ubo
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glDeleteBuffers(1, &material->ubo_id); | 
					
						
							|  |  |  | 			material->ubo_id = 0; | 
					
						
							|  |  |  | 			material->ubo_size = 0; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//create ubo if it needs to be created
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (material->ubo_size == 0 && material->shader && material->shader->ubo_size) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		glGenBuffers(1, &material->ubo_id); | 
					
						
							|  |  |  | 		glBindBuffer(GL_UNIFORM_BUFFER, material->ubo_id); | 
					
						
							|  |  |  | 		glBufferData(GL_UNIFORM_BUFFER, material->shader->ubo_size, NULL, GL_DYNAMIC_DRAW); | 
					
						
							|  |  |  | 		glBindBuffer(GL_UNIFORM_BUFFER, 0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		material->ubo_size = material->shader->ubo_size; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//fill up the UBO if it needs to be filled
 | 
					
						
							|  |  |  | 	if (material->shader && material->ubo_size) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		uint8_t *local_ubo = (uint8_t *)alloca(material->ubo_size); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = material->shader->uniforms.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (E->get().order < 0) | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				continue; // texture, does not go here
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-21 16:25:45 -03:00
										 |  |  | 			//if (material->shader->mode == VS::SHADER_PARTICLES) {
 | 
					
						
							|  |  |  | 			//	print_line("uniform " + String(E->key()) + " order " + itos(E->get().order) + " offset " + itos(material->shader->ubo_offsets[E->get().order]));
 | 
					
						
							|  |  |  | 			//}
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			//regular uniform
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			uint8_t *data = &local_ubo[material->shader->ubo_offsets[E->get().order]]; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			Map<StringName, Variant>::Element *V = material->params.find(E->key()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (V) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				//user provided
 | 
					
						
							|  |  |  | 				_fill_std140_variant_ubo_value(E->get().type, V->get(), data, material->shader->mode == VS::SHADER_SPATIAL); | 
					
						
							| 
									
										
										
										
											2016-11-20 22:49:53 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			} else if (E->get().default_value.size()) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				//default value
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				_fill_std140_ubo_value(E->get().type, E->get().default_value, data); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				//value=E->get().default_value;
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				//zero because it was not provided
 | 
					
						
							| 
									
										
										
										
											2017-08-20 12:34:15 -03:00
										 |  |  | 				if (E->get().type == ShaderLanguage::TYPE_VEC4 && E->get().hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { | 
					
						
							|  |  |  | 					//colors must be set as black, with alpha as 1.0
 | 
					
						
							|  |  |  | 					_fill_std140_variant_ubo_value(E->get().type, Color(0, 0, 0, 1), data, material->shader->mode == VS::SHADER_SPATIAL); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					//else just zero it out
 | 
					
						
							|  |  |  | 					_fill_std140_ubo_empty(E->get().type, data); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_UNIFORM_BUFFER, material->ubo_id); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		glBufferSubData(GL_UNIFORM_BUFFER, 0, material->ubo_size, local_ubo); | 
					
						
							|  |  |  | 		glBindBuffer(GL_UNIFORM_BUFFER, 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//set up the texture array, for easy access when it needs to be drawn
 | 
					
						
							|  |  |  | 	if (material->shader && material->shader->texture_count) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		material->textures.resize(material->shader->texture_count); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = material->shader->uniforms.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (E->get().texture_order < 0) | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				continue; // not a texture, does not go here
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			RID texture; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			Map<StringName, Variant>::Element *V = material->params.find(E->key()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			if (V) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				texture = V->get(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!texture.is_valid()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				Map<StringName, RID>::Element *W = material->shader->default_textures.find(E->key()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				if (W) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					texture = W->get(); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			material->textures[E->get().texture_order] = texture; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		material->textures.clear(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::_material_add_geometry(RID p_material, Geometry *p_geometry) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.getornull(p_material); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Map<Geometry *, int>::Element *I = material->geometry_owners.find(p_geometry); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (I) { | 
					
						
							|  |  |  | 		I->get()++; | 
					
						
							|  |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		material->geometry_owners[p_geometry] = 1; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::_material_remove_geometry(RID p_material, Geometry *p_geometry) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Material *material = material_owner.getornull(p_material); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Map<Geometry *, int>::Element *I = material->geometry_owners.find(p_geometry); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!I); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	I->get()--; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (I->get() == 0) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		material->geometry_owners.erase(I); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | void RasterizerStorageGLES3::update_dirty_materials() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (_material_dirty_list.first()) { | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		Material *material = _material_dirty_list.first()->self(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		_update_material(material); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | /* MESH API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::mesh_create() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Mesh *mesh = memnew(Mesh); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh_owner.make_rid(mesh); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS::PrimitiveType p_primitive, const PoolVector<uint8_t> &p_array, int p_vertex_count, const PoolVector<uint8_t> &p_index_array, int p_index_count, const Rect3 &p_aabb, const Vector<PoolVector<uint8_t> > &p_blend_shapes, const Vector<Rect3> &p_bone_aabbs) { | 
					
						
							| 
									
										
										
										
											2017-02-06 20:18:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	PoolVector<uint8_t> array = p_array; | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!mesh); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(!(p_format & VS::ARRAY_FORMAT_VERTEX)); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//must have index and bones, both.
 | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		uint32_t bones_weight = VS::ARRAY_FORMAT_BONES | VS::ARRAY_FORMAT_WEIGHTS; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		ERR_EXPLAIN("Array must have both bones and weights in format or none."); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		ERR_FAIL_COND((p_format & bones_weight) && (p_format & bones_weight) != bones_weight); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 08:34:00 -03:00
										 |  |  | 	//bool has_morph = p_blend_shapes.size();
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	Surface::Attrib attribs[VS::ARRAY_MAX]; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int stride = 0; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < VS::ARRAY_MAX; i++) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		attribs[i].index = i; | 
					
						
							| 
									
										
										
										
											2016-12-24 16:23:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (!(p_format & (1 << i))) { | 
					
						
							|  |  |  | 			attribs[i].enabled = false; | 
					
						
							|  |  |  | 			attribs[i].integer = false; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		attribs[i].enabled = true; | 
					
						
							|  |  |  | 		attribs[i].offset = stride; | 
					
						
							|  |  |  | 		attribs[i].integer = false; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		switch (i) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			case VS::ARRAY_VERTEX: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_FLAG_USE_2D_VERTICES) { | 
					
						
							|  |  |  | 					attribs[i].size = 2; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].size = (p_format & VS::ARRAY_COMPRESS_VERTEX) ? 4 : 3; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_COMPRESS_VERTEX) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_HALF_FLOAT; | 
					
						
							|  |  |  | 					stride += attribs[i].size * 2; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_FLOAT; | 
					
						
							|  |  |  | 					stride += attribs[i].size * 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_NORMAL: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 3; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_COMPRESS_NORMAL) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_BYTE; | 
					
						
							|  |  |  | 					stride += 4; //pad extra byte
 | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_TRUE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_FLOAT; | 
					
						
							|  |  |  | 					stride += 12; | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_TANGENT: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_COMPRESS_TANGENT) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_BYTE; | 
					
						
							|  |  |  | 					stride += 4; | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_TRUE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_FLOAT; | 
					
						
							|  |  |  | 					stride += 16; | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_COLOR: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_COMPRESS_COLOR) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 					stride += 4; | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_TRUE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_FLOAT; | 
					
						
							|  |  |  | 					stride += 16; | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_TEX_UV: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 2; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_COMPRESS_TEX_UV) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_HALF_FLOAT; | 
					
						
							|  |  |  | 					stride += 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_FLOAT; | 
					
						
							|  |  |  | 					stride += 8; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_TEX_UV2: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 2; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_COMPRESS_TEX_UV2) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_HALF_FLOAT; | 
					
						
							|  |  |  | 					stride += 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_FLOAT; | 
					
						
							|  |  |  | 					stride += 8; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_BONES: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_FLAG_USE_16_BIT_BONES) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_UNSIGNED_SHORT; | 
					
						
							|  |  |  | 					stride += 8; | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 					stride += 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].normalized = GL_FALSE; | 
					
						
							|  |  |  | 				attribs[i].integer = true; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_WEIGHTS: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_format & VS::ARRAY_COMPRESS_WEIGHTS) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_UNSIGNED_SHORT; | 
					
						
							|  |  |  | 					stride += 8; | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_TRUE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_FLOAT; | 
					
						
							|  |  |  | 					stride += 16; | 
					
						
							|  |  |  | 					attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case VS::ARRAY_INDEX: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].size = 1; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (p_vertex_count >= (1 << 16)) { | 
					
						
							|  |  |  | 					attribs[i].type = GL_UNSIGNED_INT; | 
					
						
							|  |  |  | 					attribs[i].stride = 4; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					attribs[i].type = GL_UNSIGNED_SHORT; | 
					
						
							|  |  |  | 					attribs[i].stride = 2; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				attribs[i].normalized = GL_FALSE; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < VS::ARRAY_MAX - 1; i++) { | 
					
						
							|  |  |  | 		attribs[i].stride = stride; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//validate sizes
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int array_size = stride * p_vertex_count; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int index_array_size = 0; | 
					
						
							|  |  |  | 	if (array.size() != array_size && array.size() + p_vertex_count * 2 == array_size) { | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 		//old format, convert
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 		array = PoolVector<uint8_t>(); | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		array.resize(p_array.size() + p_vertex_count * 2); | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 		PoolVector<uint8_t>::Write w = array.write(); | 
					
						
							|  |  |  | 		PoolVector<uint8_t>::Read r = p_array.read(); | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		uint16_t *w16 = (uint16_t *)w.ptr(); | 
					
						
							|  |  |  | 		const uint16_t *r16 = (uint16_t *)r.ptr(); | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		uint16_t one = Math::make_half_float(1); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < p_vertex_count; i++) { | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			*w16++ = *r16++; | 
					
						
							|  |  |  | 			*w16++ = *r16++; | 
					
						
							|  |  |  | 			*w16++ = *r16++; | 
					
						
							|  |  |  | 			*w16++ = one; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int j = 0; j < (stride / 2) - 4; j++) { | 
					
						
							| 
									
										
										
										
											2016-12-25 08:05:23 -03:00
										 |  |  | 				*w16++ = *r16++; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(array.size() != array_size); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_format & VS::ARRAY_FORMAT_INDEX) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		index_array_size = attribs[VS::ARRAY_INDEX].stride * p_index_count; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(p_index_array.size() != index_array_size); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(p_blend_shapes.size() != mesh->blend_shape_count); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < p_blend_shapes.size(); i++) { | 
					
						
							|  |  |  | 		ERR_FAIL_COND(p_blend_shapes[i].size() != array_size); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//ok all valid, create stuff
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Surface *surface = memnew(Surface); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	surface->active = true; | 
					
						
							|  |  |  | 	surface->array_len = p_vertex_count; | 
					
						
							|  |  |  | 	surface->index_array_len = p_index_count; | 
					
						
							|  |  |  | 	surface->array_byte_size = array.size(); | 
					
						
							|  |  |  | 	surface->index_array_byte_size = p_index_array.size(); | 
					
						
							|  |  |  | 	surface->primitive = p_primitive; | 
					
						
							|  |  |  | 	surface->mesh = mesh; | 
					
						
							|  |  |  | 	surface->format = p_format; | 
					
						
							|  |  |  | 	surface->skeleton_bone_aabb = p_bone_aabbs; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	surface->skeleton_bone_used.resize(surface->skeleton_bone_aabb.size()); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	surface->aabb = p_aabb; | 
					
						
							|  |  |  | 	surface->max_bone = p_bone_aabbs.size(); | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 	surface->total_data_size += surface->array_byte_size + surface->index_array_byte_size; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < surface->skeleton_bone_used.size(); i++) { | 
					
						
							|  |  |  | 		if (surface->skeleton_bone_aabb[i].size.x < 0 || surface->skeleton_bone_aabb[i].size.y < 0 || surface->skeleton_bone_aabb[i].size.z < 0) { | 
					
						
							|  |  |  | 			surface->skeleton_bone_used[i] = false; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			surface->skeleton_bone_used[i] = true; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < VS::ARRAY_MAX; i++) { | 
					
						
							|  |  |  | 		surface->attribs[i] = attribs[i]; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 		PoolVector<uint8_t>::Read vr = array.read(); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glGenBuffers(1, &surface->vertex_id); | 
					
						
							|  |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); | 
					
						
							|  |  |  | 		glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), GL_STATIC_DRAW); | 
					
						
							|  |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (p_format & VS::ARRAY_FORMAT_INDEX) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<uint8_t>::Read ir = p_index_array.read(); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGenBuffers(1, &surface->index_id); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id); | 
					
						
							|  |  |  | 			glBufferData(GL_ELEMENT_ARRAY_BUFFER, index_array_size, ir.ptr(), GL_STATIC_DRAW); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		//generate arrays for faster state switching
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int ai = 0; ai < 2; ai++) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (ai == 0) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				//for normal draw
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glGenVertexArrays(1, &surface->array_id); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				glBindVertexArray(surface->array_id); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); | 
					
						
							|  |  |  | 			} else if (ai == 1) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				//for instancing draw (can be changed and no one cares)
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glGenVertexArrays(1, &surface->instancing_array_id); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				glBindVertexArray(surface->instancing_array_id); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < VS::ARRAY_MAX - 1; i++) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				if (!attribs[i].enabled) | 
					
						
							|  |  |  | 					continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (attribs[i].integer) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribIPointer(attribs[i].index, attribs[i].size, attribs[i].type, attribs[i].stride, ((uint8_t *)0) + attribs[i].offset); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(attribs[i].index, attribs[i].size, attribs[i].type, attribs[i].normalized, attribs[i].stride, ((uint8_t *)0) + attribs[i].offset); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 				glEnableVertexAttribArray(attribs[i].index); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			if (surface->index_id) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			glBindVertexArray(0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							|  |  |  | 			glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-06-11 15:52:03 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | #ifdef DEBUG_ENABLED
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (config.generate_wireframes && p_primitive == VS::PRIMITIVE_TRIANGLES) { | 
					
						
							|  |  |  | 			//generate wireframes, this is used mostly by editor
 | 
					
						
							|  |  |  | 			PoolVector<uint32_t> wf_indices; | 
					
						
							|  |  |  | 			int index_count; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (p_format & VS::ARRAY_FORMAT_INDEX) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				index_count = p_index_count * 2; | 
					
						
							|  |  |  | 				wf_indices.resize(index_count); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				PoolVector<uint8_t>::Read ir = p_index_array.read(); | 
					
						
							|  |  |  | 				PoolVector<uint32_t>::Write wr = wf_indices.write(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (p_vertex_count < (1 << 16)) { | 
					
						
							|  |  |  | 					//read 16 bit indices
 | 
					
						
							|  |  |  | 					const uint16_t *src_idx = (const uint16_t *)ir.ptr(); | 
					
						
							|  |  |  | 					for (int i = 0; i < index_count; i += 6) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						wr[i + 0] = src_idx[i / 2]; | 
					
						
							|  |  |  | 						wr[i + 1] = src_idx[i / 2 + 1]; | 
					
						
							|  |  |  | 						wr[i + 2] = src_idx[i / 2 + 1]; | 
					
						
							|  |  |  | 						wr[i + 3] = src_idx[i / 2 + 2]; | 
					
						
							|  |  |  | 						wr[i + 4] = src_idx[i / 2 + 2]; | 
					
						
							|  |  |  | 						wr[i + 5] = src_idx[i / 2]; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					//read 16 bit indices
 | 
					
						
							|  |  |  | 					const uint32_t *src_idx = (const uint32_t *)ir.ptr(); | 
					
						
							|  |  |  | 					for (int i = 0; i < index_count; i += 6) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						wr[i + 0] = src_idx[i / 2]; | 
					
						
							|  |  |  | 						wr[i + 1] = src_idx[i / 2 + 1]; | 
					
						
							|  |  |  | 						wr[i + 2] = src_idx[i / 2 + 1]; | 
					
						
							|  |  |  | 						wr[i + 3] = src_idx[i / 2 + 2]; | 
					
						
							|  |  |  | 						wr[i + 4] = src_idx[i / 2 + 2]; | 
					
						
							|  |  |  | 						wr[i + 5] = src_idx[i / 2]; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				index_count = p_vertex_count * 2; | 
					
						
							|  |  |  | 				wf_indices.resize(index_count); | 
					
						
							|  |  |  | 				PoolVector<uint32_t>::Write wr = wf_indices.write(); | 
					
						
							|  |  |  | 				for (int i = 0; i < index_count; i += 6) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					wr[i + 0] = i / 2; | 
					
						
							|  |  |  | 					wr[i + 1] = i / 2 + 1; | 
					
						
							|  |  |  | 					wr[i + 2] = i / 2 + 1; | 
					
						
							|  |  |  | 					wr[i + 3] = i / 2 + 2; | 
					
						
							|  |  |  | 					wr[i + 4] = i / 2 + 2; | 
					
						
							|  |  |  | 					wr[i + 5] = i / 2; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				PoolVector<uint32_t>::Read ir = wf_indices.read(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glGenBuffers(1, &surface->index_wireframe_id); | 
					
						
							|  |  |  | 				glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_wireframe_id); | 
					
						
							|  |  |  | 				glBufferData(GL_ELEMENT_ARRAY_BUFFER, index_count * sizeof(uint32_t), ir.ptr(), GL_STATIC_DRAW); | 
					
						
							|  |  |  | 				glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				surface->index_wireframe_len = index_count; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int ai = 0; ai < 2; ai++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (ai == 0) { | 
					
						
							|  |  |  | 					//for normal draw
 | 
					
						
							|  |  |  | 					glGenVertexArrays(1, &surface->array_wireframe_id); | 
					
						
							|  |  |  | 					glBindVertexArray(surface->array_wireframe_id); | 
					
						
							|  |  |  | 					glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); | 
					
						
							|  |  |  | 				} else if (ai == 1) { | 
					
						
							|  |  |  | 					//for instancing draw (can be changed and no one cares)
 | 
					
						
							|  |  |  | 					glGenVertexArrays(1, &surface->instancing_array_wireframe_id); | 
					
						
							|  |  |  | 					glBindVertexArray(surface->instancing_array_wireframe_id); | 
					
						
							|  |  |  | 					glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (int i = 0; i < VS::ARRAY_MAX - 1; i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (!attribs[i].enabled) | 
					
						
							|  |  |  | 						continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (attribs[i].integer) { | 
					
						
							|  |  |  | 						glVertexAttribIPointer(attribs[i].index, attribs[i].size, attribs[i].type, attribs[i].stride, ((uint8_t *)0) + attribs[i].offset); | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						glVertexAttribPointer(attribs[i].index, attribs[i].size, attribs[i].type, attribs[i].normalized, attribs[i].stride, ((uint8_t *)0) + attribs[i].offset); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					glEnableVertexAttribArray(attribs[i].index); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_wireframe_id); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glBindVertexArray(0); | 
					
						
							|  |  |  | 				glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							|  |  |  | 				glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//blend shapes
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < p_blend_shapes.size(); i++) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 08:34:00 -03:00
										 |  |  | 			Surface::BlendShape mt; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<uint8_t>::Read vr = p_blend_shapes[i].read(); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			surface->total_data_size += array_size; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGenBuffers(1, &mt.vertex_id); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, mt.vertex_id); | 
					
						
							|  |  |  | 			glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), GL_STATIC_DRAW); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGenVertexArrays(1, &mt.array_id); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 			glBindVertexArray(mt.array_id); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, mt.vertex_id); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int j = 0; j < VS::ARRAY_MAX - 1; j++) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 				if (!attribs[j].enabled) | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 					continue; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 				if (attribs[j].integer) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribIPointer(attribs[j].index, attribs[j].size, attribs[j].type, attribs[j].stride, ((uint8_t *)0) + attribs[j].offset); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(attribs[j].index, attribs[j].size, attribs[j].type, attribs[j].normalized, attribs[j].stride, ((uint8_t *)0) + attribs[j].offset); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 				glEnableVertexAttribArray(attribs[j].index); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glBindVertexArray(0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 08:34:00 -03:00
										 |  |  | 			surface->blend_shapes.push_back(mt); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mesh->surfaces.push_back(surface); | 
					
						
							|  |  |  | 	mesh->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	info.vertex_mem += surface->total_data_size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::mesh_set_blend_shape_count(RID p_mesh, int p_amount) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!mesh); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(mesh->surfaces.size() != 0); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_amount < 0); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	mesh->blend_shape_count = p_amount; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::mesh_get_blend_shape_count(RID p_mesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, 0); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 08:34:00 -03:00
										 |  |  | 	return mesh->blend_shape_count; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!mesh); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	mesh->blend_shape_mode = p_mode; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | VS::BlendShapeMode RasterizerStorageGLES3::mesh_get_blend_shape_mode(RID p_mesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, VS::BLEND_SHAPE_MODE_NORMALIZED); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 08:34:00 -03:00
										 |  |  | 	return mesh->blend_shape_mode; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_surface, mesh->surfaces.size()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (mesh->surfaces[p_surface]->material == p_material) | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (mesh->surfaces[p_surface]->material.is_valid()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		_material_remove_geometry(mesh->surfaces[p_surface]->material, mesh->surfaces[p_surface]); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	mesh->surfaces[p_surface]->material = p_material; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	if (mesh->surfaces[p_surface]->material.is_valid()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		_material_add_geometry(mesh->surfaces[p_surface]->material, mesh->surfaces[p_surface]); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mesh->instance_material_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::mesh_surface_get_material(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, RID()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), RID()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh->surfaces[p_surface]->material; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::mesh_surface_get_array_len(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, 0); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), 0); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh->surfaces[p_surface]->array_len; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::mesh_surface_get_array_index_len(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, 0); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	return mesh->surfaces[p_surface]->index_array_len; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_array(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, PoolVector<uint8_t>()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), PoolVector<uint8_t>()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Surface *surface = mesh->surfaces[p_surface]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); | 
					
						
							|  |  |  | 	void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!data, PoolVector<uint8_t>()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	PoolVector<uint8_t> ret; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ret.resize(surface->array_byte_size); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 		PoolVector<uint8_t>::Write w = ret.write(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		copymem(w.ptr(), data, surface->array_byte_size); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	glUnmapBuffer(GL_ARRAY_BUFFER); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ret; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_index_array(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, PoolVector<uint8_t>()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), PoolVector<uint8_t>()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Surface *surface = mesh->surfaces[p_surface]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(surface->index_array_len == 0, PoolVector<uint8_t>()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id); | 
					
						
							|  |  |  | 	void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!data, PoolVector<uint8_t>()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	PoolVector<uint8_t> ret; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ret.resize(surface->index_array_byte_size); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 		PoolVector<uint8_t>::Write w = ret.write(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		copymem(w.ptr(), data, surface->index_array_byte_size); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	return ret; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | uint32_t RasterizerStorageGLES3::mesh_surface_get_format(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, 0); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), 0); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh->surfaces[p_surface]->format; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | VS::PrimitiveType RasterizerStorageGLES3::mesh_surface_get_primitive_type(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, VS::PRIMITIVE_MAX); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), VS::PRIMITIVE_MAX); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh->surfaces[p_surface]->primitive; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | Rect3 RasterizerStorageGLES3::mesh_surface_get_aabb(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, Rect3()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Rect3()); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh->surfaces[p_surface]->aabb; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Vector<PoolVector<uint8_t> > RasterizerStorageGLES3::mesh_surface_get_blend_shapes(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, Vector<PoolVector<uint8_t> >()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<PoolVector<uint8_t> >()); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 	Vector<PoolVector<uint8_t> > bsarr; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < mesh->surfaces[p_surface]->blend_shapes.size(); i++) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id); | 
					
						
							|  |  |  | 		void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >()); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 		PoolVector<uint8_t> ret; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 		ret.resize(mesh->surfaces[p_surface]->array_byte_size); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 			PoolVector<uint8_t>::Write w = ret.write(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			copymem(w.ptr(), data, mesh->surfaces[p_surface]->array_byte_size); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		bsarr.push_back(ret); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return bsarr; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Vector<Rect3> RasterizerStorageGLES3::mesh_surface_get_skeleton_aabb(RID p_mesh, int p_surface) const { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, Vector<Rect3>()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<Rect3>()); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh->surfaces[p_surface]->skeleton_bone_aabb; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::mesh_remove_surface(RID p_mesh, int p_surface) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_surface, mesh->surfaces.size()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	Surface *surface = mesh->surfaces[p_surface]; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	if (surface->material.is_valid()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		_material_remove_geometry(surface->material, mesh->surfaces[p_surface]); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glDeleteBuffers(1, &surface->vertex_id); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	if (surface->index_id) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteBuffers(1, &surface->index_id); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glDeleteVertexArrays(1, &surface->array_id); | 
					
						
							| 
									
										
										
										
											2017-06-16 02:39:16 +02:00
										 |  |  | 	glDeleteVertexArrays(1, &surface->instancing_array_id); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < surface->blend_shapes.size(); i++) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteBuffers(1, &surface->blend_shapes[i].vertex_id); | 
					
						
							|  |  |  | 		glDeleteVertexArrays(1, &surface->blend_shapes[i].array_id); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-11 15:52:03 -03:00
										 |  |  | 	if (surface->index_wireframe_id) { | 
					
						
							|  |  |  | 		glDeleteBuffers(1, &surface->index_wireframe_id); | 
					
						
							|  |  |  | 		glDeleteVertexArrays(1, &surface->array_wireframe_id); | 
					
						
							|  |  |  | 		glDeleteVertexArrays(1, &surface->instancing_array_wireframe_id); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 	info.vertex_mem -= surface->total_data_size; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	mesh->instance_material_change_notify(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	memdelete(surface); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mesh->surfaces.remove(p_surface); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mesh->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::mesh_get_surface_count(RID p_mesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, 0); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	return mesh->surfaces.size(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::mesh_set_custom_aabb(RID p_mesh, const Rect3 &p_aabb) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!mesh); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	mesh->custom_aabb = p_aabb; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Rect3 RasterizerStorageGLES3::mesh_get_custom_aabb(RID p_mesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	const Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!mesh, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return mesh->custom_aabb; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Rect3 RasterizerStorageGLES3::mesh_get_aabb(RID p_mesh, RID p_skeleton) const { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Mesh *mesh = mesh_owner.get(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!mesh, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (mesh->custom_aabb != Rect3()) | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		return mesh->custom_aabb; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Skeleton *sk = NULL; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	if (p_skeleton.is_valid()) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		sk = skeleton_owner.get(p_skeleton); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 	Rect3 aabb; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (sk && sk->size != 0) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < mesh->surfaces.size(); i++) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			Rect3 laabb; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 			if ((mesh->surfaces[i]->format & VS::ARRAY_FORMAT_BONES) && mesh->surfaces[i]->skeleton_bone_aabb.size()) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				int bs = mesh->surfaces[i]->skeleton_bone_aabb.size(); | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 				const Rect3 *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr(); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 				const bool *skused = mesh->surfaces[i]->skeleton_bone_used.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				int sbs = sk->size; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				ERR_CONTINUE(bs > sbs); | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 				const float *texture = sk->skel_texture.ptr(); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				bool first = true; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				if (sk->use_2d) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					for (int j = 0; j < bs; j++) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						if (!skused[j]) | 
					
						
							|  |  |  | 							continue; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 						int base_ofs = ((j / 256) * 256) * 2 * 4 + (j % 256) * 4; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						Transform mtx; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 						mtx.basis[0].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 						mtx.basis[0].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 						mtx.origin.x = texture[base_ofs + 3]; | 
					
						
							|  |  |  | 						base_ofs += 256 * 4; | 
					
						
							|  |  |  | 						mtx.basis[1].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 						mtx.basis[1].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 						mtx.origin.y = texture[base_ofs + 3]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						Rect3 baabb = mtx.xform(skbones[j]); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 						if (first) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 							laabb = baabb; | 
					
						
							|  |  |  | 							first = false; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 						} else { | 
					
						
							|  |  |  | 							laabb.merge_with(baabb); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					for (int j = 0; j < bs; j++) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						if (!skused[j]) | 
					
						
							|  |  |  | 							continue; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 						int base_ofs = ((j / 256) * 256) * 3 * 4 + (j % 256) * 4; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						Transform mtx; | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 						mtx.basis[0].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 						mtx.basis[0].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 						mtx.basis[0].z = texture[base_ofs + 2]; | 
					
						
							|  |  |  | 						mtx.origin.x = texture[base_ofs + 3]; | 
					
						
							|  |  |  | 						base_ofs += 256 * 4; | 
					
						
							|  |  |  | 						mtx.basis[1].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 						mtx.basis[1].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 						mtx.basis[1].z = texture[base_ofs + 2]; | 
					
						
							|  |  |  | 						mtx.origin.y = texture[base_ofs + 3]; | 
					
						
							|  |  |  | 						base_ofs += 256 * 4; | 
					
						
							|  |  |  | 						mtx.basis[2].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 						mtx.basis[2].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 						mtx.basis[2].z = texture[base_ofs + 2]; | 
					
						
							|  |  |  | 						mtx.origin.z = texture[base_ofs + 3]; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						Rect3 baabb = mtx.xform(skbones[j]); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 						if (first) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 							laabb = baabb; | 
					
						
							|  |  |  | 							first = false; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 						} else { | 
					
						
							|  |  |  | 							laabb.merge_with(baabb); | 
					
						
							|  |  |  | 						} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				laabb = mesh->surfaces[i]->aabb; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (i == 0) | 
					
						
							|  |  |  | 				aabb = laabb; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 			else | 
					
						
							|  |  |  | 				aabb.merge_with(laabb); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < mesh->surfaces.size(); i++) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (i == 0) | 
					
						
							|  |  |  | 				aabb = mesh->surfaces[i]->aabb; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 			else | 
					
						
							|  |  |  | 				aabb.merge_with(mesh->surfaces[i]->aabb); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	return aabb; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::mesh_clear(RID p_mesh) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	Mesh *mesh = mesh_owner.getornull(p_mesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!mesh); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (mesh->surfaces.size()) { | 
					
						
							|  |  |  | 		mesh_remove_surface(p_mesh, 0); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | void RasterizerStorageGLES3::mesh_render_blend_shapes(Surface *s, float *p_weights) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glBindVertexArray(s->array_id); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	BlendShapeShaderGLES3::Conditionals cond[VS::ARRAY_MAX - 1] = { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		BlendShapeShaderGLES3::ENABLE_NORMAL, //will be ignored
 | 
					
						
							|  |  |  | 		BlendShapeShaderGLES3::ENABLE_NORMAL, | 
					
						
							|  |  |  | 		BlendShapeShaderGLES3::ENABLE_TANGENT, | 
					
						
							|  |  |  | 		BlendShapeShaderGLES3::ENABLE_COLOR, | 
					
						
							|  |  |  | 		BlendShapeShaderGLES3::ENABLE_UV, | 
					
						
							|  |  |  | 		BlendShapeShaderGLES3::ENABLE_UV2, | 
					
						
							|  |  |  | 		BlendShapeShaderGLES3::ENABLE_SKELETON, | 
					
						
							|  |  |  | 		BlendShapeShaderGLES3::ENABLE_SKELETON, | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int stride = 0; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (s->format & VS::ARRAY_FLAG_USE_2D_VERTICES) { | 
					
						
							|  |  |  | 		stride = 2 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		stride = 3 * 4; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static const int sizes[VS::ARRAY_MAX - 1] = { | 
					
						
							|  |  |  | 		3 * 4, | 
					
						
							|  |  |  | 		3 * 4, | 
					
						
							|  |  |  | 		4 * 4, | 
					
						
							|  |  |  | 		4 * 4, | 
					
						
							|  |  |  | 		2 * 4, | 
					
						
							|  |  |  | 		2 * 4, | 
					
						
							|  |  |  | 		4 * 4, | 
					
						
							|  |  |  | 		4 * 4 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 1; i < VS::ARRAY_MAX - 1; i++) { | 
					
						
							|  |  |  | 		shaders.blend_shapes.set_conditional(cond[i], s->format & (1 << i)); //enable conditional for format
 | 
					
						
							|  |  |  | 		if (s->format & (1 << i)) { | 
					
						
							|  |  |  | 			stride += sizes[i]; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//copy all first
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	float base_weight = 1.0; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 08:34:00 -03:00
										 |  |  | 	int mtc = s->blend_shapes.size(); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (s->mesh->blend_shape_mode == VS::BLEND_SHAPE_MODE_NORMALIZED) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < mtc; i++) { | 
					
						
							|  |  |  | 			base_weight -= p_weights[i]; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shaders.blend_shapes.set_conditional(BlendShapeShaderGLES3::ENABLE_BLEND, false); //first pass does not blend
 | 
					
						
							|  |  |  | 	shaders.blend_shapes.set_conditional(BlendShapeShaderGLES3::USE_2D_VERTEX, s->format & VS::ARRAY_FLAG_USE_2D_VERTICES); //use 2D vertices if needed
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	shaders.blend_shapes.bind(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shaders.blend_shapes.set_uniform(BlendShapeShaderGLES3::BLEND_AMOUNT, base_weight); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	glEnable(GL_RASTERIZER_DISCARD); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, resources.transform_feedback_buffers[0]); | 
					
						
							|  |  |  | 	glBeginTransformFeedback(GL_POINTS); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glDrawArrays(GL_POINTS, 0, s->array_len); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	glEndTransformFeedback(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shaders.blend_shapes.set_conditional(BlendShapeShaderGLES3::ENABLE_BLEND, true); //first pass does not blend
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	shaders.blend_shapes.bind(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int ti = 0; ti < mtc; ti++) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		float weight = p_weights[ti]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (weight < 0.001) //not bother with this one
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 			continue; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 08:34:00 -03:00
										 |  |  | 		glBindVertexArray(s->blend_shapes[ti].array_id); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, resources.transform_feedback_buffers[0]); | 
					
						
							|  |  |  | 		glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, resources.transform_feedback_buffers[1]); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		shaders.blend_shapes.set_uniform(BlendShapeShaderGLES3::BLEND_AMOUNT, weight); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		int ofs = 0; | 
					
						
							|  |  |  | 		for (int i = 0; i < VS::ARRAY_MAX - 1; i++) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (s->format & (1 << i)) { | 
					
						
							|  |  |  | 				glEnableVertexAttribArray(i + 8); | 
					
						
							|  |  |  | 				switch (i) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					case VS::ARRAY_VERTEX: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						if (s->format & VS::ARRAY_FLAG_USE_2D_VERTICES) { | 
					
						
							|  |  |  | 							glVertexAttribPointer(i + 8, 2, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 							ofs += 2 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 						} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 							glVertexAttribPointer(i + 8, 3, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 							ofs += 3 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 						} | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case VS::ARRAY_NORMAL: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribPointer(i + 8, 3, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 3 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 					} break; | 
					
						
							|  |  |  | 					case VS::ARRAY_TANGENT: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribPointer(i + 8, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case VS::ARRAY_COLOR: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribPointer(i + 8, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case VS::ARRAY_TEX_UV: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribPointer(i + 8, 2, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 2 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case VS::ARRAY_TEX_UV2: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribPointer(i + 8, 2, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 2 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case VS::ARRAY_BONES: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribIPointer(i + 8, 4, GL_UNSIGNED_INT, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 					case VS::ARRAY_WEIGHTS: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribPointer(i + 8, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					} break; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glDisableVertexAttribArray(i + 8); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glBeginTransformFeedback(GL_POINTS); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDrawArrays(GL_POINTS, 0, s->array_len); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		glEndTransformFeedback(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		SWAP(resources.transform_feedback_buffers[0], resources.transform_feedback_buffers[1]); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glDisable(GL_RASTERIZER_DISCARD); | 
					
						
							|  |  |  | 	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glBindVertexArray(resources.transform_feedback_array); | 
					
						
							|  |  |  | 	glBindBuffer(GL_ARRAY_BUFFER, resources.transform_feedback_buffers[0]); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int ofs = 0; | 
					
						
							|  |  |  | 	for (int i = 0; i < VS::ARRAY_MAX - 1; i++) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (s->format & (1 << i)) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 			glEnableVertexAttribArray(i); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			switch (i) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				case VS::ARRAY_VERTEX: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					if (s->format & VS::ARRAY_FLAG_USE_2D_VERTICES) { | 
					
						
							|  |  |  | 						glVertexAttribPointer(i, 2, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 2 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 					} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 						glVertexAttribPointer(i, 3, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 						ofs += 3 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 					} | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case VS::ARRAY_NORMAL: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(i, 3, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 					ofs += 3 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 				} break; | 
					
						
							|  |  |  | 				case VS::ARRAY_TANGENT: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(i, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 					ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case VS::ARRAY_COLOR: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(i, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 					ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case VS::ARRAY_TEX_UV: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(i, 2, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 					ofs += 2 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case VS::ARRAY_TEX_UV2: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(i, 2, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 					ofs += 2 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case VS::ARRAY_BONES: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribIPointer(i, 4, GL_UNSIGNED_INT, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 					ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case VS::ARRAY_WEIGHTS: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					glVertexAttribPointer(i, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)0) + ofs); | 
					
						
							|  |  |  | 					ofs += 4 * 4; | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			glDisableVertexAttribArray(i); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (s->index_array_len) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_id); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | /* MULTIMESH API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::multimesh_create() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	MultiMesh *multimesh = memnew(MultiMesh); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	return multimesh_owner.make_rid(multimesh); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!multimesh); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format) | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (multimesh->buffer) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteBuffers(1, &multimesh->buffer); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		multimesh->data.resize(0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	multimesh->size = p_instances; | 
					
						
							|  |  |  | 	multimesh->transform_format = p_transform_format; | 
					
						
							|  |  |  | 	multimesh->color_format = p_color_format; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (multimesh->size) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) { | 
					
						
							|  |  |  | 			multimesh->xform_floats = 8; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			multimesh->xform_floats = 12; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (multimesh->color_format == VS::MULTIMESH_COLOR_NONE) { | 
					
						
							|  |  |  | 			multimesh->color_floats = 0; | 
					
						
							|  |  |  | 		} else if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { | 
					
						
							|  |  |  | 			multimesh->color_floats = 1; | 
					
						
							|  |  |  | 		} else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { | 
					
						
							|  |  |  | 			multimesh->color_floats = 4; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		int format_floats = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							|  |  |  | 		multimesh->data.resize(format_floats * p_instances); | 
					
						
							|  |  |  | 		for (int i = 0; i < p_instances; i += format_floats) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int color_from = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) { | 
					
						
							|  |  |  | 				multimesh->data[i + 0] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 1] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 2] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 3] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 4] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 5] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 6] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 7] = 0.0; | 
					
						
							|  |  |  | 				color_from = 8; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				multimesh->data[i + 0] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 1] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 2] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 3] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 4] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 5] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 6] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 7] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 8] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 9] = 0.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 10] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + 11] = 0.0; | 
					
						
							|  |  |  | 				color_from = 12; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (multimesh->color_format == VS::MULTIMESH_COLOR_NONE) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 				//none
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			} else if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				union { | 
					
						
							|  |  |  | 					uint32_t colu; | 
					
						
							|  |  |  | 					float colf; | 
					
						
							|  |  |  | 				} cu; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				cu.colu = 0xFFFFFFFF; | 
					
						
							|  |  |  | 				multimesh->data[i + color_from + 0] = cu.colf; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			} else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { | 
					
						
							|  |  |  | 				multimesh->data[i + color_from + 0] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + color_from + 1] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + color_from + 2] = 1.0; | 
					
						
							|  |  |  | 				multimesh->data[i + color_from + 3] = 1.0; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glGenBuffers(1, &multimesh->buffer); | 
					
						
							|  |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, multimesh->buffer); | 
					
						
							|  |  |  | 		glBufferData(GL_ARRAY_BUFFER, multimesh->data.size() * sizeof(float), NULL, GL_DYNAMIC_DRAW); | 
					
						
							|  |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, 0); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	multimesh->dirty_data = true; | 
					
						
							|  |  |  | 	multimesh->dirty_aabb = true; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!multimesh->update_list.in_list()) { | 
					
						
							|  |  |  | 		multimesh_update_list.add(&multimesh->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::multimesh_get_instance_count(RID p_multimesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!multimesh, 0); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return multimesh->size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::multimesh_set_mesh(RID p_multimesh, RID p_mesh) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!multimesh); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 	if (multimesh->mesh.is_valid()) { | 
					
						
							|  |  |  | 		Mesh *mesh = mesh_owner.getornull(multimesh->mesh); | 
					
						
							|  |  |  | 		if (mesh) { | 
					
						
							|  |  |  | 			mesh->multimeshes.remove(&multimesh->mesh_list); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	multimesh->mesh = p_mesh; | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (multimesh->mesh.is_valid()) { | 
					
						
							|  |  |  | 		Mesh *mesh = mesh_owner.getornull(multimesh->mesh); | 
					
						
							|  |  |  | 		if (mesh) { | 
					
						
							|  |  |  | 			mesh->multimeshes.add(&multimesh->mesh_list); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	multimesh->dirty_aabb = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	if (!multimesh->update_list.in_list()) { | 
					
						
							|  |  |  | 		multimesh_update_list.add(&multimesh->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_index, multimesh->size); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int stride = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							|  |  |  | 	float *dataptr = &multimesh->data[stride * p_index]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	dataptr[0] = p_transform.basis.elements[0][0]; | 
					
						
							|  |  |  | 	dataptr[1] = p_transform.basis.elements[0][1]; | 
					
						
							|  |  |  | 	dataptr[2] = p_transform.basis.elements[0][2]; | 
					
						
							|  |  |  | 	dataptr[3] = p_transform.origin.x; | 
					
						
							|  |  |  | 	dataptr[4] = p_transform.basis.elements[1][0]; | 
					
						
							|  |  |  | 	dataptr[5] = p_transform.basis.elements[1][1]; | 
					
						
							|  |  |  | 	dataptr[6] = p_transform.basis.elements[1][2]; | 
					
						
							|  |  |  | 	dataptr[7] = p_transform.origin.y; | 
					
						
							|  |  |  | 	dataptr[8] = p_transform.basis.elements[2][0]; | 
					
						
							|  |  |  | 	dataptr[9] = p_transform.basis.elements[2][1]; | 
					
						
							|  |  |  | 	dataptr[10] = p_transform.basis.elements[2][2]; | 
					
						
							|  |  |  | 	dataptr[11] = p_transform.origin.z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	multimesh->dirty_data = true; | 
					
						
							|  |  |  | 	multimesh->dirty_aabb = true; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!multimesh->update_list.in_list()) { | 
					
						
							|  |  |  | 		multimesh_update_list.add(&multimesh->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_index, multimesh->size); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int stride = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							|  |  |  | 	float *dataptr = &multimesh->data[stride * p_index]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	dataptr[0] = p_transform.elements[0][0]; | 
					
						
							|  |  |  | 	dataptr[1] = p_transform.elements[1][0]; | 
					
						
							|  |  |  | 	dataptr[2] = 0; | 
					
						
							|  |  |  | 	dataptr[3] = p_transform.elements[2][0]; | 
					
						
							|  |  |  | 	dataptr[4] = p_transform.elements[0][1]; | 
					
						
							|  |  |  | 	dataptr[5] = p_transform.elements[1][1]; | 
					
						
							|  |  |  | 	dataptr[6] = 0; | 
					
						
							|  |  |  | 	dataptr[7] = p_transform.elements[2][1]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	multimesh->dirty_data = true; | 
					
						
							|  |  |  | 	multimesh->dirty_aabb = true; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!multimesh->update_list.in_list()) { | 
					
						
							|  |  |  | 		multimesh_update_list.add(&multimesh->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_index, multimesh->size); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(multimesh->color_format == VS::MULTIMESH_COLOR_NONE); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int stride = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							|  |  |  | 	float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		uint8_t *data8 = (uint8_t *)dataptr; | 
					
						
							|  |  |  | 		data8[0] = CLAMP(p_color.r * 255.0, 0, 255); | 
					
						
							|  |  |  | 		data8[1] = CLAMP(p_color.g * 255.0, 0, 255); | 
					
						
							|  |  |  | 		data8[2] = CLAMP(p_color.b * 255.0, 0, 255); | 
					
						
							|  |  |  | 		data8[3] = CLAMP(p_color.a * 255.0, 0, 255); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	} else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { | 
					
						
							|  |  |  | 		dataptr[0] = p_color.r; | 
					
						
							|  |  |  | 		dataptr[1] = p_color.g; | 
					
						
							|  |  |  | 		dataptr[2] = p_color.b; | 
					
						
							|  |  |  | 		dataptr[3] = p_color.a; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	multimesh->dirty_data = true; | 
					
						
							|  |  |  | 	multimesh->dirty_aabb = true; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!multimesh->update_list.in_list()) { | 
					
						
							|  |  |  | 		multimesh_update_list.add(&multimesh->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::multimesh_get_mesh(RID p_multimesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!multimesh, RID()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	return multimesh->mesh; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Transform RasterizerStorageGLES3::multimesh_instance_get_transform(RID p_multimesh, int p_index) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!multimesh, Transform()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D, Transform()); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int stride = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							|  |  |  | 	float *dataptr = &multimesh->data[stride * p_index]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Transform xform; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	xform.basis.elements[0][0] = dataptr[0]; | 
					
						
							|  |  |  | 	xform.basis.elements[0][1] = dataptr[1]; | 
					
						
							|  |  |  | 	xform.basis.elements[0][2] = dataptr[2]; | 
					
						
							|  |  |  | 	xform.origin.x = dataptr[3]; | 
					
						
							|  |  |  | 	xform.basis.elements[1][0] = dataptr[4]; | 
					
						
							|  |  |  | 	xform.basis.elements[1][1] = dataptr[5]; | 
					
						
							|  |  |  | 	xform.basis.elements[1][2] = dataptr[6]; | 
					
						
							|  |  |  | 	xform.origin.y = dataptr[7]; | 
					
						
							|  |  |  | 	xform.basis.elements[2][0] = dataptr[8]; | 
					
						
							|  |  |  | 	xform.basis.elements[2][1] = dataptr[9]; | 
					
						
							|  |  |  | 	xform.basis.elements[2][2] = dataptr[10]; | 
					
						
							|  |  |  | 	xform.origin.z = dataptr[11]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return xform; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Transform2D RasterizerStorageGLES3::multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!multimesh, Transform2D()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform2D()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D, Transform2D()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int stride = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							|  |  |  | 	float *dataptr = &multimesh->data[stride * p_index]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 	Transform2D xform; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	xform.elements[0][0] = dataptr[0]; | 
					
						
							|  |  |  | 	xform.elements[1][0] = dataptr[1]; | 
					
						
							|  |  |  | 	xform.elements[2][0] = dataptr[3]; | 
					
						
							|  |  |  | 	xform.elements[0][1] = dataptr[4]; | 
					
						
							|  |  |  | 	xform.elements[1][1] = dataptr[5]; | 
					
						
							|  |  |  | 	xform.elements[2][1] = dataptr[7]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return xform; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int p_index) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!multimesh, Color()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_index, multimesh->size, Color()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(multimesh->color_format == VS::MULTIMESH_COLOR_NONE, Color()); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int stride = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							| 
									
										
										
										
											2017-08-12 16:17:53 +02:00
										 |  |  | 	float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		union { | 
					
						
							|  |  |  | 			uint32_t colu; | 
					
						
							|  |  |  | 			float colf; | 
					
						
							|  |  |  | 		} cu; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-12 16:17:53 +02:00
										 |  |  | 		cu.colf = dataptr[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 		return Color::hex(BSWAP32(cu.colu)); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	} else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		Color c; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		c.r = dataptr[0]; | 
					
						
							|  |  |  | 		c.g = dataptr[1]; | 
					
						
							|  |  |  | 		c.b = dataptr[2]; | 
					
						
							|  |  |  | 		c.a = dataptr[3]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		return c; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	return Color(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::multimesh_set_visible_instances(RID p_multimesh, int p_visible) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!multimesh); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	multimesh->visible_instances = p_visible; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::multimesh_get_visible_instances(RID p_multimesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!multimesh, -1); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return multimesh->visible_instances; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Rect3 RasterizerStorageGLES3::multimesh_get_aabb(RID p_multimesh) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!multimesh, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const_cast<RasterizerStorageGLES3 *>(this)->update_dirty_multimeshes(); //update pending AABBs
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return multimesh->aabb; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::update_dirty_multimeshes() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (multimesh_update_list.first()) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		MultiMesh *multimesh = multimesh_update_list.first()->self(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (multimesh->size && multimesh->dirty_data) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, multimesh->buffer); | 
					
						
							|  |  |  | 			glBufferSubData(GL_ARRAY_BUFFER, 0, multimesh->data.size() * sizeof(float), multimesh->data.ptr()); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, 0); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (multimesh->size && multimesh->dirty_aabb) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			Rect3 mesh_aabb; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (multimesh->mesh.is_valid()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				mesh_aabb = mesh_get_aabb(multimesh->mesh, RID()); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				mesh_aabb.size += Vector3(0.001, 0.001, 0.001); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			int stride = multimesh->color_floats + multimesh->xform_floats; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 			int count = multimesh->data.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			float *data = multimesh->data.ptr(); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			Rect3 aabb; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				for (int i = 0; i < count; i += stride) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					float *dataptr = &data[i]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 					Transform xform; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					xform.basis[0][0] = dataptr[0]; | 
					
						
							|  |  |  | 					xform.basis[0][1] = dataptr[1]; | 
					
						
							|  |  |  | 					xform.origin[0] = dataptr[3]; | 
					
						
							|  |  |  | 					xform.basis[1][0] = dataptr[4]; | 
					
						
							|  |  |  | 					xform.basis[1][1] = dataptr[5]; | 
					
						
							|  |  |  | 					xform.origin[1] = dataptr[7]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 					Rect3 laabb = xform.xform(mesh_aabb); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					if (i == 0) | 
					
						
							|  |  |  | 						aabb = laabb; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 					else | 
					
						
							|  |  |  | 						aabb.merge_with(laabb); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				for (int i = 0; i < count; i += stride) { | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					float *dataptr = &data[i]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 					Transform xform; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					xform.basis.elements[0][0] = dataptr[0]; | 
					
						
							|  |  |  | 					xform.basis.elements[0][1] = dataptr[1]; | 
					
						
							|  |  |  | 					xform.basis.elements[0][2] = dataptr[2]; | 
					
						
							|  |  |  | 					xform.origin.x = dataptr[3]; | 
					
						
							|  |  |  | 					xform.basis.elements[1][0] = dataptr[4]; | 
					
						
							|  |  |  | 					xform.basis.elements[1][1] = dataptr[5]; | 
					
						
							|  |  |  | 					xform.basis.elements[1][2] = dataptr[6]; | 
					
						
							|  |  |  | 					xform.origin.y = dataptr[7]; | 
					
						
							|  |  |  | 					xform.basis.elements[2][0] = dataptr[8]; | 
					
						
							|  |  |  | 					xform.basis.elements[2][1] = dataptr[9]; | 
					
						
							|  |  |  | 					xform.basis.elements[2][2] = dataptr[10]; | 
					
						
							|  |  |  | 					xform.origin.z = dataptr[11]; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 					Rect3 laabb = xform.xform(mesh_aabb); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					if (i == 0) | 
					
						
							|  |  |  | 						aabb = laabb; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 					else | 
					
						
							|  |  |  | 						aabb.merge_with(laabb); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			multimesh->aabb = aabb; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		multimesh->dirty_aabb = false; | 
					
						
							|  |  |  | 		multimesh->dirty_data = false; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		multimesh->instance_change_notify(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		multimesh_update_list.remove(multimesh_update_list.first()); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* IMMEDIATE API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | RID RasterizerStorageGLES3::immediate_create() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Immediate *im = memnew(Immediate); | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	return immediate_owner.make_rid(im); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture) { | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(im->building); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Immediate::Chunk ic; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ic.texture = p_texture; | 
					
						
							|  |  |  | 	ic.primitive = p_rimitive; | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	im->chunks.push_back(ic); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->mask = 0; | 
					
						
							|  |  |  | 	im->building = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_vertex(RID p_immediate, const Vector3 &p_vertex) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im->building); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate::Chunk *c = &im->chunks.back()->get(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (c->vertices.empty() && im->chunks.size() == 1) { | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-06 20:33:51 +02:00
										 |  |  | 		im->aabb.position = p_vertex; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		im->aabb.size = Vector3(); | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		im->aabb.expand_to(p_vertex); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (im->mask & VS::ARRAY_FORMAT_NORMAL) | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		c->normals.push_back(chunk_normal); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (im->mask & VS::ARRAY_FORMAT_TANGENT) | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		c->tangents.push_back(chunk_tangent); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (im->mask & VS::ARRAY_FORMAT_COLOR) | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		c->colors.push_back(chunk_color); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (im->mask & VS::ARRAY_FORMAT_TEX_UV) | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		c->uvs.push_back(chunk_uv); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (im->mask & VS::ARRAY_FORMAT_TEX_UV2) | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		c->uvs2.push_back(chunk_uv2); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->mask |= VS::ARRAY_FORMAT_VERTEX; | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	c->vertices.push_back(p_vertex); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_normal(RID p_immediate, const Vector3 &p_normal) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im->building); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->mask |= VS::ARRAY_FORMAT_NORMAL; | 
					
						
							|  |  |  | 	chunk_normal = p_normal; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_tangent(RID p_immediate, const Plane &p_tangent) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im->building); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->mask |= VS::ARRAY_FORMAT_TANGENT; | 
					
						
							|  |  |  | 	chunk_tangent = p_tangent; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_color(RID p_immediate, const Color &p_color) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im->building); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->mask |= VS::ARRAY_FORMAT_COLOR; | 
					
						
							|  |  |  | 	chunk_color = p_color; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_uv(RID p_immediate, const Vector2 &tex_uv) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im->building); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->mask |= VS::ARRAY_FORMAT_TEX_UV; | 
					
						
							|  |  |  | 	chunk_uv = tex_uv; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_uv2(RID p_immediate, const Vector2 &tex_uv) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im->building); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->mask |= VS::ARRAY_FORMAT_TEX_UV2; | 
					
						
							|  |  |  | 	chunk_uv2 = tex_uv; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_end(RID p_immediate) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im->building); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->building = false; | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	im->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | void RasterizerStorageGLES3::immediate_clear(RID p_immediate) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(im->building); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	im->chunks.clear(); | 
					
						
							|  |  |  | 	im->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | Rect3 RasterizerStorageGLES3::immediate_get_aabb(RID p_immediate) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!im, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	return im->aabb; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::immediate_set_material(RID p_immediate, RID p_material) { | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!im); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	im->material = p_material; | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	im->instance_material_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID RasterizerStorageGLES3::immediate_get_material(RID p_immediate) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const Immediate *im = immediate_owner.get(p_immediate); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!im, RID()); | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	return im->material; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* SKELETON API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::skeleton_create() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Skeleton *skeleton = memnew(Skeleton); | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	glGenTextures(1, &skeleton->texture); | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	return skeleton_owner.make_rid(skeleton); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::skeleton_allocate(RID p_skeleton, int p_bones, bool p_2d_skeleton) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!skeleton); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND(p_bones < 0); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (skeleton->size == p_bones && skeleton->use_2d == p_2d_skeleton) | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	skeleton->size = p_bones; | 
					
						
							|  |  |  | 	skeleton->use_2d = p_2d_skeleton; | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	int height = p_bones / 256; | 
					
						
							|  |  |  | 	if (p_bones % 256) | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 		height++; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	glBindTexture(GL_TEXTURE_2D, skeleton->texture); | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (skeleton->use_2d) { | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 		skeleton->skel_texture.resize(256 * height * 2 * 4); | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, height * 2, 0, GL_RGBA, GL_FLOAT, NULL); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 		skeleton->skel_texture.resize(256 * height * 3 * 4); | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, height * 3, 0, GL_RGBA, GL_FLOAT, NULL); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!skeleton->update_list.in_list()) { | 
					
						
							|  |  |  | 		skeleton_update_list.add(&skeleton->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::skeleton_get_bone_count(RID p_skeleton) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!skeleton, 0); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return skeleton->size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform &p_transform) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!skeleton); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_bone, skeleton->size); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	ERR_FAIL_COND(skeleton->use_2d); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 	float *texture = skeleton->skel_texture.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int base_ofs = ((p_bone / 256) * 256) * 3 * 4 + (p_bone % 256) * 4; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	texture[base_ofs + 0] = p_transform.basis[0].x; | 
					
						
							|  |  |  | 	texture[base_ofs + 1] = p_transform.basis[0].y; | 
					
						
							|  |  |  | 	texture[base_ofs + 2] = p_transform.basis[0].z; | 
					
						
							|  |  |  | 	texture[base_ofs + 3] = p_transform.origin.x; | 
					
						
							|  |  |  | 	base_ofs += 256 * 4; | 
					
						
							|  |  |  | 	texture[base_ofs + 0] = p_transform.basis[1].x; | 
					
						
							|  |  |  | 	texture[base_ofs + 1] = p_transform.basis[1].y; | 
					
						
							|  |  |  | 	texture[base_ofs + 2] = p_transform.basis[1].z; | 
					
						
							|  |  |  | 	texture[base_ofs + 3] = p_transform.origin.y; | 
					
						
							|  |  |  | 	base_ofs += 256 * 4; | 
					
						
							|  |  |  | 	texture[base_ofs + 0] = p_transform.basis[2].x; | 
					
						
							|  |  |  | 	texture[base_ofs + 1] = p_transform.basis[2].y; | 
					
						
							|  |  |  | 	texture[base_ofs + 2] = p_transform.basis[2].z; | 
					
						
							|  |  |  | 	texture[base_ofs + 3] = p_transform.origin.z; | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!skeleton->update_list.in_list()) { | 
					
						
							|  |  |  | 		skeleton_update_list.add(&skeleton->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Transform RasterizerStorageGLES3::skeleton_bone_get_transform(RID p_skeleton, int p_bone) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!skeleton, Transform()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(skeleton->use_2d, Transform()); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 	const float *texture = skeleton->skel_texture.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Transform ret; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int base_ofs = ((p_bone / 256) * 256) * 3 * 4 + (p_bone % 256) * 4; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	ret.basis[0].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 	ret.basis[0].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 	ret.basis[0].z = texture[base_ofs + 2]; | 
					
						
							|  |  |  | 	ret.origin.x = texture[base_ofs + 3]; | 
					
						
							|  |  |  | 	base_ofs += 256 * 4; | 
					
						
							|  |  |  | 	ret.basis[1].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 	ret.basis[1].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 	ret.basis[1].z = texture[base_ofs + 2]; | 
					
						
							|  |  |  | 	ret.origin.y = texture[base_ofs + 3]; | 
					
						
							|  |  |  | 	base_ofs += 256 * 4; | 
					
						
							|  |  |  | 	ret.basis[2].x = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 	ret.basis[2].y = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 	ret.basis[2].z = texture[base_ofs + 2]; | 
					
						
							|  |  |  | 	ret.origin.z = texture[base_ofs + 3]; | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return ret; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!skeleton); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_bone, skeleton->size); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	ERR_FAIL_COND(!skeleton->use_2d); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 	float *texture = skeleton->skel_texture.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int base_ofs = ((p_bone / 256) * 256) * 2 * 4 + (p_bone % 256) * 4; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	texture[base_ofs + 0] = p_transform[0][0]; | 
					
						
							|  |  |  | 	texture[base_ofs + 1] = p_transform[1][0]; | 
					
						
							|  |  |  | 	texture[base_ofs + 2] = 0; | 
					
						
							|  |  |  | 	texture[base_ofs + 3] = p_transform[2][0]; | 
					
						
							|  |  |  | 	base_ofs += 256 * 4; | 
					
						
							|  |  |  | 	texture[base_ofs + 0] = p_transform[0][1]; | 
					
						
							|  |  |  | 	texture[base_ofs + 1] = p_transform[1][1]; | 
					
						
							|  |  |  | 	texture[base_ofs + 2] = 0; | 
					
						
							|  |  |  | 	texture[base_ofs + 3] = p_transform[2][1]; | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!skeleton->update_list.in_list()) { | 
					
						
							|  |  |  | 		skeleton_update_list.add(&skeleton->update_list); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Transform2D RasterizerStorageGLES3::skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!skeleton, Transform2D()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform2D()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!skeleton->use_2d, Transform2D()); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 	const float *texture = skeleton->skel_texture.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Transform2D ret; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int base_ofs = ((p_bone / 256) * 256) * 2 * 4 + (p_bone % 256) * 4; | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 	ret[0][0] = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 	ret[1][0] = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 	ret[2][0] = texture[base_ofs + 3]; | 
					
						
							|  |  |  | 	base_ofs += 256 * 4; | 
					
						
							|  |  |  | 	ret[0][1] = texture[base_ofs + 0]; | 
					
						
							|  |  |  | 	ret[1][1] = texture[base_ofs + 1]; | 
					
						
							|  |  |  | 	ret[2][1] = texture[base_ofs + 3]; | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 	return ret; | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::update_dirty_skeletons() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (skeleton_update_list.first()) { | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		Skeleton *skeleton = skeleton_update_list.first()->self(); | 
					
						
							|  |  |  | 		if (skeleton->size) { | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 			int height = skeleton->size / 256; | 
					
						
							|  |  |  | 			if (skeleton->size % 256) | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 				height++; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 			glBindTexture(GL_TEXTURE_2D, skeleton->texture); | 
					
						
							|  |  |  | 			glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, height * (skeleton->use_2d ? 2 : 3), GL_RGBA, GL_FLOAT, skeleton->skel_texture.ptr()); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (Set<RasterizerScene::InstanceBase *>::Element *E = skeleton->instances.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 			E->get()->base_changed(); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		skeleton_update_list.remove(skeleton_update_list.first()); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Light API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::light_create(VS::LightType p_type) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Light *light = memnew(Light); | 
					
						
							|  |  |  | 	light->type = p_type; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_ENERGY] = 1.0; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_SPECULAR] = 0.5; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_RANGE] = 1.0; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_SPOT_ANGLE] = 45; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_CONTACT_SHADOW_SIZE] = 45; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_SHADOW_MAX_DISTANCE] = 0; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET] = 0.1; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET] = 0.3; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET] = 0.6; | 
					
						
							|  |  |  | 	light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] = 0.1; | 
					
						
							| 
									
										
										
										
											2017-08-30 08:07:25 -03:00
										 |  |  | 	light->param[VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE] = 0.1; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	light->color = Color(1, 1, 1, 1); | 
					
						
							|  |  |  | 	light->shadow = false; | 
					
						
							|  |  |  | 	light->negative = false; | 
					
						
							|  |  |  | 	light->cull_mask = 0xFFFFFFFF; | 
					
						
							|  |  |  | 	light->directional_shadow_mode = VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; | 
					
						
							|  |  |  | 	light->omni_shadow_mode = VS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID; | 
					
						
							|  |  |  | 	light->omni_shadow_detail = VS::LIGHT_OMNI_SHADOW_DETAIL_VERTICAL; | 
					
						
							|  |  |  | 	light->directional_blend_splits = false; | 
					
						
							| 
									
										
										
										
											2017-09-07 18:00:47 -03:00
										 |  |  | 	light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE; | 
					
						
							| 
									
										
										
										
											2017-08-19 20:06:40 -03:00
										 |  |  | 	light->reverse_cull = false; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->version = 0; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light_owner.make_rid(light); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_set_color(RID p_light, const Color &p_color) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->color = p_color; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_set_param(RID p_light, VS::LightParam p_param, float p_value) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_param, VS::LIGHT_PARAM_MAX); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (p_param) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 		case VS::LIGHT_PARAM_RANGE: | 
					
						
							|  |  |  | 		case VS::LIGHT_PARAM_SPOT_ANGLE: | 
					
						
							|  |  |  | 		case VS::LIGHT_PARAM_SHADOW_MAX_DISTANCE: | 
					
						
							|  |  |  | 		case VS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET: | 
					
						
							|  |  |  | 		case VS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET: | 
					
						
							|  |  |  | 		case VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET: | 
					
						
							|  |  |  | 		case VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS: | 
					
						
							| 
									
										
										
										
											2017-06-14 16:56:47 -03:00
										 |  |  | 		case VS::LIGHT_PARAM_SHADOW_BIAS: { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			light->version++; | 
					
						
							|  |  |  | 			light->instance_change_notify(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->param[p_param] = p_value; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_set_shadow(RID p_light, bool p_enabled) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->shadow = p_enabled; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	light->version++; | 
					
						
							|  |  |  | 	light->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-11 12:27:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_set_shadow_color(RID p_light, const Color &p_color) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->shadow_color = p_color; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-11 12:27:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_set_projector(RID p_light, RID p_texture) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2016-11-11 12:27:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->projector = p_texture; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_set_negative(RID p_light, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->negative = p_enable; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_set_cull_mask(RID p_light, uint32_t p_mask) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->cull_mask = p_mask; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	light->version++; | 
					
						
							|  |  |  | 	light->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-19 20:06:40 -03:00
										 |  |  | void RasterizerStorageGLES3::light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	light->reverse_cull = p_enabled; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->omni_shadow_mode = p_mode; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	light->version++; | 
					
						
							|  |  |  | 	light->instance_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | VS::LightOmniShadowMode RasterizerStorageGLES3::light_omni_get_shadow_mode(RID p_light) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, VS::LIGHT_OMNI_SHADOW_CUBE); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light->omni_shadow_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->omni_shadow_detail = p_detail; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	light->version++; | 
					
						
							|  |  |  | 	light->instance_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_directional_set_shadow_mode(RID p_light, VS::LightDirectionalShadowMode p_mode) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->directional_shadow_mode = p_mode; | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	light->version++; | 
					
						
							|  |  |  | 	light->instance_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::light_directional_set_blend_splits(RID p_light, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-11-11 12:27:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							| 
									
										
										
										
											2016-11-11 12:27:52 -03:00
										 |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	light->directional_blend_splits = p_enable; | 
					
						
							| 
									
										
										
										
											2016-11-11 12:27:52 -03:00
										 |  |  | 	light->version++; | 
					
						
							|  |  |  | 	light->instance_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool RasterizerStorageGLES3::light_directional_get_blend_splits(RID p_light) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, false); | 
					
						
							| 
									
										
										
										
											2016-11-11 12:27:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light->directional_blend_splits; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | VS::LightDirectionalShadowMode RasterizerStorageGLES3::light_directional_get_shadow_mode(RID p_light) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light->directional_shadow_mode; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 18:00:47 -03:00
										 |  |  | void RasterizerStorageGLES3::light_directional_set_shadow_depth_range_mode(RID p_light, VS::LightDirectionalShadowDepthRangeMode p_range_mode) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!light); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 	light->directional_range_mode = p_range_mode; | 
					
						
							| 
									
										
										
										
											2017-09-07 18:00:47 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | VS::LightDirectionalShadowDepthRangeMode RasterizerStorageGLES3::light_directional_get_shadow_depth_range_mode(RID p_light) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return light->directional_range_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | VS::LightType RasterizerStorageGLES3::light_get_type(RID p_light) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 	return light->type; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | float RasterizerStorageGLES3::light_get_param(RID p_light, VS::LightParam p_param) { | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light->param[p_param]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | Color RasterizerStorageGLES3::light_get_color(RID p_light) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, Color()); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light->color; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | bool RasterizerStorageGLES3::light_has_shadow(RID p_light) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light->shadow; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | uint64_t RasterizerStorageGLES3::light_get_version(RID p_light) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, 0); | 
					
						
							| 
									
										
										
										
											2016-11-09 23:55:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return light->version; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | Rect3 RasterizerStorageGLES3::light_get_aabb(RID p_light) const { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	const Light *light = light_owner.getornull(p_light); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!light, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (light->type) { | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		case VS::LIGHT_SPOT: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			float len = light->param[VS::LIGHT_PARAM_RANGE]; | 
					
						
							|  |  |  | 			float size = Math::tan(Math::deg2rad(light->param[VS::LIGHT_PARAM_SPOT_ANGLE])) * len; | 
					
						
							|  |  |  | 			return Rect3(Vector3(-size, -size, -len), Vector3(size * 2, size * 2, len)); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case VS::LIGHT_OMNI: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float r = light->param[VS::LIGHT_PARAM_RANGE]; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			return Rect3(-Vector3(r, r, r), Vector3(r, r, r) * 2); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case VS::LIGHT_DIRECTIONAL: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 			return Rect3(); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		default: {} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_V(Rect3()); | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 	return Rect3(); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | /* PROBE API */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::reflection_probe_create() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ReflectionProbe *reflection_probe = memnew(ReflectionProbe); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->intensity = 1.0; | 
					
						
							|  |  |  | 	reflection_probe->interior_ambient = Color(); | 
					
						
							|  |  |  | 	reflection_probe->interior_ambient_energy = 1.0; | 
					
						
							|  |  |  | 	reflection_probe->max_distance = 0; | 
					
						
							|  |  |  | 	reflection_probe->extents = Vector3(1, 1, 1); | 
					
						
							|  |  |  | 	reflection_probe->origin_offset = Vector3(0, 0, 0); | 
					
						
							|  |  |  | 	reflection_probe->interior = false; | 
					
						
							|  |  |  | 	reflection_probe->box_projection = false; | 
					
						
							|  |  |  | 	reflection_probe->enable_shadows = false; | 
					
						
							|  |  |  | 	reflection_probe->cull_mask = (1 << 20) - 1; | 
					
						
							|  |  |  | 	reflection_probe->update_mode = VS::REFLECTION_PROBE_UPDATE_ONCE; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return reflection_probe_owner.make_rid(reflection_probe); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_update_mode(RID p_probe, VS::ReflectionProbeUpdateMode p_mode) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->update_mode = p_mode; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	reflection_probe->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_intensity(RID p_probe, float p_intensity) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->intensity = p_intensity; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_interior_ambient(RID p_probe, const Color &p_ambient) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->interior_ambient = p_ambient; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::reflection_probe_set_interior_ambient_energy(RID p_probe, float p_energy) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->interior_ambient_energy = p_energy; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_interior_ambient_probe_contribution(RID p_probe, float p_contrib) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->interior_ambient_probe_contrib = p_contrib; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_max_distance(RID p_probe, float p_distance) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->max_distance = p_distance; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	reflection_probe->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->extents = p_extents; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	reflection_probe->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->origin_offset = p_offset; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	reflection_probe->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_as_interior(RID p_probe, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->interior = p_enable; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->box_projection = p_enable; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->enable_shadows = p_enable; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	reflection_probe->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	reflection_probe->cull_mask = p_layers; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	reflection_probe->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | Rect3 RasterizerStorageGLES3::reflection_probe_get_aabb(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!reflection_probe, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 	Rect3 aabb; | 
					
						
							| 
									
										
										
										
											2017-06-06 20:33:51 +02:00
										 |  |  | 	aabb.position = -reflection_probe->extents; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	aabb.size = reflection_probe->extents * 2.0; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return aabb; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | VS::ReflectionProbeUpdateMode RasterizerStorageGLES3::reflection_probe_get_update_mode(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!reflection_probe, VS::REFLECTION_PROBE_UPDATE_ALWAYS); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return reflection_probe->update_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | uint32_t RasterizerStorageGLES3::reflection_probe_get_cull_mask(RID p_probe) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!reflection_probe, 0); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return reflection_probe->cull_mask; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector3 RasterizerStorageGLES3::reflection_probe_get_extents(RID p_probe) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!reflection_probe, Vector3()); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return reflection_probe->extents; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Vector3 RasterizerStorageGLES3::reflection_probe_get_origin_offset(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!reflection_probe, Vector3()); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return reflection_probe->origin_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool RasterizerStorageGLES3::reflection_probe_renders_shadows(RID p_probe) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!reflection_probe, false); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return reflection_probe->enable_shadows; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | float RasterizerStorageGLES3::reflection_probe_get_origin_max_distance(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!reflection_probe, 0); | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return reflection_probe->max_distance; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | RID RasterizerStorageGLES3::gi_probe_create() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	GIProbe *gip = memnew(GIProbe); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->bounds = Rect3(Vector3(), Vector3(1, 1, 1)); | 
					
						
							|  |  |  | 	gip->dynamic_range = 1.0; | 
					
						
							|  |  |  | 	gip->energy = 1.0; | 
					
						
							|  |  |  | 	gip->propagation = 1.0; | 
					
						
							|  |  |  | 	gip->bias = 0.4; | 
					
						
							| 
									
										
										
										
											2017-07-15 23:24:37 -03:00
										 |  |  | 	gip->normal_bias = 0.4; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->interior = false; | 
					
						
							|  |  |  | 	gip->compress = false; | 
					
						
							|  |  |  | 	gip->version = 1; | 
					
						
							|  |  |  | 	gip->cell_size = 1.0; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gi_probe_owner.make_rid(gip); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_bounds(RID p_probe, const Rect3 &p_bounds) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->bounds = p_bounds; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	gip->version++; | 
					
						
							|  |  |  | 	gip->instance_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | Rect3 RasterizerStorageGLES3::gi_probe_get_bounds(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->bounds; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_cell_size(RID p_probe, float p_size) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->cell_size = p_size; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	gip->version++; | 
					
						
							|  |  |  | 	gip->instance_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float RasterizerStorageGLES3::gi_probe_get_cell_size(RID p_probe) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, 0); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->cell_size; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_to_cell_xform(RID p_probe, const Transform &p_xform) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->to_cell = p_xform; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Transform RasterizerStorageGLES3::gi_probe_get_to_cell_xform(RID p_probe) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, Transform()); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->to_cell; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_dynamic_data(RID p_probe, const PoolVector<int> &p_data) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->dynamic_data = p_data; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	gip->version++; | 
					
						
							|  |  |  | 	gip->instance_change_notify(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | PoolVector<int> RasterizerStorageGLES3::gi_probe_get_dynamic_data(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, PoolVector<int>()); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->dynamic_data; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_dynamic_range(RID p_probe, int p_range) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->dynamic_range = p_range; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | int RasterizerStorageGLES3::gi_probe_get_dynamic_range(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, 0); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->dynamic_range; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_energy(RID p_probe, float p_range) { | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->energy = p_range; | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_bias(RID p_probe, float p_range) { | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->bias = p_range; | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-15 23:24:37 -03:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_normal_bias(RID p_probe, float p_range) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	gip->normal_bias = p_range; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_propagation(RID p_probe, float p_range) { | 
					
						
							| 
									
										
										
										
											2017-02-06 05:12:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->propagation = p_range; | 
					
						
							| 
									
										
										
										
											2017-02-06 05:12:15 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_interior(RID p_probe, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->interior = p_enable; | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | bool RasterizerStorageGLES3::gi_probe_is_interior(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, false); | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->interior; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_set_compress(RID p_probe, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-12-31 10:53:29 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gip); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gip->compress = p_enable; | 
					
						
							| 
									
										
										
										
											2016-12-31 10:53:29 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | bool RasterizerStorageGLES3::gi_probe_is_compressed(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-12-31 10:53:29 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, false); | 
					
						
							| 
									
										
										
										
											2016-12-31 10:53:29 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->compress; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | float RasterizerStorageGLES3::gi_probe_get_energy(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, 0); | 
					
						
							| 
									
										
										
										
											2016-12-22 10:00:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->energy; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | float RasterizerStorageGLES3::gi_probe_get_bias(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, 0); | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->bias; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-15 23:24:37 -03:00
										 |  |  | float RasterizerStorageGLES3::gi_probe_get_normal_bias(RID p_probe) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!gip, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return gip->normal_bias; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | float RasterizerStorageGLES3::gi_probe_get_propagation(RID p_probe) const { | 
					
						
							| 
									
										
										
										
											2017-02-06 05:12:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, 0); | 
					
						
							| 
									
										
										
