2020-02-18 14:45:23 +03:00
										 
									 
								 
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								<?xml version="1.0" encoding="UTF-8" ?>
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								<class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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											2020-02-18 14:45:23 +03:00
										 
									 
								 
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									<brief_description>
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										A 2D texture uniform array to be used within the visual shader graph.
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									</brief_description>
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									<description>
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										Translated to [code]uniform sampler2DArray[/code] in the shader language.
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									</description>
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									<tutorials>
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									</tutorials>
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									<members>
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										<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
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											A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
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										</member>
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									</members>
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								</class>
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