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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
							|  |  |  | <class name="Texture3DRD" inherits="Texture3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | 
					
						
							|  |  |  | 	<brief_description> | 
					
						
							|  |  |  | 		Texture for 3D that is bound to a texture created on the [RenderingDevice]. | 
					
						
							|  |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
							|  |  |  | 		This texture class allows you to use a 3D texture created directly on the [RenderingDevice] as a texture for materials, meshes, etc. | 
					
						
							|  |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<members> | 
					
						
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										 |  |  | 		<member name="texture_rd_rid" type="RID" setter="set_texture_rd_rid" getter="get_texture_rd_rid"> | 
					
						
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										 |  |  | 			The RID of the texture object created on the [RenderingDevice]. | 
					
						
							|  |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
							|  |  |  | </class> |