New API for visibility in both CanvasItem and Spatial

visible (property) - access set_visible(bool) is_visible()
is_visible_in_tree() - true when visible and parents visible
show() hide() - for convenience
This commit is contained in:
Juan Linietsky 2017-01-13 10:45:50 -03:00
parent a2903fc51d
commit 04c749a1f0
72 changed files with 252 additions and 292 deletions

View file

@ -1740,7 +1740,7 @@ void SpatialEditorViewport::_notification(int p_what) {
if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
bool visible=is_visible();
bool visible=is_visible_in_tree();
set_process(visible);
@ -2205,7 +2205,7 @@ void SpatialEditorViewport::set_can_preview(Camera* p_preview) {
void SpatialEditorViewport::update_transform_gizmo_view() {
if (!is_visible())
if (!is_visible_in_tree())
return;
Transform xform = spatial_editor->get_gizmo_transform();
@ -3484,7 +3484,7 @@ void SpatialEditor::_instance_scene() {
void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
if (!is_visible() || get_viewport()->gui_has_modal_stack())
if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack())
return;
#if 0