| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  animation_player_editor_plugin.cpp                                   */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2015-04-18 14:38:54 -03:00
										 |  |  | /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "animation_player_editor_plugin.h"
 | 
					
						
							|  |  |  | #include "io/resource_loader.h"
 | 
					
						
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										 |  |  | #include "os/keyboard.h"
 | 
					
						
							|  |  |  | #include "tools/editor/editor_settings.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_node_removed(Node *p_node) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player && player == p_node) { | 
					
						
							|  |  |  | 		player=NULL; | 
					
						
							|  |  |  | 		hide(); | 
					
						
							|  |  |  | 		set_process(false); | 
					
						
							|  |  |  | 		if (edit_anim->is_pressed()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_animation(Ref<Animation>()); | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_root(NULL); | 
					
						
							|  |  |  | 			editor->animation_editor_make_visible(false); | 
					
						
							|  |  |  | 			edit_anim->set_pressed(false); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_input_event(InputEvent p_event) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_notification(int p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what==NOTIFICATION_PROCESS) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!player) | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		updating = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (player->is_playing()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				String animname=player->get_current_animation(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (player->has_animation(animname)) { | 
					
						
							|  |  |  | 					Ref<Animation> anim = player->get_animation(animname); | 
					
						
							|  |  |  | 					if (!anim.is_null()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						seek->set_max(anim->get_length()); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			seek->set_val(player->get_current_animation_pos()); | 
					
						
							|  |  |  | 			if (edit_anim->is_pressed()) | 
					
						
							|  |  |  | 				editor->get_animation_editor()->set_anim_pos(player->get_current_animation_pos()); | 
					
						
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										 |  |  | 			EditorNode::get_singleton()->get_property_editor()->refresh(); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		} else if (last_active) { | 
					
						
							|  |  |  | 			//need the last frame after it stopped
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			seek->set_val(player->get_current_animation_pos()); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		last_active=player->is_playing(); | 
					
						
							|  |  |  | 		//seek->set_val(player->get_pos());
 | 
					
						
							|  |  |  | 		updating = false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (p_what==NOTIFICATION_ENTER_TREE) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 		editor->connect("hide_animation_player_editors",this,"_hide_anim_editors"); | 
					
						
							|  |  |  | 		add_anim->set_icon( get_icon("New","EditorIcons") ); | 
					
						
							|  |  |  | 		rename_anim->set_icon( get_icon("Rename","EditorIcons") ); | 
					
						
							|  |  |  | 		duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") ); | 
					
						
							|  |  |  | 		autoplay->set_icon( get_icon("AutoPlay","EditorIcons") ); | 
					
						
							|  |  |  | 		load_anim->set_icon( get_icon("Folder","EditorIcons") ); | 
					
						
							|  |  |  | 		remove_anim->set_icon( get_icon("Del","EditorIcons") ); | 
					
						
							|  |  |  | 		edit_anim->set_icon( get_icon("Edit","EditorIcons") ); | 
					
						
							|  |  |  | 		blend_anim->set_icon( get_icon("Blend","EditorIcons") ); | 
					
						
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										 |  |  | 		play->set_icon( get_icon("PlayStart","EditorIcons") ); | 
					
						
							|  |  |  | 		play_from->set_icon( get_icon("Play","EditorIcons") ); | 
					
						
							|  |  |  | 		play_bw->set_icon( get_icon("PlayStartBackwards","EditorIcons") ); | 
					
						
							|  |  |  | 		play_bw_from->set_icon( get_icon("PlayBackwards","EditorIcons") ); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		autoplay_icon=get_icon("AutoPlay","EditorIcons"); | 
					
						
							|  |  |  | 		stop->set_icon( get_icon("Stop","EditorIcons") ); | 
					
						
							|  |  |  | 		resource_edit_anim->set_icon( get_icon("EditResource","EditorIcons") ); | 
					
						
							|  |  |  | 		pin->set_normal_texture(get_icon("Pin","EditorIcons") ); | 
					
						
							|  |  |  | 		pin->set_pressed_texture( get_icon("PinPressed","EditorIcons") ); | 
					
						
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										 |  |  | 		tool_anim->set_icon(get_icon("Tools","EditorIcons")); | 
					
						
							|  |  |  | 		tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu"); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 		blend_editor.next->connect("text_changed",this,"_blend_editor_next_changed"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | 		anim_editor_load->set_normal_texture( get_icon("AnimGet","EditorIcons")); | 
					
						
							|  |  |  | 		anim_editor_store->set_normal_texture( get_icon("AnimSet","EditorIcons")); | 
					
						
							|  |  |  | 		anim_editor_load->set_pressed_texture( get_icon("AnimGet","EditorIcons")); | 
					
						
							|  |  |  | 		anim_editor_store->set_pressed_texture( get_icon("AnimSet","EditorIcons")); | 
					
						
							|  |  |  | 		anim_editor_load->set_hover_texture( get_icon("AnimGetHl","EditorIcons")); | 
					
						
							|  |  |  | 		anim_editor_store->set_hover_texture( get_icon("AnimSetHl","EditorIcons")); | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what==NOTIFICATION_READY) { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		get_tree()->connect("node_removed",this,"_node_removed"); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what==NOTIFICATION_DRAW) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_autoplay_pressed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (updating) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	if (animation->get_item_count()==0) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current = animation->get_item_text( animation->get_selected() ); | 
					
						
							|  |  |  | 	if (player->get_autoplay()==current) { | 
					
						
							|  |  |  | 		//unset
 | 
					
						
							|  |  |  | 		undo_redo->create_action("Toggle Autoplay"); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(player,"set_autoplay",""); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(player,"set_autoplay",player->get_autoplay()); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		//set
 | 
					
						
							|  |  |  | 		undo_redo->create_action("Toggle Autoplay"); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(player,"set_autoplay",current); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(player,"set_autoplay",player->get_autoplay()); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->commit_action(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_play_pressed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current; | 
					
						
							|  |  |  | 	if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		current = animation->get_item_text( animation->get_selected() ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (current!="") { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (current==player->get_current_animation()) | 
					
						
							|  |  |  | 			player->stop(); //so it wont blend with itself
 | 
					
						
							|  |  |  | 		player->play(current ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//unstop
 | 
					
						
							|  |  |  | 	stop->set_pressed(false); | 
					
						
							|  |  |  | 	//unpause
 | 
					
						
							|  |  |  | 	//pause->set_pressed(false);
 | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_play_from_pressed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current; | 
					
						
							|  |  |  | 	if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		current = animation->get_item_text( animation->get_selected() ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (current!="") { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float time = player->get_current_animation_pos(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (current==player->get_current_animation() && player->is_playing()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			player->stop(); //so it wont blend with itself
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		player->play( current ); | 
					
						
							|  |  |  | 		player->seek(time); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//unstop
 | 
					
						
							|  |  |  | 	stop->set_pressed(false); | 
					
						
							|  |  |  | 	//unpause
 | 
					
						
							|  |  |  | 	//pause->set_pressed(false);
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_play_bw_pressed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current; | 
					
						
							|  |  |  | 	if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		current = animation->get_item_text( animation->get_selected() ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (current!="") { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (current==player->get_current_animation()) | 
					
						
							|  |  |  | 			player->stop(); //so it wont blend with itself
 | 
					
						
							|  |  |  | 		player->play(current,-1,-1,true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//unstop
 | 
					
						
							|  |  |  | 	stop->set_pressed(false); | 
					
						
							|  |  |  | 	//unpause
 | 
					
						
							|  |  |  | 	//pause->set_pressed(false);
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_play_bw_from_pressed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current; | 
					
						
							|  |  |  | 	if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		current = animation->get_item_text( animation->get_selected() ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (current!="") { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float time = player->get_current_animation_pos(); | 
					
						
							|  |  |  | 		if (current==player->get_current_animation()) | 
					
						
							|  |  |  | 			player->stop(); //so it wont blend with itself
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		player->play(current,-1,-1,true); | 
					
						
							|  |  |  | 		player->seek(time); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//unstop
 | 
					
						
							|  |  |  | 	stop->set_pressed(false); | 
					
						
							|  |  |  | 	//unpause
 | 
					
						
							|  |  |  | 	//pause->set_pressed(false);
 | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | void AnimationPlayerEditor::_stop_pressed() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	player->stop(false); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	play->set_pressed(false); | 
					
						
							|  |  |  | 	stop->set_pressed(true); | 
					
						
							|  |  |  | 	//pause->set_pressed(false);
 | 
					
						
							|  |  |  | 	//player->set_pause(false);
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_pause_pressed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//player->set_pause( pause->is_pressed() );
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_selected(int p_which) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (updating) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	// when selecting an animation, the idea is that the only interesting behavior
 | 
					
						
							|  |  |  | 	// ui-wise is that it should play/blend the next one if currently playing
 | 
					
						
							|  |  |  | 	String current; | 
					
						
							|  |  |  | 	if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		current = animation->get_item_text( animation->get_selected() ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (current!="") { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		player->set_current_animation( current ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 		if (edit_anim->is_pressed()) { | 
					
						
							|  |  |  | 			Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_animation(anim); | 
					
						
							|  |  |  | 			Node *root = player->get_node(player->get_root()); | 
					
						
							|  |  |  | 			if (root) { | 
					
						
							|  |  |  | 				editor->get_animation_editor()->set_root(root); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		seek->set_max(anim->get_length()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		if (edit_anim->is_pressed()) { | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_animation(Ref<Animation>()); | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_root(NULL); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	autoplay->set_pressed(current==player->get_autoplay()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_new() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	renaming=false; | 
					
						
							|  |  |  | 	name_title->set_text("New Animation Name:"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int count=1; | 
					
						
							|  |  |  | 	String base="New Anim"; | 
					
						
							|  |  |  | 	while(true) { | 
					
						
							|  |  |  | 		String attempt  = base; | 
					
						
							|  |  |  | 		if (count>1) | 
					
						
							|  |  |  | 			attempt+=" ("+itos(count)+")"; | 
					
						
							|  |  |  | 		if (player->has_animation(attempt)) { | 
					
						
							|  |  |  | 			count++; | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		base=attempt; | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	name->set_text(base); | 
					
						
							|  |  |  | 	name_dialog->popup_centered(Size2(300,90)); | 
					
						
							|  |  |  | 	name->select_all(); | 
					
						
							|  |  |  | 	name->grab_focus(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_rename() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (animation->get_item_count()==0) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	int selected = animation->get_selected(); | 
					
						
							|  |  |  | 	String selected_name = animation->get_item_text(selected); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	name_title->set_text("Change Animation Name:"); | 
					
						
							|  |  |  | 	name->set_text(selected_name); | 
					
						
							|  |  |  | 	renaming=true; | 
					
						
							|  |  |  | 	name_dialog->popup_centered(Size2(300,90)); | 
					
						
							|  |  |  | 	name->select_all(); | 
					
						
							|  |  |  | 	name->grab_focus(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_load() { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!player); | 
					
						
							|  |  |  | 	file->set_mode( FileDialog::MODE_OPEN_FILE ); | 
					
						
							|  |  |  | 	file->clear_filters(); | 
					
						
							|  |  |  | 	List<String> extensions; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ResourceLoader::get_recognized_extensions_for_type("Animation",&extensions); | 
					
						
							|  |  |  | 	for (List<String>::Element *E=extensions.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		file->add_filter("*."+E->get()+" ; "+E->get().to_upper() ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	file->popup_centered_ratio(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_remove() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (animation->get_item_count()==0) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 	Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	undo_redo->create_action("Remove Animation"); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(player,"remove_animation",current); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(player,"add_animation",current,anim); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_select_anim_by_name(const String& p_anim) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int idx=-1; | 
					
						
							|  |  |  | 	for(int i=0;i<animation->get_item_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (animation->get_item_text(i)==p_anim) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			idx=i; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(idx==-1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	animation->select(idx); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_animation_selected(idx); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_name_edited() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	player->stop(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String new_name = name->get_text(); | 
					
						
							|  |  |  | 	if (new_name=="" || new_name.find(":")!=-1 || new_name.find("/")!=-1) { | 
					
						
							|  |  |  | 		error_dialog->set_text("ERROR: Invalid animation name!"); | 
					
						
							| 
									
										
										
										
											2015-04-08 14:02:13 -03:00
										 |  |  | 		error_dialog->popup_centered_minsize(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (renaming && animation->get_item_count()>0 && animation->get_item_text(animation->get_selected())==new_name) { | 
					
						
							|  |  |  | 		name_dialog->hide(); | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player->has_animation(new_name)) { | 
					
						
							|  |  |  | 		error_dialog->set_text("ERROR: Animation Name Already Exists!"); | 
					
						
							| 
									
										
										
										
											2015-04-08 14:02:13 -03:00
										 |  |  | 		error_dialog->popup_centered_minsize(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (renaming) { | 
					
						
							|  |  |  | 		String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 		Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		undo_redo->create_action("Rename Animation"); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(player,"rename_animation",current,new_name); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(anim.ptr(),"set_name",new_name); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(player,"rename_animation",new_name,current); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(anim.ptr(),"set_name",current); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		_select_anim_by_name(new_name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Ref<Animation> new_anim = Ref<Animation>(memnew( Animation )); | 
					
						
							|  |  |  | 		new_anim->set_name(new_name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		undo_redo->create_action("Add Animation"); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(player,"add_animation",new_name,new_anim); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(player,"remove_animation",new_name); | 
					
						
							|  |  |  | 		undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 		undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		_select_anim_by_name(new_name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	name_dialog->hide(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_blend_editor_next_changed(const String& p_string) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (animation->get_item_count()==0) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 	player->animation_set_next(current,p_string); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_blend() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (updating_blends) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	blend_editor.tree->clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (animation->get_item_count()==0) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	blend_editor.dialog->popup_centered(Size2(400,400)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	blend_editor.tree->set_hide_root(true); | 
					
						
							|  |  |  | 	blend_editor.tree->set_column_min_width(0,10); | 
					
						
							|  |  |  | 	blend_editor.tree->set_column_min_width(1,3); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<StringName> anims; | 
					
						
							|  |  |  | 	player->get_animation_list(&anims); | 
					
						
							|  |  |  | 	TreeItem *root = blend_editor.tree->create_item(); | 
					
						
							|  |  |  | 	updating_blends=true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(List<StringName>::Element *E=anims.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String to=E->get(); | 
					
						
							|  |  |  | 		TreeItem *blend=blend_editor.tree->create_item(root); | 
					
						
							|  |  |  | 		blend->set_editable(0,false); | 
					
						
							|  |  |  | 		blend->set_editable(1,true); | 
					
						
							|  |  |  | 		blend->set_text(0,to); | 
					
						
							|  |  |  | 		blend->set_cell_mode(1,TreeItem::CELL_MODE_RANGE); | 
					
						
							|  |  |  | 		blend->set_range_config(1,0,3600,0.001); | 
					
						
							|  |  |  | 		blend->set_range(1,player->get_blend_time(current,to)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	blend_editor.next->set_text( player->animation_get_next(current) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating_blends=false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_blend_edited() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (updating_blends) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (animation->get_item_count()==0) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	TreeItem *selected = blend_editor.tree->get_edited(); | 
					
						
							|  |  |  | 	if (!selected) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating_blends=true; | 
					
						
							|  |  |  | 	String to=selected->get_text(0); | 
					
						
							|  |  |  | 	float blend_time = selected->get_range(1); | 
					
						
							|  |  |  | 	float prev_blend_time = player->get_blend_time(current,to); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	undo_redo->create_action("Change Blend Time"); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(player,"set_blend_time",current,to,blend_time); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(player,"set_blend_time",current,to,prev_blend_time); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | 	updating_blends=false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::ensure_visibility() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_animation_edit(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_resource_edit() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (animation->get_item_count()) { | 
					
						
							|  |  |  | 		String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 		Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 		editor->edit_resource(anim); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_edit() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //	if (animation->get_item_count()==0)
 | 
					
						
							|  |  |  | //		return;
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (edit_anim->is_pressed()) { | 
					
						
							|  |  |  | 		editor->animation_editor_make_visible(true); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//editor->get_animation_editor()->set_root(player->get_roo); - get root pending
 | 
					
						
							|  |  |  | 		if (animation->get_item_count()) { | 
					
						
							|  |  |  | 			String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 			Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_animation(anim); | 
					
						
							|  |  |  | 			Node *root = player->get_node(player->get_root()); | 
					
						
							|  |  |  | 			if (root) { | 
					
						
							|  |  |  | 				editor->get_animation_editor()->set_root(root); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_animation(Ref<Animation>()); | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_root(NULL); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		editor->animation_editor_make_visible(false); | 
					
						
							|  |  |  | 		editor->get_animation_editor()->set_animation(Ref<Animation>()); | 
					
						
							|  |  |  | 		editor->get_animation_editor()->set_root(NULL); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//get_scene()->get_root_node()->call("_resource_selected",anim,"");
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationPlayerEditor::_file_selected(String p_file) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!player); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Resource> res = ResourceLoader::load(p_file,"Animation"); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(res.is_null()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( !res->is_type("Animation") ); | 
					
