Style: Enforce separation line between function definitions

I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
  -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
  -o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```

This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.

This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.

Part of #33027.
This commit is contained in:
Rémi Verschelde 2020-05-14 14:29:06 +02:00
parent 0be6d925dc
commit 07bc4e2f96
409 changed files with 2286 additions and 0 deletions

View file

@ -156,14 +156,18 @@ void RenderingServerRaster::draw(bool p_swap_buffers, double frame_step) {
frame_profile_frame = RSG::storage->get_captured_timestamps_frame();
}
void RenderingServerRaster::sync() {
}
bool RenderingServerRaster::has_changed() const {
return changes > 0;
}
void RenderingServerRaster::init() {
RSG::rasterizer->initialize();
}
void RenderingServerRaster::finish() {
if (test_cube.is_valid()) {
free(test_cube);
@ -204,6 +208,7 @@ void RenderingServerRaster::set_boot_image(const Ref<Image> &p_image, const Colo
redraw_request();
RSG::rasterizer->set_boot_image(p_image, p_color, p_scale, p_use_filter);
}
void RenderingServerRaster::set_default_clear_color(const Color &p_color) {
RSG::viewport->set_default_clear_color(p_color);
}
@ -238,6 +243,7 @@ bool RenderingServerRaster::is_low_end() const {
//return RSG::rasterizer->is_low_end();
return false;
}
RenderingServerRaster::RenderingServerRaster() {
RSG::canvas = memnew(RenderingServerCanvas);
RSG::viewport = memnew(RenderingServerViewport);