mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Synchronize parameter names in definition and declaration
Fixes #10244.
This commit is contained in:
parent
b1ecaaa22b
commit
00f6c85928
134 changed files with 974 additions and 974 deletions
|
@ -270,11 +270,11 @@ Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const
|
|||
return d;
|
||||
}
|
||||
|
||||
Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results) {
|
||||
Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) {
|
||||
|
||||
Vector<ShapeResult> sr;
|
||||
sr.resize(p_max_results);
|
||||
int rc = intersect_shape(psq->shape, psq->transform, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->collision_layer, psq->object_type_mask);
|
||||
int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptr(), sr.size(), p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask);
|
||||
Array ret;
|
||||
ret.resize(rc);
|
||||
for (int i = 0; i < rc; i++) {
|
||||
|
@ -290,10 +290,10 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam
|
|||
return ret;
|
||||
}
|
||||
|
||||
Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &psq, const Vector3 &p_motion) {
|
||||
Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) {
|
||||
|
||||
float closest_safe, closest_unsafe;
|
||||
bool res = cast_motion(psq->shape, psq->transform, p_motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->collision_layer, psq->object_type_mask);
|
||||
bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask);
|
||||
if (!res)
|
||||
return Array();
|
||||
Array ret;
|
||||
|
@ -302,12 +302,12 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameter
|
|||
ret[1] = closest_unsafe;
|
||||
return ret;
|
||||
}
|
||||
Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results) {
|
||||
Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) {
|
||||
|
||||
Vector<Vector3> ret;
|
||||
ret.resize(p_max_results * 2);
|
||||
int rc = 0;
|
||||
bool res = collide_shape(psq->shape, psq->transform, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->collision_layer, psq->object_type_mask);
|
||||
bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptr(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask);
|
||||
if (!res)
|
||||
return Array();
|
||||
Array r;
|
||||
|
@ -316,11 +316,11 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet
|
|||
r[i] = ret[i];
|
||||
return r;
|
||||
}
|
||||
Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &psq) {
|
||||
Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query) {
|
||||
|
||||
ShapeRestInfo sri;
|
||||
|
||||
bool res = rest_info(psq->shape, psq->transform, psq->margin, &sri, psq->exclude, psq->collision_layer, psq->object_type_mask);
|
||||
bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask);
|
||||
Dictionary r;
|
||||
if (!res)
|
||||
return r;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue