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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  debug_adapter_server.cpp                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "debug_adapter_server.h"
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							|  |  |  | 
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							|  |  |  | #include "core/os/os.h"
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							|  |  |  | #include "editor/editor_log.h"
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							|  |  |  | #include "editor/editor_node.h"
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							|  |  |  | 
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							|  |  |  | DebugAdapterServer::DebugAdapterServer() { | 
					
						
							|  |  |  | 	_EDITOR_DEF("network/debug_adapter/remote_port", remote_port); | 
					
						
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										 |  |  | 	_EDITOR_DEF("network/debug_adapter/request_timeout", protocol._request_timeout); | 
					
						
							|  |  |  | 	_EDITOR_DEF("network/debug_adapter/sync_breakpoints", protocol._sync_breakpoints); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void DebugAdapterServer::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: | 
					
						
							|  |  |  | 			start(); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case NOTIFICATION_EXIT_TREE: | 
					
						
							|  |  |  | 			stop(); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case NOTIFICATION_INTERNAL_PROCESS: { | 
					
						
							|  |  |  | 			// The main loop can be run again during request processing, which modifies internal state of the protocol.
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							|  |  |  | 			// Thus, "polling" is needed to prevent it from parsing other requests while the current one isn't finished.
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										 |  |  | 			if (started && !polling) { | 
					
						
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										 |  |  | 				polling = true; | 
					
						
							|  |  |  | 				protocol.poll(); | 
					
						
							|  |  |  | 				polling = false; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { | 
					
						
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										 |  |  | 			protocol._request_timeout = EditorSettings::get_singleton()->get("network/debug_adapter/request_timeout"); | 
					
						
							|  |  |  | 			protocol._sync_breakpoints = EditorSettings::get_singleton()->get("network/debug_adapter/sync_breakpoints"); | 
					
						
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										 |  |  | 			int remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port"); | 
					
						
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										 |  |  | 			if (remote_port != this->remote_port) { | 
					
						
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										 |  |  | 				this->stop(); | 
					
						
							|  |  |  | 				this->start(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void DebugAdapterServer::start() { | 
					
						
							|  |  |  | 	remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port"); | 
					
						
							|  |  |  | 	if (protocol.start(remote_port, IPAddress("127.0.0.1")) == OK) { | 
					
						
							|  |  |  | 		EditorNode::get_log()->add_message("--- Debug adapter server started ---", EditorLog::MSG_TYPE_EDITOR); | 
					
						
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										 |  |  | 		set_process_internal(true); | 
					
						
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										 |  |  | 		started = true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void DebugAdapterServer::stop() { | 
					
						
							|  |  |  | 	protocol.stop(); | 
					
						
							|  |  |  | 	started = false; | 
					
						
							|  |  |  | 	EditorNode::get_log()->add_message("--- Debug adapter server stopped ---", EditorLog::MSG_TYPE_EDITOR); | 
					
						
							|  |  |  | } |