Merge pull request #112191 from blueskythlikesclouds/point-size-emulation-forward-shader

Implement point size emulation in the forward shader for D3D12.
This commit is contained in:
Thaddeus Crews 2025-12-02 11:52:08 -06:00
commit 0289309270
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18 changed files with 249 additions and 46 deletions

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@ -6133,6 +6133,8 @@ bool RenderingDeviceDriverD3D12::has_feature(Features p_feature) {
return true;
case SUPPORTS_VULKAN_MEMORY_MODEL:
return false;
case SUPPORTS_POINT_SIZE:
return false;
default:
return false;
}