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[GDScript] Add StringName support to @GDScript.len
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2 changed files with 3 additions and 2 deletions
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@ -470,7 +470,8 @@ struct GDScriptUtilityFunctionsDefinitions {
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static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
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VALIDATE_ARG_COUNT(1);
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switch (p_args[0]->get_type()) {
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case Variant::STRING: {
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case Variant::STRING:
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case Variant::STRING_NAME: {
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String d = *p_args[0];
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*r_ret = d.length();
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} break;
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