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			176 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			176 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								#ifndef __eglplatform_h_
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								#define __eglplatform_h_
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								/*
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								** Copyright 2007-2020 The Khronos Group Inc.
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								** SPDX-License-Identifier: Apache-2.0
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								*/
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								/* Platform-specific types and definitions for egl.h
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								 *
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								 * Adopters may modify khrplatform.h and this file to suit their platform.
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								 * You are encouraged to submit all modifications to the Khronos group so that
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								 * they can be included in future versions of this file.  Please submit changes
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								 * by filing an issue or pull request on the public Khronos EGL Registry, at
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								 * https://www.github.com/KhronosGroup/EGL-Registry/
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								 */
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								#include <KHR/khrplatform.h>
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								/* Macros used in EGL function prototype declarations.
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								 *
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								 * EGL functions should be prototyped as:
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								 *
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								 * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
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								 * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
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								 *
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								 * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
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								 */
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								#ifndef EGLAPI
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								#define EGLAPI KHRONOS_APICALL
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								#endif
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								#ifndef EGLAPIENTRY
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								#define EGLAPIENTRY  KHRONOS_APIENTRY
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								#endif
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								#define EGLAPIENTRYP EGLAPIENTRY*
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								/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
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								 * are aliases of window-system-dependent types, such as X Display * or
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								 * Windows Device Context. They must be defined in platform-specific
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								 * code below. The EGL-prefixed versions of Native*Type are the same
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								 * types, renamed in EGL 1.3 so all types in the API start with "EGL".
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								 *
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								 * Khronos STRONGLY RECOMMENDS that you use the default definitions
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								 * provided below, since these changes affect both binary and source
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								 * portability of applications using EGL running on different EGL
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								 * implementations.
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								 */
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								#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)
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								typedef void *EGLNativeDisplayType;
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								typedef void *EGLNativePixmapType;
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								typedef void *EGLNativeWindowType;
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								#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
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								#ifndef WIN32_LEAN_AND_MEAN
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								#define WIN32_LEAN_AND_MEAN 1
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								#endif
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								#include <windows.h>
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								typedef HDC     EGLNativeDisplayType;
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								typedef HBITMAP EGLNativePixmapType;
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								#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP) /* Windows Desktop */
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								typedef HWND    EGLNativeWindowType;
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								#else /* Windows Store */
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								#include <inspectable.h>
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								typedef IInspectable* EGLNativeWindowType;
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								#endif
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								#elif defined(__EMSCRIPTEN__)
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								typedef int EGLNativeDisplayType;
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								typedef int EGLNativePixmapType;
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								typedef int EGLNativeWindowType;
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								#elif defined(__WINSCW__) || defined(__SYMBIAN32__)  /* Symbian */
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								typedef int   EGLNativeDisplayType;
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								typedef void *EGLNativePixmapType;
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								typedef void *EGLNativeWindowType;
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								#elif defined(WL_EGL_PLATFORM)
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								typedef struct wl_display     *EGLNativeDisplayType;
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								typedef struct wl_egl_pixmap  *EGLNativePixmapType;
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								typedef struct wl_egl_window  *EGLNativeWindowType;
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								#elif defined(__GBM__)
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								typedef struct gbm_device  *EGLNativeDisplayType;
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								typedef struct gbm_bo      *EGLNativePixmapType;
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								typedef void               *EGLNativeWindowType;
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								#elif defined(__ANDROID__) || defined(ANDROID)
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								struct ANativeWindow;
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								struct egl_native_pixmap_t;
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								typedef void*                           EGLNativeDisplayType;
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								typedef struct egl_native_pixmap_t*     EGLNativePixmapType;
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								typedef struct ANativeWindow*           EGLNativeWindowType;
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								#elif defined(USE_OZONE)
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								typedef intptr_t EGLNativeDisplayType;
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								typedef intptr_t EGLNativePixmapType;
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								typedef intptr_t EGLNativeWindowType;
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								#elif defined(USE_X11)
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								/* X11 (tentative)  */
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								#include <X11/Xlib.h>
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								#include <X11/Xutil.h>
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								typedef Display *EGLNativeDisplayType;
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								typedef Pixmap   EGLNativePixmapType;
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								typedef Window   EGLNativeWindowType;
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								#elif defined(__unix__)
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								typedef void             *EGLNativeDisplayType;
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								typedef khronos_uintptr_t EGLNativePixmapType;
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								typedef khronos_uintptr_t EGLNativeWindowType;
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								#elif defined(__APPLE__)
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								typedef int   EGLNativeDisplayType;
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								typedef void *EGLNativePixmapType;
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								typedef void *EGLNativeWindowType;
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								#elif defined(__HAIKU__)
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								#include <kernel/image.h>
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								typedef void              *EGLNativeDisplayType;
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								typedef khronos_uintptr_t  EGLNativePixmapType;
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								typedef khronos_uintptr_t  EGLNativeWindowType;
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								#elif defined(__Fuchsia__)
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								typedef void              *EGLNativeDisplayType;
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								typedef khronos_uintptr_t  EGLNativePixmapType;
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								typedef khronos_uintptr_t  EGLNativeWindowType;
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								#else
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								#error "Platform not recognized"
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								#endif
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								/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
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								typedef EGLNativeDisplayType NativeDisplayType;
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								typedef EGLNativePixmapType  NativePixmapType;
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								typedef EGLNativeWindowType  NativeWindowType;
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								/* Define EGLint. This must be a signed integral type large enough to contain
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								 * all legal attribute names and values passed into and out of EGL, whether
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								 * their type is boolean, bitmask, enumerant (symbolic constant), integer,
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								 * handle, or other.  While in general a 32-bit integer will suffice, if
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								 * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
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								 * integer type.
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								 */
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								typedef khronos_int32_t EGLint;
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								/* C++ / C typecast macros for special EGL handle values */
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								#if defined(__cplusplus)
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								#define EGL_CAST(type, value) (static_cast<type>(value))
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								#else
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								#define EGL_CAST(type, value) ((type) (value))
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								#endif
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								#endif /* __eglplatform_h */
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