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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /*  gradient_editor_plugin.h                                             */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef GRADIENT_EDITOR_PLUGIN_H
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							|  |  |  | #define GRADIENT_EDITOR_PLUGIN_H
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										 |  |  | #include "editor/editor_plugin.h"
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										 |  |  | #include "scene/gui/gradient_edit.h"
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										 |  |  | class EditorNode; | 
					
						
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										 |  |  | class GradientEditor : public GradientEdit { | 
					
						
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										 |  |  | 	GDCLASS(GradientEditor, GradientEdit); | 
					
						
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										 |  |  | 	bool editing; | 
					
						
							|  |  |  | 	Ref<Gradient> gradient; | 
					
						
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										 |  |  | 	void _gradient_changed(); | 
					
						
							|  |  |  | 	void _ramp_changed(); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	virtual Size2 get_minimum_size() const override; | 
					
						
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										 |  |  | 	void set_gradient(const Ref<Gradient> &p_gradient); | 
					
						
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										 |  |  | 	void reverse_gradient(); | 
					
						
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										 |  |  | 	GradientEditor(); | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | class GradientReverseButton : public BaseButton { | 
					
						
							|  |  |  | 	GDCLASS(GradientReverseButton, BaseButton); | 
					
						
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							|  |  |  | 	int margin = 2; | 
					
						
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							|  |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	virtual Size2 get_minimum_size() const override; | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | class EditorInspectorPluginGradient : public EditorInspectorPlugin { | 
					
						
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										 |  |  | 	GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin); | 
					
						
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										 |  |  | 	GradientEditor *editor; | 
					
						
							|  |  |  | 	HBoxContainer *gradient_tools_hbox; | 
					
						
							|  |  |  | 	GradientReverseButton *reverse_btn; | 
					
						
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							|  |  |  | 	void _reverse_button_pressed(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	virtual bool can_handle(Object *p_object) override; | 
					
						
							|  |  |  | 	virtual void parse_begin(Object *p_object) override; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | class GradientEditorPlugin : public EditorPlugin { | 
					
						
							|  |  |  | 	GDCLASS(GradientEditorPlugin, EditorPlugin); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	virtual String get_name() const override { return "Gradient"; } | 
					
						
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										 |  |  | 	GradientEditorPlugin(EditorNode *p_node); | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // GRADIENT_EDITOR_PLUGIN_H
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