mirror of
https://github.com/godotengine/godot.git
synced 2025-11-03 15:11:19 +00:00
Remove most EditorNode constructor parameters and fields
This commit is contained in:
parent
f5a27ee4fe
commit
05b56f316d
144 changed files with 568 additions and 714 deletions
|
|
@ -691,7 +691,7 @@ void ShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) {
|
|||
context_menu->popup();
|
||||
}
|
||||
|
||||
ShaderEditor::ShaderEditor(EditorNode *p_node) {
|
||||
ShaderEditor::ShaderEditor() {
|
||||
GLOBAL_DEF("debug/shader_language/warnings/enable", true);
|
||||
GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false);
|
||||
for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) {
|
||||
|
|
@ -780,7 +780,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
|
|||
help_menu = memnew(MenuButton);
|
||||
help_menu->set_text(TTR("Help"));
|
||||
help_menu->set_switch_on_hover(true);
|
||||
help_menu->get_popup()->add_icon_item(p_node->get_gui_base()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Online Docs"), HELP_DOCS);
|
||||
help_menu->get_popup()->add_icon_item(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Online Docs"), HELP_DOCS);
|
||||
help_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
|
||||
|
||||
add_child(main_container);
|
||||
|
|
@ -789,7 +789,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
|
|||
hbc->add_child(edit_menu);
|
||||
hbc->add_child(goto_menu);
|
||||
hbc->add_child(help_menu);
|
||||
hbc->add_theme_style_override("panel", p_node->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles")));
|
||||
hbc->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles")));
|
||||
|
||||
VSplitContainer *editor_box = memnew(VSplitContainer);
|
||||
main_container->add_child(editor_box);
|
||||
|
|
@ -849,12 +849,12 @@ bool ShaderEditorPlugin::handles(Object *p_object) const {
|
|||
void ShaderEditorPlugin::make_visible(bool p_visible) {
|
||||
if (p_visible) {
|
||||
button->show();
|
||||
editor->make_bottom_panel_item_visible(shader_editor);
|
||||
EditorNode::get_singleton()->make_bottom_panel_item_visible(shader_editor);
|
||||
|
||||
} else {
|
||||
button->hide();
|
||||
if (shader_editor->is_visible_in_tree()) {
|
||||
editor->hide_bottom_panel();
|
||||
EditorNode::get_singleton()->hide_bottom_panel();
|
||||
}
|
||||
shader_editor->apply_shaders();
|
||||
}
|
||||
|
|
@ -872,12 +872,11 @@ void ShaderEditorPlugin::apply_changes() {
|
|||
shader_editor->apply_shaders();
|
||||
}
|
||||
|
||||
ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
|
||||
editor = p_node;
|
||||
shader_editor = memnew(ShaderEditor(p_node));
|
||||
ShaderEditorPlugin::ShaderEditorPlugin() {
|
||||
shader_editor = memnew(ShaderEditor);
|
||||
|
||||
shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
|
||||
button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor);
|
||||
button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Shader"), shader_editor);
|
||||
button->hide();
|
||||
|
||||
_2d = false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue