sort code completions with rules

Fixups

Add levenshtein distance for comparisons, remove kind sort order, try to improve as many different use cases as possible

Trying again to improve code completion

Sort code autocompletion options by similarity based on input

To make it really brief, uses a combination `String.similiary`, the category system introduced in a previous PR, and some filtering to yield more predictable results, instead of scattering every completion option at seemingly random.

It also gives much higher priority to strings that contain the base in full, closer to the beginning or are perfect matches.

Also moves CodeCompletionOptionCompare to code_edit.cpp

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
Co-Authored-By: Eric M <41730826+EricEzaM@users.noreply.github.com>
This commit is contained in:
ajreckof 2023-05-23 05:12:34 +02:00
parent fb10f45efe
commit 006e899bb3
11 changed files with 291 additions and 202 deletions

View file

@ -906,19 +906,20 @@ static void _list_available_types(bool p_inherit_only, GDScriptParser::Completio
}
}
static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth = 0) {
for (int i = 0; i < p_suite->locals.size(); i++) {
ScriptLanguage::CodeCompletionOption option;
int location = p_recursion_depth == 0 ? ScriptLanguage::LOCATION_LOCAL : (p_recursion_depth | ScriptLanguage::LOCATION_PARENT_MASK);
if (p_suite->locals[i].type == GDScriptParser::SuiteNode::Local::CONSTANT) {
option = ScriptLanguage::CodeCompletionOption(p_suite->locals[i].name, ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT, ScriptLanguage::LOCATION_LOCAL);
option = ScriptLanguage::CodeCompletionOption(p_suite->locals[i].name, ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT, location);
option.default_value = p_suite->locals[i].constant->initializer->reduced_value;
} else {
option = ScriptLanguage::CodeCompletionOption(p_suite->locals[i].name, ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE, ScriptLanguage::LOCATION_LOCAL);
option = ScriptLanguage::CodeCompletionOption(p_suite->locals[i].name, ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE, location);
}
r_result.insert(option.display, option);
}
if (p_suite->parent_block) {
_find_identifiers_in_suite(p_suite->parent_block, r_result);
_find_identifiers_in_suite(p_suite->parent_block, r_result, p_recursion_depth + 1);
}
}
@ -933,7 +934,7 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
int classes_processed = 0;
while (clss) {
for (int i = 0; i < clss->members.size(); i++) {
const int location = (classes_processed + p_recursion_depth) | ScriptLanguage::LOCATION_PARENT_MASK;
const int location = p_recursion_depth == 0 ? classes_processed : (p_recursion_depth | ScriptLanguage::LOCATION_PARENT_MASK);
const GDScriptParser::ClassNode::Member &member = clss->members[i];
ScriptLanguage::CodeCompletionOption option;
switch (member.type) {
@ -1025,7 +1026,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
while (!base_type.has_no_type()) {
switch (base_type.kind) {
case GDScriptParser::DataType::CLASS: {
_find_identifiers_in_class(base_type.class_type, p_only_functions, base_type.is_meta_type, false, r_result, p_recursion_depth + 1);
_find_identifiers_in_class(base_type.class_type, p_only_functions, base_type.is_meta_type, false, r_result, p_recursion_depth);
// This already finds all parent identifiers, so we are done.
base_type = GDScriptParser::DataType();
} break;
@ -1205,7 +1206,7 @@ static void _find_identifiers(const GDScriptParser::CompletionContext &p_context
}
if (p_context.current_class) {
_find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result, p_recursion_depth + 1);
_find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result, p_recursion_depth);
}
List<StringName> functions;