2017-01-16 08:04:19 +01:00
										 
									 
								 
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								/*************************************************************************/
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								/*  material_editor_plugin.cpp                                           */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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											2017-01-16 08:04:19 +01:00
										 
									 
								 
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								/*************************************************************************/
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											2022-01-03 21:27:34 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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							 | 
							
							
								/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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											2017-01-16 08:04:19 +01:00
										 
									 
								 
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2017-08-26 17:46:49 +02:00
										 
									 
								 
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											2016-05-23 17:10:26 -03:00
										 
									 
								 
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								#include "material_editor_plugin.h"
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											2022-07-31 16:20:24 -07:00
										 
									 
								 
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								#include "core/config/project_settings.h"
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											2022-02-12 02:46:22 +01:00
										 
									 
								 
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								#include "editor/editor_node.h"
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											2019-12-24 15:17:23 +08:00
										 
									 
								 
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								#include "editor/editor_scale.h"
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											2022-07-31 21:14:15 +03:00
										 
									 
								 
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								#include "editor/editor_settings.h"
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											2022-03-25 18:06:46 +01:00
										 
									 
								 
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								#include "editor/editor_undo_redo_manager.h"
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											2020-04-01 15:28:09 -03:00
										 
									 
								 
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								#include "scene/gui/subviewport_container.h"
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											2021-10-03 04:28:55 -07:00
										 
									 
								 
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								#include "scene/resources/fog_material.h"
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											2022-08-18 11:09:22 +02:00
										 
									 
								 
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								#include "scene/resources/particle_process_material.h"
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											2020-03-19 17:32:19 -07:00
										 
									 
								 
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								#include "scene/resources/sky_material.h"
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											2017-09-22 09:20:28 -03:00
										 
									 
								 
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											2022-09-01 18:52:49 +03:00
										 
									 
								 
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								void MaterialEditor::_update_theme_item_cache() {
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									Control::_update_theme_item_cache();
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											2019-03-04 15:52:39 -03:00
										 
									 
								 
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											2022-09-01 18:52:49 +03:00
										 
									 
								 
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									theme_cache.light_1_on = get_theme_icon(SNAME("MaterialPreviewLight1"), SNAME("EditorIcons"));
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									theme_cache.light_1_off = get_theme_icon(SNAME("MaterialPreviewLight1Off"), SNAME("EditorIcons"));
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									theme_cache.light_2_on = get_theme_icon(SNAME("MaterialPreviewLight2"), SNAME("EditorIcons"));
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									theme_cache.light_2_off = get_theme_icon(SNAME("MaterialPreviewLight2Off"), SNAME("EditorIcons"));
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											2019-03-04 15:52:39 -03:00
										 
									 
								 
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											2022-09-01 18:52:49 +03:00
										 
									 
								 
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									theme_cache.sphere_on = get_theme_icon(SNAME("MaterialPreviewSphere"), SNAME("EditorIcons"));
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									theme_cache.sphere_off = get_theme_icon(SNAME("MaterialPreviewSphereOff"), SNAME("EditorIcons"));
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									theme_cache.box_on = get_theme_icon(SNAME("MaterialPreviewCube"), SNAME("EditorIcons"));
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									theme_cache.box_off = get_theme_icon(SNAME("MaterialPreviewCubeOff"), SNAME("EditorIcons"));
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											2019-03-04 15:52:39 -03:00
										 
									 
								 
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											2022-09-01 18:52:49 +03:00
										 
									 
								 
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									theme_cache.checkerboard = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons"));
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								}
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											2019-03-04 15:52:39 -03:00
										 
									 
								 
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											2022-09-01 18:52:49 +03:00
										 
									 
								 
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								void MaterialEditor::_notification(int p_what) {
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									switch (p_what) {
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										case NOTIFICATION_THEME_CHANGED: {
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											light_1_switch->set_normal_texture(theme_cache.light_1_on);
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											light_1_switch->set_pressed_texture(theme_cache.light_1_off);
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											light_2_switch->set_normal_texture(theme_cache.light_2_on);
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											light_2_switch->set_pressed_texture(theme_cache.light_2_off);
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											sphere_switch->set_normal_texture(theme_cache.sphere_off);
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											sphere_switch->set_pressed_texture(theme_cache.sphere_on);
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											box_switch->set_normal_texture(theme_cache.box_off);
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											box_switch->set_pressed_texture(theme_cache.box_on);
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											2022-02-15 21:44:22 -05:00
										 
									 
								 
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										} break;
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											2019-03-04 15:52:39 -03:00
										 
									 
								 
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										case NOTIFICATION_DRAW: {
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											Size2 size = get_size();
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											2022-09-01 18:52:49 +03:00
										 
									 
								 
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											draw_texture_rect(theme_cache.checkerboard, Rect2(Point2(), size), true);
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											2022-02-15 21:44:22 -05:00
										 
									 
								 
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										} break;
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											2019-03-04 15:52:39 -03:00
										 
									 
								 
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									}
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								}
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								void MaterialEditor::edit(Ref<Material> p_material, const Ref<Environment> &p_env) {
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									material = p_material;
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									camera->set_environment(p_env);
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									if (!material.is_null()) {
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											2021-12-07 17:16:41 +03:00
										 
									 
								 
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										Shader::Mode mode = p_material->get_shader_mode();
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										switch (mode) {
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											case Shader::MODE_CANVAS_ITEM:
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												layout_3d->hide();
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												layout_2d->show();
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												vc->hide();
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												rect_instance->set_material(material);
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												break;
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											case Shader::MODE_SPATIAL:
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												layout_2d->hide();
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												layout_3d->show();
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												vc->show();
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												sphere_instance->set_material_override(material);
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												box_instance->set_material_override(material);
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												break;
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											default:
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												break;
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										}
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											2019-03-04 15:52:39 -03:00
										 
									 
								 
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									} else {
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										hide();
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									}
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								}
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								void MaterialEditor::_button_pressed(Node *p_button) {
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									if (p_button == light_1_switch) {
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										light1->set_visible(!light_1_switch->is_pressed());
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									}
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									if (p_button == light_2_switch) {
							 | 
						
					
						
							| 
								
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										light2->set_visible(!light_2_switch->is_pressed());
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									}
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									if (p_button == box_switch) {
							 | 
						
					
						
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										box_instance->show();
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										sphere_instance->hide();
							 | 
						
					
						
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										box_switch->set_pressed(true);
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							 | 
							
								
							 | 
							
							
										sphere_switch->set_pressed(false);
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-01 23:50:06 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										EditorSettings::get_singleton()->set_project_metadata("inspector_options", "material_preview_on_sphere", false);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
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									}
							 | 
						
					
						
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									if (p_button == sphere_switch) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										box_instance->hide();
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
										sphere_instance->show();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										box_switch->set_pressed(false);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										sphere_switch->set_pressed(true);
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-01 23:50:06 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										EditorSettings::get_singleton()->set_project_metadata("inspector_options", "material_preview_on_sphere", true);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								void MaterialEditor::_bind_methods() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								MaterialEditor::MaterialEditor() {
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// canvas item
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									layout_2d = memnew(HBoxContainer);
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-09 11:40:46 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layout_2d->set_alignment(BoxContainer::ALIGNMENT_CENTER);
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									add_child(layout_2d);
							 | 
						
					
						
							
								
									
										
										
										
											2022-03-18 19:02:57 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layout_2d->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									rect_instance = memnew(ColorRect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									layout_2d->add_child(rect_instance);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									rect_instance->set_custom_minimum_size(Size2(150, 150) * EDSCALE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									layout_2d->set_visible(false);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// spatial
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-01 15:28:09 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vc = memnew(SubViewportContainer);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vc->set_stretch(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									add_child(vc);
							 | 
						
					
						
							
								
									
										
										
										
											2022-03-18 19:02:57 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vc->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-03 22:51:12 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									viewport = memnew(SubViewport);
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-18 11:00:51 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Ref<World3D> world_3d;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									world_3d.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-18 11:00:51 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									viewport->set_world_3d(world_3d); //use own world
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vc->add_child(viewport);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									viewport->set_disable_input(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									viewport->set_transparent_background(true);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-13 01:02:32 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									viewport->set_msaa_3d(Viewport::MSAA_4X);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									camera = memnew(Camera3D);
							 | 
						
					
						
							
								
									
										
										
										
											2020-10-17 01:08:21 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									camera->set_transform(Transform3D(Basis(), Vector3(0, 0, 3)));
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-10 18:47:09 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// Use low field of view so the sphere/box is fully encompassed within the preview,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// without much distortion.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									camera->set_perspective(20, 0.1, 10);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									camera->make_current();
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units")) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										camera_attributes.instantiate();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										camera->set_attributes(camera_attributes);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									viewport->add_child(camera);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									light1 = memnew(DirectionalLight3D);
							 | 
						
					
						
							
								
									
										
										
										
											2020-10-17 01:08:21 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									light1->set_transform(Transform3D().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0)));
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									viewport->add_child(light1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									light2 = memnew(DirectionalLight3D);
							 | 
						
					
						
							
								
									
										
										
										
											2020-10-17 01:08:21 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									light2->set_transform(Transform3D().looking_at(Vector3(0, 1, 0), Vector3(0, 0, 1)));
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									light2->set_color(Color(0.7, 0.7, 0.7));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									viewport->add_child(light2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									sphere_instance = memnew(MeshInstance3D);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									viewport->add_child(sphere_instance);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									box_instance = memnew(MeshInstance3D);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									viewport->add_child(box_instance);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-10-17 01:08:21 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Transform3D box_xform;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-13 17:45:42 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									box_xform.basis.rotate(Vector3(1, 0, 0), Math::deg_to_rad(25.0));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									box_xform.basis = box_xform.basis * Basis().rotated(Vector3(0, 1, 0), Math::deg_to_rad(-25.0));
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-10 18:47:09 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									box_xform.basis.scale(Vector3(0.7, 0.7, 0.7));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									box_xform.origin.y = 0.05;
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									box_instance->set_transform(box_xform);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									sphere_mesh.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									sphere_instance->set_mesh(sphere_mesh);
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									box_mesh.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									box_instance->set_mesh(box_mesh);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									set_custom_minimum_size(Size2(1, 150) * EDSCALE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layout_3d = memnew(HBoxContainer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									add_child(layout_3d);
							 | 
						
					
						
							
								
									
										
										
										
											2022-03-18 19:02:57 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layout_3d->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 2);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VBoxContainer *vb_shape = memnew(VBoxContainer);
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layout_3d->add_child(vb_shape);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									sphere_switch = memnew(TextureButton);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									sphere_switch->set_toggle_mode(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									sphere_switch->set_pressed(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vb_shape->add_child(sphere_switch);
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-28 22:56:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									sphere_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed).bind(sphere_switch));
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									box_switch = memnew(TextureButton);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									box_switch->set_toggle_mode(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									box_switch->set_pressed(false);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vb_shape->add_child(box_switch);
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-28 22:56:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									box_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed).bind(box_switch));
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layout_3d->add_spacer();
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VBoxContainer *vb_light = memnew(VBoxContainer);
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layout_3d->add_child(vb_light);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									light_1_switch = memnew(TextureButton);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									light_1_switch->set_toggle_mode(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vb_light->add_child(light_1_switch);
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-28 22:56:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									light_1_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed).bind(light_1_switch));
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									light_2_switch = memnew(TextureButton);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									light_2_switch->set_toggle_mode(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vb_light->add_child(light_2_switch);
							 | 
						
					
						
							
								
									
										
										
										
											2022-07-28 22:56:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									light_2_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed).bind(light_2_switch));
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-01 23:50:06 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (EditorSettings::get_singleton()->get_project_metadata("inspector_options", "material_preview_on_sphere", true)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										box_instance->hide();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									} else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										box_instance->show();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										sphere_instance->hide();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										box_switch->set_pressed(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										sphere_switch->set_pressed(false);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								///////////////////////
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool EditorInspectorPluginMaterial::can_handle(Object *p_object) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Material *material = Object::cast_to<Material>(p_object);
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (!material) {
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										return false;
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-07 17:16:41 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Shader::Mode mode = material->get_shader_mode();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return mode == Shader::MODE_SPATIAL || mode == Shader::MODE_CANVAS_ITEM;
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void EditorInspectorPluginMaterial::parse_begin(Object *p_object) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Material *material = Object::cast_to<Material>(p_object);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!material) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Material> m(material);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									MaterialEditor *editor = memnew(MaterialEditor);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									editor->edit(m, env);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									add_custom_control(editor);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-21 22:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void EditorInspectorPluginMaterial::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) {
							 | 
						
					
						
							
								
									
										
										
										
											2022-03-25 18:06:46 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND(!undo_redo.is_valid());
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-21 22:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// For BaseMaterial3D, if a roughness or metallic textures is being assigned to an empty slot,
							 | 
						
					
						
							
								
									
										
										
										
											2022-01-07 00:08:56 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// set the respective metallic or roughness factor to 1.0 as a convenience feature
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-21 22:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									BaseMaterial3D *base_material = Object::cast_to<StandardMaterial3D>(p_edited);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (base_material) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Texture2D *texture = Object::cast_to<Texture2D>(p_new_value);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (texture) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (p_property == "roughness_texture") {
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-05 13:40:26 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												if (base_material->get_texture(StandardMaterial3D::TEXTURE_ROUGHNESS).is_null()) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-21 22:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													undo_redo->add_do_property(p_edited, "roughness", 1.0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													bool valid = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													Variant value = p_edited->get("roughness", &valid);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													if (valid) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														undo_redo->add_undo_property(p_edited, "roughness", value);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											} else if (p_property == "metallic_texture") {
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-05 13:40:26 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												if (base_material->get_texture(StandardMaterial3D::TEXTURE_METALLIC).is_null()) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-21 22:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													undo_redo->add_do_property(p_edited, "metallic", 1.0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													bool valid = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													Variant value = p_edited->get("metallic", &valid);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													if (valid) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														undo_redo->add_undo_property(p_edited, "metallic", value);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								EditorInspectorPluginMaterial::EditorInspectorPluginMaterial() {
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									env.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Ref<Sky> sky = memnew(Sky());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									env->set_sky(sky);
							 | 
						
					
						
							
								
									
										
										
										
											2019-08-26 17:43:58 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									env->set_background(Environment::BG_COLOR);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									env->set_ambient_source(Environment::AMBIENT_SOURCE_SKY);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									env->set_reflection_source(Environment::REFLECTION_SOURCE_SKY);
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-21 22:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &EditorInspectorPluginMaterial::_undo_redo_inspector_callback));
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-01-27 10:36:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								MaterialEditorPlugin::MaterialEditorPlugin() {
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Ref<EditorInspectorPluginMaterial> plugin;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									plugin.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-04 15:52:39 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									add_inspector_plugin(plugin);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-09-15 01:01:52 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								String StandardMaterial3DConversionPlugin::converts_to() const {
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return "ShaderMaterial";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-09-15 01:01:52 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool StandardMaterial3DConversionPlugin::handles(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<StandardMaterial3D> mat = p_resource;
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return mat.is_valid();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-09-15 01:01:52 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								Ref<Resource> StandardMaterial3DConversionPlugin::convert(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<StandardMaterial3D> mat = p_resource;
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ShaderMaterial> smat;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Shader> shader;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									shader.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader->set_code(code);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_shader(shader);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									List<PropertyInfo> params;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (const PropertyInfo &E : params) {
							 | 
						
					
						
							
								
									
										
										
										
											2019-09-15 01:01:52 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// Texture parameter has to be treated specially since StandardMaterial3D saved it
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-16 18:14:39 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// as RID but ShaderMaterial needs Texture itself
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Ref<Texture2D> texture = mat->get_texture_by_name(E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-16 18:14:39 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (texture.is_valid()) {
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											smat->set_shader_parameter(E.name, texture);
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-16 18:14:39 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										} else {
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											smat->set_shader_parameter(E.name, value);
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-16 18:14:39 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_render_priority(mat->get_render_priority());
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-15 19:45:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat->set_local_to_scene(mat->is_local_to_scene());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_name(mat->get_name());
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-22 09:20:28 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return smat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-29 17:49:12 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								String ORMMaterial3DConversionPlugin::converts_to() const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return "ShaderMaterial";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool ORMMaterial3DConversionPlugin::handles(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ORMMaterial3D> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return mat.is_valid();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Ref<Resource> ORMMaterial3DConversionPlugin::convert(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ORMMaterial3D> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ShaderMaterial> smat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat.instantiate();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Shader> shader;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader.instantiate();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader->set_code(code);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_shader(shader);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									List<PropertyInfo> params;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-29 17:49:12 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (const PropertyInfo &E : params) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Texture parameter has to be treated specially since ORMMaterial3D saved it
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// as RID but ShaderMaterial needs Texture itself
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Ref<Texture2D> texture = mat->get_texture_by_name(E.name);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (texture.is_valid()) {
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											smat->set_shader_parameter(E.name, texture);
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-29 17:49:12 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										} else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											smat->set_shader_parameter(E.name, value);
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-29 17:49:12 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_render_priority(mat->get_render_priority());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_local_to_scene(mat->is_local_to_scene());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_name(mat->get_name());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return smat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-18 11:09:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								String ParticleProcessMaterialConversionPlugin::converts_to() const {
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return "ShaderMaterial";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-18 11:09:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool ParticleProcessMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ParticleProcessMaterial> mat = p_resource;
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return mat.is_valid();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-18 11:09:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								Ref<Resource> ParticleProcessMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ParticleProcessMaterial> mat = p_resource;
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ShaderMaterial> smat;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Shader> shader;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									shader.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader->set_code(code);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_shader(shader);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									List<PropertyInfo> params;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (const PropertyInfo &E : params) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										smat->set_shader_parameter(E.name, value);
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_render_priority(mat->get_render_priority());
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-15 19:45:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat->set_local_to_scene(mat->is_local_to_scene());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_name(mat->get_name());
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-12 20:12:50 +09:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return smat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								String CanvasItemMaterialConversionPlugin::converts_to() const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return "ShaderMaterial";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool CanvasItemMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<CanvasItemMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return mat.is_valid();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2018-08-26 12:25:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								Ref<Resource> CanvasItemMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Ref<CanvasItemMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ShaderMaterial> smat;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Shader> shader;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									shader.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader->set_code(code);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_shader(shader);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									List<PropertyInfo> params;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (const PropertyInfo &E : params) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										smat->set_shader_parameter(E.name, value);
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_render_priority(mat->get_render_priority());
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-15 19:45:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat->set_local_to_scene(mat->is_local_to_scene());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_name(mat->get_name());
							 | 
						
					
						
							
								
									
										
										
										
											2017-11-14 15:44:51 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return smat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								String ProceduralSkyMaterialConversionPlugin::converts_to() const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return "ShaderMaterial";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool ProceduralSkyMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ProceduralSkyMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return mat.is_valid();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								Ref<Resource> ProceduralSkyMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ProceduralSkyMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ShaderMaterial> smat;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Shader> shader;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									shader.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader->set_code(code);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_shader(shader);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									List<PropertyInfo> params;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (const PropertyInfo &E : params) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										smat->set_shader_parameter(E.name, value);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_render_priority(mat->get_render_priority());
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-15 19:45:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat->set_local_to_scene(mat->is_local_to_scene());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_name(mat->get_name());
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return smat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								String PanoramaSkyMaterialConversionPlugin::converts_to() const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return "ShaderMaterial";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool PanoramaSkyMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<PanoramaSkyMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return mat.is_valid();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								Ref<Resource> PanoramaSkyMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<PanoramaSkyMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ShaderMaterial> smat;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Shader> shader;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									shader.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader->set_code(code);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_shader(shader);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									List<PropertyInfo> params;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (const PropertyInfo &E : params) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										smat->set_shader_parameter(E.name, value);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_render_priority(mat->get_render_priority());
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-15 19:45:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat->set_local_to_scene(mat->is_local_to_scene());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_name(mat->get_name());
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return smat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								String PhysicalSkyMaterialConversionPlugin::converts_to() const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return "ShaderMaterial";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool PhysicalSkyMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<PhysicalSkyMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return mat.is_valid();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								Ref<Resource> PhysicalSkyMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<PhysicalSkyMaterial> mat = p_resource;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<ShaderMaterial> smat;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Ref<Shader> shader;
							 | 
						
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									shader.instantiate();
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									shader->set_code(code);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_shader(shader);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									List<PropertyInfo> params;
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (const PropertyInfo &E : params) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-27 12:22:43 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										smat->set_shader_parameter(E.name, value);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-19 17:32:19 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_render_priority(mat->get_render_priority());
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-15 19:45:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									smat->set_local_to_scene(mat->is_local_to_scene());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									smat->set_name(mat->get_name());
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											2020-03-19 17:32:19 -07:00
										 
									 
								 
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									return smat;
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								}
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								String FogMaterialConversionPlugin::converts_to() const {
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									return "ShaderMaterial";
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								}
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								bool FogMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const {
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									Ref<FogMaterial> mat = p_resource;
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									return mat.is_valid();
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								}
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								Ref<Resource> FogMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const {
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									Ref<FogMaterial> mat = p_resource;
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									ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>());
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									Ref<ShaderMaterial> smat;
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									smat.instantiate();
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									Ref<Shader> shader;
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									shader.instantiate();
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									String code = RS::get_singleton()->shader_get_code(mat->get_shader_rid());
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									shader->set_code(code);
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									smat->set_shader(shader);
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									List<PropertyInfo> params;
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											2022-08-27 12:22:43 +03:00
										 
									 
								 
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									RS::get_singleton()->get_shader_parameter_list(mat->get_shader_rid(), ¶ms);
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											2021-10-03 04:28:55 -07:00
										 
									 
								 
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									for (const PropertyInfo &E : params) {
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										Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
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											2022-08-27 12:22:43 +03:00
										 
									 
								 
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										smat->set_shader_parameter(E.name, value);
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											2021-10-03 04:28:55 -07:00
										 
									 
								 
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									}
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									smat->set_render_priority(mat->get_render_priority());
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									return smat;
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								}
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