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	set has_type false if it is BUILTIN but Variant::NIL
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					 3 changed files with 9 additions and 1 deletions
				
			
		|  | @ -429,7 +429,7 @@ void GDScriptByteCodeGenerator::set_initial_line(int p_line) { | |||
| 	(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN) | ||||
| 
 | ||||
| #define IS_BUILTIN_TYPE(m_var, m_type) \ | ||||
| 	(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type) | ||||
| 	(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type && m_type != Variant::NIL) | ||||
| 
 | ||||
| void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Variant::Type p_new_type) { | ||||
| 	switch (p_new_type) { | ||||
|  |  | |||
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