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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /*  xr_positional_tracker.h                                              */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | #ifndef XR_POSITIONAL_TRACKER_H
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							|  |  |  | #define XR_POSITIONAL_TRACKER_H
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										 |  |  | #include "core/os/thread_safe.h"
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										 |  |  | #include "scene/resources/mesh.h"
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										 |  |  | #include "servers/xr_server.h"
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										 |  |  | 
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							|  |  |  | /**
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							|  |  |  | 	@author Bastiaan Olij <mux213@gmail.com> | 
					
						
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							|  |  |  | 	The positional tracker object as an object that represents the position and orientation of a tracked object like a controller or headset. | 
					
						
							|  |  |  | 	An AR/VR Interface will registered the trackers it manages with our AR/VR server and update its position and orientation. | 
					
						
							|  |  |  | 	This is where potentially additional AR/VR interfaces may be active as there are AR/VR SDKs that solely deal with positional tracking. | 
					
						
							|  |  |  | */ | 
					
						
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										 |  |  | class XRPositionalTracker : public Reference { | 
					
						
							|  |  |  | 	GDCLASS(XRPositionalTracker, Reference); | 
					
						
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										 |  |  | 	_THREAD_SAFE_CLASS_ | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	enum TrackerHand { | 
					
						
							|  |  |  | 		TRACKER_HAND_UNKNOWN, /* unknown or not applicable */ | 
					
						
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										 |  |  | 		TRACKER_HAND_LEFT, /* controller is the left hand controller */ | 
					
						
							|  |  |  | 		TRACKER_HAND_RIGHT /* controller is the right hand controller */ | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  | 	XRServer::TrackerType type; // type of tracker
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										 |  |  | 	StringName name; // (unique) name of the tracker
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							|  |  |  | 	int tracker_id; // tracker index id that is unique per type
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							|  |  |  | 	int joy_id; // if we also have a related joystick entity, the id of the joystick
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										 |  |  | 	bool tracking_orientation; // do we track orientation?
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										 |  |  | 	Basis orientation; // our orientation
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										 |  |  | 	bool tracking_position; // do we track position?
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										 |  |  | 	Vector3 rw_position; // our position "in the real world, so without world_scale applied"
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										 |  |  | 	Ref<Mesh> mesh; // when available, a mesh that can be used to render this tracker
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										 |  |  | 	TrackerHand hand; // if known, the hand this tracker is held in
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										 |  |  | 	real_t rumble; // rumble strength, 0.0 is off, 1.0 is maximum, note that we only record here, xr_interface is responsible for execution
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										 |  |  | 
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	void set_tracker_type(XRServer::TrackerType p_type); | 
					
						
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										 |  |  | 	XRServer::TrackerType get_tracker_type() const; | 
					
						
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										 |  |  | 	void set_tracker_name(const String &p_name); | 
					
						
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										 |  |  | 	StringName get_tracker_name() const; | 
					
						
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										 |  |  | 	int get_tracker_id() const; | 
					
						
							|  |  |  | 	void set_joy_id(int p_joy_id); | 
					
						
							|  |  |  | 	int get_joy_id() const; | 
					
						
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										 |  |  | 	bool is_tracking_orientation() const; | 
					
						
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										 |  |  | 	void set_orientation(const Basis &p_orientation); | 
					
						
							|  |  |  | 	Basis get_orientation() const; | 
					
						
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										 |  |  | 	bool is_tracking_position() const; | 
					
						
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										 |  |  | 	void set_position(const Vector3 &p_position); // set position with world_scale applied
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							|  |  |  | 	Vector3 get_position() const; // get position with world_scale applied
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							|  |  |  | 	void set_rw_position(const Vector3 &p_rw_position); | 
					
						
							|  |  |  | 	Vector3 get_rw_position() const; | 
					
						
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										 |  |  | 	XRPositionalTracker::TrackerHand get_tracker_hand() const; | 
					
						
							|  |  |  | 	void set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand); | 
					
						
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										 |  |  | 	real_t get_rumble() const; | 
					
						
							|  |  |  | 	void set_rumble(real_t p_rumble); | 
					
						
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										 |  |  | 	void set_mesh(const Ref<Mesh> &p_mesh); | 
					
						
							|  |  |  | 	Ref<Mesh> get_mesh() const; | 
					
						
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										 |  |  | 	Transform3D get_transform(bool p_adjust_by_reference_frame) const; | 
					
						
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										 |  |  | 	XRPositionalTracker(); | 
					
						
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										 |  |  | 	~XRPositionalTracker() {} | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | VARIANT_ENUM_CAST(XRPositionalTracker::TrackerHand); | 
					
						
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										 |  |  | #endif
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