2020-12-27 15:30:33 +02:00
										 
									 
								 
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								#pragma once
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								#include "Shape.h"
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								#include "edge-selectors.h"
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								namespace msdfgen {
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								/// Simply selects the nearest contour.
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								template <class EdgeSelector>
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								class SimpleContourCombiner {
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								public:
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								    typedef EdgeSelector EdgeSelectorType;
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								    typedef typename EdgeSelector::DistanceType DistanceType;
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								    explicit SimpleContourCombiner(const Shape &shape);
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								    void reset(const Point2 &p);
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								    EdgeSelector &edgeSelector(int i);
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								    DistanceType distance() const;
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								private:
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								    EdgeSelector shapeEdgeSelector;
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								};
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								/// Selects the nearest contour that actually forms a border between filled and unfilled area.
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								template <class EdgeSelector>
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								class OverlappingContourCombiner {
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								public:
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								    typedef EdgeSelector EdgeSelectorType;
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								    typedef typename EdgeSelector::DistanceType DistanceType;
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								    explicit OverlappingContourCombiner(const Shape &shape);
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								    void reset(const Point2 &p);
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								    EdgeSelector &edgeSelector(int i);
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								    DistanceType distance() const;
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								private:
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								    Point2 p;
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								    std::vector<int> windings;
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								    std::vector<EdgeSelector> edgeSelectors;
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								};
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								}
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