Rename voice_set_volume argument to p_volume to avoid confusion

This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
This commit is contained in:
Rémi Verschelde 2015-09-26 22:42:43 +02:00
parent 3d7740ba17
commit 092f84642c
5 changed files with 7 additions and 7 deletions

View file

@ -259,12 +259,12 @@ void AudioServerJavascript::voice_play(RID p_voice, RID p_sample){
voice->active=true;
}
void AudioServerJavascript::voice_set_volume(RID p_voice, float p_gain){
void AudioServerJavascript::voice_set_volume(RID p_voice, float p_volume){
Voice* voice=voice_owner.get(p_voice);
ERR_FAIL_COND(!voice);
voice->volume=p_gain;
voice->volume=p_volume;
if (voice->active) {
EM_ASM_( {