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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  audio_effect_capture.h                                                */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
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							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
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							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
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							|  |  |  | /**************************************************************************/ | 
					
						
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							|  |  |  | #ifndef AUDIO_EFFECT_CAPTURE_H
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							|  |  |  | #define AUDIO_EFFECT_CAPTURE_H
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							|  |  |  | #include "core/math/audio_frame.h"
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										 |  |  | #include "core/object/ref_counted.h"
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										 |  |  | #include "core/templates/ring_buffer.h"
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										 |  |  | #include "servers/audio/audio_effect.h"
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							|  |  |  | class AudioEffectCapture; | 
					
						
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							|  |  |  | class AudioEffectCaptureInstance : public AudioEffectInstance { | 
					
						
							|  |  |  | 	GDCLASS(AudioEffectCaptureInstance, AudioEffectInstance); | 
					
						
							|  |  |  | 	friend class AudioEffectCapture; | 
					
						
							|  |  |  | 	Ref<AudioEffectCapture> base; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; | 
					
						
							|  |  |  | 	virtual bool process_silence() const override; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class AudioEffectCapture : public AudioEffect { | 
					
						
							|  |  |  | 	GDCLASS(AudioEffectCapture, AudioEffect) | 
					
						
							|  |  |  | 	friend class AudioEffectCaptureInstance; | 
					
						
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							|  |  |  | 	RingBuffer<AudioFrame> buffer; | 
					
						
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										 |  |  | 	SafeNumeric<uint64_t> discarded_frames; | 
					
						
							|  |  |  | 	SafeNumeric<uint64_t> pushed_frames; | 
					
						
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										 |  |  | 	float buffer_length_seconds = 0.1f; | 
					
						
							|  |  |  | 	bool buffer_initialized = false; | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	virtual Ref<AudioEffectInstance> instantiate() override; | 
					
						
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							|  |  |  | 	void set_buffer_length(float p_buffer_length_seconds); | 
					
						
							|  |  |  | 	float get_buffer_length(); | 
					
						
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							|  |  |  | 	bool can_get_buffer(int p_frames) const; | 
					
						
							|  |  |  | 	PackedVector2Array get_buffer(int p_len); | 
					
						
							|  |  |  | 	void clear_buffer(); | 
					
						
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							|  |  |  | 	int get_frames_available() const; | 
					
						
							|  |  |  | 	int64_t get_discarded_frames() const; | 
					
						
							|  |  |  | 	int get_buffer_length_frames() const; | 
					
						
							|  |  |  | 	int64_t get_pushed_frames() const; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // AUDIO_EFFECT_CAPTURE_H
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