										
											2017-02-06 05:12:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->propagation; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | uint32_t RasterizerStorageGLES3::gi_probe_get_version(RID p_probe) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const GIProbe *gip = gi_probe_owner.getornull(p_probe); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!gip, 0); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gip->version; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | RasterizerStorage::GIProbeCompression RasterizerStorageGLES3::gi_probe_get_dynamic_data_get_preferred_compression() const { | 
					
						
							|  |  |  | 	if (config.s3tc_supported) { | 
					
						
							|  |  |  | 		return GI_PROBE_S3TC; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return GI_PROBE_UNCOMPRESSED; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID RasterizerStorageGLES3::gi_probe_dynamic_data_create(int p_width, int p_height, int p_depth, GIProbeCompression p_compression) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	GIProbeData *gipd = memnew(GIProbeData); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gipd->width = p_width; | 
					
						
							|  |  |  | 	gipd->height = p_height; | 
					
						
							|  |  |  | 	gipd->depth = p_depth; | 
					
						
							|  |  |  | 	gipd->compression = p_compression; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glGenTextures(1, &gipd->tex_id); | 
					
						
							|  |  |  | 	glBindTexture(GL_TEXTURE_3D, gipd->tex_id); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int level = 0; | 
					
						
							|  |  |  | 	int min_size = 1; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (gipd->compression == GI_PROBE_S3TC) { | 
					
						
							|  |  |  | 		min_size = 4; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	while (true) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (gipd->compression == GI_PROBE_S3TC) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 			int size = p_width * p_height * p_depth; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glCompressedTexImage3D(GL_TEXTURE_3D, level, _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT, p_width, p_height, p_depth, 0, size, NULL); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glTexImage3D(GL_TEXTURE_3D, level, GL_RGBA8, p_width, p_height, p_depth, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (p_width <= min_size || p_height <= min_size || p_depth <= min_size) | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 			break; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		p_width >>= 1; | 
					
						
							|  |  |  | 		p_height >>= 1; | 
					
						
							|  |  |  | 		p_depth >>= 1; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 		level++; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, level); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	gipd->levels = level + 1; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return gi_probe_data_owner.make_rid(gipd); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | void RasterizerStorageGLES3::gi_probe_dynamic_data_update(RID p_gi_probe_data, int p_depth_slice, int p_slice_count, int p_mipmap, const void *p_data) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	GIProbeData *gipd = gi_probe_data_owner.getornull(p_gi_probe_data); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!gipd); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	/*
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	Vector<uint8_t> data; | 
					
						
							|  |  |  | 	data.resize((gipd->width>>p_mipmap)*(gipd->height>>p_mipmap)*(gipd->depth>>p_mipmap)*4); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<(gipd->width>>p_mipmap);i++) { | 
					
						
							|  |  |  | 		for(int j=0;j<(gipd->height>>p_mipmap);j++) { | 
					
						
							|  |  |  | 			for(int k=0;k<(gipd->depth>>p_mipmap);k++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				int ofs = (k*(gipd->height>>p_mipmap)*(gipd->width>>p_mipmap)) + j *(gipd->width>>p_mipmap) + i; | 
					
						
							|  |  |  | 				ofs*=4; | 
					
						
							|  |  |  | 				data[ofs+0]=i*0xFF/(gipd->width>>p_mipmap); | 
					
						
							|  |  |  | 				data[ofs+1]=j*0xFF/(gipd->height>>p_mipmap); | 
					
						
							|  |  |  | 				data[ofs+2]=k*0xFF/(gipd->depth>>p_mipmap); | 
					
						
							|  |  |  | 				data[ofs+3]=0xFF; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glBindTexture(GL_TEXTURE_3D, gipd->tex_id); | 
					
						
							|  |  |  | 	if (gipd->compression == GI_PROBE_S3TC) { | 
					
						
							|  |  |  | 		int size = (gipd->width >> p_mipmap) * (gipd->height >> p_mipmap) * p_slice_count; | 
					
						
							|  |  |  | 		glCompressedTexSubImage3D(GL_TEXTURE_3D, p_mipmap, 0, 0, p_depth_slice, gipd->width >> p_mipmap, gipd->height >> p_mipmap, p_slice_count, _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT, size, p_data); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexSubImage3D(GL_TEXTURE_3D, p_mipmap, 0, 0, p_depth_slice, gipd->width >> p_mipmap, gipd->height >> p_mipmap, p_slice_count, GL_RGBA, GL_UNSIGNED_BYTE, p_data); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	//glTexImage3D(GL_TEXTURE_3D,p_mipmap,GL_RGBA8,gipd->width>>p_mipmap,gipd->height>>p_mipmap,gipd->depth>>p_mipmap,0,GL_RGBA,GL_UNSIGNED_BYTE,p_data);
 | 
					
						
							|  |  |  | 	//glTexImage3D(GL_TEXTURE_3D,p_mipmap,GL_RGBA8,gipd->width>>p_mipmap,gipd->height>>p_mipmap,gipd->depth>>p_mipmap,0,GL_RGBA,GL_UNSIGNED_BYTE,data.ptr());
 | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ///////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID RasterizerStorageGLES3::particles_create() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Particles *particles = memnew(Particles); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return particles_owner.make_rid(particles); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_emitting(RID p_particles, bool p_emitting) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-08-16 23:38:36 +03:00
										 |  |  | 	if (p_emitting != particles->emitting) { | 
					
						
							|  |  |  | 		// Restart is overriden by set_emitting
 | 
					
						
							|  |  |  | 		particles->restart_request = false; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->emitting = p_emitting; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	particles->amount = p_amount; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	int floats = p_amount * 24; | 
					
						
							|  |  |  | 	float *data = memnew_arr(float, floats); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	for (int i = 0; i < floats; i++) { | 
					
						
							|  |  |  | 		data[i] = 0; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	for (int i = 0; i < 2; i++) { | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		glBindVertexArray(particles->particle_vaos[i]); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[i]); | 
					
						
							|  |  |  | 		glBufferData(GL_ARRAY_BUFFER, floats * sizeof(float), data, GL_DYNAMIC_DRAW); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < 6; i++) { | 
					
						
							|  |  |  | 			glEnableVertexAttribArray(i); | 
					
						
							|  |  |  | 			glVertexAttribPointer(i, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 4 * 6, ((uint8_t *)0) + (i * 16)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 	if (particles->histories_enabled) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 			glBindVertexArray(particles->particle_vao_histories[i]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffer_histories[i]); | 
					
						
							|  |  |  | 			glBufferData(GL_ARRAY_BUFFER, floats * sizeof(float), data, GL_DYNAMIC_COPY); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int j = 0; j < 6; j++) { | 
					
						
							|  |  |  | 				glEnableVertexAttribArray(j); | 
					
						
							|  |  |  | 				glVertexAttribPointer(j, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 4 * 6, ((uint8_t *)0) + (j * 16)); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			particles->particle_valid_histories[i] = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	glBindVertexArray(0); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->prev_ticks = 0; | 
					
						
							|  |  |  | 	particles->phase = 0; | 
					
						
							|  |  |  | 	particles->prev_phase = 0; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	particles->clear = true; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	memdelete_arr(data); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_lifetime(RID p_particles, float p_lifetime) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->lifetime = p_lifetime; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-06-25 08:01:15 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::particles_set_one_shot(RID p_particles, bool p_one_shot) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 	particles->one_shot = p_one_shot; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_pre_process_time(RID p_particles, float p_time) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->pre_process_time = p_time; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_explosiveness_ratio(RID p_particles, float p_ratio) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->explosiveness = p_ratio; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_randomness_ratio(RID p_particles, float p_ratio) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->randomness = p_ratio; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::_particles_update_histories(Particles *particles) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool needs_histories = particles->draw_order == VS::PARTICLES_DRAW_ORDER_VIEW_DEPTH; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (needs_histories == particles->histories_enabled) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	particles->histories_enabled = needs_histories; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int floats = particles->amount * 24; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!needs_histories) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glDeleteBuffers(2, particles->particle_buffer_histories); | 
					
						
							|  |  |  | 		glDeleteVertexArrays(2, particles->particle_vao_histories); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glGenBuffers(2, particles->particle_buffer_histories); | 
					
						
							|  |  |  | 		glGenVertexArrays(2, particles->particle_vao_histories); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 			glBindVertexArray(particles->particle_vao_histories[i]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffer_histories[i]); | 
					
						
							|  |  |  | 			glBufferData(GL_ARRAY_BUFFER, floats * sizeof(float), NULL, GL_DYNAMIC_COPY); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int j = 0; j < 6; j++) { | 
					
						
							|  |  |  | 				glEnableVertexAttribArray(j); | 
					
						
							|  |  |  | 				glVertexAttribPointer(j, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 4 * 6, ((uint8_t *)0) + (j * 16)); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			particles->particle_valid_histories[i] = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	particles->clear = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_custom_aabb(RID p_particles, const Rect3 &p_aabb) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->custom_aabb = p_aabb; | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 	_particles_update_histories(particles); | 
					
						
							|  |  |  | 	particles->instance_change_notify(); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::particles_set_speed_scale(RID p_particles, float p_scale) { | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 	particles->speed_scale = p_scale; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_use_local_coordinates(RID p_particles, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->use_local_coords = p_enable; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | void RasterizerStorageGLES3::particles_set_fixed_fps(RID p_particles, int p_fps) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	particles->fixed_fps = p_fps; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | void RasterizerStorageGLES3::particles_set_fractional_delta(RID p_particles, bool p_enable) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	particles->fractional_delta = p_enable; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::particles_set_process_material(RID p_particles, RID p_material) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	particles->process_material = p_material; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::particles_set_draw_order(RID p_particles, VS::ParticlesDrawOrder p_order) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	particles->draw_order = p_order; | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 	_particles_update_histories(particles); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | void RasterizerStorageGLES3::particles_set_draw_passes(RID p_particles, int p_passes) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	particles->draw_passes.resize(p_passes); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_pass, particles->draw_passes.size()); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	particles->draw_passes[p_pass] = p_mesh; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-25 08:01:15 -03:00
										 |  |  | void RasterizerStorageGLES3::particles_restart(RID p_particles) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	particles->restart_request = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | void RasterizerStorageGLES3::particles_request_process(RID p_particles) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!particles->particle_element.in_list()) { | 
					
						
							|  |  |  | 		particle_update_list.add(&particles->particle_element); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | Rect3 RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) { | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!particles, Rect3()); | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 	glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT); | 
					
						
							|  |  |  | 	Rect3 aabb; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Transform inv = particles->emission_transform.affine_inverse(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < particles->amount; i++) { | 
					
						
							|  |  |  | 		int ofs = i * 24; | 
					
						
							|  |  |  | 		Vector3 pos = Vector3(data[ofs + 15], data[ofs + 19], data[ofs + 23]); | 
					
						
							|  |  |  | 		if (!particles->use_local_coords) { | 
					
						
							|  |  |  | 			pos = inv.xform(pos); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (i == 0) | 
					
						
							| 
									
										
										
										
											2017-06-06 20:33:51 +02:00
										 |  |  | 			aabb.position = pos; | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 		else | 
					
						
							|  |  |  | 			aabb.expand_to(pos); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glUnmapBuffer(GL_ARRAY_BUFFER); | 
					
						
							|  |  |  | 	glBindBuffer(GL_ARRAY_BUFFER, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float longest_axis = 0; | 
					
						
							|  |  |  | 	for (int i = 0; i < particles->draw_passes.size(); i++) { | 
					
						
							|  |  |  | 		if (particles->draw_passes[i].is_valid()) { | 
					
						
							|  |  |  | 			Rect3 maabb = mesh_get_aabb(particles->draw_passes[i], RID()); | 
					
						
							|  |  |  | 			longest_axis = MAX(maabb.get_longest_axis_size(), longest_axis); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aabb.grow_by(longest_axis); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return aabb; | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | Rect3 RasterizerStorageGLES3::particles_get_aabb(RID p_particles) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!particles, Rect3()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 	return particles->custom_aabb; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::particles_set_emission_transform(RID p_particles, const Transform &p_transform) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!particles); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	particles->emission_transform = p_transform; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-17 07:32:49 -03:00
										 |  |  | int RasterizerStorageGLES3::particles_get_draw_passes(RID p_particles) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!particles, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return particles->draw_passes.size(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID RasterizerStorageGLES3::particles_get_draw_pass_mesh(RID p_particles, int p_pass) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const Particles *particles = particles_owner.getornull(p_particles); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!particles, RID()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_pass, particles->draw_passes.size(), RID()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return particles->draw_passes[p_pass]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | void RasterizerStorageGLES3::_particles_process(Particles *p_particles, float p_delta) { | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	float new_phase = Math::fmod((float)p_particles->phase + (p_delta / p_particles->lifetime) * p_particles->speed_scale, (float)1.0); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	if (p_particles->clear) { | 
					
						
							|  |  |  | 		p_particles->cycle_number = 0; | 
					
						
							|  |  |  | 		p_particles->random_seed = Math::rand(); | 
					
						
							|  |  |  | 	} else if (new_phase < p_particles->phase) { | 
					
						
							|  |  |  | 		if (p_particles->one_shot) { | 
					
						
							|  |  |  | 			p_particles->emitting = false; | 
					
						
							| 
									
										
										
										
											2017-06-25 08:01:15 -03:00
										 |  |  | 			shaders.particles.set_uniform(ParticlesShaderGLES3::EMITTING, false); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 		p_particles->cycle_number++; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shaders.particles.set_uniform(ParticlesShaderGLES3::SYSTEM_PHASE, new_phase); | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	shaders.particles.set_uniform(ParticlesShaderGLES3::PREV_SYSTEM_PHASE, p_particles->phase); | 
					
						
							|  |  |  | 	p_particles->phase = new_phase; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	shaders.particles.set_uniform(ParticlesShaderGLES3::DELTA, p_delta * p_particles->speed_scale); | 
					
						
							|  |  |  | 	shaders.particles.set_uniform(ParticlesShaderGLES3::CLEAR, p_particles->clear); | 
					
						
							|  |  |  | 	glUniform1ui(shaders.particles.get_uniform_location(ParticlesShaderGLES3::RANDOM_SEED), p_particles->random_seed); | 
					
						
							| 
									
										
										
										
											2017-06-23 14:31:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	if (p_particles->use_local_coords) | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, Transform()); | 
					
						
							|  |  |  | 	else | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, p_particles->emission_transform); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	glUniform1ui(shaders.particles.get_uniform(ParticlesShaderGLES3::CYCLE), p_particles->cycle_number); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	p_particles->clear = false; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	glBindVertexArray(p_particles->particle_vaos[0]); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, p_particles->particle_buffers[1]); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//		GLint size = 0;
 | 
					
						
							|  |  |  | 	//		glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &size);
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glBeginTransformFeedback(GL_POINTS); | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	glDrawArrays(GL_POINTS, 0, p_particles->amount); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	glEndTransformFeedback(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	SWAP(p_particles->particle_buffers[0], p_particles->particle_buffers[1]); | 
					
						
							|  |  |  | 	SWAP(p_particles->particle_vaos[0], p_particles->particle_vaos[1]); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	glBindVertexArray(0); | 
					
						
							|  |  |  | 	/* //debug particles :D
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	glBindBuffer(GL_ARRAY_BUFFER, p_particles->particle_buffers[0]); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-11 15:10:05 -04:00
										 |  |  | 	float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, p_particles->amount * 16 * 6, GL_MAP_READ_BIT); | 
					
						
							|  |  |  | 	for (int i = 0; i < p_particles->amount; i++) { | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		int ofs = i * 24; | 
					
						
							|  |  |  | 		print_line(itos(i) + ":"); | 
					
						
							|  |  |  | 		print_line("\tColor: " + Color(data[ofs + 0], data[ofs + 1], data[ofs + 2], data[ofs + 3])); | 
					
						
							|  |  |  | 		print_line("\tVelocity: " + Vector3(data[ofs + 4], data[ofs + 5], data[ofs + 6])); | 
					
						
							|  |  |  | 		print_line("\tActive: " + itos(data[ofs + 7])); | 
					
						
							|  |  |  | 		print_line("\tCustom: " + Color(data[ofs + 8], data[ofs + 9], data[ofs + 10], data[ofs + 11])); | 
					
						
							|  |  |  | 		print_line("\tXF X: " + Color(data[ofs + 12], data[ofs + 13], data[ofs + 14], data[ofs + 15])); | 
					
						
							|  |  |  | 		print_line("\tXF Y: " + Color(data[ofs + 16], data[ofs + 17], data[ofs + 18], data[ofs + 19])); | 
					
						
							|  |  |  | 		print_line("\tXF Z: " + Color(data[ofs + 20], data[ofs + 21], data[ofs + 22], data[ofs + 23])); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glUnmapBuffer(GL_ARRAY_BUFFER); | 
					
						
							|  |  |  | 	glBindBuffer(GL_ARRAY_BUFFER, 0); | 
					
						
							|  |  |  | 	//*/
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | void RasterizerStorageGLES3::update_particles() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glEnable(GL_RASTERIZER_DISCARD); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	while (particle_update_list.first()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//use transform feedback to process particles
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Particles *particles = particle_update_list.first()->self(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-25 08:01:15 -03:00
										 |  |  | 		if (particles->restart_request) { | 
					
						
							|  |  |  | 			particles->emitting = true; //restart from zero
 | 
					
						
							|  |  |  | 			particles->prev_ticks = 0; | 
					
						
							|  |  |  | 			particles->phase = 0; | 
					
						
							|  |  |  | 			particles->prev_phase = 0; | 
					
						
							|  |  |  | 			particles->clear = true; | 
					
						
							|  |  |  | 			particles->particle_valid_histories[0] = false; | 
					
						
							|  |  |  | 			particles->particle_valid_histories[1] = false; | 
					
						
							|  |  |  | 			particles->restart_request = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-23 14:31:21 -03:00
										 |  |  | 		if (particles->inactive && !particles->emitting) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			particle_update_list.remove(particle_update_list.first()); | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (particles->emitting) { | 
					
						
							|  |  |  | 			if (particles->inactive) { | 
					
						
							|  |  |  | 				//restart system from scratch
 | 
					
						
							|  |  |  | 				particles->prev_ticks = 0; | 
					
						
							|  |  |  | 				particles->phase = 0; | 
					
						
							|  |  |  | 				particles->prev_phase = 0; | 
					
						
							|  |  |  | 				particles->clear = true; | 
					
						
							|  |  |  | 				particles->particle_valid_histories[0] = false; | 
					
						
							|  |  |  | 				particles->particle_valid_histories[1] = false; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			particles->inactive = false; | 
					
						
							|  |  |  | 			particles->inactive_time = 0; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			particles->inactive_time += particles->speed_scale * frame.delta; | 
					
						
							|  |  |  | 			if (particles->inactive_time > particles->lifetime * 1.2) { | 
					
						
							|  |  |  | 				particles->inactive = true; | 
					
						
							|  |  |  | 				particle_update_list.remove(particle_update_list.first()); | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		Material *material = material_owner.getornull(particles->process_material); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (!material || !material->shader || material->shader->mode != VS::SHADER_PARTICLES) { | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			shaders.particles.set_custom_shader(0); | 
					
						
							|  |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shaders.particles.set_custom_shader(material->shader->custom_code_id); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (material->ubo_id) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glBindBufferBase(GL_UNIFORM_BUFFER, 0, material->ubo_id); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int tc = material->textures.size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			RID *textures = material->textures.ptr(); | 
					
						
							|  |  |  | 			ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = material->shader->texture_hints.ptr(); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < tc; i++) { | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glActiveTexture(GL_TEXTURE0 + i); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				GLenum target; | 
					
						
							|  |  |  | 				GLuint tex; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				RasterizerStorageGLES3::Texture *t = texture_owner.getornull(textures[i]); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				if (!t) { | 
					
						
							|  |  |  | 					//check hints
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					target = GL_TEXTURE_2D; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					switch (texture_hints[i]) { | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 						case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK_ALBEDO: | 
					
						
							|  |  |  | 						case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 							tex = resources.black_tex; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 						} break; | 
					
						
							|  |  |  | 						case ShaderLanguage::ShaderNode::Uniform::HINT_ANISO: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 							tex = resources.aniso_tex; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 						} break; | 
					
						
							|  |  |  | 						case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 							tex = resources.normal_tex; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 						} break; | 
					
						
							|  |  |  | 						default: { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 							tex = resources.white_tex; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 						} break; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					target = t->target; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 					tex = t->tex_id; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glBindTexture(target, tex); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		shaders.particles.set_conditional(ParticlesShaderGLES3::USE_FRACTIONAL_DELTA, particles->fractional_delta); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		shaders.particles.bind(); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::TOTAL_PARTICLES, particles->amount); | 
					
						
							| 
									
										
										
