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	Rename Variant enum members in resource_format_binary.cpp
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					 1 changed files with 6 additions and 6 deletions
				
			
		|  | @ -53,9 +53,9 @@ enum { | |||
| 	VARIANT_PLANE = 13, | ||||
| 	VARIANT_QUATERNION = 14, | ||||
| 	VARIANT_AABB = 15, | ||||
| 	VARIANT_MATRIX3 = 16, | ||||
| 	VARIANT_BASIS = 16, | ||||
| 	VARIANT_TRANSFORM3D = 17, | ||||
| 	VARIANT_MATRIX32 = 18, | ||||
| 	VARIANT_TRANSFORM2D = 18, | ||||
| 	VARIANT_COLOR = 20, | ||||
| 	VARIANT_NODE_PATH = 22, | ||||
| 	VARIANT_RID = 23, | ||||
|  | @ -220,7 +220,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) { | |||
| 			r_v = v; | ||||
| 
 | ||||
| 		} break; | ||||
| 		case VARIANT_MATRIX32: { | ||||
| 		case VARIANT_TRANSFORM2D: { | ||||
| 			Transform2D v; | ||||
| 			v.elements[0].x = f->get_real(); | ||||
| 			v.elements[0].y = f->get_real(); | ||||
|  | @ -231,7 +231,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) { | |||
| 			r_v = v; | ||||
| 
 | ||||
| 		} break; | ||||
| 		case VARIANT_MATRIX3: { | ||||
| 		case VARIANT_BASIS: { | ||||
| 			Basis v; | ||||
| 			v.elements[0].x = f->get_real(); | ||||
| 			v.elements[0].y = f->get_real(); | ||||
|  | @ -1476,7 +1476,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia | |||
| 
 | ||||
| 		} break; | ||||
| 		case Variant::TRANSFORM2D: { | ||||
| 			f->store_32(VARIANT_MATRIX32); | ||||
| 			f->store_32(VARIANT_TRANSFORM2D); | ||||
| 			Transform2D val = p_property; | ||||
| 			f->store_real(val.elements[0].x); | ||||
| 			f->store_real(val.elements[0].y); | ||||
|  | @ -1487,7 +1487,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia | |||
| 
 | ||||
| 		} break; | ||||
| 		case Variant::BASIS: { | ||||
| 			f->store_32(VARIANT_MATRIX3); | ||||
| 			f->store_32(VARIANT_BASIS); | ||||
| 			Basis val = p_property; | ||||
| 			f->store_real(val.elements[0].x); | ||||
| 			f->store_real(val.elements[0].y); | ||||
|  |  | |||
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	 Aaron Franke
						Aaron Franke