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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  | <class name="PlaceholderCubemapArray" inherits="PlaceholderTextureLayered" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | 
					
						
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										 |  |  | 	<brief_description> | 
					
						
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										 |  |  | 		A [CubemapArray] without image data. | 
					
						
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										 |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
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										 |  |  | 		This class replaces a [CubemapArray] or a [CubemapArray]-derived class in 2 conditions: | 
					
						
							|  |  |  | 		- In dedicated server mode, where the image data shouldn't affect game logic. This allows reducing the exported PCK's size significantly. | 
					
						
							|  |  |  | 		- When the [CubemapArray]-derived class is missing, for example when using a different engine version. | 
					
						
							|  |  |  | 		[b]Note:[/b] This class is not intended for rendering or for use in shaders. Operations like calculating UV are not guaranteed to work. | 
					
						
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										 |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | </class> |