Rename voice_set_volume argument to p_volume to avoid confusion

This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
This commit is contained in:
Rémi Verschelde 2015-09-26 22:42:43 +02:00
parent 3d7740ba17
commit 092f84642c
5 changed files with 7 additions and 7 deletions

View file

@ -125,7 +125,7 @@ public:
virtual void voice_play(RID p_voice, RID p_sample);
virtual void voice_set_volume(RID p_voice, float p_gain);
virtual void voice_set_volume(RID p_voice, float p_volume);
virtual void voice_set_pan(RID p_voice, float p_pan, float p_depth=0,float height=0); //pan and depth go from -1 to 1
virtual void voice_set_filter(RID p_voice, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=0);
virtual void voice_set_chorus(RID p_voice, float p_chorus );