| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  context_gl_win.cpp                                                   */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2018-01-01 14:40:08 +01:00
										 |  |  | /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | // Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "context_gl_win.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
 | 
					
						
							|  |  |  | #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
 | 
					
						
							|  |  |  | #define WGL_CONTEXT_FLAGS_ARB 0x2094
 | 
					
						
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										 |  |  | #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void ContextGL_Win::release_current() { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	wglMakeCurrent(hDC, NULL); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ContextGL_Win::make_current() { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	wglMakeCurrent(hDC, hRC); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int ContextGL_Win::get_window_width() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return OS::get_singleton()->get_video_mode().width; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int ContextGL_Win::get_window_height() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return OS::get_singleton()->get_video_mode().height; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ContextGL_Win::swap_buffers() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	SwapBuffers(hDC); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	print_line(String()+"getting proc of: "+p_function); | 
					
						
							|  |  |  | 	GLWrapperFuncPtr func=(GLWrapperFuncPtr)get_gl_proc_address(p_function); | 
					
						
							|  |  |  | 	if (!func) { | 
					
						
							|  |  |  | 		print_line("Couldn't find function: "+String(p_function)); | 
					
						
							|  |  |  | 		print_line("error: "+itos(GetLastError())); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return func; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void ContextGL_Win::set_use_vsync(bool p_use) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (wglSwapIntervalEXT) { | 
					
						
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										 |  |  | 		wglSwapIntervalEXT(p_use ? 1 : 0); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	use_vsync = p_use; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool ContextGL_Win::is_using_vsync() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return use_vsync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | Error ContextGL_Win::initialize() { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	static PIXELFORMATDESCRIPTOR pfd = { | 
					
						
							|  |  |  | 		sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
 | 
					
						
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										 |  |  | 		1, | 
					
						
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										 |  |  | 		PFD_DRAW_TO_WINDOW | // Format Must Support Window
 | 
					
						
							|  |  |  | 				PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
 | 
					
						
							|  |  |  | 				PFD_DOUBLEBUFFER, | 
					
						
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										 |  |  | 		PFD_TYPE_RGBA, | 
					
						
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										 |  |  | 		24, | 
					
						
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										 |  |  | 		0, 0, 0, 0, 0, 0, // Color Bits Ignored
 | 
					
						
							|  |  |  | 		0, // No Alpha Buffer
 | 
					
						
							|  |  |  | 		0, // Shift Bit Ignored
 | 
					
						
							|  |  |  | 		0, // No Accumulation Buffer
 | 
					
						
							|  |  |  | 		0, 0, 0, 0, // Accumulation Bits Ignored
 | 
					
						
							|  |  |  | 		24, // 24Bit Z-Buffer (Depth Buffer)
 | 
					
						
							|  |  |  | 		0, // No Stencil Buffer
 | 
					
						
							|  |  |  | 		0, // No Auxiliary Buffer
 | 
					
						
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										 |  |  | 		PFD_MAIN_PLANE, // Main Drawing Layer
 | 
					
						
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										 |  |  | 		0, // Reserved
 | 
					
						
							|  |  |  | 		0, 0, 0 // Layer Masks Ignored
 | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	hDC = GetDC(hWnd); | 
					
						
							|  |  |  | 	if (!hDC) { | 
					
						
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										 |  |  | 		MessageBox(NULL, "Can't Create A GL Device Context.", "ERROR", MB_OK | MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE; // Return FALSE
 | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	pixel_format = ChoosePixelFormat(hDC, &pfd); | 
					
						
							|  |  |  | 	if (!pixel_format) // Did Windows Find A Matching Pixel Format?
 | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		MessageBox(NULL, "Can't Find A Suitable pixel_format.", "ERROR", MB_OK | MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE; // Return FALSE
 | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd); | 
					
						
							|  |  |  | 	if (!ret) // Are We Able To Set The Pixel Format?
 | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		MessageBox(NULL, "Can't Set The pixel_format.", "ERROR", MB_OK | MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE; // Return FALSE
 | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	hRC = wglCreateContext(hDC); | 
					
						
							|  |  |  | 	if (!hRC) // Are We Able To Get A Rendering Context?
 | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		MessageBox(NULL, "Can't Create A Temporary GL Rendering Context.", "ERROR", MB_OK | MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE; // Return FALSE
 | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	wglMakeCurrent(hDC, hRC); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	if (opengl_3_context) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int attribs[] = { | 
					
						
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										 |  |  | 			WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context
 | 
					
						
							|  |  |  | 			WGL_CONTEXT_MINOR_VERSION_ARB, 3, | 
					
						
							|  |  |  | 			//and it shall be forward compatible so that we can only use up to date functionality
 | 
					
						
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										 |  |  | 			WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, | 
					
						
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										 |  |  | 			0 | 
					
						
							|  |  |  | 		}; //zero indicates the end of the array
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 		PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; //pointer to the method
 | 
					
						
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										 |  |  | 		wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		if (wglCreateContextAttribsARB == NULL) //OpenGL 3.0 is not supported
 | 
					
						
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										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
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										 |  |  | 			MessageBox(NULL, "Cannot get Proc Address for CreateContextAttribs", "ERROR", MB_OK | MB_ICONEXCLAMATION); | 
					
						
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										 |  |  | 			wglDeleteContext(hRC); | 
					
						
							|  |  |  | 			return ERR_CANT_CREATE; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); | 
					
						
							|  |  |  | 		if (!new_hRC) { | 
					
						
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										 |  |  | 			wglDeleteContext(hRC); | 
					
						
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										 |  |  | 			MessageBox(NULL, "Can't Create An OpenGL 3.3 Rendering Context.", "ERROR", MB_OK | MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 			return ERR_CANT_CREATE; // Return false
 | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		wglMakeCurrent(hDC, NULL); | 
					
						
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										 |  |  | 		wglDeleteContext(hRC); | 
					
						
							| 
									
										
										
										
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										 |  |  | 		hRC = new_hRC; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		if (!wglMakeCurrent(hDC, hRC)) // Try To Activate The Rendering Context
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
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										 |  |  | 			MessageBox(NULL, "Can't Activate The GL 3.3 Rendering Context.", "ERROR", MB_OK | MB_ICONEXCLAMATION); | 
					
						
							|  |  |  | 			return ERR_CANT_CREATE; // Return FALSE
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	//glWrapperInit(wrapper_get_proc_address);
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | ContextGL_Win::ContextGL_Win(HWND hwnd, bool p_opengl_3_context) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	opengl_3_context = p_opengl_3_context; | 
					
						
							|  |  |  | 	hWnd = hwnd; | 
					
						
							|  |  |  | 	use_vsync = false; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ContextGL_Win::~ContextGL_Win() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 |