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33 lines
1.2 KiB
C++
33 lines
1.2 KiB
C++
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_sysstdlib_h_
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#define SDL_sysstdlib_h_
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// most things you might need internally in here are public APIs, this is
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// just a few special pieces right now.
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// this expects `from` to be a Unicode codepoint, and `to` to point to AT LEAST THREE Uint32s.
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int SDL_CaseFoldUnicode(Uint32 from, Uint32 *to);
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#endif
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