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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  navigation_globals.h                                                  */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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							|  |  |  | #ifndef NAVIGATION_GLOBALS_H
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							|  |  |  | #define NAVIGATION_GLOBALS_H
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							|  |  |  | namespace NavigationDefaults3D { | 
					
						
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							|  |  |  | // Rasterization.
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							|  |  |  | // To find the polygons edges the vertices are displaced in a grid where
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							|  |  |  | // each cell has the following cell_size and cell_height.
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							|  |  |  | constexpr float navmesh_cell_size{ 0.25f }; // Must match ProjectSettings default 3D cell_size and NavigationMesh cell_size.
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							|  |  |  | constexpr float navmesh_cell_height{ 0.25f }; // Must match ProjectSettings default 3D cell_height and NavigationMesh cell_height.
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										 |  |  | constexpr float navmesh_cell_size_min{ 0.01f }; | 
					
						
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										 |  |  | constexpr auto navmesh_cell_size_hint{ "0.001,100,0.001,or_greater" }; | 
					
						
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							|  |  |  | // Map.
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							|  |  |  | constexpr float edge_connection_margin{ 0.25f }; | 
					
						
							|  |  |  | constexpr float link_connection_radius{ 1.0f }; | 
					
						
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							|  |  |  | } //namespace NavigationDefaults3D
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							|  |  |  | namespace NavigationDefaults2D { | 
					
						
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							|  |  |  | // Rasterization.
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							|  |  |  | // Same as in 3D but larger since 1px is treated as 1m.
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							|  |  |  | constexpr float navmesh_cell_size{ 1.0f }; // Must match ProjectSettings default 2D cell_size.
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							|  |  |  | constexpr auto navmesh_cell_size_hint{ "0.001,100,0.001,or_greater" }; | 
					
						
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							|  |  |  | // Map.
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							|  |  |  | constexpr float edge_connection_margin{ 1.0f }; | 
					
						
							|  |  |  | constexpr float link_connection_radius{ 4.0f }; | 
					
						
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							|  |  |  | } //namespace NavigationDefaults2D
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							|  |  |  | #endif // NAVIGATION_GLOBALS_H
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