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Added ability to override built-in actions for the editor
This adds the ability to add overrides for built-in actions (i.e. ui_*) in the editor. Also added a number of additional built-in actions for various text-related actions, gui-generic actions (like copy and paste) and graph-related actions (duplicate nodes), etc. Moved the definition of input actions to input_map, rather than in project_settings so the editor can make use of these actions as well.
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8 changed files with 626 additions and 258 deletions
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@ -84,7 +84,8 @@ private:
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int last_order;
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Ref<Resource> clipboard;
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Map<String, Ref<Shortcut>> shortcuts;
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mutable Map<String, Ref<Shortcut>> shortcuts;
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Map<String, List<Ref<InputEvent>>> builtin_action_overrides;
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String resource_path;
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String settings_dir;
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@ -186,6 +187,9 @@ public:
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Ref<Shortcut> get_shortcut(const String &p_name) const;
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void get_shortcut_list(List<String> *r_shortcuts);
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void set_builtin_action_override(const String &p_name, const Array &p_events);
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const Array get_builtin_action_overrides(const String &p_name) const;
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void notify_changes();
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EditorSettings();
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