| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  cpu_particles_2d.cpp                                                 */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-01-01 11:16:22 +01:00
										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2018-08-29 22:38:13 +02:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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										 |  |  | #include "cpu_particles_2d.h"
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										 |  |  | #include "core/core_string_names.h"
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										 |  |  | #include "scene/2d/canvas_item.h"
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										 |  |  | #include "scene/2d/particles_2d.h"
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										 |  |  | #include "scene/resources/particles_material.h"
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										 |  |  | #include "servers/visual_server.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_emitting(bool p_emitting) { | 
					
						
							|  |  |  | 
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										 |  |  | 	if (emitting == p_emitting) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	emitting = p_emitting; | 
					
						
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										 |  |  | 	if (emitting) | 
					
						
							|  |  |  | 		set_process_internal(true); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_amount(int p_amount) { | 
					
						
							|  |  |  | 
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										 |  |  | 	ERR_FAIL_COND_MSG(p_amount < 1, "Amount of particles must be greater than 0."); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	particles.resize(p_amount); | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		PoolVector<Particle>::Write w = particles.write(); | 
					
						
							|  |  |  | 
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										 |  |  | 		// each particle must be set to false
 | 
					
						
							|  |  |  | 		// zeroing the data also prevents uninitialized memory being sent to GPU
 | 
					
						
							|  |  |  | 		zeromem(static_cast<void *>(&w[0]), p_amount * sizeof(Particle)); | 
					
						
							|  |  |  | 		// cast to prevent compiler warning .. note this relies on Particle not containing any complex types.
 | 
					
						
							|  |  |  | 		// an alternative is to use some zero method per item but the generated code will be far less efficient.
 | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	particle_data.resize((8 + 4 + 1) * p_amount); | 
					
						
							|  |  |  | 	VS::get_singleton()->multimesh_allocate(multimesh, p_amount, VS::MULTIMESH_TRANSFORM_2D, VS::MULTIMESH_COLOR_8BIT, VS::MULTIMESH_CUSTOM_DATA_FLOAT); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	particle_order.resize(p_amount); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void CPUParticles2D::set_lifetime(float p_lifetime) { | 
					
						
							|  |  |  | 
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										 |  |  | 	ERR_FAIL_COND_MSG(p_lifetime <= 0, "Particles lifetime must be greater than 0."); | 
					
						
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										 |  |  | 	lifetime = p_lifetime; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_one_shot(bool p_one_shot) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	one_shot = p_one_shot; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_pre_process_time(float p_time) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	pre_process_time = p_time; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void CPUParticles2D::set_explosiveness_ratio(float p_ratio) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	explosiveness_ratio = p_ratio; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void CPUParticles2D::set_randomness_ratio(float p_ratio) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	randomness_ratio = p_ratio; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void CPUParticles2D::set_lifetime_randomness(float p_random) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	lifetime_randomness = p_random; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void CPUParticles2D::set_use_local_coordinates(bool p_enable) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	local_coords = p_enable; | 
					
						
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										 |  |  | 	set_notify_transform(!p_enable); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | void CPUParticles2D::set_speed_scale(float p_scale) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	speed_scale = p_scale; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CPUParticles2D::is_emitting() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return emitting; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | int CPUParticles2D::get_amount() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return particles.size(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float CPUParticles2D::get_lifetime() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return lifetime; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | bool CPUParticles2D::get_one_shot() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return one_shot; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CPUParticles2D::get_pre_process_time() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return pre_process_time; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float CPUParticles2D::get_explosiveness_ratio() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return explosiveness_ratio; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float CPUParticles2D::get_randomness_ratio() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return randomness_ratio; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | float CPUParticles2D::get_lifetime_randomness() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return lifetime_randomness; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | bool CPUParticles2D::get_use_local_coordinates() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return local_coords; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CPUParticles2D::get_speed_scale() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return speed_scale; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_draw_order(DrawOrder p_order) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	draw_order = p_order; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CPUParticles2D::DrawOrder CPUParticles2D::get_draw_order() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return draw_order; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void CPUParticles2D::_update_mesh_texture() { | 
					
						
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										 |  |  | 
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										 |  |  | 	Size2 tex_size; | 
					
						
							|  |  |  | 	if (texture.is_valid()) { | 
					
						
							|  |  |  | 		tex_size = texture->get_size(); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		tex_size = Size2(1, 1); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	PoolVector<Vector2> vertices; | 
					
						
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										 |  |  | 	vertices.push_back(-tex_size * 0.5); | 
					
						
							|  |  |  | 	vertices.push_back(-tex_size * 0.5 + Vector2(tex_size.x, 0)); | 
					
						
							|  |  |  | 	vertices.push_back(-tex_size * 0.5 + Vector2(tex_size.x, tex_size.y)); | 
					
						
							|  |  |  | 	vertices.push_back(-tex_size * 0.5 + Vector2(0, tex_size.y)); | 
					
						
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										 |  |  | 	PoolVector<Vector2> uvs; | 
					
						
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										 |  |  | 	AtlasTexture *atlas_texure = Object::cast_to<AtlasTexture>(*texture); | 
					
						
							|  |  |  | 	if (atlas_texure && atlas_texure->get_atlas().is_valid()) { | 
					
						
							|  |  |  | 		Rect2 region_rect = atlas_texure->get_region(); | 
					
						
							|  |  |  | 		Size2 atlas_size = atlas_texure->get_atlas()->get_size(); | 
					
						
							|  |  |  | 		uvs.push_back(Vector2(region_rect.position.x / atlas_size.x, region_rect.position.y / atlas_size.y)); | 
					
						
							|  |  |  | 		uvs.push_back(Vector2((region_rect.position.x + region_rect.size.x) / atlas_size.x, region_rect.position.y / atlas_size.y)); | 
					
						
							|  |  |  | 		uvs.push_back(Vector2((region_rect.position.x + region_rect.size.x) / atlas_size.x, (region_rect.position.y + region_rect.size.y) / atlas_size.y)); | 
					
						
							|  |  |  | 		uvs.push_back(Vector2(region_rect.position.x / atlas_size.x, (region_rect.position.y + region_rect.size.y) / atlas_size.y)); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		uvs.push_back(Vector2(0, 0)); | 
					
						
							|  |  |  | 		uvs.push_back(Vector2(1, 0)); | 
					
						
							|  |  |  | 		uvs.push_back(Vector2(1, 1)); | 
					
						
							|  |  |  | 		uvs.push_back(Vector2(0, 1)); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	PoolVector<Color> colors; | 
					
						
							|  |  |  | 	colors.push_back(Color(1, 1, 1, 1)); | 
					
						
							|  |  |  | 	colors.push_back(Color(1, 1, 1, 1)); | 
					
						
							|  |  |  | 	colors.push_back(Color(1, 1, 1, 1)); | 
					
						
							|  |  |  | 	colors.push_back(Color(1, 1, 1, 1)); | 
					
						
							|  |  |  | 	PoolVector<int> indices; | 
					
						
							|  |  |  | 	indices.push_back(0); | 
					
						
							|  |  |  | 	indices.push_back(1); | 
					
						
							|  |  |  | 	indices.push_back(2); | 
					
						
							|  |  |  | 	indices.push_back(2); | 
					
						
							|  |  |  | 	indices.push_back(3); | 
					
						
							|  |  |  | 	indices.push_back(0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Array arr; | 
					
						
							|  |  |  | 	arr.resize(VS::ARRAY_MAX); | 
					
						
							|  |  |  | 	arr[VS::ARRAY_VERTEX] = vertices; | 
					
						
							|  |  |  | 	arr[VS::ARRAY_TEX_UV] = uvs; | 
					
						
							|  |  |  | 	arr[VS::ARRAY_COLOR] = colors; | 
					
						
							|  |  |  | 	arr[VS::ARRAY_INDEX] = indices; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VS::get_singleton()->mesh_clear(mesh); | 
					
						
							|  |  |  | 	VS::get_singleton()->mesh_add_surface_from_arrays(mesh, VS::PRIMITIVE_TRIANGLES, arr); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_texture(const Ref<Texture> &p_texture) { | 
					
						
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										 |  |  | 	if (p_texture == texture) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (texture.is_valid()) | 
					
						
							|  |  |  | 		texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	texture = p_texture; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	if (texture.is_valid()) | 
					
						
							|  |  |  | 		texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	update(); | 
					
						
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										 |  |  | 	_update_mesh_texture(); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void CPUParticles2D::_texture_changed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (texture.is_valid()) { | 
					
						
							|  |  |  | 		update(); | 
					
						
							|  |  |  | 		_update_mesh_texture(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Ref<Texture> CPUParticles2D::get_texture() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return texture; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_normalmap(const Ref<Texture> &p_normalmap) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	normalmap = p_normalmap; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Texture> CPUParticles2D::get_normalmap() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return normalmap; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_fixed_fps(int p_count) { | 
					
						
							|  |  |  | 	fixed_fps = p_count; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int CPUParticles2D::get_fixed_fps() const { | 
					
						
							|  |  |  | 	return fixed_fps; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_fractional_delta(bool p_enable) { | 
					
						
							|  |  |  | 	fractional_delta = p_enable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CPUParticles2D::get_fractional_delta() const { | 
					
						
							|  |  |  | 	return fractional_delta; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String CPUParticles2D::get_configuration_warning() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String warnings; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	CanvasItemMaterial *mat = Object::cast_to<CanvasItemMaterial>(get_material().ptr()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (get_material().is_null() || (mat && !mat->get_particles_animation())) { | 
					
						
							| 
									
										
										
										
											2018-11-13 18:19:16 +01:00
										 |  |  | 		if (get_param(PARAM_ANIM_SPEED) != 0.0 || get_param(PARAM_ANIM_OFFSET) != 0.0 || | 
					
						
							|  |  |  | 				get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid()) { | 
					
						
							|  |  |  | 			if (warnings != String()) | 
					
						
							|  |  |  | 				warnings += "\n"; | 
					
						
							|  |  |  | 			warnings += "- " + TTR("CPUParticles2D animation requires the usage of a CanvasItemMaterial with \"Particles Animation\" enabled."); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	return warnings; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::restart() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	time = 0; | 
					
						
							|  |  |  | 	inactive_time = 0; | 
					
						
							|  |  |  | 	frame_remainder = 0; | 
					
						
							|  |  |  | 	cycle = 0; | 
					
						
							| 
									
										
										
										
											2019-10-24 21:38:01 +02:00
										 |  |  | 	emitting = false; | 
					
						
							| 
									
										
										
										
											2019-06-21 22:33:11 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		int pc = particles.size(); | 
					
						
							|  |  |  | 		PoolVector<Particle>::Write w = particles.write(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < pc; i++) { | 
					
						
							|  |  |  | 			w[i].active = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-10-24 21:38:01 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	set_emitting(true); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-04 23:45:53 +01:00
										 |  |  | void CPUParticles2D::set_direction(Vector2 p_direction) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	direction = p_direction; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector2 CPUParticles2D::get_direction() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return direction; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | void CPUParticles2D::set_spread(float p_spread) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	spread = p_spread; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CPUParticles2D::get_spread() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return spread; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_param(Parameter p_param, float p_value) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_param, PARAM_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	parameters[p_param] = p_value; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float CPUParticles2D::get_param(Parameter p_param) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return parameters[p_param]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_param_randomness(Parameter p_param, float p_value) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_param, PARAM_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	randomness[p_param] = p_value; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float CPUParticles2D::get_param_randomness(Parameter p_param) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return randomness[p_param]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void _adjust_curve_range(const Ref<Curve> &p_curve, float p_min, float p_max) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Curve> curve = p_curve; | 
					
						
							|  |  |  | 	if (!curve.is_valid()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	curve->ensure_default_setup(p_min, p_max); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_param_curve(Parameter p_param, const Ref<Curve> &p_curve) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_param, PARAM_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	curve_parameters[p_param] = p_curve; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (p_param) { | 
					
						
							|  |  |  | 		case PARAM_INITIAL_LINEAR_VELOCITY: { | 
					
						
							|  |  |  | 			//do none for this one
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_ANGULAR_VELOCITY: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, -360, 360); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2019-06-11 17:47:24 +02:00
										 |  |  | 		case PARAM_ORBIT_VELOCITY: { | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			_adjust_curve_range(p_curve, -500, 500); | 
					
						
							| 
									
										
										
										
											2019-06-11 17:47:24 +02:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		case PARAM_LINEAR_ACCEL: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, -200, 200); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_RADIAL_ACCEL: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, -200, 200); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_TANGENTIAL_ACCEL: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, -200, 200); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_DAMPING: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, 0, 100); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_ANGLE: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, -360, 360); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_SCALE: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_HUE_VARIATION: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, -1, 1); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_ANIM_SPEED: { | 
					
						
							|  |  |  | 			_adjust_curve_range(p_curve, 0, 200); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PARAM_ANIM_OFFSET: { | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | 		default: { | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Ref<Curve> CPUParticles2D::get_param_curve(Parameter p_param) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_param, PARAM_MAX, Ref<Curve>()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return curve_parameters[p_param]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_color(const Color &p_color) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	color = p_color; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Color CPUParticles2D::get_color() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return color; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_color_ramp(const Ref<Gradient> &p_ramp) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	color_ramp = p_ramp; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Gradient> CPUParticles2D::get_color_ramp() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return color_ramp; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_particle_flag(Flags p_flag, bool p_enable) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_flag, FLAG_MAX); | 
					
						
							|  |  |  | 	flags[p_flag] = p_enable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CPUParticles2D::get_particle_flag(Flags p_flag) const { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false); | 
					
						
							|  |  |  | 	return flags[p_flag]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_emission_shape(EmissionShape p_shape) { | 
					
						
							| 
									
										
										
										
											2020-01-16 10:59:01 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_shape, EMISSION_SHAPE_MAX); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	emission_shape = p_shape; | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 	_change_notify(); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_emission_sphere_radius(float p_radius) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emission_sphere_radius = p_radius; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_emission_rect_extents(Vector2 p_extents) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emission_rect_extents = p_extents; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_emission_points(const PoolVector<Vector2> &p_points) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emission_points = p_points; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_emission_normals(const PoolVector<Vector2> &p_normals) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emission_normals = p_normals; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::set_emission_colors(const PoolVector<Color> &p_colors) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emission_colors = p_colors; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CPUParticles2D::get_emission_sphere_radius() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return emission_sphere_radius; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Vector2 CPUParticles2D::get_emission_rect_extents() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return emission_rect_extents; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | PoolVector<Vector2> CPUParticles2D::get_emission_points() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return emission_points; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | PoolVector<Vector2> CPUParticles2D::get_emission_normals() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return emission_normals; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PoolVector<Color> CPUParticles2D::get_emission_colors() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return emission_colors; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CPUParticles2D::EmissionShape CPUParticles2D::get_emission_shape() const { | 
					
						
							|  |  |  | 	return emission_shape; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void CPUParticles2D::set_gravity(const Vector2 &p_gravity) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	gravity = p_gravity; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector2 CPUParticles2D::get_gravity() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return gravity; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::_validate_property(PropertyInfo &property) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (property.name == "color" && color_ramp.is_valid()) { | 
					
						
							|  |  |  | 		property.usage = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-17 11:59:31 -07:00
										 |  |  | 	if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		property.usage = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (property.name == "emission_rect_extents" && emission_shape != EMISSION_SHAPE_RECTANGLE) { | 
					
						
							|  |  |  | 		property.usage = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if ((property.name == "emission_point_texture" || property.name == "emission_color_texture") && (emission_shape < EMISSION_SHAPE_POINTS)) { | 
					
						
							|  |  |  | 		property.usage = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { | 
					
						
							|  |  |  | 		property.usage = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (property.name == "emission_points" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { | 
					
						
							|  |  |  | 		property.usage = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (property.name == "emission_colors" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { | 
					
						
							|  |  |  | 		property.usage = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static uint32_t idhash(uint32_t x) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); | 
					
						
							|  |  |  | 	x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); | 
					
						
							|  |  |  | 	x = (x >> uint32_t(16)) ^ x; | 
					
						
							|  |  |  | 	return x; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float rand_from_seed(uint32_t &seed) { | 
					
						
							|  |  |  | 	int k; | 
					
						
							|  |  |  | 	int s = int(seed); | 
					
						
							|  |  |  | 	if (s == 0) | 
					
						
							|  |  |  | 		s = 305420679; | 
					
						
							|  |  |  | 	k = s / 127773; | 
					
						
							|  |  |  | 	s = 16807 * (s - k * 127773) - 2836 * k; | 
					
						
							|  |  |  | 	if (s < 0) | 
					
						
							|  |  |  | 		s += 2147483647; | 
					
						
							|  |  |  | 	seed = uint32_t(s); | 
					
						
							|  |  |  | 	return float(seed % uint32_t(65536)) / 65535.0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-10-19 17:30:13 +02:00
										 |  |  | void CPUParticles2D::_update_internal() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (particles.size() == 0 || !is_visible_in_tree()) { | 
					
						
							|  |  |  | 		_set_redraw(false); | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float delta = get_process_delta_time(); | 
					
						
							|  |  |  | 	if (emitting) { | 
					
						
							|  |  |  | 		inactive_time = 0; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		inactive_time += delta; | 
					
						
							|  |  |  | 		if (inactive_time > lifetime * 1.2) { | 
					
						
							|  |  |  | 			set_process_internal(false); | 
					
						
							|  |  |  | 			_set_redraw(false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//reset variables
 | 
					
						
							|  |  |  | 			time = 0; | 
					
						
							|  |  |  | 			inactive_time = 0; | 
					
						
							|  |  |  | 			frame_remainder = 0; | 
					
						
							|  |  |  | 			cycle = 0; | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	_set_redraw(true); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (time == 0 && pre_process_time > 0.0) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float frame_time; | 
					
						
							|  |  |  | 		if (fixed_fps > 0) | 
					
						
							|  |  |  | 			frame_time = 1.0 / fixed_fps; | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 			frame_time = 1.0 / 30.0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float todo = pre_process_time; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		while (todo >= 0) { | 
					
						
							|  |  |  | 			_particles_process(frame_time); | 
					
						
							|  |  |  | 			todo -= frame_time; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (fixed_fps > 0) { | 
					
						
							|  |  |  | 		float frame_time = 1.0 / fixed_fps; | 
					
						
							|  |  |  | 		float decr = frame_time; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float ldelta = delta; | 
					
						
							|  |  |  | 		if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10
 | 
					
						
							|  |  |  | 			ldelta = 0.1; | 
					
						
							|  |  |  | 		} else if (ldelta <= 0.0) { //unlikely but..
 | 
					
						
							|  |  |  | 			ldelta = 0.001; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		float todo = frame_remainder + ldelta; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		while (todo >= frame_time) { | 
					
						
							|  |  |  | 			_particles_process(frame_time); | 
					
						
							|  |  |  | 			todo -= decr; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		frame_remainder = todo; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		_particles_process(delta); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_update_particle_data_buffer(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | void CPUParticles2D::_particles_process(float p_delta) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	p_delta *= speed_scale; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int pcount = particles.size(); | 
					
						
							|  |  |  | 	PoolVector<Particle>::Write w = particles.write(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Particle *parray = w.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float prev_time = time; | 
					
						
							|  |  |  | 	time += p_delta; | 
					
						
							|  |  |  | 	if (time > lifetime) { | 
					
						
							|  |  |  | 		time = Math::fmod(time, lifetime); | 
					
						
							|  |  |  | 		cycle++; | 
					
						
							|  |  |  | 		if (one_shot && cycle > 0) { | 
					
						
							| 
									
										
										
										
											2019-06-20 11:20:27 -07:00
										 |  |  | 			set_emitting(false); | 
					
						
							|  |  |  | 			_change_notify(); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Transform2D emission_xform; | 
					
						
							|  |  |  | 	Transform2D velocity_xform; | 
					
						
							|  |  |  | 	if (!local_coords) { | 
					
						
							|  |  |  | 		emission_xform = get_global_transform(); | 
					
						
							|  |  |  | 		velocity_xform = emission_xform; | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 		velocity_xform[2] = Vector2(); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 23:38:10 +02:00
										 |  |  | 	float system_phase = time / lifetime; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	for (int i = 0; i < pcount; i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Particle &p = parray[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!emitting && !p.active) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float local_delta = p_delta; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 23:38:10 +02:00
										 |  |  | 		// The phase is a ratio between 0 (birth) and 1 (end of life) for each particle.
 | 
					
						
							|  |  |  | 		// While we use time in tests later on, for randomness we use the phase as done in the
 | 
					
						
							|  |  |  | 		// original shader code, and we later multiply by lifetime to get the time.
 | 
					
						
							|  |  |  | 		float restart_phase = float(i) / float(pcount); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		if (randomness_ratio > 0.0) { | 
					
						
							|  |  |  | 			uint32_t seed = cycle; | 
					
						
							| 
									
										
										
										
											2019-06-11 23:38:10 +02:00
										 |  |  | 			if (restart_phase >= system_phase) { | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 				seed -= uint32_t(1); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			seed *= uint32_t(pcount); | 
					
						
							|  |  |  | 			seed += uint32_t(i); | 
					
						
							|  |  |  | 			float random = float(idhash(seed) % uint32_t(65536)) / 65536.0; | 
					
						
							| 
									
										
										
										
											2019-06-11 23:38:10 +02:00
										 |  |  | 			restart_phase += randomness_ratio * random * 1.0 / float(pcount); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 23:38:10 +02:00
										 |  |  | 		restart_phase *= (1.0 - explosiveness_ratio); | 
					
						
							|  |  |  | 		float restart_time = restart_phase * lifetime; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		bool restart = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (time > prev_time) { | 
					
						
							|  |  |  | 			// restart_time >= prev_time is used so particles emit in the first frame they are processed
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (restart_time >= prev_time && restart_time < time) { | 
					
						
							|  |  |  | 				restart = true; | 
					
						
							|  |  |  | 				if (fractional_delta) { | 
					
						
							| 
									
										
										
