Prevent using boolean varyings in vertex function of visual shaders

This commit is contained in:
Chaosus 2024-12-12 14:30:46 +03:00
parent 38775731e8
commit 059ed731f5
2 changed files with 44 additions and 14 deletions

View file

@ -595,6 +595,9 @@ class VisualShaderEditor : public ShaderEditor {
void _member_cancel();
void _varying_create();
void _varying_validate();
void _varying_type_changed(int p_index);
void _varying_mode_changed(int p_index);
void _varying_name_changed(const String &p_name);
void _varying_deleted();
void _varying_selected();