mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
This commit is contained in:
parent
df0a822323
commit
057367bf4f
102 changed files with 22108 additions and 149 deletions
1373
thirdparty/amd-fsr2/ffx_fsr2.cpp
vendored
Normal file
1373
thirdparty/amd-fsr2/ffx_fsr2.cpp
vendored
Normal file
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue