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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  wsl_server.h                                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef WSLSERVER_H
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							|  |  |  | #define WSLSERVER_H
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							|  |  |  | #ifndef JAVASCRIPT_ENABLED
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							|  |  |  | 
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							|  |  |  | #include "websocket_server.h"
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							|  |  |  | #include "wsl_peer.h"
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										 |  |  | #include "core/io/stream_peer_ssl.h"
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										 |  |  | #include "core/io/stream_peer_tcp.h"
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							|  |  |  | #include "core/io/tcp_server.h"
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							|  |  |  | 
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							|  |  |  | class WSLServer : public WebSocketServer { | 
					
						
							|  |  |  | 	GDCIIMPL(WSLServer, WebSocketServer); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	class PendingPeer : public Reference { | 
					
						
							|  |  |  | 	private: | 
					
						
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										 |  |  | 		bool _parse_request(const Vector<String> p_protocols); | 
					
						
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							|  |  |  | 	public: | 
					
						
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										 |  |  | 		Ref<StreamPeerTCP> tcp; | 
					
						
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										 |  |  | 		Ref<StreamPeer> connection; | 
					
						
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										 |  |  | 		bool use_ssl; | 
					
						
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							|  |  |  | 		int time; | 
					
						
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										 |  |  | 		uint8_t req_buf[WSL_MAX_HEADER_SIZE]; | 
					
						
							|  |  |  | 		int req_pos; | 
					
						
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										 |  |  | 		String key; | 
					
						
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										 |  |  | 		String protocol; | 
					
						
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										 |  |  | 		bool has_request; | 
					
						
							|  |  |  | 		CharString response; | 
					
						
							|  |  |  | 		int response_sent; | 
					
						
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										 |  |  | 		PendingPeer(); | 
					
						
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										 |  |  | 		Error do_handshake(const Vector<String> p_protocols, uint64_t p_timeout); | 
					
						
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										 |  |  | 	}; | 
					
						
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							|  |  |  | 	int _in_buf_size; | 
					
						
							|  |  |  | 	int _in_pkt_size; | 
					
						
							|  |  |  | 	int _out_buf_size; | 
					
						
							|  |  |  | 	int _out_pkt_size; | 
					
						
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										 |  |  | 	List<Ref<PendingPeer>> _pending; | 
					
						
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										 |  |  | 	Ref<TCP_Server> _server; | 
					
						
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										 |  |  | 	Vector<String> _protocols; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); | 
					
						
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										 |  |  | 	Error listen(int p_port, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false); | 
					
						
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										 |  |  | 	void stop(); | 
					
						
							|  |  |  | 	bool is_listening() const; | 
					
						
							|  |  |  | 	int get_max_packet_size() const; | 
					
						
							|  |  |  | 	bool has_peer(int p_id) const; | 
					
						
							|  |  |  | 	Ref<WebSocketPeer> get_peer(int p_id) const; | 
					
						
							|  |  |  | 	IP_Address get_peer_address(int p_peer_id) const; | 
					
						
							|  |  |  | 	int get_peer_port(int p_peer_id) const; | 
					
						
							|  |  |  | 	void disconnect_peer(int p_peer_id, int p_code = 1000, String p_reason = ""); | 
					
						
							|  |  |  | 	virtual void poll(); | 
					
						
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							|  |  |  | 	WSLServer(); | 
					
						
							|  |  |  | 	~WSLServer(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // JAVASCRIPT_ENABLED
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							|  |  |  | #endif // WSLSERVER_H
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