										
											2017-06-16 08:29:43 -03:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::TIME, frame.time[0]); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::EXPLOSIVENESS, particles->explosiveness); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::LIFETIME, particles->lifetime); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::ATTRACTOR_COUNT, 0); | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::EMITTING, particles->emitting); | 
					
						
							|  |  |  | 		shaders.particles.set_uniform(ParticlesShaderGLES3::RANDOMNESS, particles->randomness); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		if (particles->clear && particles->pre_process_time > 0.0) { | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 			float frame_time; | 
					
						
							|  |  |  | 			if (particles->fixed_fps > 0) | 
					
						
							|  |  |  | 				frame_time = 1.0 / particles->fixed_fps; | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				frame_time = 1.0 / 30.0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float delta = particles->pre_process_time; | 
					
						
							|  |  |  | 			if (delta > 0.1) { //avoid recursive stalls if fps goes below 10
 | 
					
						
							|  |  |  | 				delta = 0.1; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			float todo = delta; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			while (todo >= frame_time) { | 
					
						
							|  |  |  | 				_particles_process(particles, frame_time); | 
					
						
							|  |  |  | 				todo -= frame_time; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		if (particles->fixed_fps > 0) { | 
					
						
							|  |  |  | 			float frame_time = 1.0 / particles->fixed_fps; | 
					
						
							|  |  |  | 			float delta = frame.delta; | 
					
						
							|  |  |  | 			if (delta > 0.1) { //avoid recursive stalls if fps goes below 10
 | 
					
						
							|  |  |  | 				delta = 0.1; | 
					
						
							|  |  |  | 			} else if (delta <= 0.0) { //unlikely but..
 | 
					
						
							|  |  |  | 				delta = 0.001; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			float todo = particles->frame_remainder + delta; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 			while (todo >= frame_time) { | 
					
						
							|  |  |  | 				_particles_process(particles, frame_time); | 
					
						
							|  |  |  | 				todo -= frame_time; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			particles->frame_remainder = todo; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			_particles_process(particles, frame.delta); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		particle_update_list.remove(particle_update_list.first()); | 
					
						
							| 
									
										
										
										
											2017-04-08 22:38:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (particles->histories_enabled) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			SWAP(particles->particle_buffer_histories[0], particles->particle_buffer_histories[1]); | 
					
						
							|  |  |  | 			SWAP(particles->particle_vao_histories[0], particles->particle_vao_histories[1]); | 
					
						
							|  |  |  | 			SWAP(particles->particle_valid_histories[0], particles->particle_valid_histories[1]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//copy
 | 
					
						
							|  |  |  | 			glBindBuffer(GL_COPY_READ_BUFFER, particles->particle_buffers[0]); | 
					
						
							|  |  |  | 			glBindBuffer(GL_COPY_WRITE_BUFFER, particles->particle_buffer_histories[0]); | 
					
						
							|  |  |  | 			glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, particles->amount * 24 * sizeof(float)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			particles->particle_valid_histories[0] = true; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-06-17 07:32:49 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		particles->instance_change_notify(); //make sure shadows are updated
 | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glDisable(GL_RASTERIZER_DISCARD); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-30 08:35:54 -03:00
										 |  |  | ////////
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!skeleton); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	skeleton->instances.insert(p_instance); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Skeleton *skeleton = skeleton_owner.getornull(p_skeleton); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!skeleton); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	skeleton->instances.erase(p_instance); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::instance_add_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Instantiable *inst = NULL; | 
					
						
							|  |  |  | 	switch (p_instance->base_type) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		case VS::INSTANCE_MESH: { | 
					
						
							|  |  |  | 			inst = mesh_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		case VS::INSTANCE_MULTIMESH: { | 
					
						
							|  |  |  | 			inst = multimesh_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		case VS::INSTANCE_IMMEDIATE: { | 
					
						
							|  |  |  | 			inst = immediate_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		case VS::INSTANCE_PARTICLES: { | 
					
						
							|  |  |  | 			inst = particles_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 		case VS::INSTANCE_REFLECTION_PROBE: { | 
					
						
							|  |  |  | 			inst = reflection_probe_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 		case VS::INSTANCE_LIGHT: { | 
					
						
							|  |  |  | 			inst = light_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 		case VS::INSTANCE_GI_PROBE: { | 
					
						
							|  |  |  | 			inst = gi_probe_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		default: { | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 			if (!inst) { | 
					
						
							|  |  |  | 				ERR_FAIL(); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	inst->instance_list.add(&p_instance->dependency_item); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::instance_remove_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Instantiable *inst = NULL; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (p_instance->base_type) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		case VS::INSTANCE_MESH: { | 
					
						
							|  |  |  | 			inst = mesh_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		case VS::INSTANCE_MULTIMESH: { | 
					
						
							|  |  |  | 			inst = multimesh_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		case VS::INSTANCE_IMMEDIATE: { | 
					
						
							|  |  |  | 			inst = immediate_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 		case VS::INSTANCE_PARTICLES: { | 
					
						
							|  |  |  | 			inst = particles_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 		case VS::INSTANCE_REFLECTION_PROBE: { | 
					
						
							|  |  |  | 			inst = reflection_probe_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 		case VS::INSTANCE_LIGHT: { | 
					
						
							|  |  |  | 			inst = light_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 		case VS::INSTANCE_GI_PROBE: { | 
					
						
							|  |  |  | 			inst = gi_probe_owner.getornull(p_base); | 
					
						
							|  |  |  | 			ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		default: { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 			if (!inst) { | 
					
						
							|  |  |  | 				ERR_FAIL(); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!inst); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	inst->instance_list.remove(&p_instance->dependency_item); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | /* RENDER TARGET */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::_render_target_clear(RenderTarget *rt) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 	if (rt->fbo) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteFramebuffers(1, &rt->fbo); | 
					
						
							|  |  |  | 		glDeleteTextures(1, &rt->color); | 
					
						
							|  |  |  | 		rt->fbo = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 	if (rt->buffers.active) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteFramebuffers(1, &rt->buffers.fbo); | 
					
						
							|  |  |  | 		glDeleteRenderbuffers(1, &rt->buffers.depth); | 
					
						
							|  |  |  | 		glDeleteRenderbuffers(1, &rt->buffers.diffuse); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 		if (rt->buffers.effects_active) { | 
					
						
							|  |  |  | 			glDeleteRenderbuffers(1, &rt->buffers.specular); | 
					
						
							|  |  |  | 			glDeleteRenderbuffers(1, &rt->buffers.normal_rough); | 
					
						
							|  |  |  | 			glDeleteRenderbuffers(1, &rt->buffers.sss); | 
					
						
							|  |  |  | 			glDeleteFramebuffers(1, &rt->buffers.effect_fbo); | 
					
						
							|  |  |  | 			glDeleteTextures(1, &rt->buffers.effect); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 		rt->buffers.effects_active = false; | 
					
						
							|  |  |  | 		rt->buffers.active = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (rt->depth) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteTextures(1, &rt->depth); | 
					
						
							|  |  |  | 		rt->depth = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-04 12:45:30 -03:00
										 |  |  | 	if (rt->effects.ssao.blur_fbo[0]) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteFramebuffers(1, &rt->effects.ssao.blur_fbo[0]); | 
					
						
							|  |  |  | 		glDeleteTextures(1, &rt->effects.ssao.blur_red[0]); | 
					
						
							|  |  |  | 		glDeleteFramebuffers(1, &rt->effects.ssao.blur_fbo[1]); | 
					
						
							|  |  |  | 		glDeleteTextures(1, &rt->effects.ssao.blur_red[1]); | 
					
						
							|  |  |  | 		for (int i = 0; i < rt->effects.ssao.depth_mipmap_fbos.size(); i++) { | 
					
						
							|  |  |  | 			glDeleteFramebuffers(1, &rt->effects.ssao.depth_mipmap_fbos[i]); | 
					
						
							| 
									
										
										
										
											2016-12-04 12:45:30 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		rt->effects.ssao.depth_mipmap_fbos.clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteTextures(1, &rt->effects.ssao.linear_depth); | 
					
						
							| 
									
										
										
										
											2017-02-06 20:18:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		rt->effects.ssao.blur_fbo[0] = 0; | 
					
						
							|  |  |  | 		rt->effects.ssao.blur_fbo[1] = 0; | 
					
						
							| 
									
										
										
										
											2016-12-04 12:45:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-07 17:49:52 -03:00
										 |  |  | 	if (rt->exposure.fbo) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteFramebuffers(1, &rt->exposure.fbo); | 
					
						
							|  |  |  | 		glDeleteTextures(1, &rt->exposure.color); | 
					
						
							|  |  |  | 		rt->exposure.fbo = 0; | 
					
						
							| 
									
										
										
										
											2016-12-07 17:49:52 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 	Texture *tex = texture_owner.get(rt->texture); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	tex->alloc_height = 0; | 
					
						
							|  |  |  | 	tex->alloc_width = 0; | 
					
						
							|  |  |  | 	tex->width = 0; | 
					
						
							|  |  |  | 	tex->height = 0; | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 	tex->active = false; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < 2; i++) { | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 		if (rt->effects.mip_maps[i].color) { | 
					
						
							|  |  |  | 			for (int j = 0; j < rt->effects.mip_maps[i].sizes.size(); j++) { | 
					
						
							|  |  |  | 				glDeleteFramebuffers(1, &rt->effects.mip_maps[i].sizes[j].fbo); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 			glDeleteTextures(1, &rt->effects.mip_maps[i].color); | 
					
						
							|  |  |  | 			rt->effects.mip_maps[i].sizes.clear(); | 
					
						
							|  |  |  | 			rt->effects.mip_maps[i].levels = 0; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-02-06 20:18:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	/*
 | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 	if (rt->effects.screen_space_depth) { | 
					
						
							|  |  |  | 		glDeleteTextures(1,&rt->effects.screen_space_depth); | 
					
						
							|  |  |  | 		rt->effects.screen_space_depth=0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (rt->width <= 0 || rt->height <= 0) | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GLuint color_internal_format; | 
					
						
							|  |  |  | 	GLuint color_format; | 
					
						
							|  |  |  | 	GLuint color_type; | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 	Image::Format image_format; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | 	bool hdr = rt->flags[RENDER_TARGET_HDR] && config.hdr_supported; | 
					
						
							| 
									
										
										
										
											2017-05-29 22:11:33 -03:00
										 |  |  | 	//hdr = false;
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | 	if (!hdr || rt->flags[RENDER_TARGET_NO_3D]) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 		if (rt->flags[RENDER_TARGET_NO_3D_EFFECTS] && !rt->flags[RENDER_TARGET_TRANSPARENT]) { | 
					
						
							|  |  |  | 			//if this is not used, linear colorspace looks pretty bad
 | 
					
						
							|  |  |  | 			//this is the default mode used for mobile
 | 
					
						
							|  |  |  | 			color_internal_format = GL_RGB10_A2; | 
					
						
							|  |  |  | 			color_format = GL_RGBA; | 
					
						
							|  |  |  | 			color_type = GL_UNSIGNED_INT_2_10_10_10_REV; | 
					
						
							|  |  |  | 			image_format = Image::FORMAT_RGBA8; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			color_internal_format = GL_RGBA8; | 
					
						
							|  |  |  | 			color_format = GL_RGBA; | 
					
						
							|  |  |  | 			color_type = GL_UNSIGNED_BYTE; | 
					
						
							|  |  |  | 			image_format = Image::FORMAT_RGBA8; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		color_internal_format = GL_RGBA16F; | 
					
						
							|  |  |  | 		color_format = GL_RGBA; | 
					
						
							|  |  |  | 		color_type = GL_HALF_FLOAT; | 
					
						
							|  |  |  | 		image_format = Image::FORMAT_RGBAH; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		/* FRONT FBO */ | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 		glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 		glGenFramebuffers(1, &rt->fbo); | 
					
						
							|  |  |  | 		glBindFramebuffer(GL_FRAMEBUFFER, rt->fbo); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 		glGenTextures(1, &rt->depth); | 
					
						
							|  |  |  | 		glBindTexture(GL_TEXTURE_2D, rt->depth); | 
					
						
							| 
									
										
										
										
											2017-04-09 17:56:37 -03:00
										 |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, rt->width, rt->height, 0, | 
					
						
							| 
									
										
										
										
											2017-04-13 20:14:10 +02:00
										 |  |  | 				GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NULL); | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 		glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				GL_TEXTURE_2D, rt->depth, 0); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 		glGenTextures(1, &rt->color); | 
					
						
							|  |  |  | 		glBindTexture(GL_TEXTURE_2D, rt->color); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, rt->width, rt->height, 0, color_format, color_type, NULL); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 		glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->color, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							| 
									
										
										
										
											2017-01-07 19:33:11 +11:00
										 |  |  | 		glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | 		if (status != GL_FRAMEBUFFER_COMPLETE) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			printf("framebuffer fail, status: %x\n", status); | 
					
						
							| 
									
										
										
										
											2017-02-22 19:14:21 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 		Texture *tex = texture_owner.get(rt->texture); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		tex->format = image_format; | 
					
						
							|  |  |  | 		tex->gl_format_cache = color_format; | 
					
						
							|  |  |  | 		tex->gl_type_cache = color_type; | 
					
						
							|  |  |  | 		tex->gl_internal_format_cache = color_internal_format; | 
					
						
							|  |  |  | 		tex->tex_id = rt->color; | 
					
						
							|  |  |  | 		tex->width = rt->width; | 
					
						
							|  |  |  | 		tex->alloc_width = rt->width; | 
					
						
							|  |  |  | 		tex->height = rt->height; | 
					
						
							|  |  |  | 		tex->alloc_height = rt->height; | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 		tex->active = true; | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		texture_set_flags(rt->texture, tex->flags); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 	/* BACK FBO */ | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 	if (!rt->flags[RENDER_TARGET_NO_3D] && (!rt->flags[RENDER_TARGET_NO_3D_EFFECTS] || rt->msaa != VS::VIEWPORT_MSAA_DISABLED)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		rt->buffers.active = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		static const int msaa_value[] = { 0, 2, 4, 8, 16 }; | 
					
						
							|  |  |  | 		int msaa = msaa_value[rt->msaa]; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-27 16:43:21 +03:00
										 |  |  | 		int max_samples = 0; | 
					
						
							|  |  |  | 		glGetIntegerv(GL_MAX_SAMPLES, &max_samples); | 
					
						
							|  |  |  | 		if (msaa > max_samples) { | 
					
						
							|  |  |  | 			WARN_PRINTS("MSAA must be <= GL_MAX_SAMPLES, falling-back to GL_MAX_SAMPLES = " + itos(max_samples)); | 
					
						
							|  |  |  | 			msaa = max_samples; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		//regular fbo
 | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 		glGenFramebuffers(1, &rt->buffers.fbo); | 
					
						
							|  |  |  | 		glBindFramebuffer(GL_FRAMEBUFFER, rt->buffers.fbo); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		glGenRenderbuffers(1, &rt->buffers.depth); | 
					
						
							|  |  |  | 		glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.depth); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (msaa == 0) | 
					
						
							|  |  |  | 			glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, rt->width, rt->height); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glRenderbufferStorageMultisample(GL_RENDERBUFFER, msaa, GL_DEPTH24_STENCIL8, rt->width, rt->height); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->buffers.depth); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		glGenRenderbuffers(1, &rt->buffers.diffuse); | 
					
						
							|  |  |  | 		glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.diffuse); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (msaa == 0) | 
					
						
							|  |  |  | 			glRenderbufferStorage(GL_RENDERBUFFER, color_internal_format, rt->width, rt->height); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		else | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glRenderbufferStorageMultisample(GL_RENDERBUFFER, msaa, color_internal_format, rt->width, rt->height); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rt->buffers.diffuse); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 		if (!rt->flags[RENDER_TARGET_NO_3D_EFFECTS]) { | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 			rt->buffers.effects_active = true; | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glGenRenderbuffers(1, &rt->buffers.specular); | 
					
						
							|  |  |  | 			glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.specular); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			if (msaa == 0) | 
					
						
							|  |  |  | 				glRenderbufferStorage(GL_RENDERBUFFER, color_internal_format, rt->width, rt->height); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				glRenderbufferStorageMultisample(GL_RENDERBUFFER, msaa, color_internal_format, rt->width, rt->height); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_RENDERBUFFER, rt->buffers.specular); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glGenRenderbuffers(1, &rt->buffers.normal_rough); | 
					
						
							|  |  |  | 			glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.normal_rough); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			if (msaa == 0) | 
					
						
							|  |  |  | 				glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, rt->width, rt->height); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				glRenderbufferStorageMultisample(GL_RENDERBUFFER, msaa, GL_RGBA8, rt->width, rt->height); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_RENDERBUFFER, rt->buffers.normal_rough); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glGenRenderbuffers(1, &rt->buffers.sss); | 
					
						
							|  |  |  | 			glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.sss); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			if (msaa == 0) | 
					
						
							|  |  |  | 				glRenderbufferStorage(GL_RENDERBUFFER, GL_R8, rt->width, rt->height); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				glRenderbufferStorageMultisample(GL_RENDERBUFFER, msaa, GL_R8, rt->width, rt->height); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT3, GL_RENDERBUFFER, rt->buffers.sss); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			if (status != GL_FRAMEBUFFER_COMPLETE) { | 
					
						
							|  |  |  | 				printf("err status: %x\n", status); | 
					
						
							|  |  |  | 				_render_target_clear(rt); | 
					
						
							|  |  |  | 				ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glBindRenderbuffer(GL_RENDERBUFFER, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			// effect resolver
 | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glGenFramebuffers(1, &rt->buffers.effect_fbo); | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_FRAMEBUFFER, rt->buffers.effect_fbo); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glGenTextures(1, &rt->buffers.effect); | 
					
						
							|  |  |  | 			glBindTexture(GL_TEXTURE_2D, rt->buffers.effect); | 
					
						
							|  |  |  | 			glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, rt->width, rt->height, 0, | 
					
						
							|  |  |  | 					color_format, color_type, NULL); | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, | 
					
						
							|  |  |  | 					GL_TEXTURE_2D, rt->buffers.effect, 0); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-20 00:04:19 +10:00
										 |  |  | 			status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 			glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (status != GL_FRAMEBUFFER_COMPLETE) { | 
					
						
							| 
									
										
										
										
											2017-07-20 00:04:19 +10:00
										 |  |  | 				printf("err status: %x\n", status); | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 				_render_target_clear(rt); | 
					
						
							|  |  |  | 				ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			///////////////// ssao
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//AO strength textures
 | 
					
						
							|  |  |  | 			for (int i = 0; i < 2; i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glGenFramebuffers(1, &rt->effects.ssao.blur_fbo[i]); | 
					
						
							|  |  |  | 				glBindFramebuffer(GL_FRAMEBUFFER, rt->effects.ssao.blur_fbo[i]); | 
					
						
							|  |  |  | 				glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, | 
					
						
							|  |  |  | 						GL_TEXTURE_2D, rt->depth, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glGenTextures(1, &rt->effects.ssao.blur_red[i]); | 
					
						
							|  |  |  | 				glBindTexture(GL_TEXTURE_2D, rt->effects.ssao.blur_red[i]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, rt->width, rt->height, 0, GL_RED, GL_UNSIGNED_BYTE, NULL); | 
					
						
							|  |  |  | 				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 				glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 				glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->effects.ssao.blur_red[i], 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							|  |  |  | 				if (status != GL_FRAMEBUFFER_COMPLETE) { | 
					
						
							|  |  |  | 					_render_target_clear(rt); | 
					
						
							|  |  |  | 					ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			//5 mip levels for depth texture, but base is read separately
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glGenTextures(1, &rt->effects.ssao.linear_depth); | 
					
						
							|  |  |  | 			glBindTexture(GL_TEXTURE_2D, rt->effects.ssao.linear_depth); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int ssao_w = rt->width / 2; | 
					
						
							|  |  |  | 			int ssao_h = rt->height / 2; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < 4; i++) { //5, but 4 mips, base is read directly to save bw
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				glTexImage2D(GL_TEXTURE_2D, i, GL_R16UI, ssao_w, ssao_h, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, NULL); | 
					
						
							|  |  |  | 				ssao_w >>= 1; | 
					
						
							|  |  |  | 				ssao_h >>= 1; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 3); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < 4; i++) { //5, but 4 mips, base is read directly to save bw
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				GLuint fbo; | 
					
						
							|  |  |  | 				glGenFramebuffers(1, &fbo); | 
					
						
							|  |  |  | 				glBindFramebuffer(GL_FRAMEBUFFER, fbo); | 
					
						
							|  |  |  | 				glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->effects.ssao.linear_depth, i); | 
					
						
							|  |  |  | 				rt->effects.ssao.depth_mipmap_fbos.push_back(fbo); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//////Exposure
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glGenFramebuffers(1, &rt->exposure.fbo); | 
					
						
							|  |  |  | 			glBindFramebuffer(GL_FRAMEBUFFER, rt->exposure.fbo); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glGenTextures(1, &rt->exposure.color); | 
					
						
							|  |  |  | 			glBindTexture(GL_TEXTURE_2D, rt->exposure.color); | 
					
						
							|  |  |  | 			glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, 1, 1, 0, GL_RED, GL_FLOAT, NULL); | 
					
						
							|  |  |  | 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->exposure.color, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							|  |  |  | 			if (status != GL_FRAMEBUFFER_COMPLETE) { | 
					
						
							|  |  |  | 				_render_target_clear(rt); | 
					
						
							|  |  |  | 				ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 		} else { | 
					
						
							|  |  |  | 			rt->buffers.effects_active = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		rt->buffers.active = false; | 
					
						
							|  |  |  | 		rt->buffers.effects_active = true; | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!rt->flags[RENDER_TARGET_NO_SAMPLING]) { | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < 2; i++) { | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			ERR_FAIL_COND(rt->effects.mip_maps[i].sizes.size()); | 
					
						
							|  |  |  | 			int w = rt->width; | 
					
						
							|  |  |  | 			int h = rt->height; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			if (i > 0) { | 
					
						
							|  |  |  | 				w >>= 1; | 
					
						
							|  |  |  | 				h >>= 1; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			glGenTextures(1, &rt->effects.mip_maps[i].color); | 
					
						
							|  |  |  | 			glBindTexture(GL_TEXTURE_2D, rt->effects.mip_maps[i].color); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			int level = 0; | 
					
						
							| 
									
										
										
										
											2017-07-26 00:39:41 -03:00
										 |  |  | 			int fb_w = w; | 
					
						
							|  |  |  | 			int fb_h = h; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			while (true) { | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				RenderTarget::Effects::MipMaps::Size mm; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				mm.width = w; | 
					
						
							|  |  |  | 				mm.height = h; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 				rt->effects.mip_maps[i].sizes.push_back(mm); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				w >>= 1; | 
					
						
							|  |  |  | 				h >>= 1; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (w < 2 || h < 2) | 
					
						
							| 
									
										
										
										
											2016-12-08 09:48:38 -03:00
										 |  |  | 					break; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				level++; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-26 00:39:41 -03:00
										 |  |  | 			glTexStorage2DCustom(GL_TEXTURE_2D, level + 1, color_internal_format, fb_w, fb_h, color_format, color_type); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 			glDisable(GL_SCISSOR_TEST); | 
					
						
							|  |  |  | 			glColorMask(1, 1, 1, 1); | 
					
						
							| 
									
										
										
										
											2017-07-26 00:39:41 -03:00
										 |  |  | 			if (rt->buffers.active == false) { | 
					
						
							|  |  |  | 				glDepthMask(GL_TRUE); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int j = 0; j < rt->effects.mip_maps[i].sizes.size(); j++) { | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				RenderTarget::Effects::MipMaps::Size &mm = rt->effects.mip_maps[i].sizes[j]; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				glGenFramebuffers(1, &mm.fbo); | 
					
						
							|  |  |  | 				glBindFramebuffer(GL_FRAMEBUFFER, mm.fbo); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->effects.mip_maps[i].color, j); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 				bool used_depth = false; | 
					
						
							| 
									
										
										
										
											2017-08-21 21:36:30 -03:00
										 |  |  | 				if (j == 0 && i == 0) { //use always
 | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 					glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, rt->depth, 0); | 
					
						
							|  |  |  | 					used_depth = true; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 				GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 				if (status != GL_FRAMEBUFFER_COMPLETE) { | 
					
						
							|  |  |  | 					_render_target_clear(rt); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 					ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				float zero[4] = { 1, 0, 1, 0 }; | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 				glViewport(0, 0, rt->effects.mip_maps[i].sizes[j].width, rt->effects.mip_maps[i].sizes[j].height); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				glClearBufferfv(GL_COLOR, 0, zero); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 				if (used_depth) { | 
					
						
							|  |  |  | 					glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0, 0); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 19:33:11 +11:00
										 |  |  | 			glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			rt->effects.mip_maps[i].levels = level; | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
					
						
							|  |  |  | 			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | 
					
						
							|  |  |  | 			//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 | 
					
						
							|  |  |  | 			//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
 | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							| 
									
										
										
										
											2016-12-04 12:45:30 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-11-29 19:55:12 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::render_target_create() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	RenderTarget *rt = memnew(RenderTarget); | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Texture *t = memnew(Texture); | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	t->flags = 0; | 
					
						
							|  |  |  | 	t->width = 0; | 
					
						
							|  |  |  | 	t->height = 0; | 
					
						
							|  |  |  | 	t->alloc_height = 0; | 
					
						
							|  |  |  | 	t->alloc_width = 0; | 
					
						
							|  |  |  | 	t->format = Image::FORMAT_R8; | 
					
						
							|  |  |  | 	t->target = GL_TEXTURE_2D; | 
					
						
							|  |  |  | 	t->gl_format_cache = 0; | 
					
						
							|  |  |  | 	t->gl_internal_format_cache = 0; | 
					
						
							|  |  |  | 	t->gl_type_cache = 0; | 
					
						
							|  |  |  | 	t->data_size = 0; | 
					
						
							|  |  |  | 	t->compressed = false; | 
					
						
							|  |  |  | 	t->srgb = false; | 
					
						
							|  |  |  | 	t->total_data_size = 0; | 
					
						
							|  |  |  | 	t->ignore_mipmaps = false; | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 	t->mipmaps = 1; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	t->active = true; | 
					
						
							|  |  |  | 	t->tex_id = 0; | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 	t->render_target = rt; | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	rt->texture = texture_owner.make_rid(t); | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	return render_target_owner.make_rid(rt); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::render_target_set_size(RID p_render_target, int p_width, int p_height) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	RenderTarget *rt = render_target_owner.getornull(p_render_target); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!rt); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (rt->width == p_width && rt->height == p_height) | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_render_target_clear(rt); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	rt->width = p_width; | 
					
						
							|  |  |  | 	rt->height = p_height; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	_render_target_allocate(rt); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RID RasterizerStorageGLES3::render_target_get_texture(RID p_render_target) const { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	RenderTarget *rt = render_target_owner.getornull(p_render_target); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(!rt, RID()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 	return rt->texture; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	RenderTarget *rt = render_target_owner.getornull(p_render_target); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!rt); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	rt->flags[p_flag] = p_value; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (p_flag) { | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 		case RENDER_TARGET_HDR: | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		case RENDER_TARGET_NO_3D: | 
					
						
							| 
									
										
										
										
											2017-06-09 00:23:50 -03:00
										 |  |  | 		case RENDER_TARGET_NO_SAMPLING: | 
					
						
							|  |  |  | 		case RENDER_TARGET_NO_3D_EFFECTS: { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 			//must reset for these formats
 | 
					
						
							|  |  |  | 			_render_target_clear(rt); | 
					
						
							|  |  |  | 			_render_target_allocate(rt); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		default: {} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-06-17 08:58:57 -03:00
										 |  |  | bool RasterizerStorageGLES3::render_target_was_used(RID p_render_target) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-17 08:58:57 -03:00
										 |  |  | 	RenderTarget *rt = render_target_owner.getornull(p_render_target); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!rt, false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return rt->used_in_frame; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::render_target_clear_used(RID p_render_target) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RenderTarget *rt = render_target_owner.getornull(p_render_target); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!rt); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-17 08:58:57 -03:00
										 |  |  | 	rt->used_in_frame = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) { | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	RenderTarget *rt = render_target_owner.getornull(p_render_target); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!rt); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (rt->msaa == p_msaa) | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_render_target_clear(rt); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	rt->msaa = p_msaa; | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 	_render_target_allocate(rt); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | /* CANVAS SHADOW */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID RasterizerStorageGLES3::canvas_light_shadow_buffer_create(int p_width) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	CanvasLightShadow *cls = memnew(CanvasLightShadow); | 
					
						
							|  |  |  | 	if (p_width > config.max_texture_size) | 
					
						
							|  |  |  | 		p_width = config.max_texture_size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	cls->size = p_width; | 
					
						
							|  |  |  | 	cls->height = 16; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	glActiveTexture(GL_TEXTURE0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glGenFramebuffers(1, &cls->fbo); | 
					
						
							|  |  |  | 	glBindFramebuffer(GL_FRAMEBUFFER, cls->fbo); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glGenRenderbuffers(1, &cls->depth); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glBindRenderbuffer(GL_RENDERBUFFER, cls->depth); | 
					
						
							|  |  |  | 	glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, cls->size, cls->height); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, cls->depth); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glBindRenderbuffer(GL_RENDERBUFFER, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glGenTextures(1, &cls->distance); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	glBindTexture(GL_TEXTURE_2D, cls->distance); | 
					
						
							|  |  |  | 	if (config.use_rgba_2d_shadows) { | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, cls->size, cls->height, 0, GL_RED, GL_FLOAT, NULL); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
					
						
							|  |  |  | 	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cls->distance, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); | 
					
						
							|  |  |  | 	//printf("errnum: %x\n",status);
 | 
					
						
							| 
									
										
										
										
											2017-01-07 19:33:11 +11:00
										 |  |  | 	glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_COND_V(status != GL_FRAMEBUFFER_COMPLETE, RID()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return canvas_light_shadow_owner.make_rid(cls); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* LIGHT SHADOW MAPPING */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID RasterizerStorageGLES3::canvas_light_occluder_create() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	CanvasOccluder *co = memnew(CanvasOccluder); | 
					
						
							|  |  |  | 	co->index_id = 0; | 
					
						
							|  |  |  | 	co->vertex_id = 0; | 
					
						
							|  |  |  | 	co->len = 0; | 
					
						
							| 
									
										
										
										
											2017-06-13 01:23:04 -03:00
										 |  |  | 	glGenVertexArrays(1, &co->array_id); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return canvas_occluder_owner.make_rid(co); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void RasterizerStorageGLES3::canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	CanvasOccluder *co = canvas_occluder_owner.get(p_occluder); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!co); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	co->lines = p_lines; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_lines.size() != co->len) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (co->index_id) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glDeleteBuffers(1, &co->index_id); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		if (co->vertex_id) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glDeleteBuffers(1, &co->vertex_id); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		co->index_id = 0; | 
					
						
							|  |  |  | 		co->vertex_id = 0; | 
					
						
							|  |  |  | 		co->len = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_lines.size()) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-07 18:25:37 -03:00
										 |  |  | 		PoolVector<float> geometry; | 
					
						
							|  |  |  | 		PoolVector<uint16_t> indices; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		int lc = p_lines.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		geometry.resize(lc * 6); | 
					
						
							|  |  |  | 		indices.resize(lc * 3); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		PoolVector<float>::Write vw = geometry.write(); | 
					
						
							|  |  |  | 		PoolVector<uint16_t>::Write iw = indices.write(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		PoolVector<Vector2>::Read lr = p_lines.read(); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		const int POLY_HEIGHT = 16384; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < lc / 2; i++) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			vw[i * 12 + 0] = lr[i * 2 + 0].x; | 
					
						
							|  |  |  | 			vw[i * 12 + 1] = lr[i * 2 + 0].y; | 
					
						
							|  |  |  | 			vw[i * 12 + 2] = POLY_HEIGHT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			vw[i * 12 + 3] = lr[i * 2 + 1].x; | 
					
						
							|  |  |  | 			vw[i * 12 + 4] = lr[i * 2 + 1].y; | 
					
						
							|  |  |  | 			vw[i * 12 + 5] = POLY_HEIGHT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			vw[i * 12 + 6] = lr[i * 2 + 1].x; | 
					
						
							|  |  |  | 			vw[i * 12 + 7] = lr[i * 2 + 1].y; | 
					
						
							|  |  |  | 			vw[i * 12 + 8] = -POLY_HEIGHT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			vw[i * 12 + 9] = lr[i * 2 + 0].x; | 
					
						
							|  |  |  | 			vw[i * 12 + 10] = lr[i * 2 + 0].y; | 
					
						
							|  |  |  | 			vw[i * 12 + 11] = -POLY_HEIGHT; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			iw[i * 6 + 0] = i * 4 + 0; | 
					
						
							|  |  |  | 			iw[i * 6 + 1] = i * 4 + 1; | 
					
						
							|  |  |  | 			iw[i * 6 + 2] = i * 4 + 2; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			iw[i * 6 + 3] = i * 4 + 2; | 
					
						
							|  |  |  | 			iw[i * 6 + 4] = i * 4 + 3; | 
					
						
							|  |  |  | 			iw[i * 6 + 5] = i * 4 + 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//if same buffer len is being set, just use BufferSubData to avoid a pipeline flush
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!co->vertex_id) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGenBuffers(1, &co->vertex_id); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id); | 
					
						
							| 
									
										
										
										
											2017-06-13 01:23:04 -03:00
										 |  |  | 			glBufferData(GL_ARRAY_BUFFER, lc * 6 * sizeof(real_t), vw.ptr(), GL_DYNAMIC_DRAW); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id); | 
					
						
							|  |  |  | 			glBufferSubData(GL_ARRAY_BUFFER, 0, lc * 6 * sizeof(real_t), vw.ptr()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (!co->index_id) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGenBuffers(1, &co->index_id); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id); | 
					
						
							| 
									
										
										
										
											2017-06-13 01:23:04 -03:00
										 |  |  | 			glBufferData(GL_ELEMENT_ARRAY_BUFFER, lc * 3 * sizeof(uint16_t), iw.ptr(), GL_DYNAMIC_DRAW); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} else { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id); | 
					
						
							|  |  |  | 			glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, lc * 3 * sizeof(uint16_t), iw.ptr()); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		co->len = lc; | 
					
						
							| 
									
										
										
										
											2017-06-13 01:23:04 -03:00
										 |  |  | 		glBindVertexArray(co->array_id); | 
					
						
							|  |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id); | 
					
						
							|  |  |  | 		glEnableVertexAttribArray(VS::ARRAY_VERTEX); | 
					
						
							|  |  |  | 		glVertexAttribPointer(VS::ARRAY_VERTEX, 3, GL_FLOAT, false, 0, 0); | 
					
						
							|  |  |  | 		glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id); | 
					
						
							|  |  |  | 		glBindVertexArray(0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | VS::InstanceType RasterizerStorageGLES3::get_base_type(RID p_rid) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (mesh_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		return VS::INSTANCE_MESH; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	if (multimesh_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		return VS::INSTANCE_MULTIMESH; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	if (immediate_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		return VS::INSTANCE_IMMEDIATE; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-06 23:36:37 -03:00
										 |  |  | 	if (particles_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		return VS::INSTANCE_PARTICLES; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	if (light_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		return VS::INSTANCE_LIGHT; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 	if (reflection_probe_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		return VS::INSTANCE_REFLECTION_PROBE; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	if (gi_probe_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		return VS::INSTANCE_GI_PROBE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	return VS::INSTANCE_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | bool RasterizerStorageGLES3::free(RID p_rid) { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (render_target_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RenderTarget *rt = render_target_owner.getornull(p_rid); | 
					
						
							|  |  |  | 		_render_target_clear(rt); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		Texture *t = texture_owner.get(rt->texture); | 
					
						
							| 
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 |  |  | 		texture_owner.free(rt->texture); | 
					
						
							|  |  |  | 		memdelete(t); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		render_target_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(rt); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (texture_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		Texture *texture = texture_owner.get(p_rid); | 
					
						
							| 
									
										
										
										
											2017-03-24 21:45:31 +01:00
										 |  |  | 		ERR_FAIL_COND_V(texture->render_target, true); //can't free the render target texture, dude
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		info.texture_mem -= texture->total_data_size; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		texture_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(texture); | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	} else if (sky_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 		// delete the sky
 | 
					
						
							|  |  |  | 		Sky *sky = sky_owner.get(p_rid); | 
					
						
							|  |  |  | 		sky_set_texture(p_rid, RID(), 256); | 
					
						
							|  |  |  | 		sky_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(sky); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	} else if (shader_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		Shader *shader = shader_owner.get(p_rid); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (shader->shader) | 
					
						
							|  |  |  | 			shader->shader->free_custom_shader(shader->custom_code_id); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (shader->dirty_list.in_list()) | 
					
						
							|  |  |  | 			_shader_dirty_list.remove(&shader->dirty_list); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		while (shader->materials.first()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Material *mat = shader->materials.first()->self(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			mat->shader = NULL; | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 			_material_make_dirty(mat); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			shader->materials.remove(shader->materials.first()); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//material_shader.free_custom_shader(shader->custom_code_id);
 | 
					
						
							|  |  |  | 		shader_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(shader); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (material_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		Material *material = material_owner.get(p_rid); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (material->shader) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			material->shader->materials.remove(&material->list); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (material->ubo_id) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glDeleteBuffers(1, &material->ubo_id); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		//remove from owners
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (Map<Geometry *, int>::Element *E = material->geometry_owners.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			Geometry *g = E->key(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			g->material = RID(); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (Map<RasterizerScene::InstanceBase *, int>::Element *E = material->instance_owners.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 			RasterizerScene::InstanceBase *ins = E->key(); | 
					
						
							|  |  |  | 			if (ins->material_override == p_rid) { | 
					
						
							|  |  |  | 				ins->material_override = RID(); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			for (int i = 0; i < ins->materials.size(); i++) { | 
					
						
							|  |  |  | 				if (ins->materials[i] == p_rid) { | 
					
						
							|  |  |  | 					ins->materials[i] = RID(); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 		material_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(material); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 	} else if (skeleton_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		Skeleton *skeleton = skeleton_owner.get(p_rid); | 
					
						
							|  |  |  | 		if (skeleton->update_list.in_list()) { | 
					
						
							|  |  |  | 			skeleton_update_list.remove(&skeleton->update_list); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (Set<RasterizerScene::InstanceBase *>::Element *E = skeleton->instances.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 			E->get()->skeleton = RID(); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		skeleton_allocate(p_rid, 0, false); | 
					
						
							| 
									
										
										
										
											2017-03-12 13:08:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-23 20:14:12 -03:00
										 |  |  | 		glDeleteTextures(1, &skeleton->texture); | 
					
						
							| 
									
										
										
										
											2016-11-21 19:03:39 -03:00
										 |  |  | 		skeleton_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(skeleton); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} else if (mesh_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		Mesh *mesh = mesh_owner.get(p_rid); | 
					
						
							| 
									
										
										
										
											2016-11-24 23:30:54 -03:00
										 |  |  | 		mesh->instance_remove_deps(); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		mesh_clear(p_rid); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		while (mesh->multimeshes.first()) { | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 			MultiMesh *multimesh = mesh->multimeshes.first()->self(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			multimesh->mesh = RID(); | 
					
						
							|  |  |  | 			multimesh->dirty_aabb = true; | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 			mesh->multimeshes.remove(mesh->multimeshes.first()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!multimesh->update_list.in_list()) { | 
					
						
							|  |  |  | 				multimesh_update_list.add(&multimesh->update_list); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		mesh_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(mesh); | 
					
						
							| 
									
										
										
										
											2016-10-10 18:31:01 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 	} else if (multimesh_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		MultiMesh *multimesh = multimesh_owner.get(p_rid); | 
					
						
							| 
									
										
										
										
											2016-11-24 23:30:54 -03:00
										 |  |  | 		multimesh->instance_remove_deps(); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | 		if (multimesh->mesh.is_valid()) { | 
					
						
							|  |  |  | 			Mesh *mesh = mesh_owner.getornull(multimesh->mesh); | 
					
						
							|  |  |  | 			if (mesh) { | 
					
						
							|  |  |  | 				mesh->multimeshes.remove(&multimesh->mesh_list); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		multimesh_allocate(p_rid, 0, VS::MULTIMESH_TRANSFORM_2D, VS::MULTIMESH_COLOR_NONE); //frees multimesh
 | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 		update_dirty_multimeshes(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		multimesh_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(multimesh); | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 	} else if (immediate_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Immediate *immediate = immediate_owner.get(p_rid); | 
					
						
							| 
									
										
										
										
											2016-11-24 23:30:54 -03:00
										 |  |  | 		immediate->instance_remove_deps(); | 
					
						
							| 
									
										
										
										
											2016-11-22 01:26:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-23 07:04:55 -03:00
										 |  |  | 		immediate_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(immediate); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 	} else if (light_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		Light *light = light_owner.get(p_rid); | 
					
						
							| 
									
										
										
										
											2016-11-24 23:30:54 -03:00
										 |  |  | 		light->instance_remove_deps(); | 
					
						
							| 
									
										
										
										
											2016-10-27 11:50:26 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		light_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(light); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-24 23:30:54 -03:00
										 |  |  | 	} else if (reflection_probe_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		ReflectionProbe *reflection_probe = reflection_probe_owner.get(p_rid); | 
					
						
							|  |  |  | 		reflection_probe->instance_remove_deps(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		reflection_probe_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(reflection_probe); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 	} else if (gi_probe_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		GIProbe *gi_probe = gi_probe_owner.get(p_rid); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		gi_probe_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(gi_probe); | 
					
						
							|  |  |  | 	} else if (gi_probe_data_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// delete the texture
 | 
					
						
							|  |  |  | 		GIProbeData *gi_probe_data = gi_probe_data_owner.get(p_rid); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteTextures(1, &gi_probe_data->tex_id); | 
					
						
							| 
									
										
										
										
											2016-12-20 00:21:07 -03:00
										 |  |  | 		gi_probe_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(gi_probe_data); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} else if (canvas_occluder_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		CanvasOccluder *co = canvas_occluder_owner.get(p_rid); | 
					
						
							|  |  |  | 		if (co->index_id) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glDeleteBuffers(1, &co->index_id); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		if (co->vertex_id) | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glDeleteBuffers(1, &co->vertex_id); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-13 01:23:04 -03:00
										 |  |  | 		glDeleteVertexArrays(1, &co->array_id); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		canvas_occluder_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(co); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (canvas_light_shadow_owner.owns(p_rid)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		CanvasLightShadow *cls = canvas_light_shadow_owner.get(p_rid); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glDeleteFramebuffers(1, &cls->fbo); | 
					
						
							|  |  |  | 		glDeleteRenderbuffers(1, &cls->depth); | 
					
						
							|  |  |  | 		glDeleteTextures(1, &cls->distance); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		canvas_light_shadow_owner.free(p_rid); | 
					
						
							|  |  |  | 		memdelete(cls); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | bool RasterizerStorageGLES3::has_os_feature(const String &p_feature) const { | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_feature == "s3tc") | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 		return config.s3tc_supported; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_feature == "etc") | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 		return config.etc_supported; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_feature == "etc2") | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 		return config.etc2_supported; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_feature == "pvrtc") | 
					
						
							| 
									
										
										
										
											2017-02-06 00:38:39 -03:00
										 |  |  | 		return config.pvrtc_supported; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | ////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-11 15:52:03 -03:00
										 |  |  | void RasterizerStorageGLES3::set_debug_generate_wireframes(bool p_generate) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	config.generate_wireframes = p_generate; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | void RasterizerStorageGLES3::render_info_begin_capture() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	info.snap = info.render; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::render_info_end_capture() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	info.snap.object_count = info.render.object_count - info.snap.object_count; | 
					
						
							|  |  |  | 	info.snap.draw_call_count = info.render.draw_call_count - info.snap.draw_call_count; | 
					
						
							|  |  |  | 	info.snap.material_switch_count = info.render.material_switch_count - info.snap.material_switch_count; | 
					
						
							|  |  |  | 	info.snap.surface_switch_count = info.render.surface_switch_count - info.snap.surface_switch_count; | 
					
						
							|  |  |  | 	info.snap.shader_rebind_count = info.render.shader_rebind_count - info.snap.shader_rebind_count; | 
					
						
							|  |  |  | 	info.snap.vertices_count = info.render.vertices_count - info.snap.vertices_count; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int RasterizerStorageGLES3::get_captured_render_info(VS::RenderInfo p_info) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (p_info) { | 
					
						
							|  |  |  | 		case VS::INFO_OBJECTS_IN_FRAME: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			return info.snap.object_count; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case VS::INFO_VERTICES_IN_FRAME: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			return info.snap.vertices_count; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case VS::INFO_MATERIAL_CHANGES_IN_FRAME: { | 
					
						
							|  |  |  | 			return info.snap.material_switch_count; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case VS::INFO_SHADER_CHANGES_IN_FRAME: { | 
					
						
							|  |  |  | 			return info.snap.shader_rebind_count; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case VS::INFO_SURFACE_CHANGES_IN_FRAME: { | 
					
						
							|  |  |  | 			return info.snap.surface_switch_count; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case VS::INFO_DRAW_CALLS_IN_FRAME: { | 
					
						
							|  |  |  | 			return info.snap.draw_call_count; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		default: { | 
					
						
							|  |  |  | 			return get_render_info(p_info); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int RasterizerStorageGLES3::get_render_info(VS::RenderInfo p_info) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (p_info) { | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_OBJECTS_IN_FRAME: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.render_final.object_count; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_VERTICES_IN_FRAME: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.render_final.vertices_count; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_MATERIAL_CHANGES_IN_FRAME: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.render_final.material_switch_count; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_SHADER_CHANGES_IN_FRAME: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.render_final.shader_rebind_count; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_SURFACE_CHANGES_IN_FRAME: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.render_final.surface_switch_count; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_DRAW_CALLS_IN_FRAME: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.render_final.draw_call_count; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_USAGE_VIDEO_MEM_TOTAL: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return 0; //no idea
 | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_VIDEO_MEM_USED: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.vertex_mem + info.texture_mem; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_TEXTURE_MEM_USED: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.texture_mem; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		case VS::INFO_VERTEX_MEM_USED: | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 			return info.vertex_mem; | 
					
						
							| 
									
										
										
										
											2017-09-07 21:48:50 +02:00
										 |  |  | 		default: | 
					
						
							|  |  |  | 			return 0; //no idea either
 | 
					
						
							| 
									
										
										
										
											2017-06-11 18:13:04 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | void RasterizerStorageGLES3::initialize() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	RasterizerStorageGLES3::system_fbo = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//// extensions config
 | 
					
						
							|  |  |  | 	///
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		int max_extensions = 0; | 
					
						
							|  |  |  | 		glGetIntegerv(GL_NUM_EXTENSIONS, &max_extensions); | 
					
						
							|  |  |  | 		for (int i = 0; i < max_extensions; i++) { | 
					
						
							|  |  |  | 			const GLubyte *s = glGetStringi(GL_EXTENSIONS, i); | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | 			if (!s) | 
					
						
							|  |  |  | 				break; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			config.extensions.insert((const char *)s); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.shrink_textures_x2 = false; | 
					
						
							| 
									
										
										
										
											2017-07-19 17:00:46 -03:00
										 |  |  | 	config.use_fast_texture_filter = int(ProjectSettings::get_singleton()->get("rendering/quality/filters/use_nearest_mipmap_filter")); | 
					
						
							| 
									
										
										
										
											2017-07-17 21:05:38 -03:00
										 |  |  | 	config.use_anisotropic_filter = config.extensions.has("rendering/quality/filters/anisotropic_filter_level"); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.etc_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture"); | 
					
						
							|  |  |  | 	config.latc_supported = config.extensions.has("GL_EXT_texture_compression_latc"); | 
					
						
							|  |  |  | 	config.bptc_supported = config.extensions.has("GL_ARB_texture_compression_bptc"); | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.hdr_supported = true; | 
					
						
							|  |  |  | 	config.etc2_supported = false; | 
					
						
							| 
									
										
										
										
											2017-08-07 14:59:14 +03:00
										 |  |  | 	config.s3tc_supported = true; | 
					
						
							| 
									
										
										
										
											2017-08-07 12:23:17 +03:00
										 |  |  | 	config.rgtc_supported = true; //RGTC - core since OpenGL version 3.0
 | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.etc2_supported = true; | 
					
						
							|  |  |  | 	config.hdr_supported = false; | 
					
						
							| 
									
										
										
										
											2017-08-07 14:59:14 +03:00
										 |  |  | 	config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_dxt1") || config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc"); | 
					
						
							| 
									
										
										
										
											2017-08-07 12:23:17 +03:00
										 |  |  | 	config.rgtc_supported = config.extensions.has("GL_EXT_texture_compression_rgtc") || config.extensions.has("GL_ARB_texture_compression_rgtc"); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2017-05-29 22:11:33 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.pvrtc_supported = config.extensions.has("GL_IMG_texture_compression_pvrtc"); | 
					
						
							|  |  |  | 	config.srgb_decode_supported = config.extensions.has("GL_EXT_texture_sRGB_decode"); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.anisotropic_level = 1.0; | 
					
						
							|  |  |  | 	config.use_anisotropic_filter = config.extensions.has("GL_EXT_texture_filter_anisotropic"); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	if (config.use_anisotropic_filter) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &config.anisotropic_level); | 
					
						
							| 
									
										
										
										
											2017-07-26 20:03:13 +07:00
										 |  |  | 		config.anisotropic_level = MIN(int(ProjectSettings::get_singleton()->get("rendering/quality/filters/anisotropic_filter_level")), config.anisotropic_level); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frame.clear_request = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	shaders.copy.init(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		//default textures
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glGenTextures(1, &resources.white_tex); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		unsigned char whitetexdata[8 * 8 * 3]; | 
					
						
							|  |  |  | 		for (int i = 0; i < 8 * 8 * 3; i++) { | 
					
						
							|  |  |  | 			whitetexdata[i] = 255; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, resources.white_tex); | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, whitetexdata); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		glGenerateMipmap(GL_TEXTURE_2D); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		glGenTextures(1, &resources.black_tex); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		unsigned char blacktexdata[8 * 8 * 3]; | 
					
						
							|  |  |  | 		for (int i = 0; i < 8 * 8 * 3; i++) { | 
					
						
							|  |  |  | 			blacktexdata[i] = 0; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, resources.black_tex); | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, blacktexdata); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		glGenerateMipmap(GL_TEXTURE_2D); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		glGenTextures(1, &resources.normal_tex); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		unsigned char normaltexdata[8 * 8 * 3]; | 
					
						
							|  |  |  | 		for (int i = 0; i < 8 * 8 * 3; i += 3) { | 
					
						
							|  |  |  | 			normaltexdata[i + 0] = 128; | 
					
						
							|  |  |  | 			normaltexdata[i + 1] = 128; | 
					
						
							|  |  |  | 			normaltexdata[i + 2] = 255; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, resources.normal_tex); | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, normaltexdata); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 		glGenerateMipmap(GL_TEXTURE_2D); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, 0); | 
					
						
							| 
									
										
										
										
											2016-11-20 22:49:53 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		glGenTextures(1, &resources.aniso_tex); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		unsigned char anisotexdata[8 * 8 * 3]; | 
					
						
							|  |  |  | 		for (int i = 0; i < 8 * 8 * 3; i += 3) { | 
					
						
							|  |  |  | 			anisotexdata[i + 0] = 255; | 
					
						
							|  |  |  | 			anisotexdata[i + 1] = 128; | 
					
						
							|  |  |  | 			anisotexdata[i + 2] = 0; | 
					
						
							| 
									
										
										
										
											2016-11-20 22:49:53 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glActiveTexture(GL_TEXTURE0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, resources.aniso_tex); | 
					
						
							|  |  |  | 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, anisotexdata); | 
					
						
							| 
									
										
										
										
											2016-11-20 22:49:53 -03:00
										 |  |  | 		glGenerateMipmap(GL_TEXTURE_2D); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindTexture(GL_TEXTURE_2D, 0); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units); | 
					
						
							|  |  |  | 	glGetIntegerv(GL_MAX_TEXTURE_SIZE, &config.max_texture_size); | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-22 20:51:56 -03:00
										 |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.use_rgba_2d_shadows = false; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.use_rgba_2d_shadows = true; | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//generic quadie for copying
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		//quad buffers
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glGenBuffers(1, &resources.quadie); | 
					
						
							|  |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, resources.quadie); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			const float qv[16] = { | 
					
						
							|  |  |  | 				-1, -1, | 
					
						
							|  |  |  | 				0, 0, | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 				-1, 1, | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				0, 1, | 
					
						
							|  |  |  | 				1, 1, | 
					
						
							|  |  |  | 				1, 1, | 
					
						
							|  |  |  | 				1, -1, | 
					
						
							|  |  |  | 				1, 0, | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 			}; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, qv, GL_STATIC_DRAW); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glGenVertexArrays(1, &resources.quadie_array); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 		glBindVertexArray(resources.quadie_array); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, resources.quadie); | 
					
						
							|  |  |  | 		glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 		glEnableVertexAttribArray(0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, ((uint8_t *)NULL) + 8); | 
					
						
							| 
									
										
										
										
											2016-10-29 20:48:09 -03:00
										 |  |  | 		glEnableVertexAttribArray(4); | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 		glBindVertexArray(0); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
 | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-25 13:53:59 -03:00
										 |  |  | 	//generic quadie for copying without touching sky
 | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		//transform feedback buffers
 | 
					
						
							| 
									
										
										
										
											2017-07-17 21:05:38 -03:00
										 |  |  | 		uint32_t xf_feedback_size = GLOBAL_DEF("rendering/limits/buffers/blend_shape_max_buffer_size_kb", 4096); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		for (int i = 0; i < 2; i++) { | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			glGenBuffers(1, &resources.transform_feedback_buffers[i]); | 
					
						
							|  |  |  | 			glBindBuffer(GL_ARRAY_BUFFER, resources.transform_feedback_buffers[i]); | 
					
						
							|  |  |  | 			glBufferData(GL_ARRAY_BUFFER, xf_feedback_size * 1024, NULL, GL_STREAM_DRAW); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 18:03:38 +01:00
										 |  |  | 		shaders.blend_shapes.init(); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		glGenVertexArrays(1, &resources.transform_feedback_array); | 
					
						
							| 
									
										
										
										
											2016-11-24 20:46:55 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-21 07:27:13 -03:00
										 |  |  | 	shaders.cubemap_filter.init(); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 	bool ggx_hq = GLOBAL_GET("rendering/quality/reflections/high_quality_ggx.mobile"); | 
					
						
							|  |  |  | 	shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::LOW_QUALITY, !ggx_hq); | 
					
						
							| 
									
										
										
										
											2017-01-01 22:16:52 -03:00
										 |  |  | 	shaders.particles.init(); | 
					
						
							| 
									
										
										
										
											2016-10-29 22:11:05 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-15 15:18:20 +01:00
										 |  |  | #ifdef GLES_OVER_GL
 | 
					
						
							| 
									
										
										
										
											2016-10-29 22:11:05 -03:00
										 |  |  | 	glEnable(_EXT_TEXTURE_CUBE_MAP_SEAMLESS); | 
					
						
							| 
									
										
										
										
											2017-03-14 10:53:00 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2016-11-19 13:23:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frame.count = 0; | 
					
						
							|  |  |  | 	frame.prev_tick = 0; | 
					
						
							|  |  |  | 	frame.delta = 0; | 
					
						
							| 
									
										
										
										
											2017-04-13 20:14:10 +02:00
										 |  |  | 	frame.current_rt = NULL; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	config.keep_original_textures = false; | 
					
						
							| 
									
										
										
										
											2017-06-11 15:52:03 -03:00
										 |  |  | 	config.generate_wireframes = false; | 
					
						
							| 
									
										
										
										
											2017-07-19 17:00:46 -03:00
										 |  |  | 	config.use_texture_array_environment = GLOBAL_GET("rendering/quality/reflections/texture_array_reflections"); | 
					
						
							| 
									
										
										
										
											2017-07-22 14:07:38 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	config.force_vertex_shading = GLOBAL_GET("rendering/quality/shading/force_vertex_shading"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GLOBAL_DEF("rendering/quality/depth_prepass/disable", false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String renderer = (const char *)glGetString(GL_RENDERER); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	config.no_depth_prepass = !bool(GLOBAL_GET("rendering/quality/depth_prepass/enable")); | 
					
						
							|  |  |  | 	if (!config.no_depth_prepass) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String vendors = GLOBAL_GET("rendering/quality/depth_prepass/disable_for_vendors"); | 
					
						
							|  |  |  | 		Vector<String> vendor_match = vendors.split(","); | 
					
						
							|  |  |  | 		for (int i = 0; i < vendor_match.size(); i++) { | 
					
						
							|  |  |  | 			String v = vendor_match[i].strip_edges(); | 
					
						
							|  |  |  | 			if (v == String()) | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (renderer.findn(v) != -1) { | 
					
						
							|  |  |  | 				config.no_depth_prepass = true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void RasterizerStorageGLES3::finalize() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	glDeleteTextures(1, &resources.white_tex); | 
					
						
							|  |  |  | 	glDeleteTextures(1, &resources.black_tex); | 
					
						
							|  |  |  | 	glDeleteTextures(1, &resources.normal_tex); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-16 08:55:11 -03:00
										 |  |  | void RasterizerStorageGLES3::update_dirty_resources() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	update_dirty_multimeshes(); | 
					
						
							|  |  |  | 	update_dirty_skeletons(); | 
					
						
							|  |  |  | 	update_dirty_shaders(); | 
					
						
							|  |  |  | 	update_dirty_materials(); | 
					
						
							|  |  |  | 	update_particles(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | RasterizerStorageGLES3::RasterizerStorageGLES3() { | 
					
						
							| 
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 |  |  | } |