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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  label_3d.h                                                            */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef LABEL_3D_H
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							|  |  |  | #define LABEL_3D_H
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							|  |  |  | 
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							|  |  |  | #include "scene/3d/visual_instance_3d.h"
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							|  |  |  | #include "scene/resources/font.h"
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							|  |  |  | 
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							|  |  |  | #include "servers/text_server.h"
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							|  |  |  | 
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							|  |  |  | class Label3D : public GeometryInstance3D { | 
					
						
							|  |  |  | 	GDCLASS(Label3D, GeometryInstance3D); | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
							|  |  |  | 	enum DrawFlags { | 
					
						
							|  |  |  | 		FLAG_SHADED, | 
					
						
							|  |  |  | 		FLAG_DOUBLE_SIDED, | 
					
						
							|  |  |  | 		FLAG_DISABLE_DEPTH_TEST, | 
					
						
							|  |  |  | 		FLAG_FIXED_SIZE, | 
					
						
							|  |  |  | 		FLAG_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	enum AlphaCutMode { | 
					
						
							|  |  |  | 		ALPHA_CUT_DISABLED, | 
					
						
							|  |  |  | 		ALPHA_CUT_DISCARD, | 
					
						
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										 |  |  | 		ALPHA_CUT_OPAQUE_PREPASS, | 
					
						
							|  |  |  | 		ALPHA_CUT_HASH, | 
					
						
							|  |  |  | 		ALPHA_CUT_MAX | 
					
						
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										 |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | private: | 
					
						
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										 |  |  | 	real_t pixel_size = 0.005; | 
					
						
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										 |  |  | 	bool flags[FLAG_MAX] = {}; | 
					
						
							|  |  |  | 	AlphaCutMode alpha_cut = ALPHA_CUT_DISABLED; | 
					
						
							|  |  |  | 	float alpha_scissor_threshold = 0.5; | 
					
						
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										 |  |  | 	float alpha_hash_scale = 1.0; | 
					
						
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										 |  |  | 	StandardMaterial3D::AlphaAntiAliasing alpha_antialiasing_mode = StandardMaterial3D::ALPHA_ANTIALIASING_OFF; | 
					
						
							|  |  |  | 	float alpha_antialiasing_edge = 0.0f; | 
					
						
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										 |  |  | 
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							|  |  |  | 	AABB aabb; | 
					
						
							|  |  |  | 
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							|  |  |  | 	mutable Ref<TriangleMesh> triangle_mesh; | 
					
						
							|  |  |  | 	RID mesh; | 
					
						
							|  |  |  | 	struct SurfaceData { | 
					
						
							|  |  |  | 		PackedVector3Array mesh_vertices; | 
					
						
							|  |  |  | 		PackedVector3Array mesh_normals; | 
					
						
							|  |  |  | 		PackedFloat32Array mesh_tangents; | 
					
						
							|  |  |  | 		PackedColorArray mesh_colors; | 
					
						
							|  |  |  | 		PackedVector2Array mesh_uvs; | 
					
						
							|  |  |  | 		PackedInt32Array indices; | 
					
						
							|  |  |  | 		int offset = 0; | 
					
						
							|  |  |  | 		float z_shift = 0.0; | 
					
						
							|  |  |  | 		RID material; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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										 |  |  | 	struct SurfaceKey { | 
					
						
							|  |  |  | 		uint64_t texture_id; | 
					
						
							|  |  |  | 		int32_t priority; | 
					
						
							|  |  |  | 		int32_t outline_size; | 
					
						
							|  |  |  | 
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							|  |  |  | 		bool operator==(const SurfaceKey &p_b) const { | 
					
						
							|  |  |  | 			return (texture_id == p_b.texture_id) && (priority == p_b.priority) && (outline_size == p_b.outline_size); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
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							|  |  |  | 		SurfaceKey(uint64_t p_texture_id, int p_priority, int p_outline_size) { | 
					
						
							|  |  |  | 			texture_id = p_texture_id; | 
					
						
							|  |  |  | 			priority = p_priority; | 
					
						
							|  |  |  | 			outline_size = p_outline_size; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	struct SurfaceKeyHasher { | 
					
						
							|  |  |  | 		_FORCE_INLINE_ static uint32_t hash(const SurfaceKey &p_a) { | 
					
						
							|  |  |  | 			return hash_murmur3_buffer(&p_a, sizeof(SurfaceKey)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	HashMap<SurfaceKey, SurfaceData, SurfaceKeyHasher> surfaces; | 
					
						
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										 |  |  | 
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							|  |  |  | 	HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER; | 
					
						
							|  |  |  | 	VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_CENTER; | 
					
						
							|  |  |  | 	String text; | 
					
						
							|  |  |  | 	String xl_text; | 
					
						
							|  |  |  | 	bool uppercase = false; | 
					
						
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										 |  |  | 	TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF; | 
					
						
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										 |  |  | 	BitField<TextServer::JustificationFlag> jst_flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_SKIP_LAST_LINE | TextServer::JUSTIFICATION_DO_NOT_SKIP_SINGLE_LINE; | 
					
						
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										 |  |  | 	float width = 500.0; | 
					
						
							|  |  |  | 
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										 |  |  | 	int font_size = 32; | 
					
						
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										 |  |  | 	Ref<Font> font_override; | 
					
						
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										 |  |  | 	mutable Ref<Font> theme_font; | 
					
						
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										 |  |  | 	Color modulate = Color(1, 1, 1, 1); | 
					
						
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										 |  |  | 	Point2 lbl_offset; | 
					
						
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										 |  |  | 	int outline_render_priority = -1; | 
					
						
							|  |  |  | 	int render_priority = 0; | 
					
						
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										 |  |  | 
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										 |  |  | 	int outline_size = 12; | 
					
						
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										 |  |  | 	Color outline_modulate = Color(0, 0, 0, 1); | 
					
						
							|  |  |  | 
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							|  |  |  | 	float line_spacing = 0.f; | 
					
						
							|  |  |  | 
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							|  |  |  | 	String language; | 
					
						
							|  |  |  | 	TextServer::Direction text_direction = TextServer::DIRECTION_AUTO; | 
					
						
							|  |  |  | 	TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT; | 
					
						
							|  |  |  | 	Array st_args; | 
					
						
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							|  |  |  | 	RID text_rid; | 
					
						
							|  |  |  | 	Vector<RID> lines_rid; | 
					
						
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							|  |  |  | 	RID base_material; | 
					
						
							|  |  |  | 	StandardMaterial3D::BillboardMode billboard_mode = StandardMaterial3D::BILLBOARD_DISABLED; | 
					
						
							|  |  |  | 	StandardMaterial3D::TextureFilter texture_filter = StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; | 
					
						
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							|  |  |  | 	bool pending_update = false; | 
					
						
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							|  |  |  | 	bool dirty_lines = true; | 
					
						
							|  |  |  | 	bool dirty_font = true; | 
					
						
							|  |  |  | 	bool dirty_text = true; | 
					
						
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							|  |  |  | 	void _generate_glyph_surfaces(const Glyph &p_glyph, Vector2 &r_offset, const Color &p_modulate, int p_priority = 0, int p_outline_size = 0); | 
					
						
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							|  |  |  | protected: | 
					
						
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										 |  |  | 	GDVIRTUAL2RC(TypedArray<Vector3i>, _structured_text_parser, Array, String) | 
					
						
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							|  |  |  | 	void _notification(int p_what); | 
					
						
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							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	void _validate_property(PropertyInfo &p_property) const; | 
					
						
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							|  |  |  | 	void _im_update(); | 
					
						
							|  |  |  | 	void _font_changed(); | 
					
						
							|  |  |  | 	void _queue_update(); | 
					
						
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							|  |  |  | 	void _shape(); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	void set_horizontal_alignment(HorizontalAlignment p_alignment); | 
					
						
							|  |  |  | 	HorizontalAlignment get_horizontal_alignment() const; | 
					
						
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							|  |  |  | 	void set_vertical_alignment(VerticalAlignment p_alignment); | 
					
						
							|  |  |  | 	VerticalAlignment get_vertical_alignment() const; | 
					
						
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										 |  |  | 	void set_render_priority(int p_priority); | 
					
						
							|  |  |  | 	int get_render_priority() const; | 
					
						
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							|  |  |  | 	void set_outline_render_priority(int p_priority); | 
					
						
							|  |  |  | 	int get_outline_render_priority() const; | 
					
						
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										 |  |  | 	void set_text(const String &p_string); | 
					
						
							|  |  |  | 	String get_text() const; | 
					
						
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							|  |  |  | 	void set_text_direction(TextServer::Direction p_text_direction); | 
					
						
							|  |  |  | 	TextServer::Direction get_text_direction() const; | 
					
						
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							|  |  |  | 	void set_language(const String &p_language); | 
					
						
							|  |  |  | 	String get_language() const; | 
					
						
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							|  |  |  | 	void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser); | 
					
						
							|  |  |  | 	TextServer::StructuredTextParser get_structured_text_bidi_override() const; | 
					
						
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							|  |  |  | 	void set_structured_text_bidi_override_options(Array p_args); | 
					
						
							|  |  |  | 	Array get_structured_text_bidi_override_options() const; | 
					
						
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							|  |  |  | 	void set_uppercase(bool p_uppercase); | 
					
						
							|  |  |  | 	bool is_uppercase() const; | 
					
						
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							|  |  |  | 	void set_font(const Ref<Font> &p_font); | 
					
						
							|  |  |  | 	Ref<Font> get_font() const; | 
					
						
							|  |  |  | 	Ref<Font> _get_font_or_default() const; | 
					
						
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							|  |  |  | 	void set_font_size(int p_size); | 
					
						
							|  |  |  | 	int get_font_size() const; | 
					
						
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							|  |  |  | 	void set_outline_size(int p_size); | 
					
						
							|  |  |  | 	int get_outline_size() const; | 
					
						
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							|  |  |  | 	void set_line_spacing(float p_size); | 
					
						
							|  |  |  | 	float get_line_spacing() const; | 
					
						
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							|  |  |  | 	void set_modulate(const Color &p_color); | 
					
						
							|  |  |  | 	Color get_modulate() const; | 
					
						
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							|  |  |  | 	void set_outline_modulate(const Color &p_color); | 
					
						
							|  |  |  | 	Color get_outline_modulate() const; | 
					
						
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										 |  |  | 	void set_autowrap_mode(TextServer::AutowrapMode p_mode); | 
					
						
							|  |  |  | 	TextServer::AutowrapMode get_autowrap_mode() const; | 
					
						
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										 |  |  | 	void set_justification_flags(BitField<TextServer::JustificationFlag> p_flags); | 
					
						
							|  |  |  | 	BitField<TextServer::JustificationFlag> get_justification_flags() const; | 
					
						
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										 |  |  | 	void set_width(float p_width); | 
					
						
							|  |  |  | 	float get_width() const; | 
					
						
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							|  |  |  | 	void set_pixel_size(real_t p_amount); | 
					
						
							|  |  |  | 	real_t get_pixel_size() const; | 
					
						
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										 |  |  | 	void set_offset(const Point2 &p_offset); | 
					
						
							|  |  |  | 	Point2 get_offset() const; | 
					
						
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										 |  |  | 	void set_draw_flag(DrawFlags p_flag, bool p_enable); | 
					
						
							|  |  |  | 	bool get_draw_flag(DrawFlags p_flag) const; | 
					
						
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							|  |  |  | 	void set_alpha_cut_mode(AlphaCutMode p_mode); | 
					
						
							|  |  |  | 	AlphaCutMode get_alpha_cut_mode() const; | 
					
						
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							|  |  |  | 	void set_alpha_scissor_threshold(float p_threshold); | 
					
						
							|  |  |  | 	float get_alpha_scissor_threshold() const; | 
					
						
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										 |  |  | 	void set_alpha_hash_scale(float p_hash_scale); | 
					
						
							|  |  |  | 	float get_alpha_hash_scale() const; | 
					
						
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										 |  |  | 	void set_alpha_antialiasing(BaseMaterial3D::AlphaAntiAliasing p_alpha_aa); | 
					
						
							|  |  |  | 	BaseMaterial3D::AlphaAntiAliasing get_alpha_antialiasing() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_alpha_antialiasing_edge(float p_edge); | 
					
						
							|  |  |  | 	float get_alpha_antialiasing_edge() const; | 
					
						
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										 |  |  | 	void set_billboard_mode(StandardMaterial3D::BillboardMode p_mode); | 
					
						
							|  |  |  | 	StandardMaterial3D::BillboardMode get_billboard_mode() const; | 
					
						
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 | 
					
						
							|  |  |  | 	void set_texture_filter(StandardMaterial3D::TextureFilter p_filter); | 
					
						
							|  |  |  | 	StandardMaterial3D::TextureFilter get_texture_filter() const; | 
					
						
							|  |  |  | 
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							|  |  |  | 	virtual AABB get_aabb() const override; | 
					
						
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										 |  |  | 	virtual Ref<TriangleMesh> generate_triangle_mesh() const override; | 
					
						
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										 |  |  | 
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							|  |  |  | 	Label3D(); | 
					
						
							|  |  |  | 	~Label3D(); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | VARIANT_ENUM_CAST(Label3D::DrawFlags); | 
					
						
							|  |  |  | VARIANT_ENUM_CAST(Label3D::AlphaCutMode); | 
					
						
							|  |  |  | 
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							|  |  |  | #endif // LABEL_3D_H
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