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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								<class  name= "TextureLayeredRD"  inherits= "TextureLayered"  xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation= "../class.xsd" >  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<brief_description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Abstract base class for layered texture RD types.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Base class for [Texture2DArrayRD], [TextureCubemapRD] and [TextureCubemapArrayRD]. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "texture_rd_rid"  type= "RID"  setter= "set_texture_rd_rid"  getter= "get_texture_rd_rid" > 
							 
						 
					
						
							
								
									
										
										
										
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											The RID of the texture object created on the [RenderingDevice].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>