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Add shader cache and filter variable to PanoramaSkyMaterial
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3 changed files with 44 additions and 15 deletions
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@ -11,6 +11,9 @@
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<tutorials>
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</tutorials>
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<members>
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<member name="filter" type="bool" setter="set_filtering_enabled" getter="is_filtering_enabled" default="true">
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A boolean value to determine if the background texture should be filtered or not.
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</member>
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<member name="panorama" type="Texture2D" setter="set_panorama" getter="get_panorama">
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[Texture2D] to be applied to the [PanoramaSkyMaterial].
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</member>
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