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Merge pull request #99113 from MewPurPur/tweak-debugger-sizings
Add minimum size to some debugger elements
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commit
04882d73bb
4 changed files with 10 additions and 0 deletions
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@ -1920,6 +1920,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
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threads->connect(SceneStringName(item_selected), callable_mp(this, &ScriptEditorDebugger::_select_thread));
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stack_dump = memnew(Tree);
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stack_dump->set_custom_minimum_size(Size2(150, 0) * EDSCALE);
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stack_dump->set_allow_reselect(true);
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stack_dump->set_columns(1);
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stack_dump->set_column_titles_visible(true);
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@ -1931,6 +1932,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
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stack_vb->add_child(stack_dump);
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VBoxContainer *inspector_vbox = memnew(VBoxContainer);
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inspector_vbox->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
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inspector_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
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sc->add_child(inspector_vbox);
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@ -1956,6 +1958,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
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inspector_vbox->add_child(inspector);
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breakpoints_tree = memnew(Tree);
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breakpoints_tree->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
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breakpoints_tree->set_h_size_flags(SIZE_EXPAND_FILL);
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breakpoints_tree->set_column_titles_visible(true);
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breakpoints_tree->set_column_title(0, TTR("Breakpoints"));
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