-Fixed viewport stretch bugs

-Fixed input in viewport stretch bugs
-Fixed tilemap pixel overlap (really?)
This commit is contained in:
Juan Linietsky 2014-04-18 11:43:54 -03:00
parent b8593c6f3f
commit 0360b454a4
15 changed files with 83 additions and 40 deletions

View file

@ -940,7 +940,6 @@ void SceneMainLoop::_update_root_rect() {
} break;
case STRETCH_MODE_VIEWPORT: {
print_line("VP SIZE: "+viewport_size);
root->set_rect(Rect2(Point2(),viewport_size));
root->set_size_override_stretch(false);
root->set_size_override(false,Size2());