										
											2019-03-10 00:33:08 +01:00
										 |  |  | 					local_delta = time - restart_time; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else if (local_delta > 0.0) { | 
					
						
							|  |  |  | 			if (restart_time >= prev_time) { | 
					
						
							|  |  |  | 				restart = true; | 
					
						
							|  |  |  | 				if (fractional_delta) { | 
					
						
							| 
									
										
										
										
											2019-03-10 00:33:08 +01:00
										 |  |  | 					local_delta = lifetime - restart_time + time; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else if (restart_time < time) { | 
					
						
							|  |  |  | 				restart = true; | 
					
						
							|  |  |  | 				if (fractional_delta) { | 
					
						
							| 
									
										
										
										
											2019-03-10 00:33:08 +01:00
										 |  |  | 					local_delta = time - restart_time; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 		if (p.time * (1.0 - explosiveness_ratio) > p.lifetime) { | 
					
						
							|  |  |  | 			restart = true; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		if (restart) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!emitting) { | 
					
						
							|  |  |  | 				p.active = false; | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			p.active = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			/*float tex_linear_velocity = 0;
 | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { | 
					
						
							|  |  |  | 				tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(0); | 
					
						
							|  |  |  | 			}*/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_angle = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_ANGLE].is_valid()) { | 
					
						
							|  |  |  | 				tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(0); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_anim_offset = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_ANGLE].is_valid()) { | 
					
						
							|  |  |  | 				tex_anim_offset = curve_parameters[PARAM_ANGLE]->interpolate(0); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			p.seed = Math::rand(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			p.angle_rand = Math::randf(); | 
					
						
							|  |  |  | 			p.scale_rand = Math::randf(); | 
					
						
							|  |  |  | 			p.hue_rot_rand = Math::randf(); | 
					
						
							|  |  |  | 			p.anim_offset_rand = Math::randf(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-04 23:45:53 +01:00
										 |  |  | 			float angle1_rad = Math::atan2(direction.y, direction.x) + (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			Vector2 rot = Vector2(Math::cos(angle1_rad), Math::sin(angle1_rad)); | 
					
						
							|  |  |  | 			p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]); | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 			p.rotation = Math::deg2rad(base_angle); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			p.custom[0] = 0.0; // unused
 | 
					
						
							|  |  |  | 			p.custom[1] = 0.0; // phase [0..1]
 | 
					
						
							|  |  |  | 			p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]); //animation phase [0..1]
 | 
					
						
							|  |  |  | 			p.custom[3] = 0.0; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			p.transform = Transform2D(); | 
					
						
							|  |  |  | 			p.time = 0; | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 			p.lifetime = lifetime * (1.0 - Math::randf() * lifetime_randomness); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			p.base_color = Color(1, 1, 1, 1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			switch (emission_shape) { | 
					
						
							|  |  |  | 				case EMISSION_SHAPE_POINT: { | 
					
						
							|  |  |  | 					//do none
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							| 
									
										
										
										
											2019-06-17 11:59:31 -07:00
										 |  |  | 				case EMISSION_SHAPE_SPHERE: { | 
					
						
							| 
									
										
										
										
											2019-07-06 00:13:03 +02:00
										 |  |  | 					float s = Math::randf(), t = 2.0 * Math_PI * Math::randf(); | 
					
						
							|  |  |  | 					float radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); | 
					
						
							|  |  |  | 					p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 				} break; | 
					
						
							|  |  |  | 				case EMISSION_SHAPE_RECTANGLE: { | 
					
						
							|  |  |  | 					p.transform[2] = Vector2(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * emission_rect_extents; | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case EMISSION_SHAPE_POINTS: | 
					
						
							|  |  |  | 				case EMISSION_SHAPE_DIRECTED_POINTS: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					int pc = emission_points.size(); | 
					
						
							|  |  |  | 					if (pc == 0) | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					int random_idx = Math::rand() % pc; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					p.transform[2] = emission_points.get(random_idx); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS && emission_normals.size() == pc) { | 
					
						
							|  |  |  | 						p.velocity = emission_normals.get(random_idx); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (emission_colors.size() == pc) { | 
					
						
							|  |  |  | 						p.base_color = emission_colors.get(random_idx); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} break; | 
					
						
							| 
									
										
										
										
											2020-01-16 10:59:01 +01:00
										 |  |  | 				case EMISSION_SHAPE_MAX: { // Max value for validity check.
 | 
					
						
							|  |  |  | 					break; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!local_coords) { | 
					
						
							|  |  |  | 				p.velocity = velocity_xform.xform(p.velocity); | 
					
						
							|  |  |  | 				p.transform = emission_xform * p.transform; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else if (!p.active) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 		} else if (p.time > p.lifetime) { | 
					
						
							|  |  |  | 			p.active = false; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			uint32_t alt_seed = p.seed; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			p.time += local_delta; | 
					
						
							|  |  |  | 			p.custom[1] = p.time / lifetime; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_linear_velocity = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { | 
					
						
							|  |  |  | 				tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 17:47:24 +02:00
										 |  |  | 			float tex_orbit_velocity = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) { | 
					
						
							|  |  |  | 				tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->interpolate(p.custom[1]); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-06-11 17:47:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			float tex_angular_velocity = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) { | 
					
						
							|  |  |  | 				tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_linear_accel = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) { | 
					
						
							|  |  |  | 				tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_tangential_accel = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) { | 
					
						
							|  |  |  | 				tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_radial_accel = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) { | 
					
						
							|  |  |  | 				tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_damping = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_DAMPING].is_valid()) { | 
					
						
							|  |  |  | 				tex_damping = curve_parameters[PARAM_DAMPING]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_angle = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_ANGLE].is_valid()) { | 
					
						
							|  |  |  | 				tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			float tex_anim_speed = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) { | 
					
						
							|  |  |  | 				tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tex_anim_offset = 0.0; | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) { | 
					
						
							|  |  |  | 				tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Vector2 force = gravity; | 
					
						
							|  |  |  | 			Vector2 pos = p.transform[2]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//apply linear acceleration
 | 
					
						
							|  |  |  | 			force += p.velocity.length() > 0.0 ? p.velocity.normalized() * (parameters[PARAM_LINEAR_ACCEL] + tex_linear_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_LINEAR_ACCEL]) : Vector2(); | 
					
						
							|  |  |  | 			//apply radial acceleration
 | 
					
						
							|  |  |  | 			Vector2 org = emission_xform[2]; | 
					
						
							|  |  |  | 			Vector2 diff = pos - org; | 
					
						
							|  |  |  | 			force += diff.length() > 0.0 ? diff.normalized() * (parameters[PARAM_RADIAL_ACCEL] + tex_radial_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_RADIAL_ACCEL]) : Vector2(); | 
					
						
							|  |  |  | 			//apply tangential acceleration;
 | 
					
						
							|  |  |  | 			Vector2 yx = Vector2(diff.y, diff.x); | 
					
						
							| 
									
										
										
										
											2019-06-11 18:56:07 +02:00
										 |  |  | 			force += yx.length() > 0.0 ? (yx * Vector2(-1.0, 1.0)).normalized() * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector2(); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			//apply attractor forces
 | 
					
						
							|  |  |  | 			p.velocity += force * local_delta; | 
					
						
							|  |  |  | 			//orbit velocity
 | 
					
						
							| 
									
										
										
										
											2019-06-11 17:47:24 +02:00
										 |  |  | 			float orbit_amount = (parameters[PARAM_ORBIT_VELOCITY] + tex_orbit_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ORBIT_VELOCITY]); | 
					
						
							|  |  |  | 			if (orbit_amount != 0.0) { | 
					
						
							|  |  |  | 				float ang = orbit_amount * local_delta * Math_PI * 2.0; | 
					
						
							|  |  |  | 				// Not sure why the ParticlesMaterial code uses a clockwise rotation matrix,
 | 
					
						
							|  |  |  | 				// but we use -ang here to reproduce its behavior.
 | 
					
						
							|  |  |  | 				Transform2D rot = Transform2D(-ang, Vector2()); | 
					
						
							|  |  |  | 				p.transform[2] -= diff; | 
					
						
							|  |  |  | 				p.transform[2] += rot.basis_xform(diff); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { | 
					
						
							|  |  |  | 				p.velocity = p.velocity.normalized() * tex_linear_velocity; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (parameters[PARAM_DAMPING] + tex_damping > 0.0) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				float v = p.velocity.length(); | 
					
						
							|  |  |  | 				float damp = (parameters[PARAM_DAMPING] + tex_damping) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_DAMPING]); | 
					
						
							|  |  |  | 				v -= damp * local_delta; | 
					
						
							|  |  |  | 				if (v < 0.0) { | 
					
						
							|  |  |  | 					p.velocity = Vector2(); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					p.velocity = p.velocity.normalized() * v; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]); | 
					
						
							|  |  |  | 			base_angle += p.custom[1] * lifetime * (parameters[PARAM_ANGULAR_VELOCITY] + tex_angular_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed) * 2.0f - 1.0f, randomness[PARAM_ANGULAR_VELOCITY]); | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 			p.rotation = Math::deg2rad(base_angle); //angle
 | 
					
						
							|  |  |  | 			float animation_phase = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]) + p.custom[1] * (parameters[PARAM_ANIM_SPEED] + tex_anim_speed) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ANIM_SPEED]); | 
					
						
							|  |  |  | 			p.custom[2] = animation_phase; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		//apply color
 | 
					
						
							|  |  |  | 		//apply hue rotation
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float tex_scale = 1.0; | 
					
						
							|  |  |  | 		if (curve_parameters[PARAM_SCALE].is_valid()) { | 
					
						
							|  |  |  | 			tex_scale = curve_parameters[PARAM_SCALE]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float tex_hue_variation = 0.0; | 
					
						
							|  |  |  | 		if (curve_parameters[PARAM_HUE_VARIATION].is_valid()) { | 
					
						
							|  |  |  | 			tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->interpolate(p.custom[1]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float hue_rot_angle = (parameters[PARAM_HUE_VARIATION] + tex_hue_variation) * Math_PI * 2.0 * Math::lerp(1.0f, p.hue_rot_rand * 2.0f - 1.0f, randomness[PARAM_HUE_VARIATION]); | 
					
						
							|  |  |  | 		float hue_rot_c = Math::cos(hue_rot_angle); | 
					
						
							|  |  |  | 		float hue_rot_s = Math::sin(hue_rot_angle); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Basis hue_rot_mat; | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			Basis mat1(0.299, 0.587, 0.114, 0.299, 0.587, 0.114, 0.299, 0.587, 0.114); | 
					
						
							|  |  |  | 			Basis mat2(0.701, -0.587, -0.114, -0.299, 0.413, -0.114, -0.300, -0.588, 0.886); | 
					
						
							|  |  |  | 			Basis mat3(0.168, 0.330, -0.497, -0.328, 0.035, 0.292, 1.250, -1.050, -0.203); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int j = 0; j < 3; j++) { | 
					
						
							|  |  |  | 				hue_rot_mat[j] = mat1[j] + mat2[j] * hue_rot_c + mat3[j] * hue_rot_s; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (color_ramp.is_valid()) { | 
					
						
							|  |  |  | 			p.color = color_ramp->get_color_at_offset(p.custom[1]) * color; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			p.color = color; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Vector3 color_rgb = hue_rot_mat.xform_inv(Vector3(p.color.r, p.color.g, p.color.b)); | 
					
						
							|  |  |  | 		p.color.r = color_rgb.x; | 
					
						
							|  |  |  | 		p.color.g = color_rgb.y; | 
					
						
							|  |  |  | 		p.color.b = color_rgb.z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		p.color *= p.base_color; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (flags[FLAG_ALIGN_Y_TO_VELOCITY]) { | 
					
						
							|  |  |  | 			if (p.velocity.length() > 0.0) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-21 20:11:48 -08:00
										 |  |  | 				p.transform.elements[1] = p.velocity.normalized(); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 				p.transform.elements[0] = p.transform.elements[1].tangent(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 			p.transform.elements[0] = Vector2(Math::cos(p.rotation), -Math::sin(p.rotation)); | 
					
						
							|  |  |  | 			p.transform.elements[1] = Vector2(Math::sin(p.rotation), Math::cos(p.rotation)); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//scale by scale
 | 
					
						
							| 
									
										
										
										
											2019-09-24 07:56:50 -07:00
										 |  |  | 		float base_scale = tex_scale * Math::lerp(parameters[PARAM_SCALE], 1.0f, p.scale_rand * randomness[PARAM_SCALE]); | 
					
						
							|  |  |  | 		if (base_scale < 0.000001) base_scale = 0.000001; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		p.transform.elements[0] *= base_scale; | 
					
						
							|  |  |  | 		p.transform.elements[1] *= base_scale; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		p.transform[2] += p.velocity * local_delta; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::_update_particle_data_buffer() { | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	update_mutex->lock(); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int pc = particles.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		PoolVector<int>::Write ow; | 
					
						
							|  |  |  | 		int *order = NULL; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		PoolVector<float>::Write w = particle_data.write(); | 
					
						
							|  |  |  | 		PoolVector<Particle>::Read r = particles.read(); | 
					
						
							|  |  |  | 		float *ptr = w.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (draw_order != DRAW_ORDER_INDEX) { | 
					
						
							|  |  |  | 			ow = particle_order.write(); | 
					
						
							|  |  |  | 			order = ow.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < pc; i++) { | 
					
						
							|  |  |  | 				order[i] = i; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			if (draw_order == DRAW_ORDER_LIFETIME) { | 
					
						
							|  |  |  | 				SortArray<int, SortLifetime> sorter; | 
					
						
							|  |  |  | 				sorter.compare.particles = r.ptr(); | 
					
						
							|  |  |  | 				sorter.sort(order, pc); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < pc; i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int idx = order ? order[i] : i; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Transform2D t = r[idx].transform; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!local_coords) { | 
					
						
							| 
									
										
										
										
											2019-06-14 13:22:19 -07:00
										 |  |  | 				t = inv_emission_transform * t; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (r[idx].active) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				ptr[0] = t.elements[0][0]; | 
					
						
							|  |  |  | 				ptr[1] = t.elements[1][0]; | 
					
						
							|  |  |  | 				ptr[2] = 0; | 
					
						
							|  |  |  | 				ptr[3] = t.elements[2][0]; | 
					
						
							|  |  |  | 				ptr[4] = t.elements[0][1]; | 
					
						
							|  |  |  | 				ptr[5] = t.elements[1][1]; | 
					
						
							|  |  |  | 				ptr[6] = 0; | 
					
						
							|  |  |  | 				ptr[7] = t.elements[2][1]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-01 09:55:47 +01:00
										 |  |  | 				Color c = r[idx].color; | 
					
						
							|  |  |  | 				uint8_t *data8 = (uint8_t *)&ptr[8]; | 
					
						
							|  |  |  | 				data8[0] = CLAMP(c.r * 255.0, 0, 255); | 
					
						
							|  |  |  | 				data8[1] = CLAMP(c.g * 255.0, 0, 255); | 
					
						
							|  |  |  | 				data8[2] = CLAMP(c.b * 255.0, 0, 255); | 
					
						
							|  |  |  | 				data8[3] = CLAMP(c.a * 255.0, 0, 255); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				ptr[9] = r[idx].custom[0]; | 
					
						
							|  |  |  | 				ptr[10] = r[idx].custom[1]; | 
					
						
							|  |  |  | 				ptr[11] = r[idx].custom[2]; | 
					
						
							|  |  |  | 				ptr[12] = r[idx].custom[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2020-05-01 09:55:47 +01:00
										 |  |  | 				zeromem(ptr, sizeof(float) * 13); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			ptr += 13; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	update_mutex->unlock(); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | void CPUParticles2D::_set_redraw(bool p_redraw) { | 
					
						
							|  |  |  | 	if (redraw == p_redraw) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	redraw = p_redraw; | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	update_mutex->lock(); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	if (redraw) { | 
					
						
							|  |  |  | 		VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread"); | 
					
						
							|  |  |  | 		VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true); | 
					
						
							| 
									
										
										
										
											2019-07-28 18:31:52 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1); | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2019-10-29 00:40:36 +01:00
										 |  |  | 		if (VS::get_singleton()->is_connected("frame_pre_draw", this, "_update_render_thread")) { | 
					
						
							|  |  |  | 			VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | 		VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false); | 
					
						
							| 
									
										
										
										
											2019-07-28 18:31:52 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0); | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | 	} | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	update_mutex->unlock(); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	update(); // redraw to update render list
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | void CPUParticles2D::_update_render_thread() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	update_mutex->lock(); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VS::get_singleton()->multimesh_set_as_bulk_array(multimesh, particle_data); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	update_mutex->unlock(); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::_notification(int p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what == NOTIFICATION_ENTER_TREE) { | 
					
						
							| 
									
										
										
										
											2019-03-20 18:50:56 +09:00
										 |  |  | 		set_process_internal(emitting); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what == NOTIFICATION_EXIT_TREE) { | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | 		_set_redraw(false); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what == NOTIFICATION_DRAW) { | 
					
						
							| 
									
										
										
										
											2019-10-19 17:30:13 +02:00
										 |  |  | 		// first update before rendering to avoid one frame delay after emitting starts
 | 
					
						
							|  |  |  | 		if (emitting && (time == 0)) | 
					
						
							|  |  |  | 			_update_internal(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | 		if (!redraw) | 
					
						
							| 
									
										
										
										
											2019-05-19 12:34:40 +02:00
										 |  |  | 			return; // don't add to render list
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		RID texrid; | 
					
						
							|  |  |  | 		if (texture.is_valid()) { | 
					
						
							|  |  |  | 			texrid = texture->get_rid(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RID normrid; | 
					
						
							|  |  |  | 		if (normalmap.is_valid()) { | 
					
						
							|  |  |  | 			normrid = normalmap->get_rid(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		VS::get_singleton()->canvas_item_add_multimesh(get_canvas_item(), multimesh, texrid, normrid); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what == NOTIFICATION_INTERNAL_PROCESS) { | 
					
						
							| 
									
										
										
										
											2019-10-19 17:30:13 +02:00
										 |  |  | 		_update_internal(); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-06-14 13:22:19 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		inv_emission_transform = get_global_transform().affine_inverse(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!local_coords) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			int pc = particles.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			PoolVector<float>::Write w = particle_data.write(); | 
					
						
							|  |  |  | 			PoolVector<Particle>::Read r = particles.read(); | 
					
						
							|  |  |  | 			float *ptr = w.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < pc; i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				Transform2D t = inv_emission_transform * r[i].transform; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (r[i].active) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					ptr[0] = t.elements[0][0]; | 
					
						
							|  |  |  | 					ptr[1] = t.elements[1][0]; | 
					
						
							|  |  |  | 					ptr[2] = 0; | 
					
						
							|  |  |  | 					ptr[3] = t.elements[2][0]; | 
					
						
							|  |  |  | 					ptr[4] = t.elements[0][1]; | 
					
						
							|  |  |  | 					ptr[5] = t.elements[1][1]; | 
					
						
							|  |  |  | 					ptr[6] = 0; | 
					
						
							|  |  |  | 					ptr[7] = t.elements[2][1]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					zeromem(ptr, sizeof(float) * 8); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				ptr += 13; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::convert_from_particles(Node *p_particles) { | 
					
						
							| 
									
										
										
										
											2019-09-25 10:28:50 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 	Particles2D *particles = Object::cast_to<Particles2D>(p_particles); | 
					
						
							| 
									
										
										
										
											2019-09-25 10:28:50 +02:00
										 |  |  | 	ERR_FAIL_COND_MSG(!particles, "Only Particles2D nodes can be converted to CPUParticles2D."); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	set_emitting(particles->is_emitting()); | 
					
						
							|  |  |  | 	set_amount(particles->get_amount()); | 
					
						
							|  |  |  | 	set_lifetime(particles->get_lifetime()); | 
					
						
							|  |  |  | 	set_one_shot(particles->get_one_shot()); | 
					
						
							|  |  |  | 	set_pre_process_time(particles->get_pre_process_time()); | 
					
						
							|  |  |  | 	set_explosiveness_ratio(particles->get_explosiveness_ratio()); | 
					
						
							|  |  |  | 	set_randomness_ratio(particles->get_randomness_ratio()); | 
					
						
							|  |  |  | 	set_use_local_coordinates(particles->get_use_local_coordinates()); | 
					
						
							|  |  |  | 	set_fixed_fps(particles->get_fixed_fps()); | 
					
						
							|  |  |  | 	set_fractional_delta(particles->get_fractional_delta()); | 
					
						
							|  |  |  | 	set_speed_scale(particles->get_speed_scale()); | 
					
						
							|  |  |  | 	set_draw_order(DrawOrder(particles->get_draw_order())); | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 	set_texture(particles->get_texture()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Material> mat = particles->get_material(); | 
					
						
							|  |  |  | 	if (mat.is_valid()) { | 
					
						
							|  |  |  | 		set_material(mat); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Ref<ParticlesMaterial> material = particles->get_process_material(); | 
					
						
							|  |  |  | 	if (material.is_null()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-04 23:45:53 +01:00
										 |  |  | 	Vector3 dir = material->get_direction(); | 
					
						
							|  |  |  | 	set_direction(Vector2(dir.x, dir.y)); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	set_spread(material->get_spread()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_color(material->get_color()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<GradientTexture> gt = material->get_color_ramp(); | 
					
						
							|  |  |  | 	if (gt.is_valid()) { | 
					
						
							|  |  |  | 		set_color_ramp(gt->get_gradient()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_particle_flag(FLAG_ALIGN_Y_TO_VELOCITY, material->get_flag(ParticlesMaterial::FLAG_ALIGN_Y_TO_VELOCITY)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_emission_shape(EmissionShape(material->get_emission_shape())); | 
					
						
							|  |  |  | 	set_emission_sphere_radius(material->get_emission_sphere_radius()); | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 	Vector2 rect_extents = Vector2(material->get_emission_box_extents().x, material->get_emission_box_extents().y); | 
					
						
							|  |  |  | 	set_emission_rect_extents(rect_extents); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-27 13:05:57 +02:00
										 |  |  | 	Vector2 gravity = Vector2(material->get_gravity().x, material->get_gravity().y); | 
					
						
							|  |  |  | 	set_gravity(gravity); | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 	set_lifetime_randomness(material->get_lifetime_randomness()); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | #define CONVERT_PARAM(m_param)                                                            \
 | 
					
						
							|  |  |  | 	set_param(m_param, material->get_param(ParticlesMaterial::m_param));                  \ | 
					
						
							|  |  |  | 	{                                                                                     \ | 
					
						
							|  |  |  | 		Ref<CurveTexture> ctex = material->get_param_texture(ParticlesMaterial::m_param); \ | 
					
						
							|  |  |  | 		if (ctex.is_valid()) set_param_curve(m_param, ctex->get_curve());                 \ | 
					
						
							|  |  |  | 	}                                                                                     \ | 
					
						
							|  |  |  | 	set_param_randomness(m_param, material->get_param_randomness(ParticlesMaterial::m_param)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_ANGULAR_VELOCITY); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_ORBIT_VELOCITY); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_LINEAR_ACCEL); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_RADIAL_ACCEL); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_TANGENTIAL_ACCEL); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_DAMPING); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_ANGLE); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_SCALE); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_HUE_VARIATION); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_ANIM_SPEED); | 
					
						
							|  |  |  | 	CONVERT_PARAM(PARAM_ANIM_OFFSET); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #undef CONVERT_PARAM
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CPUParticles2D::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_emitting", "emitting"), &CPUParticles2D::set_emitting); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_amount", "amount"), &CPUParticles2D::set_amount); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_lifetime", "secs"), &CPUParticles2D::set_lifetime); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_one_shot", "enable"), &CPUParticles2D::set_one_shot); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_pre_process_time", "secs"), &CPUParticles2D::set_pre_process_time); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_explosiveness_ratio", "ratio"), &CPUParticles2D::set_explosiveness_ratio); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_randomness_ratio", "ratio"), &CPUParticles2D::set_randomness_ratio); | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_lifetime_randomness", "random"), &CPUParticles2D::set_lifetime_randomness); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &CPUParticles2D::set_use_local_coordinates); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &CPUParticles2D::set_fixed_fps); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &CPUParticles2D::set_fractional_delta); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &CPUParticles2D::set_speed_scale); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_emitting"), &CPUParticles2D::is_emitting); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_amount"), &CPUParticles2D::get_amount); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_lifetime"), &CPUParticles2D::get_lifetime); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_one_shot"), &CPUParticles2D::get_one_shot); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_pre_process_time"), &CPUParticles2D::get_pre_process_time); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_explosiveness_ratio"), &CPUParticles2D::get_explosiveness_ratio); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_randomness_ratio"), &CPUParticles2D::get_randomness_ratio); | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_lifetime_randomness"), &CPUParticles2D::get_lifetime_randomness); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &CPUParticles2D::get_use_local_coordinates); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_fixed_fps"), &CPUParticles2D::get_fixed_fps); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_fractional_delta"), &CPUParticles2D::get_fractional_delta); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_speed_scale"), &CPUParticles2D::get_speed_scale); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &CPUParticles2D::set_draw_order); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_draw_order"), &CPUParticles2D::get_draw_order); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_texture", "texture"), &CPUParticles2D::set_texture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_texture"), &CPUParticles2D::get_texture); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_normalmap", "normalmap"), &CPUParticles2D::set_normalmap); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_normalmap"), &CPUParticles2D::get_normalmap); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("restart"), &CPUParticles2D::restart); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); | 
					
						
							|  |  |  | 	ADD_GROUP("Time", ""); | 
					
						
							| 
									
										
										
										
											2019-06-11 18:56:07 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); | 
					
						
							| 
									
										
										
										
											2019-06-11 18:56:07 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); | 
					
						
							|  |  |  | 	ADD_GROUP("Drawing", ""); | 
					
						
							| 
									
										
										
										
											2019-06-11 18:56:07 +02:00
										 |  |  | 	// No visibility_rect property contrarily to Particles2D, it's updated automatically.
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime"), "set_draw_order", "get_draw_order"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normalmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normalmap", "get_normalmap"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-04 23:45:53 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_direction", "direction"), &CPUParticles2D::set_direction); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_direction"), &CPUParticles2D::get_direction); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_spread", "degrees"), &CPUParticles2D::set_spread); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_spread"), &CPUParticles2D::get_spread); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &CPUParticles2D::set_param); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_param", "param"), &CPUParticles2D::get_param); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_param_randomness", "param", "randomness"), &CPUParticles2D::set_param_randomness); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_param_randomness", "param"), &CPUParticles2D::get_param_randomness); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_param_curve", "param", "curve"), &CPUParticles2D::set_param_curve); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_param_curve", "param"), &CPUParticles2D::get_param_curve); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_color", "color"), &CPUParticles2D::set_color); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_color"), &CPUParticles2D::get_color); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp"), &CPUParticles2D::set_color_ramp); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_color_ramp"), &CPUParticles2D::get_color_ramp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_particle_flag", "flag", "enable"), &CPUParticles2D::set_particle_flag); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_particle_flag", "flag"), &CPUParticles2D::get_particle_flag); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_emission_shape", "shape"), &CPUParticles2D::set_emission_shape); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_emission_shape"), &CPUParticles2D::get_emission_shape); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_emission_sphere_radius", "radius"), &CPUParticles2D::set_emission_sphere_radius); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_emission_sphere_radius"), &CPUParticles2D::get_emission_sphere_radius); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_emission_rect_extents", "extents"), &CPUParticles2D::set_emission_rect_extents); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_emission_rect_extents"), &CPUParticles2D::get_emission_rect_extents); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_emission_points", "array"), &CPUParticles2D::set_emission_points); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_emission_points"), &CPUParticles2D::get_emission_points); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_emission_normals", "array"), &CPUParticles2D::set_emission_normals); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_emission_normals"), &CPUParticles2D::get_emission_normals); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_emission_colors", "array"), &CPUParticles2D::set_emission_colors); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_emission_colors"), &CPUParticles2D::get_emission_colors); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_gravity"), &CPUParticles2D::get_gravity); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &CPUParticles2D::set_gravity); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles2D::_update_render_thread); | 
					
						
							| 
									
										
										
										
											2019-10-02 17:49:52 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("_texture_changed"), &CPUParticles2D::_texture_changed); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Emission Shape", "emission_"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents"), "set_emission_rect_extents", "get_emission_rect_extents"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "emission_normals"), "set_emission_normals", "get_emission_normals"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "emission_colors"), "set_emission_colors", "get_emission_colors"); | 
					
						
							|  |  |  | 	ADD_GROUP("Flags", "flag_"); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_particle_flag", "get_particle_flag", FLAG_ALIGN_Y_TO_VELOCITY); | 
					
						
							| 
									
										
										
										
											2019-03-04 23:45:53 +01:00
										 |  |  | 	ADD_GROUP("Direction", ""); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "direction"), "set_direction", "get_direction"); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); | 
					
						
							|  |  |  | 	ADD_GROUP("Gravity", ""); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity"), "set_gravity", "get_gravity"); | 
					
						
							|  |  |  | 	ADD_GROUP("Initial Velocity", "initial_"); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); | 
					
						
							|  |  |  | 	ADD_GROUP("Angular Velocity", "angular_"); | 
					
						
							| 
									
										
										
										
											2018-11-10 17:12:44 +01:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); | 
					
						
							|  |  |  | 	ADD_GROUP("Orbit Velocity", "orbit_"); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY); | 
					
						
							|  |  |  | 	ADD_GROUP("Linear Accel", "linear_"); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL); | 
					
						
							|  |  |  | 	ADD_GROUP("Radial Accel", "radial_"); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL); | 
					
						
							|  |  |  | 	ADD_GROUP("Tangential Accel", "tangential_"); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL); | 
					
						
							|  |  |  | 	ADD_GROUP("Damping", ""); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); | 
					
						
							|  |  |  | 	ADD_GROUP("Angle", ""); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE); | 
					
						
							|  |  |  | 	ADD_GROUP("Scale", ""); | 
					
						
							| 
									
										
										
										
											2018-11-27 11:07:58 +01:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_GROUP("Color", ""); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); | 
					
						
							| 
									
										
										
										
											2018-11-10 21:07:22 -02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp"); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Hue Variation", "hue_"); | 
					
						
							| 
									
										
										
										
											2018-11-19 10:52:17 +01:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION); | 
					
						
							|  |  |  | 	ADD_GROUP("Animation", "anim_"); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); | 
					
						
							|  |  |  | 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_LINEAR_ACCEL); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_RADIAL_ACCEL); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_TANGENTIAL_ACCEL); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_DAMPING); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_ANGLE); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_SCALE); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_HUE_VARIATION); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_ANIM_SPEED); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_ANIM_OFFSET); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PARAM_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY); | 
					
						
							| 
									
										
										
										
											2019-06-11 17:47:24 +02:00
										 |  |  | 	BIND_ENUM_CONSTANT(FLAG_ROTATE_Y); // Unused, but exposed for consistency with 3D.
 | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(FLAG_DISABLE_Z); // Unused, but exposed for consistency with 3D.
 | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	BIND_ENUM_CONSTANT(FLAG_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); | 
					
						
							| 
									
										
										
										
											2019-06-17 11:59:31 -07:00
										 |  |  | 	BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	BIND_ENUM_CONSTANT(EMISSION_SHAPE_RECTANGLE); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); | 
					
						
							| 
									
										
										
										
											2020-01-16 10:59:01 +01:00
										 |  |  | 	BIND_ENUM_CONSTANT(EMISSION_SHAPE_MAX); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CPUParticles2D::CPUParticles2D() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	time = 0; | 
					
						
							|  |  |  | 	inactive_time = 0; | 
					
						
							|  |  |  | 	frame_remainder = 0; | 
					
						
							|  |  |  | 	cycle = 0; | 
					
						
							| 
									
										
										
										
											2019-03-08 16:00:00 +09:00
										 |  |  | 	redraw = false; | 
					
						
							| 
									
										
										
										
											2019-10-24 21:38:01 +02:00
										 |  |  | 	emitting = false; | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mesh = VisualServer::get_singleton()->mesh_create(); | 
					
						
							|  |  |  | 	multimesh = VisualServer::get_singleton()->multimesh_create(); | 
					
						
							|  |  |  | 	VisualServer::get_singleton()->multimesh_set_mesh(multimesh, mesh); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_emitting(true); | 
					
						
							|  |  |  | 	set_one_shot(false); | 
					
						
							|  |  |  | 	set_amount(8); | 
					
						
							|  |  |  | 	set_lifetime(1); | 
					
						
							|  |  |  | 	set_fixed_fps(0); | 
					
						
							|  |  |  | 	set_fractional_delta(true); | 
					
						
							|  |  |  | 	set_pre_process_time(0); | 
					
						
							|  |  |  | 	set_explosiveness_ratio(0); | 
					
						
							|  |  |  | 	set_randomness_ratio(0); | 
					
						
							| 
									
										
										
										
											2019-07-14 21:48:20 -07:00
										 |  |  | 	set_lifetime_randomness(0); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	set_use_local_coordinates(true); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_draw_order(DRAW_ORDER_INDEX); | 
					
						
							|  |  |  | 	set_speed_scale(1); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-04 23:45:53 +01:00
										 |  |  | 	set_direction(Vector2(1, 0)); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	set_spread(45); | 
					
						
							| 
									
										
										
										
											2019-06-21 15:23:48 +02:00
										 |  |  | 	set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); | 
					
						
							| 
									
										
										
										
											2019-06-21 15:23:10 +02:00
										 |  |  | 	set_param(PARAM_ANGULAR_VELOCITY, 0); | 
					
						
							| 
									
										
										
										
											2019-06-11 17:47:24 +02:00
										 |  |  | 	set_param(PARAM_ORBIT_VELOCITY, 0); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 	set_param(PARAM_LINEAR_ACCEL, 0); | 
					
						
							|  |  |  | 	set_param(PARAM_RADIAL_ACCEL, 0); | 
					
						
							|  |  |  | 	set_param(PARAM_TANGENTIAL_ACCEL, 0); | 
					
						
							|  |  |  | 	set_param(PARAM_DAMPING, 0); | 
					
						
							|  |  |  | 	set_param(PARAM_ANGLE, 0); | 
					
						
							|  |  |  | 	set_param(PARAM_SCALE, 1); | 
					
						
							|  |  |  | 	set_param(PARAM_HUE_VARIATION, 0); | 
					
						
							|  |  |  | 	set_param(PARAM_ANIM_SPEED, 0); | 
					
						
							|  |  |  | 	set_param(PARAM_ANIM_OFFSET, 0); | 
					
						
							|  |  |  | 	set_emission_shape(EMISSION_SHAPE_POINT); | 
					
						
							|  |  |  | 	set_emission_sphere_radius(1); | 
					
						
							|  |  |  | 	set_emission_rect_extents(Vector2(1, 1)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-29 21:27:36 +02:00
										 |  |  | 	set_gravity(Vector2(0, 98)); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < PARAM_MAX; i++) { | 
					
						
							|  |  |  | 		set_param_randomness(Parameter(i), 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < FLAG_MAX; i++) { | 
					
						
							|  |  |  | 		flags[i] = false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_color(Color(1, 1, 1, 1)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	update_mutex = Mutex::create(); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-13 18:19:16 +01:00
										 |  |  | 	_update_mesh_texture(); | 
					
						
							| 
									
										
										
										
											2018-08-29 16:48:32 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CPUParticles2D::~CPUParticles2D() { | 
					
						
							|  |  |  | 	VS::get_singleton()->free(multimesh); | 
					
						
							|  |  |  | 	VS::get_singleton()->free(mesh); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifndef NO_THREADS
 | 
					
						
							|  |  |  | 	memdelete(update_mutex); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } |