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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  animation_blend_tree_editor_plugin.h                                  */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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										 |  |  | #ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
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							|  |  |  | #define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
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										 |  |  | #include "core/object/script_language.h"
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										 |  |  | #include "editor/editor_inspector.h"
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										 |  |  | #include "editor/plugins/animation_tree_editor_plugin.h"
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										 |  |  | #include "scene/animation/animation_blend_tree.h"
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							|  |  |  | #include "scene/gui/button.h"
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										 |  |  | #include "scene/gui/dialogs.h"
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										 |  |  | #include "scene/gui/graph_edit.h"
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										 |  |  | #include "scene/gui/panel_container.h"
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										 |  |  | #include "scene/gui/tree.h"
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										 |  |  | class AcceptDialog; | 
					
						
							|  |  |  | class CheckBox; | 
					
						
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										 |  |  | class ProgressBar; | 
					
						
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										 |  |  | class EditorFileDialog; | 
					
						
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										 |  |  | class EditorProperty; | 
					
						
							|  |  |  | class MenuButton; | 
					
						
							|  |  |  | class PanelContainer; | 
					
						
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										 |  |  | class EditorInspectorPluginAnimationNodeAnimation; | 
					
						
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										 |  |  | class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { | 
					
						
							|  |  |  | 	GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin); | 
					
						
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										 |  |  | 	Ref<AnimationNodeBlendTree> blend_tree; | 
					
						
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							|  |  |  | 	bool read_only = false; | 
					
						
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										 |  |  | 	GraphEdit *graph = nullptr; | 
					
						
							|  |  |  | 	MenuButton *add_node = nullptr; | 
					
						
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										 |  |  | 	Vector2 position_from_popup_menu; | 
					
						
							|  |  |  | 	bool use_position_from_popup_menu; | 
					
						
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										 |  |  | 	PanelContainer *error_panel = nullptr; | 
					
						
							|  |  |  | 	Label *error_label = nullptr; | 
					
						
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										 |  |  | 	AcceptDialog *filter_dialog = nullptr; | 
					
						
							|  |  |  | 	Tree *filters = nullptr; | 
					
						
							|  |  |  | 	CheckBox *filter_enabled = nullptr; | 
					
						
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										 |  |  | 	Button *filter_fill_selection = nullptr; | 
					
						
							|  |  |  | 	Button *filter_invert_selection = nullptr; | 
					
						
							|  |  |  | 	Button *filter_clear_selection = nullptr; | 
					
						
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										 |  |  | 	HashMap<StringName, ProgressBar *> animations; | 
					
						
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										 |  |  | 	Vector<EditorProperty *> visible_properties; | 
					
						
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										 |  |  | 	String to_node = ""; | 
					
						
							|  |  |  | 	int to_slot = -1; | 
					
						
							|  |  |  | 	String from_node = ""; | 
					
						
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										 |  |  | 	struct AddOption { | 
					
						
							|  |  |  | 		String name; | 
					
						
							|  |  |  | 		String type; | 
					
						
							|  |  |  | 		Ref<Script> script; | 
					
						
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										 |  |  | 		int input_port_count; | 
					
						
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										 |  |  | 		AddOption(const String &p_name = String(), const String &p_type = String(), int p_input_port_count = 0) : | 
					
						
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										 |  |  | 				name(p_name), | 
					
						
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										 |  |  | 				type(p_type), | 
					
						
							|  |  |  | 				input_port_count(p_input_port_count) { | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	Vector<AddOption> add_options; | 
					
						
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							|  |  |  | 	void _add_node(int p_idx); | 
					
						
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										 |  |  | 	void _update_options_menu(bool p_has_input_ports = false); | 
					
						
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							|  |  |  | 	static AnimationNodeBlendTreeEditor *singleton; | 
					
						
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										 |  |  | 	void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which); | 
					
						
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										 |  |  | 	void _node_renamed(const String &p_text, Ref<AnimationNode> p_node); | 
					
						
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										 |  |  | 	void _node_renamed_focus_out(Ref<AnimationNode> p_node); | 
					
						
							|  |  |  | 	void _node_rename_lineedit_changed(const String &p_text); | 
					
						
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										 |  |  | 	void _node_changed(const StringName &p_node_name); | 
					
						
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										 |  |  | 	String current_node_rename_text; | 
					
						
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										 |  |  | 	bool updating; | 
					
						
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							|  |  |  | 	void _connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index); | 
					
						
							|  |  |  | 	void _disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index); | 
					
						
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							|  |  |  | 	void _scroll_changed(const Vector2 &p_scroll); | 
					
						
							|  |  |  | 	void _node_selected(Object *p_node); | 
					
						
							|  |  |  | 	void _open_in_editor(const String &p_which); | 
					
						
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										 |  |  | 	void _anim_selected(int p_index, const Array &p_options, const String &p_node); | 
					
						
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										 |  |  | 	void _delete_node_request(const String &p_which); | 
					
						
							|  |  |  | 	void _delete_nodes_request(const TypedArray<StringName> &p_nodes); | 
					
						
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							|  |  |  | 	bool _update_filters(const Ref<AnimationNode> &anode); | 
					
						
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										 |  |  | 	void _inspect_filters(const String &p_which); | 
					
						
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										 |  |  | 	void _filter_edited(); | 
					
						
							|  |  |  | 	void _filter_toggled(); | 
					
						
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										 |  |  | 	void _filter_fill_selection(); | 
					
						
							|  |  |  | 	void _filter_invert_selection(); | 
					
						
							|  |  |  | 	void _filter_clear_selection(); | 
					
						
							|  |  |  | 	void _filter_fill_selection_recursive(EditorUndoRedoManager *p_undo_redo, TreeItem *p_item, bool p_parent_filtered); | 
					
						
							|  |  |  | 	void _filter_invert_selection_recursive(EditorUndoRedoManager *p_undo_redo, TreeItem *p_item); | 
					
						
							|  |  |  | 	void _filter_clear_selection_recursive(EditorUndoRedoManager *p_undo_redo, TreeItem *p_item); | 
					
						
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										 |  |  | 	Ref<AnimationNode> _filter_edit; | 
					
						
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										 |  |  | 	void _popup(bool p_has_input_ports, const Vector2 &p_node_position); | 
					
						
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										 |  |  | 	void _popup_request(const Vector2 &p_position); | 
					
						
							|  |  |  | 	void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position); | 
					
						
							|  |  |  | 	void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position); | 
					
						
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										 |  |  | 	void _popup_hide(); | 
					
						
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										 |  |  | 	void _property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing); | 
					
						
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										 |  |  | 	void _update_editor_settings(); | 
					
						
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										 |  |  | 	EditorFileDialog *open_file = nullptr; | 
					
						
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										 |  |  | 	Ref<AnimationNode> file_loaded; | 
					
						
							|  |  |  | 	void _file_opened(const String &p_file); | 
					
						
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							|  |  |  | 	enum { | 
					
						
							|  |  |  | 		MENU_LOAD_FILE = 1000, | 
					
						
							|  |  |  | 		MENU_PASTE = 1001, | 
					
						
							|  |  |  | 		MENU_LOAD_FILE_CONFIRM = 1002 | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	Ref<EditorInspectorPluginAnimationNodeAnimation> animation_node_inspector_plugin; | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	static AnimationNodeBlendTreeEditor *get_singleton() { return singleton; } | 
					
						
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							|  |  |  | 	void add_custom_type(const String &p_name, const Ref<Script> &p_script); | 
					
						
							|  |  |  | 	void remove_custom_type(const Ref<Script> &p_script); | 
					
						
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										 |  |  | 	virtual Size2 get_minimum_size() const override; | 
					
						
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										 |  |  | 	virtual bool can_edit(const Ref<AnimationNode> &p_node) override; | 
					
						
							|  |  |  | 	virtual void edit(const Ref<AnimationNode> &p_node) override; | 
					
						
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										 |  |  | 	void update_graph(); | 
					
						
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										 |  |  | 	AnimationNodeBlendTreeEditor(); | 
					
						
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										 |  |  | 	~AnimationNodeBlendTreeEditor(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | // EditorPluginAnimationNodeAnimation
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							|  |  |  | 
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							|  |  |  | class EditorInspectorPluginAnimationNodeAnimation : public EditorInspectorPlugin { | 
					
						
							|  |  |  | 	GDCLASS(EditorInspectorPluginAnimationNodeAnimation, EditorInspectorPlugin); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual bool can_handle(Object *p_object) override; | 
					
						
							|  |  |  | 	virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) override; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class AnimationNodeAnimationEditorDialog : public ConfirmationDialog { | 
					
						
							|  |  |  | 	GDCLASS(AnimationNodeAnimationEditorDialog, ConfirmationDialog); | 
					
						
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							|  |  |  | 	friend class AnimationNodeAnimationEditor; | 
					
						
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							|  |  |  | 	OptionButton *select_start = nullptr; | 
					
						
							|  |  |  | 	OptionButton *select_end = nullptr; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	AnimationNodeAnimationEditorDialog(); | 
					
						
							|  |  |  | 	~AnimationNodeAnimationEditorDialog(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class AnimationNodeAnimationEditor : public VBoxContainer { | 
					
						
							|  |  |  | 	GDCLASS(AnimationNodeAnimationEditor, VBoxContainer); | 
					
						
							|  |  |  | 
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							|  |  |  | 	Ref<AnimationNodeAnimation> animation_node_animation; | 
					
						
							|  |  |  | 	Button *button = nullptr; | 
					
						
							|  |  |  | 	AnimationNodeAnimationEditorDialog *dialog = nullptr; | 
					
						
							|  |  |  | 	void _open_set_custom_timeline_from_marker_dialog(); | 
					
						
							|  |  |  | 	void _validate_markers(int p_id); | 
					
						
							|  |  |  | 	void _confirm_set_custom_timeline_from_marker_dialog(); | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
							|  |  |  | 	AnimationNodeAnimationEditor(Ref<AnimationNodeAnimation> p_animation_node_animation); | 
					
						
							|  |  |  | 	~AnimationNodeAnimationEditor(); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	void _notification(int p_what); | 
					
						
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										 |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | #endif // ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
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