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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  editor_plugin.h                                                       */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef EDITOR_PLUGIN_H
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							|  |  |  | #define EDITOR_PLUGIN_H
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										 |  |  | #include "core/io/config_file.h"
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										 |  |  | #include "editor/plugins/editor_context_menu_plugin.h"
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										 |  |  | #include "scene/3d/camera_3d.h"
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										 |  |  | #include "scene/gui/control.h"
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										 |  |  | class Node3D; | 
					
						
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										 |  |  | class Button; | 
					
						
							|  |  |  | class PopupMenu; | 
					
						
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										 |  |  | class EditorDebuggerPlugin; | 
					
						
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										 |  |  | class EditorExport; | 
					
						
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										 |  |  | class EditorExportPlugin; | 
					
						
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										 |  |  | class EditorExportPlatform; | 
					
						
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										 |  |  | class EditorImportPlugin; | 
					
						
							|  |  |  | class EditorInspectorPlugin; | 
					
						
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										 |  |  | class EditorInterface; | 
					
						
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										 |  |  | class EditorNode3DGizmoPlugin; | 
					
						
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										 |  |  | class EditorResourceConversionPlugin; | 
					
						
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										 |  |  | class EditorSceneFormatImporter; | 
					
						
							|  |  |  | class EditorScenePostImportPlugin; | 
					
						
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										 |  |  | class EditorToolAddons; | 
					
						
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										 |  |  | class EditorTranslationParserPlugin; | 
					
						
							|  |  |  | class EditorUndoRedoManager; | 
					
						
							|  |  |  | class ScriptCreateDialog; | 
					
						
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										 |  |  | class EditorPlugin : public Node { | 
					
						
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										 |  |  | 	GDCLASS(EditorPlugin, Node); | 
					
						
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										 |  |  | 	friend class EditorData; | 
					
						
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										 |  |  | 	bool input_event_forwarding_always_enabled = false; | 
					
						
							|  |  |  | 	bool force_draw_over_forwarding_enabled = false; | 
					
						
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										 |  |  | 	String last_main_screen_name; | 
					
						
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										 |  |  | 	String plugin_version; | 
					
						
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										 |  |  | #ifndef DISABLE_DEPRECATED
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										 |  |  | 	void _editor_project_settings_changed(); | 
					
						
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										 |  |  | #endif
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										 |  |  | public: | 
					
						
							|  |  |  | 	enum CustomControlContainer { | 
					
						
							|  |  |  | 		CONTAINER_TOOLBAR, | 
					
						
							|  |  |  | 		CONTAINER_SPATIAL_EDITOR_MENU, | 
					
						
							|  |  |  | 		CONTAINER_SPATIAL_EDITOR_SIDE_LEFT, | 
					
						
							|  |  |  | 		CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, | 
					
						
							|  |  |  | 		CONTAINER_SPATIAL_EDITOR_BOTTOM, | 
					
						
							|  |  |  | 		CONTAINER_CANVAS_EDITOR_MENU, | 
					
						
							|  |  |  | 		CONTAINER_CANVAS_EDITOR_SIDE_LEFT, | 
					
						
							|  |  |  | 		CONTAINER_CANVAS_EDITOR_SIDE_RIGHT, | 
					
						
							|  |  |  | 		CONTAINER_CANVAS_EDITOR_BOTTOM, | 
					
						
							|  |  |  | 		CONTAINER_INSPECTOR_BOTTOM, | 
					
						
							|  |  |  | 		CONTAINER_PROJECT_SETTING_TAB_LEFT, | 
					
						
							|  |  |  | 		CONTAINER_PROJECT_SETTING_TAB_RIGHT, | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	enum DockSlot { | 
					
						
							|  |  |  | 		DOCK_SLOT_LEFT_UL, | 
					
						
							|  |  |  | 		DOCK_SLOT_LEFT_BL, | 
					
						
							|  |  |  | 		DOCK_SLOT_LEFT_UR, | 
					
						
							|  |  |  | 		DOCK_SLOT_LEFT_BR, | 
					
						
							|  |  |  | 		DOCK_SLOT_RIGHT_UL, | 
					
						
							|  |  |  | 		DOCK_SLOT_RIGHT_BL, | 
					
						
							|  |  |  | 		DOCK_SLOT_RIGHT_UR, | 
					
						
							|  |  |  | 		DOCK_SLOT_RIGHT_BR, | 
					
						
							|  |  |  | 		DOCK_SLOT_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	enum AfterGUIInput { | 
					
						
							|  |  |  | 		AFTER_GUI_INPUT_PASS, | 
					
						
							|  |  |  | 		AFTER_GUI_INPUT_STOP, | 
					
						
							|  |  |  | 		AFTER_GUI_INPUT_CUSTOM, | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | protected: | 
					
						
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										 |  |  | 	void _notification(int p_what); | 
					
						
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										 |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	EditorUndoRedoManager *get_undo_redo(); | 
					
						
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										 |  |  | 	void add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon); | 
					
						
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										 |  |  | 	void remove_custom_type(const String &p_type); | 
					
						
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										 |  |  | 	GDVIRTUAL1R(bool, _forward_canvas_gui_input, Ref<InputEvent>) | 
					
						
							|  |  |  | 	GDVIRTUAL1(_forward_canvas_draw_over_viewport, Control *) | 
					
						
							|  |  |  | 	GDVIRTUAL1(_forward_canvas_force_draw_over_viewport, Control *) | 
					
						
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										 |  |  | 	GDVIRTUAL2R(int, _forward_3d_gui_input, Camera3D *, Ref<InputEvent>) | 
					
						
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										 |  |  | 	GDVIRTUAL1(_forward_3d_draw_over_viewport, Control *) | 
					
						
							|  |  |  | 	GDVIRTUAL1(_forward_3d_force_draw_over_viewport, Control *) | 
					
						
							|  |  |  | 	GDVIRTUAL0RC(String, _get_plugin_name) | 
					
						
							|  |  |  | 	GDVIRTUAL0RC(Ref<Texture2D>, _get_plugin_icon) | 
					
						
							|  |  |  | 	GDVIRTUAL0RC(bool, _has_main_screen) | 
					
						
							|  |  |  | 	GDVIRTUAL1(_make_visible, bool) | 
					
						
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										 |  |  | 	GDVIRTUAL1(_edit, Object *) | 
					
						
							|  |  |  | 	GDVIRTUAL1RC(bool, _handles, Object *) | 
					
						
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										 |  |  | 	GDVIRTUAL0RC(Dictionary, _get_state) | 
					
						
							|  |  |  | 	GDVIRTUAL1(_set_state, Dictionary) | 
					
						
							|  |  |  | 	GDVIRTUAL0(_clear) | 
					
						
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										 |  |  | 	GDVIRTUAL1RC(String, _get_unsaved_status, String) | 
					
						
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										 |  |  | 	GDVIRTUAL0(_save_external_data) | 
					
						
							|  |  |  | 	GDVIRTUAL0(_apply_changes) | 
					
						
							|  |  |  | 	GDVIRTUAL0RC(Vector<String>, _get_breakpoints) | 
					
						
							|  |  |  | 	GDVIRTUAL1(_set_window_layout, Ref<ConfigFile>) | 
					
						
							|  |  |  | 	GDVIRTUAL1(_get_window_layout, Ref<ConfigFile>) | 
					
						
							|  |  |  | 	GDVIRTUAL0R(bool, _build) | 
					
						
							|  |  |  | 	GDVIRTUAL0(_enable_plugin) | 
					
						
							|  |  |  | 	GDVIRTUAL0(_disable_plugin) | 
					
						
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										 |  |  | #ifndef DISABLE_DEPRECATED
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							|  |  |  | 	Button *_add_control_to_bottom_panel_compat_88081(Control *p_control, const String &p_title); | 
					
						
							|  |  |  | 	void _add_control_to_dock_compat_88081(DockSlot p_slot, Control *p_control); | 
					
						
							|  |  |  | 	static void _bind_compatibility_methods(); | 
					
						
							|  |  |  | #endif
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										 |  |  | public: | 
					
						
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										 |  |  | 	//TODO: send a resource for editing to the editor node?
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										 |  |  | 	void add_control_to_container(CustomControlContainer p_location, Control *p_control); | 
					
						
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										 |  |  | 	void remove_control_from_container(CustomControlContainer p_location, Control *p_control); | 
					
						
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										 |  |  | 	Button *add_control_to_bottom_panel(Control *p_control, const String &p_title, const Ref<Shortcut> &p_shortcut = nullptr); | 
					
						
							|  |  |  | 	void add_control_to_dock(DockSlot p_slot, Control *p_control, const Ref<Shortcut> &p_shortcut = nullptr); | 
					
						
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										 |  |  | 	void remove_control_from_docks(Control *p_control); | 
					
						
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										 |  |  | 	void remove_control_from_bottom_panel(Control *p_control); | 
					
						
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										 |  |  | 	void set_dock_tab_icon(Control *p_control, const Ref<Texture2D> &p_icon); | 
					
						
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										 |  |  | 	void add_tool_menu_item(const String &p_name, const Callable &p_callable); | 
					
						
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										 |  |  | 	void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu); | 
					
						
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										 |  |  | 	void remove_tool_menu_item(const String &p_name); | 
					
						
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										 |  |  | 	PopupMenu *get_export_as_menu(); | 
					
						
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										 |  |  | 	void set_input_event_forwarding_always_enabled(); | 
					
						
							|  |  |  | 	bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; } | 
					
						
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										 |  |  | 	void set_force_draw_over_forwarding_enabled(); | 
					
						
							|  |  |  | 	bool is_force_draw_over_forwarding_enabled() { return force_draw_over_forwarding_enabled; } | 
					
						
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										 |  |  | 	void notify_main_screen_changed(const String &screen_name); | 
					
						
							|  |  |  | 	void notify_scene_changed(const Node *scn_root); | 
					
						
							|  |  |  | 	void notify_scene_closed(const String &scene_filepath); | 
					
						
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										 |  |  | 	void notify_resource_saved(const Ref<Resource> &p_resource); | 
					
						
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										 |  |  | 	void notify_scene_saved(const String &p_scene_filepath); | 
					
						
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										 |  |  | 	virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event); | 
					
						
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										 |  |  | 	virtual void forward_canvas_draw_over_viewport(Control *p_overlay); | 
					
						
							|  |  |  | 	virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay); | 
					
						
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										 |  |  | 	virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event); | 
					
						
							|  |  |  | 	virtual void forward_3d_draw_over_viewport(Control *p_overlay); | 
					
						
							|  |  |  | 	virtual void forward_3d_force_draw_over_viewport(Control *p_overlay); | 
					
						
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										 |  |  | 	virtual String get_plugin_name() const; | 
					
						
							|  |  |  | 	virtual const Ref<Texture2D> get_plugin_icon() const; | 
					
						
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										 |  |  | 	virtual String get_plugin_version() const; | 
					
						
							|  |  |  | 	virtual void set_plugin_version(const String &p_version); | 
					
						
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										 |  |  | 	virtual bool has_main_screen() const; | 
					
						
							|  |  |  | 	virtual void make_visible(bool p_visible); | 
					
						
							|  |  |  | 	virtual void selected_notify() {} //notify that it was raised by the user, not the editor
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							|  |  |  | 	virtual void edit(Object *p_object); | 
					
						
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										 |  |  | 	virtual bool handles(Object *p_object) const; | 
					
						
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										 |  |  | 	virtual bool can_auto_hide() const; | 
					
						
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										 |  |  | 	virtual Dictionary get_state() const; //save editor state so it can't be reloaded when reloading scene
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							|  |  |  | 	virtual void set_state(const Dictionary &p_state); //restore editor state (likely was saved with the scene)
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										 |  |  | 	virtual void clear(); // clear any temporary data in the editor, reset it (likely new scene or load another scene)
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										 |  |  | 	virtual String get_unsaved_status(const String &p_for_scene = "") const; | 
					
						
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										 |  |  | 	virtual void save_external_data(); // if editor references external resources/scenes, save them
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							|  |  |  | 	virtual void apply_changes(); // if changes are pending in editor, apply them
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							|  |  |  | 	virtual void get_breakpoints(List<String> *p_breakpoints); | 
					
						
							|  |  |  | 	virtual bool get_remove_list(List<Node *> *p_list); | 
					
						
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										 |  |  | 	virtual void set_window_layout(Ref<ConfigFile> p_layout); | 
					
						
							|  |  |  | 	virtual void get_window_layout(Ref<ConfigFile> p_layout); | 
					
						
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										 |  |  | 	virtual void edited_scene_changed() {} // if changes are pending in editor, apply them
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										 |  |  | 	virtual bool build(); // builds with external tools. Returns true if safe to continue running scene.
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										 |  |  | 	EditorInterface *get_editor_interface(); | 
					
						
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											2018-06-29 22:08:28 -05:00
										 |  |  | 	ScriptCreateDialog *get_script_create_dialog(); | 
					
						
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										 |  |  | 	void add_undo_redo_inspector_hook_callback(Callable p_callable); | 
					
						
							|  |  |  | 	void remove_undo_redo_inspector_hook_callback(Callable p_callable); | 
					
						
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											2017-10-29 20:32:09 +01:00
										 |  |  | 	int update_overlays() const; | 
					
						
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											2014-02-09 22:10:30 -03:00
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										 |  |  | 	void queue_save_layout(); | 
					
						
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											2016-02-27 00:32:00 -03:00
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										 |  |  | 	void make_bottom_panel_item_visible(Control *p_item); | 
					
						
							|  |  |  | 	void hide_bottom_panel(); | 
					
						
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											2020-06-23 13:48:59 +02:00
										 |  |  | 	void add_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser); | 
					
						
							|  |  |  | 	void remove_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser); | 
					
						
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											2022-02-07 09:38:42 +01:00
										 |  |  | 	void add_import_plugin(const Ref<EditorImportPlugin> &p_importer, bool p_first_priority = false); | 
					
						
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											2017-06-11 17:18:22 +08:00
										 |  |  | 	void remove_import_plugin(const Ref<EditorImportPlugin> &p_importer); | 
					
						
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											2017-04-09 00:37:31 +02:00
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										 |  |  | 	void add_export_plugin(const Ref<EditorExportPlugin> &p_exporter); | 
					
						
							|  |  |  | 	void remove_export_plugin(const Ref<EditorExportPlugin> &p_exporter); | 
					
						
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										 |  |  | 	void add_export_platform(const Ref<EditorExportPlatform> &p_platform); | 
					
						
							|  |  |  | 	void remove_export_platform(const Ref<EditorExportPlatform> &p_platform); | 
					
						
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											2022-09-08 18:38:33 +02:00
										 |  |  | 	void add_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin); | 
					
						
							|  |  |  | 	void remove_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin); | 
					
						
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										 |  |  | 	void add_inspector_plugin(const Ref<EditorInspectorPlugin> &p_plugin); | 
					
						
							|  |  |  | 	void remove_inspector_plugin(const Ref<EditorInspectorPlugin> &p_plugin); | 
					
						
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											2022-02-07 09:38:42 +01:00
										 |  |  | 	void add_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer, bool p_first_priority = false); | 
					
						
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										 |  |  | 	void remove_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer); | 
					
						
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											2022-02-07 09:38:42 +01:00
										 |  |  | 	void add_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_importer, bool p_first_priority = false); | 
					
						
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										 |  |  | 	void remove_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_importer); | 
					
						
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											2017-12-07 15:44:20 -03:00
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											2018-02-13 22:31:38 -06:00
										 |  |  | 	void add_autoload_singleton(const String &p_name, const String &p_path); | 
					
						
							|  |  |  | 	void remove_autoload_singleton(const String &p_name); | 
					
						
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											2022-10-03 15:21:25 +02:00
										 |  |  | 	void add_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin); | 
					
						
							|  |  |  | 	void remove_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin); | 
					
						
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											2023-01-14 13:02:34 -07:00
										 |  |  | 	void add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin); | 
					
						
							|  |  |  | 	void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin); | 
					
						
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											2024-09-03 23:07:19 +02:00
										 |  |  | 	void add_context_menu_plugin(EditorContextMenuPlugin::ContextMenuSlot p_slot, const Ref<EditorContextMenuPlugin> &p_plugin); | 
					
						
							|  |  |  | 	void remove_context_menu_plugin(const Ref<EditorContextMenuPlugin> &p_plugin); | 
					
						
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											2024-07-21 16:43:53 +08:00
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							| 
									
										
										
										
											2018-06-11 02:59:53 +02:00
										 |  |  | 	void enable_plugin(); | 
					
						
							|  |  |  | 	void disable_plugin(); | 
					
						
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										 |  |  | 	EditorPlugin() {} | 
					
						
							|  |  |  | 	virtual ~EditorPlugin() {} | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | VARIANT_ENUM_CAST(EditorPlugin::CustomControlContainer); | 
					
						
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										 |  |  | VARIANT_ENUM_CAST(EditorPlugin::DockSlot); | 
					
						
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										 |  |  | VARIANT_ENUM_CAST(EditorPlugin::AfterGUIInput); | 
					
						
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											2014-02-09 22:10:30 -03:00
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										 |  |  | typedef EditorPlugin *(*EditorPluginCreateFunc)(); | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 
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							|  |  |  | class EditorPlugins { | 
					
						
							|  |  |  | 	enum { | 
					
						
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										 |  |  | 		MAX_CREATE_FUNCS = 128 | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 	}; | 
					
						
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							|  |  |  | 	static EditorPluginCreateFunc creation_funcs[MAX_CREATE_FUNCS]; | 
					
						
							|  |  |  | 	static int creation_func_count; | 
					
						
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							|  |  |  | 	template <typename T> | 
					
						
							| 
									
										
										
										
											2022-02-14 17:59:06 +01:00
										 |  |  | 	static EditorPlugin *creator() { | 
					
						
							|  |  |  | 		return memnew(T); | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
							|  |  |  | 	static int get_plugin_count() { return creation_func_count; } | 
					
						
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											2022-02-14 17:59:06 +01:00
										 |  |  | 	static EditorPlugin *create(int p_idx) { | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 		ERR_FAIL_INDEX_V(p_idx, creation_func_count, nullptr); | 
					
						
							| 
									
										
										
										
											2022-02-14 17:59:06 +01:00
										 |  |  | 		return creation_funcs[p_idx](); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	template <typename T> | 
					
						
							|  |  |  | 	static void add_by_type() { | 
					
						
							|  |  |  | 		add_create_func(creator<T>); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	static void add_create_func(EditorPluginCreateFunc p_func) { | 
					
						
							|  |  |  | 		ERR_FAIL_COND(creation_func_count >= MAX_CREATE_FUNCS); | 
					
						
							|  |  |  | 		creation_funcs[creation_func_count++] = p_func; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
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							| 
									
										
										
										
											2022-07-23 23:41:51 +02:00
										 |  |  | #endif // EDITOR_PLUGIN_H
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