Makes more editor strings translatable

* "Add" button text in Groups Editor
* "Receiver Method" in Connect Signal Dialog
* "Play Mode" in Animation State Machine Editor
* "Mesh Library" button text in Mesh Library editor plugin
* Compose Array node button texts in Visual Script
* Various button texts in TileSet Editor
* Various Run Script errors
This commit is contained in:
Haoyu Qiu 2019-12-21 14:57:15 +08:00
parent 2019d8001d
commit 0693718164
8 changed files with 28 additions and 14 deletions

View file

@ -572,7 +572,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (nd_list->is_input_port_editable()) {
has_gnode_text = true;
Button *btn = memnew(Button);
btn->set_text("Add Input Port");
btn->set_text(TTR("Add Input Port"));
hbnc->add_child(btn);
btn->connect("pressed", this, "_add_input_port", varray(E->get()));
}
@ -581,7 +581,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
hbnc->add_spacer();
has_gnode_text = true;
Button *btn = memnew(Button);
btn->set_text("Add Output Port");
btn->set_text(TTR("Add Output Port"));
hbnc->add_child(btn);
btn->connect("pressed", this, "_add_output_port", varray(E->get()));
}