Remove most EditorNode constructor parameters and fields

This commit is contained in:
trollodel 2022-01-27 10:36:51 +01:00
parent f5a27ee4fe
commit 05b56f316d
144 changed files with 568 additions and 714 deletions

View file

@ -245,7 +245,7 @@ void ShaderFileEditor::_shader_changed() {
ShaderFileEditor *ShaderFileEditor::singleton = nullptr;
ShaderFileEditor::ShaderFileEditor(EditorNode *p_node) {
ShaderFileEditor::ShaderFileEditor() {
singleton = this;
HSplitContainer *main_hs = memnew(HSplitContainer);
@ -301,22 +301,21 @@ bool ShaderFileEditorPlugin::handles(Object *p_object) const {
void ShaderFileEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button->show();
editor->make_bottom_panel_item_visible(shader_editor);
EditorNode::get_singleton()->make_bottom_panel_item_visible(shader_editor);
} else {
button->hide();
if (shader_editor->is_visible_in_tree()) {
editor->hide_bottom_panel();
EditorNode::get_singleton()->hide_bottom_panel();
}
}
}
ShaderFileEditorPlugin::ShaderFileEditorPlugin(EditorNode *p_node) {
editor = p_node;
shader_editor = memnew(ShaderFileEditor(p_node));
ShaderFileEditorPlugin::ShaderFileEditorPlugin() {
shader_editor = memnew(ShaderFileEditor);
shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
button = editor->add_bottom_panel_item(TTR("ShaderFile"), shader_editor);
button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("ShaderFile"), shader_editor);
button->hide();
}