						
							|  |  |  | 	if (p_file.find_last("/")!=-1) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		p_file=p_file.substr( p_file.find_last("/")+1, p_file.length() ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (p_file.find_last("\\")!=-1) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		p_file=p_file.substr( p_file.find_last("\\")+1, p_file.length() ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_file.find(".")!=-1) | 
					
						
							|  |  |  | 		p_file=p_file.substr(0,p_file.find(".")); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	undo_redo->create_action("Load Animation"); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(player,"add_animation",p_file,res); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(player,"remove_animation",p_file); | 
					
						
							|  |  |  | 	if (player->has_animation(p_file)) { | 
					
						
							|  |  |  | 		undo_redo->add_undo_method(player,"add_animation",p_file,player->get_animation(p_file)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_scale_changed(const String& p_scale) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	player->set_speed(p_scale.to_double()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_update_animation() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// the purpose of _update_animation is to reflect the current state
 | 
					
						
							|  |  |  | 	// of the animation player in the current editor..
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating=true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player->is_playing()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		play->set_pressed(true); | 
					
						
							|  |  |  | 		stop->set_pressed(false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		play->set_pressed(false); | 
					
						
							|  |  |  | 		stop->set_pressed(true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	scale->set_text( String::num(player->get_speed(),2) ); | 
					
						
							|  |  |  | 	String current=player->get_current_animation(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i=0;i<animation->get_item_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (animation->get_item_text(i)==current) { | 
					
						
							|  |  |  | 			animation->select(i); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating=false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_update_player() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!player) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating=true; | 
					
						
							|  |  |  | 	List<StringName> animlist; | 
					
						
							|  |  |  | 	player->get_animation_list(&animlist); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	animation->clear(); | 
					
						
							|  |  |  | 	nodename->set_text(player->get_name()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	stop->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	play->set_disabled(animlist.size()==0); | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	play_bw->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	play_bw_from->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	play_from->set_disabled(animlist.size()==0); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	autoplay->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	duplicate_anim->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	rename_anim->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	blend_anim->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	remove_anim->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 	resource_edit_anim->set_disabled(animlist.size()==0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int active_idx=-1; | 
					
						
							|  |  |  | 	for (List<StringName>::Element *E=animlist.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (player->get_autoplay()==E->get()) | 
					
						
							|  |  |  | 			animation->add_icon_item(autoplay_icon,E->get()); | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 			animation->add_item(E->get()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (player->get_current_animation()==E->get()) | 
					
						
							|  |  |  | 			active_idx=animation->get_item_count()-1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating=false; | 
					
						
							|  |  |  | 	if (active_idx!=-1) { | 
					
						
							|  |  |  | 		animation->select(active_idx); | 
					
						
							|  |  |  | 		autoplay->set_pressed(animation->get_item_text(active_idx)==player->get_autoplay()); | 
					
						
							|  |  |  | 		_animation_selected(active_idx); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (animation->get_item_count()>0){ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		animation->select(0); | 
					
						
							|  |  |  | 		autoplay->set_pressed(animation->get_item_text(0)==player->get_autoplay()); | 
					
						
							|  |  |  | 		_animation_selected(0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//pause->set_pressed(player->is_paused());
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (edit_anim->is_pressed()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (animation->get_item_count()) { | 
					
						
							|  |  |  | 			String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 			Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 			editor->get_animation_editor()->set_animation(anim); | 
					
						
							|  |  |  | 			Node *root = player->get_node(player->get_root()); | 
					
						
							|  |  |  | 			if (root) { | 
					
						
							|  |  |  | 				editor->get_animation_editor()->set_root(root); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_update_animation(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player && pin->is_pressed()) | 
					
						
							|  |  |  | 		return; //ignore, pinned
 | 
					
						
							|  |  |  | 	player=p_player; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player) | 
					
						
							|  |  |  | 		_update_player(); | 
					
						
							|  |  |  | 	else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //		hide();
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_duplicate() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!animation->get_item_count()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 	Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 	if (!anim.is_valid()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Animation> new_anim = memnew( Animation ); | 
					
						
							|  |  |  | 	List<PropertyInfo> plist; | 
					
						
							|  |  |  | 	anim->get_property_list(&plist); | 
					
						
							|  |  |  | 	for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (E->get().usage&PROPERTY_USAGE_STORAGE) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			new_anim->set(E->get().name, anim->get(E->get().name)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	new_anim->set_path(""); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String new_name = current; | 
					
						
							|  |  |  | 	while(player->has_animation(new_name)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		new_name=new_name+" (copy)"; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	undo_redo->create_action("Duplicate Animation"); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(player,"add_animation",new_name,new_anim); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(player,"remove_animation",new_name); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<animation->get_item_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (animation->get_item_text(i)==new_name) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			animation->select(i); | 
					
						
							|  |  |  | 			_animation_selected(i); | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_seek_value_changed(float p_value) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (updating || !player || player->is_playing()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating=true; | 
					
						
							|  |  |  | 	String current=player->get_current_animation(); //animation->get_item_text( animation->get_selected() );
 | 
					
						
							|  |  |  | 	if (current == "" || !player->has_animation(current)) { | 
					
						
							|  |  |  | 		updating=false; | 
					
						
							|  |  |  | 		current=""; | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Animation> anim; | 
					
						
							|  |  |  | 	anim=player->get_animation(current); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float pos = anim->get_length() * (p_value / seek->get_max()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player->is_valid()) { | 
					
						
							|  |  |  | 		float cpos = player->get_current_animation_pos(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		player->seek_delta(pos,pos-cpos); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		player->seek(pos,true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (edit_anim->is_pressed()) | 
					
						
							|  |  |  | 		editor->get_animation_editor()->set_anim_pos(pos); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating=true; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player==p_pl && is_visible()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		_update_player(); | 
					
						
							|  |  |  | 		if (blend_editor.dialog->is_visible()) | 
					
						
							|  |  |  | 			_animation_blend(); //update
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_list_changed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if(is_visible()) | 
					
						
							|  |  |  | 		_update_player(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_editor_store() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (animation->get_item_count()==0) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 	Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (editor->get_animation_editor()->get_current_animation()==anim) | 
					
						
							|  |  |  | 		return; //already there
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	undo_redo->create_action("Store anim in editor"); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(editor->get_animation_editor(),"set_animation",anim); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(editor->get_animation_editor(),"remove_animation",anim); | 
					
						
							|  |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_editor_load(){ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Animation> anim = editor->get_animation_editor()->get_current_animation(); | 
					
						
							|  |  |  | 	if (anim.is_null()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String existing = player->find_animation(anim); | 
					
						
							|  |  |  | 	if (existing!="") { | 
					
						
							|  |  |  | 		_select_anim_by_name(existing); | 
					
						
							|  |  |  | 		return; //already has
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int count=1; | 
					
						
							|  |  |  | 	String base=anim->get_name(); | 
					
						
							|  |  |  | 	bool noname=false; | 
					
						
							|  |  |  | 	if (base=="") { | 
					
						
							|  |  |  | 		base="New Anim"; | 
					
						
							|  |  |  | 		noname=true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	while(true) { | 
					
						
							|  |  |  | 		String attempt  = base; | 
					
						
							|  |  |  | 		if (count>1) | 
					
						
							|  |  |  | 			attempt+=" ("+itos(count)+")"; | 
					
						
							|  |  |  | 		if (player->has_animation(attempt)) { | 
					
						
							|  |  |  | 			count++; | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		base=attempt; | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (noname) | 
					
						
							|  |  |  | 		anim->set_name(base); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	undo_redo->create_action("Add Animation From Editor"); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(player,"add_animation",base,anim); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(player,"remove_animation",base); | 
					
						
							|  |  |  | 	undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_select_anim_by_name(base); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	seek->set_max(p_len); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!is_visible()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	if (!player) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (player->is_playing()	) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	seek->set_val(p_pos); | 
					
						
							| 
									
										
										
										
											2015-01-03 15:39:01 -03:00
										 |  |  | 	EditorNode::get_singleton()->get_property_editor()->refresh(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//seekit
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_hide_anim_editors() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	player=NULL; | 
					
						
							|  |  |  | 	hide(); | 
					
						
							|  |  |  | 	set_process(false); | 
					
						
							|  |  |  | 	if (edit_anim->is_pressed()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		editor->get_animation_editor()->set_animation(Ref<Animation>()); | 
					
						
							|  |  |  | 		editor->get_animation_editor()->set_root(NULL); | 
					
						
							|  |  |  | 		editor->animation_editor_make_visible(false); | 
					
						
							|  |  |  | 		edit_anim->set_pressed(false); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_animation_tool_menu(int p_option) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch(p_option) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case TOOL_COPY_ANIM: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!animation->get_item_count()) { | 
					
						
							|  |  |  | 				error_dialog->set_text("ERROR: No animation to copy!"); | 
					
						
							|  |  |  | 				error_dialog->popup_centered_minsize(); | 
					
						
							|  |  |  | 				return; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 			Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 			//editor->edit_resource(anim);
 | 
					
						
							|  |  |  | 			EditorSettings::get_singleton()->set_resource_clipboard(anim); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case TOOL_PASTE_ANIM: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Ref<Animation> anim = EditorSettings::get_singleton()->get_resource_clipboard(); | 
					
						
							|  |  |  | 			if (!anim.is_valid()) { | 
					
						
							|  |  |  | 				error_dialog->set_text("ERROR: No animation resource on clipboard!"); | 
					
						
							|  |  |  | 				error_dialog->popup_centered_minsize(); | 
					
						
							|  |  |  | 				return; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			String name = anim->get_name(); | 
					
						
							|  |  |  | 			if (name=="") { | 
					
						
							|  |  |  | 				name="Pasted Animation"; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int idx=1; | 
					
						
							|  |  |  | 			String base = name; | 
					
						
							|  |  |  | 			while (player->has_animation(name)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				idx++; | 
					
						
							|  |  |  | 				name=base+" "+itos(idx); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			undo_redo->create_action("Paste Animation"); | 
					
						
							|  |  |  | 			undo_redo->add_do_method(player,"add_animation",name,anim); | 
					
						
							|  |  |  | 			undo_redo->add_undo_method(player,"remove_animation",name); | 
					
						
							|  |  |  | 			undo_redo->add_do_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 			undo_redo->add_undo_method(this,"_animation_player_changed",player); | 
					
						
							|  |  |  | 			undo_redo->commit_action(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			_select_anim_by_name(name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case TOOL_EDIT_RESOURCE: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!animation->get_item_count()) { | 
					
						
							|  |  |  | 				error_dialog->set_text("ERROR: No animation to edit!"); | 
					
						
							|  |  |  | 				error_dialog->popup_centered_minsize(); | 
					
						
							|  |  |  | 				return; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			String current = animation->get_item_text(animation->get_selected()); | 
					
						
							|  |  |  | 			Ref<Animation> anim =  player->get_animation(current); | 
					
						
							|  |  |  | 			editor->edit_resource(anim); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditor::_unhandled_key_input(const InputEvent& p_ev) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_visible() && p_ev.type==InputEvent::KEY && p_ev.key.pressed && !p_ev.key.echo && !p_ev.key.mod.alt && !p_ev.key.mod.control && !p_ev.key.mod.meta) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		switch(p_ev.key.scancode) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			case KEY_A: { | 
					
						
							|  |  |  | 				if (!p_ev.key.mod.shift) | 
					
						
							|  |  |  | 					_play_bw_from_pressed(); | 
					
						
							|  |  |  | 				else | 
					
						
							|  |  |  | 					_play_bw_pressed(); | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case KEY_S: { | 
					
						
							|  |  |  | 				_stop_pressed(); | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 			case KEY_D: { | 
					
						
							|  |  |  | 				if (!p_ev.key.mod.shift) | 
					
						
							|  |  |  | 					_play_from_pressed(); | 
					
						
							|  |  |  | 				else | 
					
						
							|  |  |  | 					_play_pressed(); | 
					
						
							|  |  |  | 			} break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | void AnimationPlayerEditor::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_input_event"),&AnimationPlayerEditor::_input_event); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_node_removed"),&AnimationPlayerEditor::_node_removed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_play_pressed"),&AnimationPlayerEditor::_play_pressed); | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	ObjectTypeDB::bind_method(_MD("_play_from_pressed"),&AnimationPlayerEditor::_play_from_pressed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_play_bw_pressed"),&AnimationPlayerEditor::_play_bw_pressed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_play_bw_from_pressed"),&AnimationPlayerEditor::_play_bw_from_pressed); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	ObjectTypeDB::bind_method(_MD("_stop_pressed"),&AnimationPlayerEditor::_stop_pressed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_autoplay_pressed"),&AnimationPlayerEditor::_autoplay_pressed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_pause_pressed"),&AnimationPlayerEditor::_pause_pressed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_selected"),&AnimationPlayerEditor::_animation_selected); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_name_edited"),&AnimationPlayerEditor::_animation_name_edited); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_new"),&AnimationPlayerEditor::_animation_new); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_rename"),&AnimationPlayerEditor::_animation_rename); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_load"),&AnimationPlayerEditor::_animation_load); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_remove"),&AnimationPlayerEditor::_animation_remove); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_blend"),&AnimationPlayerEditor::_animation_blend); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_edit"),&AnimationPlayerEditor::_animation_edit); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_resource_edit"),&AnimationPlayerEditor::_animation_resource_edit); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_file_selected"),&AnimationPlayerEditor::_file_selected); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_seek_value_changed"),&AnimationPlayerEditor::_seek_value_changed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_player_changed"),&AnimationPlayerEditor::_animation_player_changed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_blend_edited"),&AnimationPlayerEditor::_blend_edited); | 
					
						
							|  |  |  | //	ObjectTypeDB::bind_method(_MD("_seek_frame_changed"),&AnimationPlayerEditor::_seek_frame_changed);
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_scale_changed"),&AnimationPlayerEditor::_scale_changed); | 
					
						
							|  |  |  | 	//ObjectTypeDB::bind_method(_MD("_editor_store_all"),&AnimationPlayerEditor::_editor_store_all);
 | 
					
						
							|  |  |  | 	///jectTypeDB::bind_method(_MD("_editor_load_all"),&AnimationPlayerEditor::_editor_load_all);
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_list_changed"),&AnimationPlayerEditor::_list_changed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_key_editor_seek"),&AnimationPlayerEditor::_animation_key_editor_seek); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_key_editor_anim_len_changed"),&AnimationPlayerEditor::_animation_key_editor_anim_len_changed); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_hide_anim_editors"),&AnimationPlayerEditor::_hide_anim_editors); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_duplicate"),&AnimationPlayerEditor::_animation_duplicate); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_blend_editor_next_changed"),&AnimationPlayerEditor::_blend_editor_next_changed); | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&AnimationPlayerEditor::_unhandled_key_input); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_animation_tool_menu"),&AnimationPlayerEditor::_animation_tool_menu); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { | 
					
						
							|  |  |  | 	editor=p_editor; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	updating=false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_focus_mode(FOCUS_ALL); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	player=NULL; | 
					
						
							|  |  |  | 	add_style_override("panel", get_stylebox("panel","Panel")); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Label * l; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/*l= memnew( Label );
 | 
					
						
							|  |  |  | 	l->set_text("Animation Player:"); | 
					
						
							|  |  |  | 	add_child(l);*/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	HBoxContainer *hb = memnew( HBoxContainer ); | 
					
						
							|  |  |  | 	add_child(hb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	add_anim = memnew( ToolButton ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	add_anim->set_tooltip("Create new animation in player."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	hb->add_child(add_anim); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	load_anim = memnew( ToolButton ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	load_anim->set_tooltip("Load an animation from disk."); | 
					
						
							|  |  |  | 	hb->add_child(load_anim); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	duplicate_anim = memnew( ToolButton ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	hb->add_child(duplicate_anim); | 
					
						
							|  |  |  | 	duplicate_anim->set_tooltip("Duplicate Animation"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	rename_anim = memnew( ToolButton ); | 
					
						
							|  |  |  | 	hb->add_child(rename_anim); | 
					
						
							|  |  |  | 	rename_anim->set_tooltip("Rename Animation"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	remove_anim = memnew( ToolButton ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	hb->add_child(remove_anim); | 
					
						
							|  |  |  | 	remove_anim->set_tooltip("Remove Animation"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	animation = memnew( OptionButton ); | 
					
						
							|  |  |  | 	hb->add_child(animation); | 
					
						
							|  |  |  | 	animation->set_h_size_flags(SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 	animation->set_tooltip("Display list of animations in player."); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	autoplay = memnew( ToolButton ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	hb->add_child(autoplay); | 
					
						
							|  |  |  | 	autoplay->set_tooltip("Autoplay On Load"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	blend_anim = memnew( ToolButton ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	hb->add_child(blend_anim); | 
					
						
							|  |  |  | 	blend_anim->set_tooltip("Edit Target Blend Times"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	tool_anim = memnew( MenuButton); | 
					
						
							|  |  |  | 	//tool_anim->set_flat(false);
 | 
					
						
							|  |  |  | 	tool_anim->set_tooltip("Animation Tools"); | 
					
						
							|  |  |  | 	tool_anim->get_popup()->add_item("Copy Animation",TOOL_COPY_ANIM); | 
					
						
							|  |  |  | 	tool_anim->get_popup()->add_item("Paste Animation",TOOL_PASTE_ANIM); | 
					
						
							|  |  |  | 	//tool_anim->get_popup()->add_separator();
 | 
					
						
							|  |  |  | 	//tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
 | 
					
						
							|  |  |  | 	hb->add_child(tool_anim); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	edit_anim = memnew( ToolButton ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	edit_anim->set_toggle_mode(true); | 
					
						
							|  |  |  | 	hb->add_child(edit_anim); | 
					
						
							|  |  |  | 	edit_anim->set_tooltip("Open animation editor.\nProperty editor will displays all editable keys too."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	hb = memnew (HBoxContainer); | 
					
						
							|  |  |  | 	add_child(hb); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	play_bw_from = memnew( ToolButton ); | 
					
						
							|  |  |  | 	play_bw_from->set_tooltip("Play backwards selected animation from current pos. (A)"); | 
					
						
							|  |  |  | 	hb->add_child(play_bw_from); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	play_bw = memnew( ToolButton ); | 
					
						
							|  |  |  | 	play_bw->set_tooltip("Play backwards selected animation from end. (Shift+A)"); | 
					
						
							|  |  |  | 	hb->add_child(play_bw); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	stop = memnew( ToolButton ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	stop->set_toggle_mode(true); | 
					
						
							|  |  |  | 	hb->add_child(stop); | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	stop->set_tooltip("Stop animation playback. (S)"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	play = memnew( ToolButton ); | 
					
						
							|  |  |  | 	play->set_tooltip("Play selected animation from start. (Shift+D)"); | 
					
						
							|  |  |  | 	hb->add_child(play); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	play_from = memnew( ToolButton ); | 
					
						
							|  |  |  | 	play_from->set_tooltip("Play selected animation from current pos. (D)"); | 
					
						
							|  |  |  | 	hb->add_child(play_from); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//pause = memnew( Button );
 | 
					
						
							|  |  |  | 	//pause->set_toggle_mode(true);
 | 
					
						
							|  |  |  | 	//hb->add_child(pause);
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	seek = memnew( HSlider ); | 
					
						
							|  |  |  | 	seek->set_val(0); | 
					
						
							|  |  |  | 	seek->set_step(0.01); | 
					
						
							|  |  |  | 	hb->add_child(seek); | 
					
						
							|  |  |  | 	seek->set_h_size_flags(SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 	seek->set_stretch_ratio(8); | 
					
						
							|  |  |  | 	seek->set_tooltip("Seek animation (when stopped)."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	frame = memnew( SpinBox ); | 
					
						
							|  |  |  | 	hb->add_child(frame); | 
					
						
							|  |  |  | 	frame->set_h_size_flags(SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 	frame->set_stretch_ratio(2); | 
					
						
							|  |  |  | 	frame->set_tooltip("Animation position (in seconds)."); | 
					
						
							|  |  |  | 	seek->share(frame); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	scale = memnew( LineEdit ); | 
					
						
							|  |  |  | 	hb->add_child(scale); | 
					
						
							|  |  |  | 	scale->set_h_size_flags(SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 	scale->set_stretch_ratio(1); | 
					
						
							|  |  |  | 	scale->set_tooltip("Scale animation playback globally for the node."); | 
					
						
							|  |  |  | 	scale->hide(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	resource_edit_anim= memnew( Button ); | 
					
						
							|  |  |  | 	hb->add_child(resource_edit_anim); | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	resource_edit_anim->hide(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	file = memnew(FileDialog); | 
					
						
							|  |  |  | 	add_child(file); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	name_dialog = memnew( ConfirmationDialog ); | 
					
						
							|  |  |  | 	name_dialog->set_hide_on_ok(false); | 
					
						
							|  |  |  | 	add_child(name_dialog); | 
					
						
							|  |  |  | 	name = memnew( LineEdit ); | 
					
						
							|  |  |  | 	name_dialog->add_child(name); | 
					
						
							|  |  |  | 	name->set_pos(Point2(18,30)); | 
					
						
							|  |  |  | 	name->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,10); | 
					
						
							|  |  |  | 	name_dialog->register_text_enter(name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	l = memnew( Label ); | 
					
						
							|  |  |  | 	l->set_text("Animation Name:"); | 
					
						
							|  |  |  | 	l->set_pos( Point2(10,10) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	name_dialog->add_child(l); | 
					
						
							|  |  |  | 	name_title=l; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	error_dialog = memnew( ConfirmationDialog ); | 
					
						
							|  |  |  | 	error_dialog->get_ok()->set_text("Close"); | 
					
						
							|  |  |  | 	//error_dialog->get_cancel()->set_text("Close");
 | 
					
						
							|  |  |  | 	error_dialog->set_text("Error!"); | 
					
						
							|  |  |  | 	add_child(error_dialog); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	name_dialog->connect("confirmed", this,"_animation_name_edited"); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	blend_editor.dialog = memnew( AcceptDialog ); | 
					
						
							|  |  |  | 	add_child(blend_editor.dialog); | 
					
						
							|  |  |  | 	blend_editor.dialog->get_ok()->set_text("Close"); | 
					
						
							|  |  |  | 	blend_editor.dialog->set_hide_on_ok(true); | 
					
						
							|  |  |  | 	VBoxContainer *blend_vb = memnew( VBoxContainer); | 
					
						
							|  |  |  | 	blend_editor.dialog->add_child(blend_vb); | 
					
						
							|  |  |  | 	blend_editor.dialog->set_child_rect(blend_vb); | 
					
						
							|  |  |  | 	blend_editor.tree = memnew( Tree ); | 
					
						
							|  |  |  | 	blend_editor.tree->set_columns(2); | 
					
						
							|  |  |  | 	blend_vb->add_margin_child("Blend Times: ",blend_editor.tree,true); | 
					
						
							|  |  |  | 	blend_editor.next = memnew( LineEdit ); | 
					
						
							|  |  |  | 	blend_vb->add_margin_child("Next (Auto Queue):",blend_editor.next); | 
					
						
							|  |  |  | 	blend_editor.dialog->set_title("Cross-Animation Blend Times"); | 
					
						
							|  |  |  | 	updating_blends=false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	blend_editor.tree->connect("item_edited",this,"_blend_edited"); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	autoplay->connect("pressed", this,"_autoplay_pressed"); | 
					
						
							|  |  |  | 	autoplay->set_toggle_mode(true); | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 	play->connect("pressed", this,"_play_pressed"); | 
					
						
							|  |  |  | 	play_from->connect("pressed", this,"_play_from_pressed"); | 
					
						
							|  |  |  | 	play_bw->connect("pressed", this,"_play_bw_pressed"); | 
					
						
							|  |  |  | 	play_bw_from->connect("pressed", this,"_play_bw_from_pressed"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	stop->connect("pressed", this,"_stop_pressed"); | 
					
						
							|  |  |  | 	//pause->connect("pressed", this,"_pause_pressed");
 | 
					
						
							|  |  |  | 	add_anim->connect("pressed", this,"_animation_new"); | 
					
						
							|  |  |  | 	rename_anim->connect("pressed", this,"_animation_rename"); | 
					
						
							|  |  |  | 	load_anim->connect("pressed", this,"_animation_load"); | 
					
						
							|  |  |  | 	duplicate_anim->connect("pressed", this,"_animation_duplicate"); | 
					
						
							|  |  |  | 	//frame->connect("text_entered", this,"_seek_frame_changed");
 | 
					
						
							|  |  |  | 	edit_anim->connect("pressed", this,"_animation_edit"); | 
					
						
							|  |  |  | 	blend_anim->connect("pressed", this,"_animation_blend"); | 
					
						
							|  |  |  | 	remove_anim->connect("pressed", this,"_animation_remove"); | 
					
						
							|  |  |  | 	animation->connect("item_selected", this,"_animation_selected",Vector<Variant>(),true); | 
					
						
							|  |  |  | 	resource_edit_anim->connect("pressed", this,"_animation_resource_edit"); | 
					
						
							|  |  |  | 	file->connect("file_selected", this,"_file_selected"); | 
					
						
							|  |  |  | 	 seek->connect("value_changed", this, "_seek_value_changed",Vector<Variant>(),true); | 
					
						
							|  |  |  | 	 scale->connect("text_entered", this, "_scale_changed",Vector<Variant>(),true); | 
					
						
							|  |  |  | 	 editor->get_animation_editor()->connect("timeline_changed",this,"_animation_key_editor_seek"); | 
					
						
							|  |  |  | 	 editor->get_animation_editor()->connect("animation_len_changed",this,"_animation_key_editor_anim_len_changed"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	 HBoxContainer *ahb = editor->get_animation_panel_hb(); | 
					
						
							|  |  |  | 	 nodename = memnew( Label ); | 
					
						
							|  |  |  | 	 ahb->add_child(nodename); | 
					
						
							|  |  |  | 	 nodename->set_h_size_flags(SIZE_EXPAND_FILL); | 
					
						
							|  |  |  | 	 nodename->set_opacity(0.5); | 
					
						
							|  |  |  | 	 pin = memnew( TextureButton ); | 
					
						
							|  |  |  | 	 pin->set_toggle_mode(true); | 
					
						
							|  |  |  | 	 ahb->add_child(pin); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	renaming=false; | 
					
						
							|  |  |  | 	last_active=false; | 
					
						
							| 
									
										
										
										
											2015-05-25 01:46:45 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	set_process_unhandled_key_input(true); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditorPlugin::edit(Object *p_object) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	anim_editor->set_undo_redo(&get_undo_redo()); | 
					
						
							|  |  |  | 	if (!p_object) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	anim_editor->edit(p_object->cast_to<AnimationPlayer>()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationPlayerEditorPlugin::handles(Object *p_object) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return p_object->is_type("AnimationPlayer"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationPlayerEditorPlugin::make_visible(bool p_visible) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_visible) { | 
					
						
							|  |  |  | 		anim_editor->show(); | 
					
						
							|  |  |  | 		anim_editor->set_process(true); | 
					
						
							|  |  |  | 		anim_editor->ensure_visibility(); | 
					
						
							|  |  |  | 		editor->animation_panel_make_visible(true); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //		anim_editor->hide();
 | 
					
						
							|  |  |  | //		anim_editor->set_idle_process(false);
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	editor=p_node; | 
					
						
							|  |  |  | 	anim_editor = memnew( AnimationPlayerEditor(editor) ); | 
					
						
							|  |  |  | 	editor->get_animation_panel()->add_child(anim_editor); | 
					
						
							|  |  |  | 	/*
 | 
					
						
							|  |  |  | 	editor->get_viewport()->add_child(anim_editor); | 
					
						
							|  |  |  | 	anim_editor->set_area_as_parent_rect(); | 
					
						
							|  |  |  | 	anim_editor->set_anchor( MARGIN_TOP, Control::ANCHOR_END); | 
					
						
							|  |  |  | 	anim_editor->set_margin( MARGIN_TOP, 75 ); | 
					
						
							|  |  |  | 	anim_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END); | 
					
						
							|  |  |  | 	anim_editor->set_margin( MARGIN_RIGHT, 0 );*/ | 
					
						
							|  |  |  | 	anim_editor->hide(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 |